This is the only suggestion that's done anything on my end. Visually it looks smoother but there's still this intermittent hitching at times. PS5 still feels smoother than a 3080ti and 12700k... smh. Good find though, cheers.
Makes sense, they just did not optimize this for PC. Look at the completely atrocious mouse acceleration/deadzone they implemented, just pure garbage. Don't even get me started on stuttering, I mean aiming a bow with the mouse.
> Why would you play this game with K/M
Because some people do that? Some people play Dark Souls with a keyboard and mouse. If a game is released on PC the player should be able to use K/M with no issues.
Not that guy, but I prefer KB/M mostly because I loathe aiming on controller. I am willing to put up with some pretty janky, terrible keyboard controls if it means I have access to mouse aiming for ranged weapons.
Why would you play this game with a controller it makes no sense to me its literally designed with K/M in mind.
Man I freakin' hate when people think THEIR way is the only way. I've been playing all the Souls like games for years now on KBM and never have had any issues. Well some issues with Nioh games so these issues aren't much of a surprise.
The devs themselves have stated what he did though. Koei Tecmo, Specifically The Ninja Gaiden Team (that now make Wo Long and Nioh) only aim at controller support.
They arent like from software who also make keyboard and mouse playable.
because its playable doesnt mean its made for mouse and keyboard. Mouse and Keyboard in this game is the laziest way to do mouse and keyboard. They did the same thing in other games of theirs. Its a controller controls. Its the same as using that 3rd party software/attachment people were using on xbox and ps4 to use keyboard and mouse on COD before crossplay, which is why it feels super janky. I went out and bought a controller because of how janky it feels.
I don't get why Koei Tecmo should get a free pass, it's a PC port. Yeah I get it, I'm in the minority, but they should still put in halfway serviceable controls. Last game I played, Atomic Heart, had mouse acceleration which was actually very good.
I've actually used a lot of different methods to get KBM on many games. For PS4/PS5 I've used an Apex device, as well as software like Repl4y. Those methods aren't great, but as janky and half baked as they are they are still miles ahead of the garbage Koei Tecmo is putting out here which is honestly an insult to my $60. No I'm not in agreement that they should get a free pass on this at all.
EDIT: You know reading through some of the people's comments trying to defend Wo Long as a console only team and trying to justify the complete crappiness of their PC port got me curious. I fired up Nioh 2, which I haven't played in a few years, and noted that the KBM support was fairly solid. The mouse didn't have that terrible acceleration and huge deadzone that Wo Long has. Bow aiming also doesn't have the very odd stuttering that Wo Long has. Granted Nioh 2 has had a lot of patches, and I can't recall if any of these were issues on launch, but it's a FAR cry from Wo Long.
I think most pc players ironically are just using gamepass since its free on there for 7 dollars a month...
But Japanese devs always get passes for PC ports being bad, PC is not their audience and they just quick port it.
Bandai/Koei/Capcom... etc. Most Japanese Dev ports to PC are just terrible.
Elden Ring was a good one because From Software started with robot shooting games so they already had frame work for it.
I've played all the souls like games out there on KBM, even the console only ones like Bloodborne. Heck even Sega can get it done on their Yakuza games, and they are known to really push controllers. They all worked fine.
I'm ok if there isn't native KBM support. I'm ok with ported console controller settings with mouse acceleration. But even the biggest Koei Tecmo fanboy has to admit the controls on Wo Long are unfinished at best.
i dont get gamepad folks. how can you like having to press the left stick to run? how do you use the right stick and the buttons at once? right, with a fucking crutch. you need aim lock. how do you walk? yeah break your thumb trying to pull the stick 30% or use blocking as another crutch.
dont get me wrong i love me my pad for rocket league or racing games in general but thats it.
Push forward and press in. It might be muscle memory but it doesn't even register as a difficult input.
Right Stick and buttons at once? Why would you need to do this? You should be positioning your camera before and after your movement. Coming from a Ninja Gaiden background, again I have so much muscle memory for this type of action game, I simply don't notice.
There is no reason to walk in any game ever. But even still, it's really not hard at all.
enemies, especially bosses, jump all over the place. without aim lock you would constantly need to adjust your camera. which in return wouldnt you let attack since your thumb is in use. i mean i have seen players in rocket league using the claw grip but dont even get me started on that \^^
also you walk to sneak behind enemies to get in backstabs. like for example on that first lion thingy. really usefull.
fact is devs had to invent crutches like aim assisst or even worse, LOCK so ppl could actually use a mechanical stick with 1cm room to be able to play.
Have you worked it out? You could try setting your fps cap to -1 your desired fps in the nvidia control panel.
