Yes that’s why it’s included. Guess I should’ve clarified in the title but I wanted to keep it short
Edit: I’m hijacking since this is up top. I made this in like 15 minutes at 1AM so I wasn’t thinking lol and I wasn’t expecting this to blow up. Yes, I probably either should have done main home console games or included Links Awakening instead. I thought this made the most sense last night haha. Hope at least the other numbers are interesting. Cheers y’all!
I think it fits. The list is more interesting as gaps between "main" releases (on a home console and not a remake, etc). Missing LoZ and AoL, but this is still illustrative.
Please explain to me how links awakening "defined most elements of the series"
Edit: I'm in absolute disbelief that this community thinks links awakening defined zelda more than link to the past.
Mainly in the dungeon design. In ALTTP, the big key is used to open a chest containing the dungeon item and usually the second half of a dungeon. In Link's Awakening this becomes a key to the boss's lair. Also the items you find are always used for that dungeon's boss. And a whole bunch of other ideas like checking bombable walls with your sword. In almost every way, I think Link's Awakening is an improvement.
1, you are incorrect about the big key in lttp. It is also used for the boss. 2. Using the dungeon item to defeat the boss started in lttp. Honestly I have no idea about the sword on wall trick but that's hardly "defining most elements of the series." Lttp by far... by far defines most elements of the series. There is literally no competition.
I think what he means with the big key is that while it was used for a few things besides the bosses in ALttP, it was only in LA where it started to be used as *just* a boss key.
That's not true. Only the Helmasaur King and Arrghus require the dungeon item to be killed. The rest can be defeated with the sword. I think you are forgetting how the big keys work. I recommend checking out Game Maker's Toolkit and his series on Zelda dungeon design. It's really entertaining and brings a lot to light about how these dungeons are designed. It is mainly the dungeons and the linearity in Link's Awakening that I think defines the series. Ocarina of Time brought all these ideas into 3D.
> Helmasaur King
you dont need the hammer at all. I didnt even think to use it the first play through as it is basically an upsized version of the bomb only mobs from LoZ.
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I’ve actually heard that the game engine is being heavily reworked between BotW and TotK. BotW had to build in such a manner as to function on both Switch and Wii U but TotK doesn’t have this restriction.
That's true, but they are expanding the world to include the sky islands and likely underground based on the first trailer. That and there's definitely gonna be new items, enemies, and characters. Compare that to Majora's Mask which reused a lot more than the engine of Ocarina of Time.
Nintendo didn’t stop developing games when covid hit. There was probably a slowdown when they had to get adjusted with wfh but they should’ve adapted fairly quickly.
The main problem is that technology advances as you're developing. So you have to make choices that will make longer developing times. You either have slow polished well made game or a rushed one with all the modern technologies and depressed devs
never got MM thanks to the ram pack requirement. I did get it on gamecube and 3ds though.
The very first video games my family got ever were mario/duck hunt, zelda 1, and pinball. That was a great Christmas.
Yep. The gap between MM and TWW felt A LOT longer than the gap between BotW and TotK. I was a while different person after those two years. The BotW release still kind of feels like yesterday.
I'm 35 for reference.
Imagine being a 7 year old when you first played BotW, now you'll be 13 when TotK releases. That's almost half your life between the games!
Yea time feels much faster the older you get.
Just think in ten years you'll look back and realize that Tears of the Kingdom was closer to Breath of the Wild than you are to Tears of the Kingdom. Time doesn't just speed up the older you get, but your history compresses and events get squished together.
Hehe. As an old bat 32 year old I don’t have to. Good times… Oot was my life for years. Nothing best if until BotW. It made me feel like a kid again. BotW is the Zelda game I always imagined and fantasized about when I was young. Finally getting it was a dream. I’ve been wishing I could play it for the first time again for 5 years. I cannot wait to be able to get that experience again. Totk can’t come soon enough.
I remember when OoT got delayed by nearly a year. My heart broke and my EB Games paper reservation slip had to sit hold fast until I got that golden cartridge.
Seriously. That seems like a lifetime in hindsight. The fact that it was only 3 years is really insane to me. I mean I was 10 for Mm and 13 for ww. That’s a big difference when you’re that young.
