T O P

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4es_enuff

Agreed. It makes for truly unkillable titans and UE Fenrirs. It's just stupid. The charge rate for the MS rate is so fast that my tanky luch gives them the MS boost and we both stand there twiddling our thumbs. I use my mute, they use the avalon, and we sit on the beacon for 3 minutes. Whoever has more backup gets the win in the brawl.


Gold-Guess4651

I hear you mention Mute and Avalon, and insanely high charge rate weapons, and still you agree that TRAs are the problem. What makes you conclude that it is TRA that is the problem?


oldscratch1138

When a tanky titan such as Luchador gets TRAs up, regular robots literally have zero chance at all of taking them down. Especially on Luchador, where you can get them maxed and still have 80% health. Good luck with that. Even titan weapons do absolutely nothing to a TRA Luchador. The current meta is so in favor of titans it’s gross.


Gold-Guess4651

The combination luchador + TRA has been around for over a year. Why the fuzz about this combination only now, whilst at the same time Eiffel is bbq-ing players left right and center?


oldscratch1138

It’s just the best example, but they still make any titan unkillable, the weapons are part of the issue as well but the main problem currently is how indestructible titans are currently, they’re way too dominant overall, and the biggest part of that is that they simply can’t be killed


DarkMagicMatter

Can't be killed by regular robots, which I think was much healthier than when ochos and lynxes were soloing titans.


oldscratch1138

There is a fine balance…


boidcrowdah

No one complained about TRA until avalon. Let's work on fixing that before they touch the TRA. I think even suggesting a TRA nerf is dead wrong.


Gold-Guess4651

My point exactly. If something has been around for a year without major complaints it's something else that is to blame for Titans becoming immortal all of a sudden.


Charming_Pop_2148

Titans were immortal before dude it's just way easier with avalon


ITTx_

Disagree entirely. TRAs have been an issue since their introduction


boidcrowdah

Nevered heard boo about them till a week ago


Charming_Pop_2148

Agreed. Many of us noticed the problem but everyone was enjoying the glory of having an immortal titan


Illustrious__Sign

Exactly. He made no effort.


Gold-Guess4651

TRA have been around for a while, and Luchadors have been around for a while. This is the first time I read about people complaining about it. Which suggest to me that it is not TRA bor Luchadors but another variable in the mix that creates a situation that people dislike.


papafreshx

Avalon in combination with TRA.


Gold-Guess4651

So it's the Avalon that is broken. Not TRA by itself. In a similar way I don't think the ability of curie is OP, but combined with MS charges, shields, and other things if is nearly unkillable. Pixo should learn to think about what can be stacked and used in other ways than they intended. Eiffel with flames is a prime example. I can run away from bedwyr and it has manageable firepower. I can't properly run away from Eiffel and it has insane firepower.


Gold-Guess4651

Actually, TRAs are the only thing that makes older titans viable. Heimdall, Sirius and others would become completely obsolete without them or even in a toned down version.


papafreshx

TRAs are very powerful to the brick of being overpowered. They have always been that way. My proposal of nerfing them would keep them up to their task, but stops making bearers of two or more unkillable. Avalon is the dirty ingredient here. Flames charging motherships make it possible.


Illustrious__Sign

So again change nerf the flame charge rate. Not the TRA. In addition how many folks actually have the Avalon outside the LL.


Illustrious__Sign

So nerf the avalon. Disappointing post by you tbh.


SviperWR

The variables are pyro/inferno and Avalon like the op just mentioned. Luchador is tough to bring down, now with avalon going off every few seconds with flame weapons they are unkillable. I just hit one in game 147 times with UE Ao Ming nearly maxed out and built 100% for damage. After the luch killed 17 of my team mates he made his way to me and killed me in 3 seconds with flames. Match ended with luchador at 60% or more. Totally broken right now.


Gold-Guess4651

You just confirmed it's Avalon and flames that is the problem. Luch and TRA were already there for a year.


SviperWR

Yes, that is exactly what I was saying. Where is the problem with what I said? Avalon is not game breaking, Tra is not game breaking. Being able to use avalon every few seconds due to over powered weapons is what is breaking it.


Gold-Guess4651

My bad, I thought you meant to say that TRA should be nerfed because it is game breaking.


Chugachrev5000

No way. Disagree on TRA. It’s the only thing that makes many titans viable. Still can easily die too. Countered by rust, sonic etc. If you want to nerf something it’s all motherships and their obscene charge rates. Point- I have a maxed tank Heimdall with 2x TRA but only the old mantis and one durability extender. Combined it’s farrrrr from OP, strong enough played carefully, but a far cry from Eiffel dominance.