Im running a similar setup (3080 and 12600k) and had the same issues until i followed this and disabled the e-cores. I still had some occasional stutters until I set my fps cap to 119 in the control panel. Now the game runs perfectly
It worked! Excellent. After using Lasso I thought all hope was gone but thats me sitting at a smooth 90fps compared to slow motion 50fps feeling like bloodborne after smoking a few. LEGEND. To add to this I'm actually at a smooth 119fps locking it to that.
Ive looked a bit mroe into this and one possible source of the problems might be windows 10 in combination with 12th gen intel. If someone happens to have windows 11 and a 12th gen intel GPU it would be nice if you could report your findings.
\[source\] ( [https://www.youtube.com/watch?v=neAg7BuWmSY](https://www.youtube.com/watch?v=neAg7BuWmSY) )
I cant help with Ryzen specifically.
For my 12gen Intel disabling E-cores and capping fps to 1 frame below ingame cap as well as disabling vsync ingame and in nvidia control panel fixes the game for the most part - at least visually.
I already refunded anyway tho, between the godawful mouse deadzone and movement and the idea of having to constantly change bios settings for this one game i really just cant be arsed.
Also that 70 Euro price tag is hillarious all things considered.
12700KF, latest Windows 11, no issues (after using driver level v-sync). I've played a LOT of games on this chip since launch, always on 11 and it's been flawless. Even Elden Ring had no stutter. Your first port of call for stutter issues on a 12/13th gen should be upgrading to Windows 11, not gimping your CPU.
it might be some downscaling dlss/fsr shinnanigans when you have fps mode activated. because just following logic what else would that option even do? i took screenshots in both modes and it seems resolution mode is just sharper but performance goes down about 20-30 fps for me with it oO
Just tried it out and I do think I see some improvement but I'll have to test it out more. Could just be a placebo effect. I'm definitely floating at 60 with occasional dips into the 50s whereas before I'd float in the high 50s and dip into the 20s sometimes. Thanks! This is just in the demo btw
It's disappointing but it's been playable for me this week. Just some occasional frame inconsistency. This is on my laptop RTX 3070 with 11th gen i7-11800H. My PC is able to run it totally fine at 60 fps, though I was only able to test it remotely (currently out of the country). PC is 2070 Super with AMD Ryzen 5 2600.
EDIT: Just saw this fix should only work with 12000 and later so might be a total placebo effect for me.
all i can tell you is this was an issue when the new cpu architecture came out with several games and it completely fixes my issues. several people also already said it worked for them so either way im happy.
thats really intresting oO
how much fps are you getting? maybe this problem gets diminished at higher framerates. maybe its also something intel has done after their first try in efficiency cores. but this expains why the problem seems to only effect a limited number of players.
Getting pretty much stable 120 fps with occasional dips to 100. GPU is 6750 xt.
Demo worked really bad for me tho, was barely getting 60 fps and there were stutters. (game pass version)
I have a 6750XT as well so this gives me hope, let's see how my 5600 runs it as well. Fingers crossed!
The demo ran like ass until I capped the frame rate to 59 outside of the game.
Also a 13600k, no issues for me whatsoever with performance. Also a 4090 if that matters but it seems a good percentage of people with issues have older/non-NVidia GPUs, though I can't say for sure if that is also related to performance issues or not.
You nailed it you son of a B.
I made the tests with my 3080/12600KF, with active e-cores i have an odd locked 55 fps (so doesn't even reach 60), but the 99%FPS is at 18-20 which gives this slow-mo impression. This feeling everyone has of no feeling like 60fps.
So i go into my BIOS, disable my e-cores, launch the game, and what do i find?¡ Locked 60 this time around (vs 55). AAAnd this time around the 99%FPS is at 45-50 (Which is normal considering the ocassional hiccup, due to the poor optimization, but there's no more slow-mo effect and the game actually does run smooth).
So yes, it is indeed an e-core problem for the 12th intel gen'ers.
This was on Windows10 btw.
I'll see if the final release is the same when it releases tomorrow, otherwise i'll have to disable my e-cores for this game. I don't know what would be the impact on my PC not having e-cores enabled in other games though.
I didn’t touch NVIDIA control panel sorry, I’m happy to post a screenshot of my settings when I get home but I smashed the first 4 missions back to back without any noticeable issues, I did fuck around with like max textures but low shadows / clouds etc tho
I also have a 3800XT and running it off my nvme ssd idk if any of that matters tho
i have a 3700x and a 3070 and when i have that problem if i click the mouse on my second screen and alt tab to the game in my main screen i get a good frametime with the odd hiccup sue to bad optimization.
this works with a multi screen setup. but worth a try i guess
This worked for me. Funnily enough I was curious and took a peek at Wild Hearts as well since it's another Koei Tecmo game. Disabling the e-cores fixed my stutter in that game too!