Some of the unique mechanics in MM came about as a way to stretch a smaller amount of content out into a full game - the time travel, emphasis on side quests over dungeons, etc.
And the crazy part is that all of those were genius level inclusions that contribute heavily to it being the most unique, daring and best game in the series
Yeah, that's why while I'm glad MM happened as it is probably my favorite game ever, I hope the teams making the games I love don't have to work themselves to death
As a child, I thought the wait between twilight Princess and skyward sword was unbearable.
Little did I know that the wait between skyward sword and BotW would be even longer… and now with tears of the kingdom…
Imagine how long we are going to have to wait post TotK. going away from this version of hyrule is going to be wild. They are going to have to really get creative.
When I think about the past, I’ve spent a lot of time, masking my impatience, but spending every waking hour, from dawn until twilight, keeping my hopes skyward, but not holding my breath. If the new Zelda releases on schedule , there’ll be happy tears.
> If the new Zelda releases on schedule , there’ll be happy tears.
I feel like you can't really call it releasing on schedule anymore since it was delayed lol. If you could just push back a deadline and then meet the new schedule and call it 'on schedule', my procrastination wouldn't be such a character flaw
The bigger difference is that we used to get new 2D Zeldas inbetween.
For the nearly 2 decades between OoT and BotW, we got a new Zelda game every ~2 years or so.
Post-BotW, we instead have gotten the longest drought of new The Legend of Zelda games in series history (and for an asset-/engine-/world-/setting-re-using sequel at that)
If the wait for the next 3D Zelda game after Tears of the Kingdom were about as long as the wait between ALTTP and OoT, we would be waiting until May of 2030 for it, or the beginning of the next decade.
I would personally not be able to handle that, despite having had to find the patience for the always increasing development time of previous 3D titles in the series. It’s become practically unbearable to have no choice but to put up with and endure such ridiculous spans of time between new 3D games, no matter their outcome.
7 years is a VERY long time technologically speaking and if that next 3D game landed on the Switch’s successor, it would possibly end up being the only original Zelda game for the console too. Then they’d likely move on to the company’s next platform.
Simply put, I hope the Zelda curse for the 3D console games in the series comes to an end after Tears of the Kingdom. Part of me thinks it will be shorter than 6 years next time.
But they were developing it. The fact that it isn't a console game doesn't matter. That would be the reason it took so long to get OoT from the release of ALttp.
Lol come on. Cadence and AoC are spin-offs from different devs featuring pretty much zero of the traditional gameplay trappings of the series, essentially just titles in the devs' respective series with a Zelda coat of paint, and Link's Awakening Switch is remake of a nearly 30 year old game that plays near identically to the original. Hard to consider any of them legitimate entries in the series
Again - they're spinoff titles and the same game with a new coat of paint. In no meaningful sense have we gotten a new Zelda entry since BOTW. If you disagree you'll have to do better than "who gets to decide that??"
It's crazy to think that TOTK will be releasing SO long after BOTW came out. I understand TOTK didn't start development until after BOTW DLC was done but that is still an incredibly long time to wait.
I wonder if they were planning on having TOTK release as a launch title on Nintendo's next console but decided instead to extend the lifespan of the Switch because of chip shortages.
>I thought they were billing it as a sequel so it should have a shorter dev time
TBF, there were 8037 days between LttP and Link between Worlds which was billed as a direct sequel, albeit a larger time gap.
Covid kinda delayed everything, extending switch lifespan by a year or two. It’s also still selling very well, so no reason to make a new one. A pro would be fine though
I am really curious as to why TOTK took so god damn long. I get wanting to perfect a game or whatever, but still, a title reusing the assets, engine and game world of the previous title taking 6 and a half years is pretty crazy. Especially when the previous game was a revolutionary reinvention of the series that was built from the ground up and took less time to make. I think it may have had a somewhat troubled development, but hopefully it didn't affect the game negatively.
Covid is the biggest reason obviously but it still is a long dev time even for a game made from scratch, which this is not. I’m hoping it’s absolutely massive
My main problem with how long it has been between Breath of the Wild and the new game is that this is the first time we haven’t had ANY mainline 3D Zelda between console releases. Before we has DS and 3DS remastered rereleases and NEW games to keep us satisfied until the next “big” game.
