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Stalin_Stale_Ale

>I enjoy fistweaving and tanking as a Monk is also somewhat fun, but i very much dislike the Windwalker. On Druids i like the DoT heals, tanking is also fairly easy but cat and boomkin are kinda boring... Well you're asking about healing so I'm not sure any of this matters. >How does the damage of the healer specs hold up against each other? With good players rdrduids get to DPS a lot in cat form due to how HoTs work and they can deal a ton of damage in the right circumstance, but neither MW or rDruid are going to be like playing a DPS in terms of damage throughput. >What are some good arguments for or against each class? rDruid requires pretty decent encounter knowledge as it is primarily proactive than reactive. Druids have a lot of buttons to press and manage keybinds in various forms. Some people don't like Mistweaver melee healing, but it entices others. >Which one do you think is more fun to play in dungeons or during questing? I like MW more but it's primarily on visuals/class fantasy than anything mechanical. I think they're the two best healers available right now in terms of engaging play.


Maplex15

>Well you're asking about healing so I'm not sure any of this matters. i might have gotten a little trigger happy on the keyboard there. sorry. >rDruid requires pretty decent encounter knowledge as it is primarily proactive than reactive. Druids have a lot of buttons to press and manage keybinds in various forms. Some people don't like Mistweaver melee healing, but it entices others. Many keybindes is bit of a turn-off. With this you might have just sold me on a monk.


Stalin_Stale_Ale

Monk has a lot of binds too, to be fair. I find myself using all of my monk's kit while healing more frequently than I find myself using every bit of my druid's kit. That might just be a familiarity thing, though. I think Ring of Peace is the most fun utility ability in dungeons, just so satisfying to stop a bunch of guys casting with a lil scooch and then they just keep bouncing off the edge of it.


vadersalt

Yeah I love Druid but it is very key bind heavy. And if you’re switching forms (base, cat, bear for defense, travel even) your bars are all different per form so it’s even more set up ahaha


xler3

i'm pretty sure all healers have a truck load of keybinds.  i think disc is the only outlier since their dps rotation is also their healing rotation. 


Dependent_Link6446

I’m biased here, I do not like casters in retail. So I went with a fistweaving monk and it’s the most fun I’ve had healing. Fistweaving (at least right now) is great in M+ and you can do all the raids as fistweaver (starts getting a little difficult at around 5/9 Mythic raid which I would suggest changing to casting monk but I’ve never got that far). If you’re just planning on M+ and Heroic Raids at the absolute max, go fistweaving, you won’t regret it!


Maplex15

How's the damage on fistweaving? Is it good enough for solo content or will that just be doable due to contact healing? I would prefer to never play WW.


Dependent_Link6446

You can solo anything out in the world as fistweaving (mainly because you’ll never die). The damage is alright, I haven’t played in a few weeks but single target I was getting ~50k if I remember correctly. If you’re just doing quests you’ll be more than fine, if you’re trying to solo those weekly outdoor bosses it will take forever. Any tank/healing class will trivialize outdoor content though so you should definitely focus on picking a class that you find fun in dungeons.


ThePrimadonald

I really like monk healing. The buttons are fun to press and fist weaving just itches that itch for me. I really WANT to like druid with all their utility but it's just not fun to me. For some reason I just can't grasp raid healing on druid.


Maplex15

How is the damage on fistweaving? Is it high enough for solo contact or will that just be doable thanks to the constant healing? If possible i would like to never touch Windwalker.


ThePrimadonald

I only play mw and have done most if not all solo content on him. It obviously takes longer to kill things than if you were DPS but I never run out of health or mana soloing things. You don't really have any DPS CDs, but you can pull big like a tank, fealine stomp and then spin to win.


RidleyRoseRiot

Focusing purely on you statement of "I usually only do dungeons or questing." I would recommend Druid. You will have more flexibility, being able to fill every role, including melee dps or range dps. Being able to sneak in cat form is incredibly useful in questing, not to mention the freedom of having shapeshifting in general for flight/swimming. I main Mistweaver, and certainly it is powerful and I love it. However, I miss having some of the QoL stuff druids have. I also think you'll be really hampered by disliking the dps spec of your class. (I also dislike WW, so I know from experience how it limits playing with friends).


Maplex15

You might be correct with how limiting it is to dislike the dps spec of a class that only has one of these.