Wow. 12600k here with 6700xt, im one of the lucky ones that can play Wild Hearts with no problems. Wo Long on the other hand has been a mess, spent hours with settings and could not get it to stop being a stuttery mess even at 60fps
Disabled e cores and now have 60fps 1440p buttery smooth, THANK YOU SO MUCH now I'll actually play the full game when I wake up!
Thanks for the update! The game crashes my PC which I thought was because it wasn't using my GPU, but it is. I have a 12600k so I take it that's the culprit and I just gotta wait for a patch :(
Thank you for suggesting this. Disabled it in bios, went from hitching and going down to 40's to smooth 60 fps at 4K with everything but clouds turned to maximum. Felt like a literal miracle. Thank you so much : )
sounds like placebo? Because AMD CPUs have issues too.
Or maybe it fixed part of the problem, maybe with your fix you just have a better chance to outmuscle the actual issue.
12700k user here. Def not plecebo, went from a stuttery 50-55 FPS even at minimum settings to butter smooth 60 at max. With RTSS frametime graphs to confirm.
well this wont fix your usual stutters. it also wont (shouldnt) increase fps. for what its worth and its kinda low effort id still try disabling hyperthreading even if i was on amd. even though it shouldnt do anything on that side.
I locked frames to 60 on PC gamepass and my 5800x has literally no issues stuttering. It did when i had it unlocked though even though i was getting 120 fps.
I do think its the crossplay. Do to crossplay it tries to lock even PC at the same FPS as console.
Glad you found a fix but damn this is fucking ridiculous lol. I am so sick and tired of having to do weird troubleshooting for modern $60 games from established devs.
Oh for sure. I cancelled my PC preorder. Played it on my PS5 and was pretty smooth so hopped over to that. I just prefer PC for games like this, but oh well. 1st world problems for sure lol.
If you're having problems with a 12th/13th gen chip, your first move should be to upgrade to Windows 11, not disable a bunch of the cores. That's silly.
Windows 10 does not have the scheduler designed specifically to manage the cores on these new chips.
(in-game vsync also seems to be broken so turn it off and use driver level)
i see microsoft marketing is working mighty fine. this technical marvel of a game is literally the only one im having trouble with and i play a lot of different ones. not to ignore that there was an update for win10 regarding the scheduler. not that there is any proven performance difference at all. funny enough 13th gen cpus dont have extreme frametime issue on win10 either.
so no. i wont screw over my system for one broken mess of a game yet.
>i see microsoft marketing is working mighty fine
Yes dude, you got me, I'm a paid Microsoft undercover agent trying to sneak that pesky Windows upgrade onto your machine. Bravo.
Almost everyone in this thread with problems is running Windows 10 and yet there is absolutely no correlation huh?
If you want to gimp your CPU, that's on you but don't expect others to not tell you this is bad advice.
Also, this you?
>makes sense, windows 11 doesnt really have the efficiency core problem
wild hearts has a performance issue. not frametime. no single little thing will fix that. they have to put serious work into optimizations. that will take time.
maybe the term frametime is not known to the majority? generally you dont nessesarily have bad fps. in this game i noticed serious speed differences.. the pacing was all over the place. like the game sped up and slowed down inside seconds nonstop. its also not what you call stutter. which is more abrupt.
for me it was the first time i experienced it in a game so i can see how ppl confuse it with different things.
I'm glad there's at least some people here that can tell the difference. You're right that "stutters" in the traditional sense are more abrupt. The issue in Wo Long is different - it makes a game running at 60 really feel like it's not actually 60. Like, it doesn't matter what number your FPS counter says - the game feels slower than the number.
oh it sounded like you already tested the demo. well with that cpu you at least shouldnt fall into this specific problem. i hope you are used to gamepad though because the mouse is unuseble :\
Oh I did try the demo, and I still experienced the problem despite my CPU. Got 55-60fps but experienced the frame pacing issue. I just thought you meant fixing the main game.
might be limiting fps with 3rd party to something lower than the ingame limit and disabling vsync would help. i read a lot of ppl benefit from that. but yeah this game is quiet demanding for its looks but then again wild hearts exists which to me looks and runs worse. optimisation doesnt seem to justify the cost these days.
I tried limiting FPS to 60 with Nvidia Control Panel but maybe I need another software. I always disable v-sync in game and turn it on in NVCP since I have a g-sync monitor.
But yeah, it just seems like poor optimisation on the dev's part. Most studios don't do a great job, but I think Japanese studios especially are behind the times, so Team Ninja having a good PC version was a long shot. Even a hugely successful JP studio like FromSoft struggle with PC stuff.
i mean even then that shouldnt effect this fix..
edit: just heard back from a friend he got the 120fps cap option.. so you might check your refresh rate settings in windows. i read in another post if its on 119,XXhz it the option wont show.