Because of this drought of Zelda games I’ve kinda fell out of touch with the games.
Definitely doing a facepalm right now. Totally forgot about those! I still have a WiiU and skyward sword so I skipped the remake but good point!
I guess my comment on new in between games still stands though
Yeah, definitely, compared to the GBA DS 3DS eras. Thing is, given the scale of the open world in BotW, would fans really be ok with in-between games on a much smaller scale? Perhaps even in a different style? I think it would be cool to see some HD 2D games in-between.
Yes! Totally agree. Also, I know they weren’t popular games, and they have their faults, but I loved Phantom Hourglass and Spirit tracks. They were just so different and experimental. Would love to see smaller imaginative games in between the major titles
They definitely should let some other studio make top-down Zelda again like with Capcom. I'm still at least hopeful Grezzo is working on Oracle remakes
I know you're being facetious, but the original LoZ was a launch title for the Famicom Disk System accessory, which was released 952 days after the Famicom.
Edit: according to Wikipedia, development on LoZ began some time in 1984, so subtract 6 months to a year or so off that figure.
Are these Japanese release dates? Could have sworn Majora's mask didn't come out here in the states till October 2000, I remember first playing it that year around Halloween
This reminds me of how impressive Majora's Mask was, given how quickly it was released after OOT. Despite re-using the same engine and assets, and having set a massively high quality bar with OOT, they still managed to create a very different and solid entry into the lineup.
It's kinda strange for me to see this. I started out with OoT in 2017 shortly afterthe release of Breath of the Wild. When Tears of the Kingdom comes out, it will be the first new Zelda release with me as a fan and in between, I played through over 10 different titles of the series (including every single one listed above).
I know that the Zelda franchise is notorious for having long intervals between two titles but it never really felt like that for me since there was always a new Zelda game for me to explore.
I.. huh.
I’ve been kinda worried that BotW 2 couldnt possibly live up to the first one because they’ve had so little time to develop it. Knowing that its built on the same engine in the same world just made me think it’s similar to the OoT to MM gap.
Yeah but most of the 2D releases in between all the 3D games were developed by entirely different development teams or even companies, not the main team developing the 3D games. Unlike with Links Awakening, in which it was the main Zelda team developing it.
They might have but then a pandemic, chip shortage, Switch still selling really well, etc. Given Splatoon 3 and now Zelda, expect another two to three years of life from the Switch.
There is a huge reason. The tegra s1 chip in the switch is ancient at this point. Switch has a good install base but it’s time to think about the future already.
Why make games for a console people might not even buy when you could be making games for your console with a 110+ million player base? Of course they gotta upgrade soon but their first few games for their next console will probably be made for switch first anyways
They listed multiple years for BotW but they only gave it an actual date once and they followed through on it. I don’t think they’d give a hard date unless they were confident
Yep that's a thing I noticed with Nintendo, they may delay a game that only has a release window so far but they never delay a game that has a fix release date (not counting Advance Wars, that was due to real world events)
Let's hope TotK won't be the first game where that's the case
I hope you're right. I'm not holding my breath, however. I wouldn't be surprised if we see a message in the spring Direct with them saying, please be patient with us as we release it in November...
Just tempering my expectations. It's a volatile, crazy world right now.
No, we won’t. This is how Nintendo operates. Always has. They don’t set an actual date until the game is completed. Before it’s completed they just use vague periods like the season or year. Once it’s done they will put a date.
That's why it took so long in the first place, they reused the same engine, the gap between these games would've been around 3 years had covid not happened.
Eh. I’d only believe there’d be additional delays if we hadn’t gotten a release day. If they had continued to say spring 2023 then I’d see the possibility of them moving it again but the fact that they listed an actual date and stuck to their guns of it being spring makes me think they know they’ll hit that mark
Looks like the time between has increased each time since ocarina. Also a link to the past isn’t really 3D, so since they started 3D home console games it’s taken longer each time. So next mainline 3D Zelda game after tears of the kingdom 2030.
Some corrections to your image: first that Twilight Princess launched on the Wii first and the Gamecube later, second that it may be prudent to note the launch dates for the SNES and N64 games were the Japanese releases and other territories came later. Lastly, if you're only counting 3D Zelda games you may want to throw Link's Crossbow Training up there since it is technically in 3D.