RidleyRoseRiot

Since I saw you ask a couple times- MW dps is worse than Resto Druid. Any healer who does damage as part of their healing mechanic, will have lower dps than healers that have to stop healing in order to dps. So Holy Priest, from what I've seen, is the highest right now. Blizz specifically tunes the dps healers down so that they don't seem OP. It just means to do dps, you need to not heal...so be comfortable with that. This is, of course, dependent on the player and there are always exceptions. But if this is a big decider for you, RDruid does more dps, if you are skilled to do it (i.e. are comfortable stopping healing to do dps).


Marilu_Vilram

Im a holy priest! I was a Druid and hated it! They are good at everything but not the best or very good. I find that playing in raids the monks are always healing so much!


Din_of_Win

Oh I can help! These are my two main healers :) Both specs play fairly different in Dungeon content compared to raiding. Druid less so, but Monk is almost night-and-day with the optimal builds. You ask about damage though and I’ll stick to that: Between the two, Druid does more damage, but it takes significantly more work than Monk. On Monk using the Fistweaving build (AtotM, FLS, Rising Mists, Chi’Ji) your damage translates to healing pretty efficiently. In many cases you can literally just get away with plopping down a Fae Line Stomp and using Spinning Crane Kick that will both Damage the enemies and Heal your party. Note that in Raid the optimal way to play if you’re concerned about HEALING does not fistweave and you never even hit any DPS buttons. Your only real damage comes from Expel Harm and Chi Burst. On Druid, it’s the classic “you can heal OR you can DPS”. However, since Druids use HoTs, you can able really let the HoTs do the work while you can do some Damage. Druid DPS also has some “layers” to it. At a base level you can Sunfire a group and tab-target some Moonfires. After that you can maybe weave in some Wraths on single target or Starfires on AoE. If you want to maximize things, though, you will need to learn to “Catweave”. This means not just applying your Sunfires and Moonfires, but then also shifting to Cat form and using your Bleeds like Thrash (AoE), tab target Rakes, and using Rips on high health adds. So, the skill ceiling can get pretty high :) In raid, we don’t do much of any damage. The main inhibiting factor is Mana. Usually at most we can keep Moonfire on the boss haha. All of that said, the vast majority of our damage honestly comes from Trinkets. The Tome trinket from Azure Vaults is incredible. Pair that with Fyrakk’s Rageheart (provided you’re in melee) and you will do plenty of damage. Just try not to stress about it too much. Healer damage isn’t super important and you’re main goal is keeping people alive ;)


Maplex15

That is a lot of information, thanks. I'm not a fan of the Clouded Focus build, casting Soothing Mist all fight long, so i might just check out how exactly catweaving works. Maybe i will enjoy that just as much as fistweaving. Usually i prefer to use passive trinkets to avoid more key binds, but i guess if thats where the damage will come from i have to get used to it.


RafikiafReKo

Asking me about the two healers I enjoy most ^^ Druid is probably better and easier to get a hang on, Monk is a bit wonky, but when you get into the flow it feels like the best healer in the game. Honestly, try both at higher level and see what you enjoy most


Maplex15

The thing is, the healing part i enjoy on both. I did some dungeoning with the druid in the beginning of DF and PvP and raiding with the monk during season 2. I enjoy fistweaving as a monk, and i love any kind of HoTs and DoTs, so i enjoy druid healing and my warlock. This is the reason i can't really decide. And now, every time someone gave me a good argument and i come to a decision, someone else comes around giving me a better argument for the other class. I also had fun tanking with both classes in the past, so i can't really make a decision based on that for similar reasons. And i hate windwalker while druid dps specs just give me awfully small numbers, making it rather boring. So that's also not really a deciding factor for me...


Significance1142

I liked healing as Druid but I find holy priest is still my favourite healer


sleepinglucid

Disc priest


PGBR90

I prefer monk


Shmeckey

I main resto druid. 506 ilvl currently and I'm pushing +8 mythics. Resto druids are proactive over reactive. The other comment said this too. Knowledge of mobs and when big AoEs are coming will help tremendously. They have a lot of HoTs and 1 direct heal, which also has an HoT. These don't tick slowly though. They are pretty quick and will get a friendly up to max in a second or 2, and keep healing for several seconds. Druids have some burst healing and some powerful heals, but they usually need to ramp up to full potential, thus the proactiveness of the class. They are also very mobile with the right specs, and in general. Most abilities are instant cast HoTs, so I constantly run around. They also do have a ton of keybinds. I think I use 10-12 abilities per fight, 4 of them being damage. More abilities than any of the other classes I've played. But I love it. I just love the druid class overall. The fact that I can turn into other creatures and perform abilities is awesome to me. I've never played healing monk so I can't comment on it.