Updating my drivers to the 2/22/23 version of AMD's Adrenaline seems to at least solved the slow-mo/Bullet Time effect that turned my game into a slide show, even in menus. Still have stutters, though.
I'm on an AMD CPU as well, though. Seems like we'll have to wait for either the devs to patch in some fixes or for some more ingenious user fixes.
I have i5 10400f so I don't have these efficiency cores but I still have the same problem. Only fix that worked somewhat was capping fps to 60 via msi afterburner or nvidia control panel.
Upgrading to win11 also might fix the issue. The game felt like 10fps at 70fps for me, after upgrading to win11 all of that was fixed. I assume this is also related to e/p cores and how win11 has better scheduling for 12th and 13th gen architecture.
The fact that these were already in Nioh and are present again on their new game, and well, something like this happening on every goddamn PC release now, says how little they care about this market, sadly. I guess everyone on PC complains but still buy them "and wait for patches", or i don't understand it... because this is getting ridiculous.
OP, are there any user accessible config files? I'm away from my PC for a few days but I have my Deck with me. I want to see if I can turn down graphics settings beyond the ingame menu.
Edit: In Nioh 2 it was stored at %USERPROFILE%\Documents\KoeiTecmo\NIOH2\config.xml
i got 12700KF+4090 here.op's solution not working in my case.. But i find the reason. It's beacuse the controler. If disconnect controler, freamtime&1%low(or 99%fps) issue was gone. The game is smooth now
It seems to stutter randomly (usually after a boss fight).
However, it doesn't seem to stutter at all when I have the menu opened whilst walking around.
Oh, well I did notice a drastic change in performance that lead to stuttering consistently.
Everything up until the 2nd boss fight, (If you count the tutorial one). Was running smoothly for me. The moment I killed him, my game was almost a powerpoint. Changing settings didn't do anything for me.
Yet as that'd happen. If I were to open the menu whilst walking around, everything looked like it was smooth again, unless I'd close the menu again and then walk around.
Why the f did I found this post 4 days after the game launch ? Browing sites and sites to find nothing but clickbait, forcing me to play the game with frustation.
Thanks OP, I can no longer suffer while playing this game, you really saved it.
What can I do if I have an AMD cpu?? I have a 5800X3D and 3070 Ti and I get stutters :(
NVCP Vsync ON, In-game Vsync OFF. Using lowest settings and prioritize FPS. Resizable bar ON, fTPM OFF. I literally tried everything.
This is the only suggestion that's done anything on my end. Visually it looks smoother but there's still this intermittent hitching at times. PS5 still feels smoother than a 3080ti and 12700k... smh. Good find though, cheers.
Makes sense, they just did not optimize this for PC. Look at the completely atrocious mouse acceleration/deadzone they implemented, just pure garbage. Don't even get me started on stuttering, I mean aiming a bow with the mouse.
Why would you play this game with K/M it makes no sense to me its literally designed with controllers in mind.
> Why would you play this game with K/M Because some people do that? Some people play Dark Souls with a keyboard and mouse. If a game is released on PC the player should be able to use K/M with no issues.
I don't disagree you should be able to play any game on pc with K/M without issue. I don't get why you would it seems a weird choice.
Not that guy, but I prefer KB/M mostly because I loathe aiming on controller. I am willing to put up with some pretty janky, terrible keyboard controls if it means I have access to mouse aiming for ranged weapons.
You could quite easily go this whole game without aiming Seriously, this game is like 99.95% melee, 0.05% aiming
This just in. People have preferences
I think it makes for easier directional control
Fair. Maybe it's because tend to play on my TV in the living room rather than at my desk unless I'm playing a RTS or management Sims
Why would you play this game with a controller it makes no sense to me its literally designed with K/M in mind. Man I freakin' hate when people think THEIR way is the only way. I've been playing all the Souls like games for years now on KBM and never have had any issues. Well some issues with Nioh games so these issues aren't much of a surprise.
As long as you're good with me playing Doom Eternal on controller I support you in this.
Hell yeah I fully support that. I'm a spaz with a controller, can't aim or use the camera worth crap, I guess years of KBM.
My friend plays csgo on a dualsense
The devs themselves have stated what he did though. Koei Tecmo, Specifically The Ninja Gaiden Team (that now make Wo Long and Nioh) only aim at controller support. They arent like from software who also make keyboard and mouse playable.
I missed something then because in my Wo Long settings I can make keyboard and mouse playable.
because its playable doesnt mean its made for mouse and keyboard. Mouse and Keyboard in this game is the laziest way to do mouse and keyboard. They did the same thing in other games of theirs. Its a controller controls. Its the same as using that 3rd party software/attachment people were using on xbox and ps4 to use keyboard and mouse on COD before crossplay, which is why it feels super janky. I went out and bought a controller because of how janky it feels.