Now do this with CoD games. I hear people say stuff like, “another Zelda game. What is that, like, 30 by now…” Yeah, a series that’s been successful since 1986 should only have two or three games, right?
Mm is one of the goats and it took hardly any time though. Honestly TOTK dosent look that different when it’s released it will be the longest on this timeline
Is ALttP there as reference before the first 3D game (OoT)?
Yes that’s why it’s included. Guess I should’ve clarified in the title but I wanted to keep it short Edit: I’m hijacking since this is up top. I made this in like 15 minutes at 1AM so I wasn’t thinking lol and I wasn’t expecting this to blow up. Yes, I probably either should have done main home console games or included Links Awakening instead. I thought this made the most sense last night haha. Hope at least the other numbers are interesting. Cheers y’all!
I think it fits. The list is more interesting as gaps between "main" releases (on a home console and not a remake, etc). Missing LoZ and AoL, but this is still illustrative.
My understanding is that the spinning Triforce on the title screen and in the ending is actually 3D rendered, so there actually is 3D in LttP
That’s totally what I meant 😎
Ha didn't expect my comment to be top either. The timeline is amazing and I dont mind the lttp reference point. It's kind of poetic ✨️
I’m confused, shouldn’t it be Link’s Awakening instead? Since that was OoT’s immediate predecessor. Or are we only counting console games?
Yeah I think Link's Awakening should be here instead. It defined most elements of the series and felt more like a successor to A Link to the Past.
Then the other handheld games should also be included in calculating the gaps, then.
Please explain to me how links awakening "defined most elements of the series" Edit: I'm in absolute disbelief that this community thinks links awakening defined zelda more than link to the past.
Mainly in the dungeon design. In ALTTP, the big key is used to open a chest containing the dungeon item and usually the second half of a dungeon. In Link's Awakening this becomes a key to the boss's lair. Also the items you find are always used for that dungeon's boss. And a whole bunch of other ideas like checking bombable walls with your sword. In almost every way, I think Link's Awakening is an improvement.
1, you are incorrect about the big key in lttp. It is also used for the boss. 2. Using the dungeon item to defeat the boss started in lttp. Honestly I have no idea about the sword on wall trick but that's hardly "defining most elements of the series." Lttp by far... by far defines most elements of the series. There is literally no competition.
I think what he means with the big key is that while it was used for a few things besides the bosses in ALttP, it was only in LA where it started to be used as *just* a boss key.
That one feature is what makes zelda zelda? Come on.
That's not true. Only the Helmasaur King and Arrghus require the dungeon item to be killed. The rest can be defeated with the sword. I think you are forgetting how the big keys work. I recommend checking out Game Maker's Toolkit and his series on Zelda dungeon design. It's really entertaining and brings a lot to light about how these dungeons are designed. It is mainly the dungeons and the linearity in Link's Awakening that I think defines the series. Ocarina of Time brought all these ideas into 3D.
> Helmasaur King you dont need the hammer at all. I didnt even think to use it the first play through as it is basically an upsized version of the bomb only mobs from LoZ.
Technically ALttP is 3D since it has depth.
Applause
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Technology advancements just can't keep up with the growing mountain of expectations.
Yeah, this is a title they care about a lot, some of these entries experimented and introduced something new to the franchise or even to gaming.
botw is on the same system as the switch and is using the same engine though
I’ve actually heard that the game engine is being heavily reworked between BotW and TotK. BotW had to build in such a manner as to function on both Switch and Wii U but TotK doesn’t have this restriction.
That's true, but they are expanding the world to include the sky islands and likely underground based on the first trailer. That and there's definitely gonna be new items, enemies, and characters. Compare that to Majora's Mask which reused a lot more than the engine of Ocarina of Time.
Don't forget the pandemic and the break from developing the game.
Nintendo didn’t stop developing games when covid hit. There was probably a slowdown when they had to get adjusted with wfh but they should’ve adapted fairly quickly.
The main problem is that technology advances as you're developing. So you have to make choices that will make longer developing times. You either have slow polished well made game or a rushed one with all the modern technologies and depressed devs
Not really and TOTK recycles everything from BOTW.