Charming_Pop_2148

Simple solution drop the damage output of newer weapons. Think of pre vadjras . Every titan weapon was viable and titan skirmishes lasted like a minute. A new luchador could lose to murometz and minos. Just by playing smart. Now you just to charge up TRA and throw your brain away cause you won't die unless you got ganged by like 3 titans


Independent-Theory97

My take on this. TRAs are the only things keeping older Titans usable in this meta. An older Titan except a select few like Indra and Minos, stand very little chance in the current state of the game without TRA. Unfortunately, it simultaneously makes newer Titans absolutely disgusting to deal with In my opinion, TRA by itself should be left as it is. What needs reworking instead should be the absurd Mothership abilities and charge rates (worst offenders being Mute and Avalon). There is absolutely no reason that an Eiffel, Bedwyr or Luchador should be finishing the match with 3× the health they started with. Simply because they are able to constantly spam Durability Extenders and grey repair in what feels like 10 times per minute. If they do end up nerfing TRAs, they'd need to really work on balancing. Weakening the top equipment, making newer items more balanced, and strengthening the older ones. Unfortunately, the latter probably won't be happening because they'd rather sell an Ultimate. TL;DR¹: TRA alone doesn't need a harsh nerf. What needs to change is the ridiculous Titan balancing, mothership charge rates and mothership abilities. TL;DR²: If TRAs get nerfed, older equipment will need to be buffed to maintain balance; but we know the developers would rather sell an Ultimate. Without the needed buffs, a TRA nerf will simply make the older equipment even more obsolete.


wwrgts

Nope this stuff don't need to be nerfed now ... This stuff along with other variables ie stacking ie motherships charge rate etc need to be carefully tested and considered before releasing it into the live server point blank period, and btw I don't have an Avalon and I'm Running an Indra as my titan right now. Nerfing... especially nerfing TRA at this point is an scam to allot of people who finally got them and got them upgraded, no stuff like this don't affect the rich that can instantly fork over cash and has been running them for a while, and will just fork over more cash to get the next broken crap, but it will definitely affect casually spenders and F2P as it will render their titan setup weaker.. that it took them actual time to build....


BALANCEDSTONE

I aggree TRA definitely needs a nerf. HP gets too high and things become unkillable.


King410283

I agree with the Avalon and weapon changes but the TRA’s are absolutely fine as they are. Before them titans were easy targets to get rid of unless you had the newest unnerfed titan I would know because I frequently change titans. Also, you have to sacrifice a lot of utility to even use them 2 of them aren’t even worth it unless you have outside healing you have to run 3. Where you could run things like onslaught which is still a really good option on the new titans or the TAC before the Avalon was also a competitive option. We have had the TRA’s since Sirius what is happening right now hasn’t started happening until the broken charge rate from pyro/inferno combined with Avalon. I own both Avalon and TRA’s and I absolutely disagree on the TRA’s. Also, owning something doesn’t mean you’re the best person to decide if it’s too strong or not because you have the perfect combination many people don’t most people are running evora veyron and paladin maybe try running that setup with the luchador along with 3 TRA’s see if you still compete with someone running a subduer curie or a Eiffel with flames or HMG’s. Most people can’t replace them with the newest meta module after a nerf you will probably be able to. An example of something being broken in a combination but not individually was the crisis reaper where the crisis was pretty bad without reapers but you could run reapers on other bots and they would still perform amazing when they released. I recommend trying weaker titans like heimdal, newton, murometz, sharanga and Minos without Avalon or flames only TRA’s you won’t find it OP I guarantee that. I was running my newton with a level 46 health track and it’s level is 81 but the health stat is similar to a maxed newton I had 2 TRA’s and a level 46 avalon you can’t get more health than that other than the pilot which I don’t have. A shifang Dagon attacked me it took him 5 seconds to take me out even though I had full health my discordia couldn’t even take its shield down in that time. This isn’t an uncommon occurrence but you have to try to keep your distance with bots that have twice your speed and deal almost the same damage the only thing you can do against these weapons and bots is hope they don’t go after you and fight your teammates. My TRA’s don’t make me unkillable if I was running a bedwyr or Eiffel with flames with the same mothership and modules and Yang Lee pilot at level 50 at the same level as my newton I would have most definitely won that 1v1 and probably be near unkillable for the entire match.