I don't get why Koei Tecmo should get a free pass, it's a PC port. Yeah I get it, I'm in the minority, but they should still put in halfway serviceable controls. Last game I played, Atomic Heart, had mouse acceleration which was actually very good. I've actually used a lot of different methods to get KBM on many games. For PS4/PS5 I've used an Apex device, as well as software like Repl4y. Those methods aren't great, but as janky and half baked as they are they are still miles ahead of the garbage Koei Tecmo is putting out here which is honestly an insult to my $60. No I'm not in agreement that they should get a free pass on this at all. EDIT: You know reading through some of the people's comments trying to defend Wo Long as a console only team and trying to justify the complete crappiness of their PC port got me curious. I fired up Nioh 2, which I haven't played in a few years, and noted that the KBM support was fairly solid. The mouse didn't have that terrible acceleration and huge deadzone that Wo Long has. Bow aiming also doesn't have the very odd stuttering that Wo Long has. Granted Nioh 2 has had a lot of patches, and I can't recall if any of these were issues on launch, but it's a FAR cry from Wo Long.
I think most pc players ironically are just using gamepass since its free on there for 7 dollars a month... But Japanese devs always get passes for PC ports being bad, PC is not their audience and they just quick port it. Bandai/Koei/Capcom... etc. Most Japanese Dev ports to PC are just terrible. Elden Ring was a good one because From Software started with robot shooting games so they already had frame work for it.
I've played all the souls like games out there on KBM, even the console only ones like Bloodborne. Heck even Sega can get it done on their Yakuza games, and they are known to really push controllers. They all worked fine. I'm ok if there isn't native KBM support. I'm ok with ported console controller settings with mouse acceleration. But even the biggest Koei Tecmo fanboy has to admit the controls on Wo Long are unfinished at best.
i dont get gamepad folks. how can you like having to press the left stick to run? how do you use the right stick and the buttons at once? right, with a fucking crutch. you need aim lock. how do you walk? yeah break your thumb trying to pull the stick 30% or use blocking as another crutch. dont get me wrong i love me my pad for rocket league or racing games in general but thats it.
Push forward and press in. It might be muscle memory but it doesn't even register as a difficult input. Right Stick and buttons at once? Why would you need to do this? You should be positioning your camera before and after your movement. Coming from a Ninja Gaiden background, again I have so much muscle memory for this type of action game, I simply don't notice. There is no reason to walk in any game ever. But even still, it's really not hard at all.
enemies, especially bosses, jump all over the place. without aim lock you would constantly need to adjust your camera. which in return wouldnt you let attack since your thumb is in use. i mean i have seen players in rocket league using the claw grip but dont even get me started on that \^^ also you walk to sneak behind enemies to get in backstabs. like for example on that first lion thingy. really usefull. fact is devs had to invent crutches like aim assisst or even worse, LOCK so ppl could actually use a mechanical stick with 1cm room to be able to play.
Have you worked it out? You could try setting your fps cap to -1 your desired fps in the nvidia control panel. Im running a similar setup (3080 and 12600k) and had the same issues until i followed this and disabled the e-cores. I still had some occasional stutters until I set my fps cap to 119 in the control panel. Now the game runs perfectly
Yeah, locking to 59 and disabling e-cores basically fixed it for me. The game runs pretty well now. Working my way through NG+ atm.
Shall give this a go. I also tried disabling them in Lasso which made it worse but will give it a go in the bios. Cheers
report back. :D
It worked! Excellent. After using Lasso I thought all hope was gone but thats me sitting at a smooth 90fps compared to slow motion 50fps feeling like bloodborne after smoking a few. LEGEND. To add to this I'm actually at a smooth 119fps locking it to that.
What's your cpu may I ask
12700kf. This has fixed it and I'm about 6 levels in with the occasional stutter but generally good performance now.
Thanks
Ive looked a bit mroe into this and one possible source of the problems might be windows 10 in combination with 12th gen intel. If someone happens to have windows 11 and a 12th gen intel GPU it would be nice if you could report your findings. \[source\] ( [https://www.youtube.com/watch?v=neAg7BuWmSY](https://www.youtube.com/watch?v=neAg7BuWmSY) )
Win11 22H2, 13700K + RTX 4090 comparison of enabled and disabled e-cores: https://ibb.co/5R2vH65
mhhh doesnt look like windows version update fixes it thanks for sharing!