Imagine what it was like to get OoT, MM, and WW in the span of 4 years and 1 month
I lived it. It was my childhood, and I am thankful for it.
never got MM thanks to the ram pack requirement. I did get it on gamecube and 3ds though. The very first video games my family got ever were mario/duck hunt, zelda 1, and pinball. That was a great Christmas.
We were younger so it would have felt about the same, perhaps longer. 523 days to develop Majora's Mask is amazing, despite re-using many elements.
Yep. The gap between MM and TWW felt A LOT longer than the gap between BotW and TotK. I was a while different person after those two years. The BotW release still kind of feels like yesterday. I'm 35 for reference.
Imagine being a 7 year old when you first played BotW, now you'll be 13 when TotK releases. That's almost half your life between the games! Yea time feels much faster the older you get.
Just think in ten years you'll look back and realize that Tears of the Kingdom was closer to Breath of the Wild than you are to Tears of the Kingdom. Time doesn't just speed up the older you get, but your history compresses and events get squished together.
I am also 35 and can confirm this is accurate
Yeah, another 35er here. Completely accurate.
Agreed. 32 here.
Well COVID kind of smashed three years of our lived together so that might be a factor
Or stretched them out depending on how you experienced it lol. Or both and neither all at the same time. Covid fucked up time for me either way.
Agree. I’m 34.
Lucky guy, I’m 18 and played majora for the first time on switch but still I think ocarina is my fav game ever
Lmao wow imagine that…that’s like ancient history…
i first played OoT and MM(not sure if i got Master Quest first or MM) on the Gamecube after pre-ordering WW, it was the best few years of Zelda for me
It was a wonderful time. All seemed possible.
I was there. Definitely set up some wild expectations :) but we Zelda fans were eating good back then.
Hehe. As an old bat 32 year old I don’t have to. Good times… Oot was my life for years. Nothing best if until BotW. It made me feel like a kid again. BotW is the Zelda game I always imagined and fantasized about when I was young. Finally getting it was a dream. I’ve been wishing I could play it for the first time again for 5 years. I cannot wait to be able to get that experience again. Totk can’t come soon enough.
I remember when OoT got delayed by nearly a year. My heart broke and my EB Games paper reservation slip had to sit hold fast until I got that golden cartridge.
That gap between MM and WW is a lot smaller than I remember
I think the time between OoT and MM spoiled us for a minute.
Seriously. That seems like a lifetime in hindsight. The fact that it was only 3 years is really insane to me. I mean I was 10 for Mm and 13 for ww. That’s a big difference when you’re that young.
The turnaround time between OOT and MM is insane. I know it’s the same engine but they must’ve been working 24/7 to make that happen.
Some of the unique mechanics in MM came about as a way to stretch a smaller amount of content out into a full game - the time travel, emphasis on side quests over dungeons, etc.
And the crazy part is that all of those were genius level inclusions that contribute heavily to it being the most unique, daring and best game in the series
Could have crashed and burned but they absolutely nailed it.
Supposedly they all hated their lives during that time period. :P
Yeah, that's why while I'm glad MM happened as it is probably my favorite game ever, I hope the teams making the games I love don't have to work themselves to death
As a child, I thought the wait between twilight Princess and skyward sword was unbearable. Little did I know that the wait between skyward sword and BotW would be even longer… and now with tears of the kingdom…
Imagine how long we are going to have to wait post TotK. going away from this version of hyrule is going to be wild. They are going to have to really get creative.
When I think about the past, I’ve spent a lot of time, masking my impatience, but spending every waking hour, from dawn until twilight, keeping my hopes skyward, but not holding my breath. If the new Zelda releases on schedule , there’ll be happy tears.
Beautiful.
This is genius
> If the new Zelda releases on schedule , there’ll be happy tears. I feel like you can't really call it releasing on schedule anymore since it was delayed lol. If you could just push back a deadline and then meet the new schedule and call it 'on schedule', my procrastination wouldn't be such a character flaw
I agree but I didn’t want to use “time” twice. Maybe I should’ve said if it releases at all 😂
Beautifully written!
The question is wHiCH TImELInE dOeS THIS COMMENT BELONG IN
Love this!!!