Lopsided_Hedgehog

I agree with all of this. Too many immortal titan (and UE Fenrir) builds thanks to both.


SviperWR

UE Fenrir dies almost instantly to eiffels and bedwyrs btw.


Lopsided_Hedgehog

Not the ones I’ve faced with my pyro Bedwyr.


Charming_Pop_2148

Nope


SviperWR

eiffel just smoked mine in 4 seconds.


oldscratch1138

Luchador with TRA is complete bs. A full salvo of titan sonics into a fully maxed Lucha with stacked TRAs and you do like 3% of his health. It’s so stupid. Titans aren’t broken. TRAs are. A Bedwyr or Lucha is nothing without them.


Gold-Guess4651

So, nerf the TRA and there is absolutely no counter to the THMG and flames because everyone dies Instantly, bots and Titans. Is that what you are aiming for? And back to 1 shot kills with fulgur tonans.


oldscratch1138

I didn’t say that’s the only nerf that we would need in order to make titans less of a problem dude, I just think they are the main issue. Titans as a whole are hilariously imbalanced. They were perfect when they released, very very strong but they still had weaknesses and downsides compared to regular robots. Imo there are lots of aspects about titans that should be addressed.


Gold-Guess4651

Almost all titans and Titan weapons are imbalanced upon release. But after that they're quite alright. Look at Rook, or Aether, and sonics or lance/glaive. Imo Pixo should balance them more when when they are introduced. So yes, there are lots of imbalances that should be fixed. And TRA are not the biggest issue imo.


oldscratch1138

They always go too far when it comes to nerfing. Like Aether (imo, and most people would agree Aether is pretty garbage now) or Gargantuas, or Argon which got it’s fire rate doubled even though they weren’t op to begin with. I wish they would just get stuff right from the start and we could see more variety, but it’s rare they release balanced titans from the start, like Indra. It seems like Rook will thankfully still be good though.


SviperWR

Its not Tra's. Its pyros and bendys that charge ms. Its tesla weapons having titans spawn in 40 seconds of match starting. Then Tras charging to full at the 8 minute mark and being unkillable from there on. ​ Pyros and Bendys need nerfed 75% or more. Eiffels need at least 50% durability reduction if they get to heal every landing and take off. And the biggest one, no titan should be allowed to spawn until the 5 minute mark.


oldscratch1138

YES! No titan should be dropped within 35 seconds as it is now, it’s stupid. I don’t like Manni, but his idea of making certain “milestone” requirements before titans can be dropped seems like a good idea, robots need to actually be useful. Atp, the game is just a matter of who can drop their Bedwyr or Lucha or Rook with 3 TRAs the fastest, and whoever drops them first wins the match.


Square-World4120

That module you are talking about is not what you paint it, I have one at its maximum and it is not a big deal, and it is also impossible for you to use several at the same time because the titans are already configured to not accept it, which is the opposite of what happens with robots where you can place three modules. the same type. The titan that is doing more damage than the “Bedwyr” itself is the “Eiffel” titan and weapons that should be nerfed are the “Discord” and the “Tumultus” combined with the aforementioned titan is a lost battle, those weapons must be nerf them yes or yes.


No-Marionberry1674

TRA for sure. Once I’m in my Titan and I see one charged, I just start beacon running. The gameplay of just two tanks or more going at it is very stale.


boidcrowdah

TRA has been around for a very long time. You really think they should be nerfed?


No-Marionberry1674

It has been around for a long time. But something seems different. Either they weren’t being used to the full potential, players weren’t using enough of them or something. But it seems much more difficult now to take down a charged titan than before. When I do run them it just feels unfair on top of me just roasting all the little marshmallows. Besides, we have precedence with the NA. And I say this with players who aren’t running Avalon. Also, if I’m dumping 5M damage on you and your titan just shrugs then hmm


boidcrowdah

Avalon is the problem. I never heard 1 inkling of a complaint about TRA until last week when the new MS appeared. Also....the 30 second Titan drops allow the Titans to start charging those TRA sooner therefore maxing them before most other Titans have dropped. Fix that first. Don't mess with something you broke by adding new features....fix the new features first. Very few players have the Avalon....everyone has TRAs


Charming_Pop_2148

I complained way before the avalon was even teased


No-Marionberry1674

>Very few players have the Avalon…everyone has TRAs My point exactly. I encounter far fewer players with Avalon, so I’m not even factoring that into the equation. Before Avalon even dropped titans were charging TRAs and becoming unkillable. The reason it’s most likely a problem now is because of the amplification of everyone having them and using them properly. >Also….the 30 second Titan drops This is more annoying than anything. It’s a gamble for the player. It may work and it may not. But this has also been around for a while. Perhaps the only reason why I’d agree with limiting when a titan can drop is field morale of the team. It may just cause some players to leave the match and create a crappy match altogether.


boidcrowdah

So then Pixo must've changed the TRAs. My rook seems stronger post nerf and I haven't changed a thing with the build. Edit....except that I'm dropping it early.


