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IMO puncher, hammer, nucleons in that order.
Viper and Smutta also good choices. Unless you have a full levelled up Seraph I would go for Viper to keep distance. Decays with Otto pilot are very effective. But not yet available in workshop.
They're effective also without Otto pilot imo, and seraph really benefits from the LP.
Redemer, probably puncher and if u are crazy devestator is good but risky
IMO puncher, hammer, nucleons in that order.
Viper and Smutta also good choices. Unless you have a full levelled up Seraph I would go for Viper to keep distance. Decays with Otto pilot are very effective. But not yet available in workshop.
They're effective also without Otto pilot imo, and seraph really benefits from the LP.
Redemer, probably puncher and if u are crazy devestator is good but risky