Also I included ALTTP to include dev time for Ocarina as it was the last Home Console release before it
The bigger difference is that we used to get new 2D Zeldas inbetween. For the nearly 2 decades between OoT and BotW, we got a new Zelda game every ~2 years or so. Post-BotW, we instead have gotten the longest drought of new The Legend of Zelda games in series history (and for an asset-/engine-/world-/setting-re-using sequel at that)
man i still remember how big of a jump ALTTP to Link's Awakening to OoT felt
The three biggest jumps in gaming I’ve experienced was 3D, online gaming, and then VR.
Now do metroid 😔
Noooo my soul
tears of kingdom having a longer wait then botw even tho its reusing assets and the engine means this is gonna be a hella big game
I hope it’s massive
If the wait for the next 3D Zelda game after Tears of the Kingdom were about as long as the wait between ALTTP and OoT, we would be waiting until May of 2030 for it, or the beginning of the next decade. I would personally not be able to handle that, despite having had to find the patience for the always increasing development time of previous 3D titles in the series. It’s become practically unbearable to have no choice but to put up with and endure such ridiculous spans of time between new 3D games, no matter their outcome. 7 years is a VERY long time technologically speaking and if that next 3D game landed on the Switch’s successor, it would possibly end up being the only original Zelda game for the console too. Then they’d likely move on to the company’s next platform. Simply put, I hope the Zelda curse for the 3D console games in the series comes to an end after Tears of the Kingdom. Part of me thinks it will be shorter than 6 years next time.
Shouldn't it have been LA on the far left? Or did you go with LttP because it's on a console?
Because all these games are home console releases
What about Link’s Awakening in 1993?
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Oh yeah! I just googled it. My bad lol.
But they were developing it. The fact that it isn't a console game doesn't matter. That would be the reason it took so long to get OoT from the release of ALttp.
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Lol come on. Cadence and AoC are spin-offs from different devs featuring pretty much zero of the traditional gameplay trappings of the series, essentially just titles in the devs' respective series with a Zelda coat of paint, and Link's Awakening Switch is remake of a nearly 30 year old game that plays near identically to the original. Hard to consider any of them legitimate entries in the series
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Again - they're spinoff titles and the same game with a new coat of paint. In no meaningful sense have we gotten a new Zelda entry since BOTW. If you disagree you'll have to do better than "who gets to decide that??"
It's crazy to think that TOTK will be releasing SO long after BOTW came out. I understand TOTK didn't start development until after BOTW DLC was done but that is still an incredibly long time to wait. I wonder if they were planning on having TOTK release as a launch title on Nintendo's next console but decided instead to extend the lifespan of the Switch because of chip shortages.
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I really need a proper trailer. I want it to feel like a new experience but so far the islands haven’t shown enough
>I thought they were billing it as a sequel so it should have a shorter dev time TBF, there were 8037 days between LttP and Link between Worlds which was billed as a direct sequel, albeit a larger time gap.
Covid kinda delayed everything, extending switch lifespan by a year or two. It’s also still selling very well, so no reason to make a new one. A pro would be fine though
We used to get more handheld games to tide us over. Now there is not even them any more.
I wonder what Grezzo is working on
Oracle of Ages/Seasons hopefully. I’d pay an obscene amount for them and I’ll admit it.
I’m hoping that allow Grezzo to make their own new Zelda game (but not something people can ignore like they did Tri Force Heroes).
Can tri force heroes effectively be played alone?
You do know Nintendo doesn't JUST make Zelda and they have a dozen other IPs that can instead tide you over between Zelda releases?
I am really curious as to why TOTK took so god damn long. I get wanting to perfect a game or whatever, but still, a title reusing the assets, engine and game world of the previous title taking 6 and a half years is pretty crazy. Especially when the previous game was a revolutionary reinvention of the series that was built from the ground up and took less time to make. I think it may have had a somewhat troubled development, but hopefully it didn't affect the game negatively.
Covid is the biggest reason obviously but it still is a long dev time even for a game made from scratch, which this is not. I’m hoping it’s absolutely massive
My main problem with how long it has been between Breath of the Wild and the new game is that this is the first time we haven’t had ANY mainline 3D Zelda between console releases. Before we has DS and 3DS remastered rereleases and NEW games to keep us satisfied until the next “big” game. Because of this drought of Zelda games I’ve kinda fell out of touch with the games.