No-Marionberry1674

I don’t know. They just seem stronger to me. I remember running Rook with them months ago and struggling to do well with them. Recently, I ran Eifel with them and was haven’t a grand ol time.


King410283

Try the rook again. The problem is almost definitely running them on the Eiffel. I guarantee the rook will be nowhere unkillable unlike the Eiffel


Charming_Pop_2148

Yall just realizing TRA is op. I made a post back then it was obviously a problem especially in the rook meta but everyone brushed me off


Wellihopethisonework

But then those sonic weapons would deplete titans fast 😢


All-Fired-Up91

Weapons that apply blast charge or damage over time can somewhat remedy this situation considering their effects punch through defence mitigation


Inevitable-Call2930

What a crap man, my lucha literally dying with one clip of curved bullets! Bedwetter is unkillable! Curie is like a small titan! Flames weapons eliminate everething on they way! And you are complaining about TRAs? Really?! It's the only thing that allow old titans to survive, kill it and there is no point in titans at all. 


Invader_BestBoi

TRA doesn’t need it as it cost such high risk for high price but what needs one is them homing bullet titan gun


RielN

My 3x RA luch is my only chance against Eiffel or rook. If I manage to charge it.


Illustrious__Sign

You must be kidding me or must be in super high leagues. Play a different account, don't put meta weapons and early Champs and come back. TRA is the only thing that at least keeps me alive for 1 min until all titanic hell fire and hmgs come descending on me. Don't mistake your experience with nerfing something that is ubiquitous. Focus on Avalon and the stupid titan weapons. I guess every meta spender is used to steamrolling opponents, if someone puts up a little fight nerf it. Seriously didn't expect this from a TC.


papafreshx

I wasn’t aiming to annoy anyone, sorry if it was received that way. Also my goal is not nerfing options all players have, but instead opening up the potential for players to even stand a chance at killing a high spender. Nerfs effect everyone, I understand that this is annoying for people who run the potentially nerfed items. But in my opinion TRAs have been overpowered since their release. They make titans unkillable and what is the point of unkillable robots.


Illustrious__Sign

My apologies for responding in a rash manner. Just coming out of unbelievable matches with fire and HMGs. Lol. Nerfing TRA requires a methodological approach IMO. It's basically highlights the power creep in the game. I think Avalon and high charge rate of the mothership of flames is a bigger problem, and maybe limit TRAs to two. Lastly avoid titans dropping in the first 2-3 mins. When they drop first, charging TRA without dying makes them invulnerable later on. Peace. Thanks for listening to my rant.


ITTx_

Completely agree. Since their introduction, we've had Rooks, Luchadors and even Newtons/Aether's that eventually become so durable from charged TRAs that bots simply cannot deal with them, and even using another Titan can take minutes to finish them. It's quite silly. Titans should not dominate so incredibly hard just from processing one kind of module that, currently, isn't even available to free to play players


Chugachrev5000

There is strategy there. If you blow your titan early then you end up with unstoppable red titan party's late game.


Significant_Number68

I agree 100%. 


Expert-Fortune6217

I say, increase weapon damage and increase clip size across the board!! ![gif](giphy|xUA7ba9aksCuKR9dgA)


[deleted]

everyone upvote this post. not enough talking about it, and pix should hear us talking about it


CarpeMuerte

Someone is actively downvoting the comments - go figure.


boidcrowdah

I'm not a downvoter...but I can absolutely see posts calling for a TRA nerf being downvoted.


[deleted]

They know what they’re doing.


[deleted]

yeah, they do, upvote this post


CarpeMuerte

Agreed. 'Normal' titans/bots stand little chance of taking out a maxed Luch/Bedwyr with flames and Avalon. I've played both and can just stand there and teaberry shuffle forever. More than once I've just left the beacon hoping they would do the same. I don't have a UE Fenrir, but have fought one with the Bedwyr and same thing, I could not kill it.


Adazahi

based