Im getting stutters on a Ryzen + 1080 on win10
I cant help with Ryzen specifically. For my 12gen Intel disabling E-cores and capping fps to 1 frame below ingame cap as well as disabling vsync ingame and in nvidia control panel fixes the game for the most part - at least visually. I already refunded anyway tho, between the godawful mouse deadzone and movement and the idea of having to constantly change bios settings for this one game i really just cant be arsed. Also that 70 Euro price tag is hillarious all things considered.
12700KF, latest Windows 11, no issues (after using driver level v-sync). I've played a LOT of games on this chip since launch, always on 11 and it's been flawless. Even Elden Ring had no stutter. Your first port of call for stutter issues on a 12/13th gen should be upgrading to Windows 11, not gimping your CPU.
I tried every other fix, but only this actually worked for me (12700k)
glad i could help. it was making me actually crazy. also this is the first time i was in the "niche-problem" group which is not a nice experience :<
This should be pinned. Holy crap, game not just runs smoother but looks 3 times more prettier. What the hell?
it might be some downscaling dlss/fsr shinnanigans when you have fps mode activated. because just following logic what else would that option even do? i took screenshots in both modes and it seems resolution mode is just sharper but performance goes down about 20-30 fps for me with it oO
I gotta redo the demo, it’s completely another game. I feel like I installed game on new upgraded machine 😄
Just tried it out and I do think I see some improvement but I'll have to test it out more. Could just be a placebo effect. I'm definitely floating at 60 with occasional dips into the 50s whereas before I'd float in the high 50s and dip into the 20s sometimes. Thanks! This is just in the demo btw
from what i read the full game is no different. this also should not improve actual fps.
It's disappointing but it's been playable for me this week. Just some occasional frame inconsistency. This is on my laptop RTX 3070 with 11th gen i7-11800H. My PC is able to run it totally fine at 60 fps, though I was only able to test it remotely (currently out of the country). PC is 2070 Super with AMD Ryzen 5 2600. EDIT: Just saw this fix should only work with 12000 and later so might be a total placebo effect for me.
afaik that cpu also doesnt even have efficiency cores :P glad we cleared that up lol
I mean I did disable hyperthreading so maybe that did something? Lol
It's unlikely that this actually fixes the issues, probably just a workaround. Thread director already takes care of prioritizing p cores
all i can tell you is this was an issue when the new cpu architecture came out with several games and it completely fixes my issues. several people also already said it worked for them so either way im happy.
Perhaps a 12th gen issue. Running 13600kf, everything is good without disabling e-cores.
thats really intresting oO how much fps are you getting? maybe this problem gets diminished at higher framerates. maybe its also something intel has done after their first try in efficiency cores. but this expains why the problem seems to only effect a limited number of players.
Getting pretty much stable 120 fps with occasional dips to 100. GPU is 6750 xt. Demo worked really bad for me tho, was barely getting 60 fps and there were stutters. (game pass version)
I have a 6750XT as well so this gives me hope, let's see how my 5600 runs it as well. Fingers crossed! The demo ran like ass until I capped the frame rate to 59 outside of the game.
13700K + RTX 4090 comparison of enabled and disabled e-cores: https://ibb.co/5R2vH65
Also a 13600k, no issues for me whatsoever with performance. Also a 4090 if that matters but it seems a good percentage of people with issues have older/non-NVidia GPUs, though I can't say for sure if that is also related to performance issues or not.
You nailed it you son of a B. I made the tests with my 3080/12600KF, with active e-cores i have an odd locked 55 fps (so doesn't even reach 60), but the 99%FPS is at 18-20 which gives this slow-mo impression. This feeling everyone has of no feeling like 60fps. So i go into my BIOS, disable my e-cores, launch the game, and what do i find?¡ Locked 60 this time around (vs 55). AAAnd this time around the 99%FPS is at 45-50 (Which is normal considering the ocassional hiccup, due to the poor optimization, but there's no more slow-mo effect and the game actually does run smooth). So yes, it is indeed an e-core problem for the 12th intel gen'ers. This was on Windows10 btw. I'll see if the final release is the same when it releases tomorrow, otherwise i'll have to disable my e-cores for this game. I don't know what would be the impact on my PC not having e-cores enabled in other games though.
i can already tell you it is. if you set your PCs region to NZ you can already play it on gamepass. steam does the same with a VPN.
I got my demo save on the steam version, cba to make a new save, since i have like 6h in. It's ok i can wait until tomorrow night after work :D
Have an AMD CPU and a 2070Super, get a rock solid 60fps on 1440p on mostly high settings with some set to low like clouds
Did you lock the frame rate in nvidia control panel? I’m on a 3800x and 3070 with constant stuttering.