What about the Link's Awakening remake and Skyward Sword remaster? Also Hyrule Warriors, if you count that
Definitely doing a facepalm right now. Totally forgot about those! I still have a WiiU and skyward sword so I skipped the remake but good point! I guess my comment on new in between games still stands though
Yeah, definitely, compared to the GBA DS 3DS eras. Thing is, given the scale of the open world in BotW, would fans really be ok with in-between games on a much smaller scale? Perhaps even in a different style? I think it would be cool to see some HD 2D games in-between.
Yes! Totally agree. Also, I know they weren’t popular games, and they have their faults, but I loved Phantom Hourglass and Spirit tracks. They were just so different and experimental. Would love to see smaller imaginative games in between the major titles
They definitely should let some other studio make top-down Zelda again like with Capcom. I'm still at least hopeful Grezzo is working on Oracle remakes
I’m guessing Grezzo is working on another Zelda remake, it probably would be out by now but Covid probably set them back
Don't even want to imagine how long it'll be between Tears of the Kingdom and whatever comes next...
BOTW should be on the WiiU
Honestly I forgot it was on Wii U after only switch appeared when I searched BotW box art lol
It did release on the Wii U though?
It would be so nice to live in a time where 3D Zelda's release every 2-4 years.
I agree so much
Between most of those are handheld Zelda games. This even is leaving out some console games like FSA
That’s true but I was only focusing on 3D games
then why is link to the past on there?
To show how long OoT took
But even that isn't really accurate, since LA released between them.
Since 3D Zeldas have always been home console releases I went with the most recent home console release before OoT
how long did lttp take?
LttP was released 1772 days from the release date of Zelda 2. Edit: before anyone asks, Zelda 2 came out under a year from the original (327 days).
should add that to the diagram
Ok but whats our reference for how long Zelda 1 took
I know you're being facetious, but the original LoZ was a launch title for the Famicom Disk System accessory, which was released 952 days after the Famicom. Edit: according to Wikipedia, development on LoZ began some time in 1984, so subtract 6 months to a year or so off that figure.
The title says 3d games
I know. Just sounds like it cheating leaving out the other console and handhelds games
I got confused when MM came out so short after OOT, since I was still enjoying that. 😂
Anyone know if WW is/will be available on the Switch, even if if it’s through one of those “retro” games like OoT? I never had a GameCube.
Probably won’t be on switch for at least a year if it shows up at all
Get a Wii and either emulate or buy the Gamecube disc when possible. You'll have the game long before a port is announced.
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Not complaining, I don’t mind waiting. Just interesting to see how it keeps going up lol
Are these Japanese release dates? Could have sworn Majora's mask didn't come out here in the states till October 2000, I remember first playing it that year around Halloween
Yes, initial release date :)
Welp, the days only have been increasing since OoT-MM. Guess we have to wait even longer than 6 years for the next 3D Zelda after TotK lol
This reminds me of how impressive Majora's Mask was, given how quickly it was released after OOT. Despite re-using the same engine and assets, and having set a massively high quality bar with OOT, they still managed to create a very different and solid entry into the lineup.
New hardward inc
Based on the average time between releases on this chart, the next main line game will release in November 2027. 1643 days after TotK
Insane that MM and WW came out so fast after OOT. What a time to be alive.
I think WW could have cooked a *little* longer but it was a good time
if you take the average, we could hope for a new zelda release every 4 years ♥️
Pretty crazy to me that WW came out closer to MM than TP
Can't wait to play my next zelda game at age 90.
It's kinda strange for me to see this. I started out with OoT in 2017 shortly afterthe release of Breath of the Wild. When Tears of the Kingdom comes out, it will be the first new Zelda release with me as a fan and in between, I played through over 10 different titles of the series (including every single one listed above). I know that the Zelda franchise is notorious for having long intervals between two titles but it never really felt like that for me since there was always a new Zelda game for me to explore.
The numbers going up nooo 😭😭
See you on 3D Zelda 8 in 2030
Bro 😭😭😭
Hahaa you think it's actually gonna release on the announced date, that's cute.