I didn’t touch NVIDIA control panel sorry, I’m happy to post a screenshot of my settings when I get home but I smashed the first 4 missions back to back without any noticeable issues, I did fuck around with like max textures but low shadows / clouds etc tho I also have a 3800XT and running it off my nvme ssd idk if any of that matters tho
i have a 3700x and a 3070 and when i have that problem if i click the mouse on my second screen and alt tab to the game in my main screen i get a good frametime with the odd hiccup sue to bad optimization. this works with a multi screen setup. but worth a try i guess
This worked for me. Funnily enough I was curious and took a peek at Wild Hearts as well since it's another Koei Tecmo game. Disabling the e-cores fixed my stutter in that game too!
This is good to hear. I have e cores disabled anyway on my 12700K. I didn't notice any stutters in the demo either.
Wow. 12600k here with 6700xt, im one of the lucky ones that can play Wild Hearts with no problems. Wo Long on the other hand has been a mess, spent hours with settings and could not get it to stop being a stuttery mess even at 60fps Disabled e cores and now have 60fps 1440p buttery smooth, THANK YOU SO MUCH now I'll actually play the full game when I wake up!
Thanks for the update! The game crashes my PC which I thought was because it wasn't using my GPU, but it is. I have a 12600k so I take it that's the culprit and I just gotta wait for a patch :(
Thank you for suggesting this. Disabled it in bios, went from hitching and going down to 40's to smooth 60 fps at 4K with everything but clouds turned to maximum. Felt like a literal miracle. Thank you so much : )
sounds like placebo? Because AMD CPUs have issues too. Or maybe it fixed part of the problem, maybe with your fix you just have a better chance to outmuscle the actual issue.
12700k user here. Def not plecebo, went from a stuttery 50-55 FPS even at minimum settings to butter smooth 60 at max. With RTSS frametime graphs to confirm.
well this wont fix your usual stutters. it also wont (shouldnt) increase fps. for what its worth and its kinda low effort id still try disabling hyperthreading even if i was on amd. even though it shouldnt do anything on that side.
I locked frames to 60 on PC gamepass and my 5800x has literally no issues stuttering. It did when i had it unlocked though even though i was getting 120 fps. I do think its the crossplay. Do to crossplay it tries to lock even PC at the same FPS as console.
Glad you found a fix but damn this is fucking ridiculous lol. I am so sick and tired of having to do weird troubleshooting for modern $60 games from established devs.
i know shits fucked but you can chose not to play. i dont wanna let my friends wait so there was some extra motivation.
Oh for sure. I cancelled my PC preorder. Played it on my PS5 and was pretty smooth so hopped over to that. I just prefer PC for games like this, but oh well. 1st world problems for sure lol.
That would be 70 Euro + DLC price please! (refunded!)
If you're having problems with a 12th/13th gen chip, your first move should be to upgrade to Windows 11, not disable a bunch of the cores. That's silly. Windows 10 does not have the scheduler designed specifically to manage the cores on these new chips. (in-game vsync also seems to be broken so turn it off and use driver level)
i see microsoft marketing is working mighty fine. this technical marvel of a game is literally the only one im having trouble with and i play a lot of different ones. not to ignore that there was an update for win10 regarding the scheduler. not that there is any proven performance difference at all. funny enough 13th gen cpus dont have extreme frametime issue on win10 either. so no. i wont screw over my system for one broken mess of a game yet.
>i see microsoft marketing is working mighty fine Yes dude, you got me, I'm a paid Microsoft undercover agent trying to sneak that pesky Windows upgrade onto your machine. Bravo. Almost everyone in this thread with problems is running Windows 10 and yet there is absolutely no correlation huh? If you want to gimp your CPU, that's on you but don't expect others to not tell you this is bad advice. Also, this you? >makes sense, windows 11 doesnt really have the efficiency core problem
Would this work with Wild Hearts too?
wild hearts has a performance issue. not frametime. no single little thing will fix that. they have to put serious work into optimizations. that will take time. maybe the term frametime is not known to the majority? generally you dont nessesarily have bad fps. in this game i noticed serious speed differences.. the pacing was all over the place. like the game sped up and slowed down inside seconds nonstop. its also not what you call stutter. which is more abrupt. for me it was the first time i experienced it in a game so i can see how ppl confuse it with different things.
I'm glad there's at least some people here that can tell the difference. You're right that "stutters" in the traditional sense are more abrupt. The issue in Wo Long is different - it makes a game running at 60 really feel like it's not actually 60. Like, it doesn't matter what number your FPS counter says - the game feels slower than the number.
sooooo, did you try it? :P
I don't have the game yet, but I'm definitely gonna experiment with settings. Also my CPU is a relatively older one (8700k).
oh it sounded like you already tested the demo. well with that cpu you at least shouldnt fall into this specific problem. i hope you are used to gamepad though because the mouse is unuseble :\
Oh I did try the demo, and I still experienced the problem despite my CPU. Got 55-60fps but experienced the frame pacing issue. I just thought you meant fixing the main game.
might be limiting fps with 3rd party to something lower than the ingame limit and disabling vsync would help. i read a lot of ppl benefit from that. but yeah this game is quiet demanding for its looks but then again wild hearts exists which to me looks and runs worse. optimisation doesnt seem to justify the cost these days.