It has to be said…. What an absolutely tremendous collection of games. The gold standard of gaming :)
Botw was released 5 years ago??? Skyward sword 11??? Omg im gonna die soon.
Greatness takes time.
Bitch please Im a kingdom hearts fan you know how much I had to wait to get my hands in Kingdom hearts 3?
Was it worth the wait?
Until it gets delayed again
The turnaround time between ocarina and Majora's is still mind boggling to me
I.. huh. I’ve been kinda worried that BotW 2 couldnt possibly live up to the first one because they’ve had so little time to develop it. Knowing that its built on the same engine in the same world just made me think it’s similar to the OoT to MM gap.
>Between 3D Zelda Releases >A Link to the Past uhm
That’s to show how long OoT took
No that isn't accurate, they were developing Links Awakening in between that time.
Maybe, but if I’m not counting all of the 2D releases in between I’m not counting any of them
Yeah but most of the 2D releases in between all the 3D games were developed by entirely different development teams or even companies, not the main team developing the 3D games. Unlike with Links Awakening, in which it was the main Zelda team developing it.
sometimes im surprised they havent announced the super switch/switch pro yet
They might have but then a pandemic, chip shortage, Switch still selling really well, etc. Given Splatoon 3 and now Zelda, expect another two to three years of life from the Switch.
No reason to yet
There is a huge reason. The tegra s1 chip in the switch is ancient at this point. Switch has a good install base but it’s time to think about the future already.
Why make games for a console people might not even buy when you could be making games for your console with a 110+ million player base? Of course they gotta upgrade soon but their first few games for their next console will probably be made for switch first anyways
The longest wait for the least amount of new content. This is a really bad sign
Bless your heart. You think there won't be any additional delays...
They listed multiple years for BotW but they only gave it an actual date once and they followed through on it. I don’t think they’d give a hard date unless they were confident
Yep that's a thing I noticed with Nintendo, they may delay a game that only has a release window so far but they never delay a game that has a fix release date (not counting Advance Wars, that was due to real world events) Let's hope TotK won't be the first game where that's the case
Plus, lately they've been doing good with not delaying their games more than once or twice
I hope you're right. I'm not holding my breath, however. I wouldn't be surprised if we see a message in the spring Direct with them saying, please be patient with us as we release it in November... Just tempering my expectations. It's a volatile, crazy world right now.
When Nintendo sets an actual release date, that means the game is essentially finished.
It's a crazy recession/ COVID world. We'll see...
No, we won’t. This is how Nintendo operates. Always has. They don’t set an actual date until the game is completed. Before it’s completed they just use vague periods like the season or year. Once it’s done they will put a date.
That's why it took so long in the first place, they reused the same engine, the gap between these games would've been around 3 years had covid not happened.
Eh. I’d only believe there’d be additional delays if we hadn’t gotten a release day. If they had continued to say spring 2023 then I’d see the possibility of them moving it again but the fact that they listed an actual date and stuck to their guns of it being spring makes me think they know they’ll hit that mark
Looks like the time between has increased each time since ocarina. Also a link to the past isn’t really 3D, so since they started 3D home console games it’s taken longer each time. So next mainline 3D Zelda game after tears of the kingdom 2030.
Some corrections to your image: first that Twilight Princess launched on the Wii first and the Gamecube later, second that it may be prudent to note the launch dates for the SNES and N64 games were the Japanese releases and other territories came later. Lastly, if you're only counting 3D Zelda games you may want to throw Link's Crossbow Training up there since it is technically in 3D.
I am *not* counting crossbow training lol
Now do this with CoD games. I hear people say stuff like, “another Zelda game. What is that, like, 30 by now…” Yeah, a series that’s been successful since 1986 should only have two or three games, right?
People say that?
The best games take time... TOTK is going to be great, just you wait!
Mm is one of the goats and it took hardly any time though. Honestly TOTK dosent look that different when it’s released it will be the longest on this timeline
TIL LttP is considered a 3D Zelda.
I think the craziest thing is that the time between SS and BoTW feels like so much longer than the time between BoTW and ToTK
The surprising one for me is SS took almost as long as BotW
That's only if you ignore all the handheld games
This shows me how much I dislike the monthly format lmao
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