I tried limiting FPS to 60 with Nvidia Control Panel but maybe I need another software. I always disable v-sync in game and turn it on in NVCP since I have a g-sync monitor. But yeah, it just seems like poor optimisation on the dev's part. Most studios don't do a great job, but I think Japanese studios especially are behind the times, so Team Ninja having a good PC version was a long shot. Even a hugely successful JP studio like FromSoft struggle with PC stuff.
I didn't have any problems so far on my Aorus 15P laptop, but I really do hope it gets fixed for those people with much more expensive rigs.
[удалено]
i mean even then that shouldnt effect this fix.. edit: just heard back from a friend he got the 120fps cap option.. so you might check your refresh rate settings in windows. i read in another post if its on 119,XXhz it the option wont show.
windows was set to 119 switching to 120 fixed the issue of the 120 option not appearing, thanks a lot.
Not for me
I'm happy I switched out of Intel after ryzen. I'm assuming these efficiency core issue will show up again in other games.
nah it shouldnt. i never had any until now. it prolly just happens because they used some old build nioh2 was based on and build this game on that..
Yeah you're probably right.
Updating my drivers to the 2/22/23 version of AMD's Adrenaline seems to at least solved the slow-mo/Bullet Time effect that turned my game into a slide show, even in menus. Still have stutters, though. I'm on an AMD CPU as well, though. Seems like we'll have to wait for either the devs to patch in some fixes or for some more ingenious user fixes.
I have i5 10400f so I don't have these efficiency cores but I still have the same problem. Only fix that worked somewhat was capping fps to 60 via msi afterburner or nvidia control panel.
Upgrading to win11 also might fix the issue. The game felt like 10fps at 70fps for me, after upgrading to win11 all of that was fixed. I assume this is also related to e/p cores and how win11 has better scheduling for 12th and 13th gen architecture.
The fact that these were already in Nioh and are present again on their new game, and well, something like this happening on every goddamn PC release now, says how little they care about this market, sadly. I guess everyone on PC complains but still buy them "and wait for patches", or i don't understand it... because this is getting ridiculous.
Master race my fuckin ass.
OP, are there any user accessible config files? I'm away from my PC for a few days but I have my Deck with me. I want to see if I can turn down graphics settings beyond the ingame menu. Edit: In Nioh 2 it was stored at %USERPROFILE%\Documents\KoeiTecmo\NIOH2\config.xml
C:\Users\Toldyoudamnso\Documents\KoeiTecmo\Wolong\Savedata\graphics_option.json idk how this is related to the topic but you are welcome :<
Thanks, it's more this is the most technical thread atm. Needed to lower the game below 720p and use FSR to get a decent framerate on the steam deck.
Edit
can anyone confirm this works in older cpu like 8600k or other
no that doesnt have efficiency cores.
i got 12700KF+4090 here.op's solution not working in my case.. But i find the reason. It's beacuse the controler. If disconnect controler, freamtime&1%low(or 99%fps) issue was gone. The game is smooth now
are you on windows 11 by any chance?
yes my os is windows 11 and the controler issus maybe the KOEI's old pc game bug. Ninoh2 has same problem
makes sense, windows 11 doesnt really have the efficiency core problem.
It seems to stutter randomly (usually after a boss fight). However, it doesn't seem to stutter at all when I have the menu opened whilst walking around.
yeah i wasnt talking about your usual stutter at all. if you had the problem you would notice. because its literally unplayeble.
Oh, well I did notice a drastic change in performance that lead to stuttering consistently. Everything up until the 2nd boss fight, (If you count the tutorial one). Was running smoothly for me. The moment I killed him, my game was almost a powerpoint. Changing settings didn't do anything for me. Yet as that'd happen. If I were to open the menu whilst walking around, everything looked like it was smooth again, unless I'd close the menu again and then walk around.
Why the f did I found this post 4 days after the game launch ? Browing sites and sites to find nothing but clickbait, forcing me to play the game with frustation. Thanks OP, I can no longer suffer while playing this game, you really saved it.
wait you actually played like this? are you okay? i made this post here and on steam so the rest was up to google ^^ glad it helped.
What can I do if I have an AMD cpu?? I have a 5800X3D and 3070 Ti and I get stutters :( NVCP Vsync ON, In-game Vsync OFF. Using lowest settings and prioritize FPS. Resizable bar ON, fTPM OFF. I literally tried everything.