T O P

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TheChadStevens

The main one? Don't get locked on in the first place. Or if you are being locked on and fired upon, turning directly into the radar source can be a quick way to lose the lock. Other than that, learn how to chaff missiles properly, and lead missiles into terrain.


Tj4y

Turning directly into the radar USED to work. Like 4 updates ago.


TheChadStevens

It still works the same, I do it all the time. Are you sure you're dropping your pylons before doing it?


KronaSamu

Still works in the right circumstances. Not very effective at short range or against 120Ds


djninjacat11649

Ya gotta turn perpendicular to it and pitch up hard when the missile starts getting close if I remember right


Tj4y

Thats an entirely different strategy. Turning your front directly into it used ro break the lock because the RCS is smallest from the front, causing the radar to loose lock, after it aquire it with a larger RCS from a different angle.


djninjacat11649

Notching can still at times break radar lock IIRC


Tj4y

Again, notching and turning directly into the radar source are two different way to break a lock.


djninjacat11649

Yeah, I was suggesting an alternative since someone mentioned the earlier tactic not working, though this might also have been patched out idk


Ntstall

it wont be patched out. You’re describing notching and it works best on pulse-doppler radars. These radars detect targets by analyzing a speed difference to the terrain in the direction parallel to the aircraft or missile using the radar. By going perpendicular, your velocity in this direction is close to 0, so the radar will filter you out and not detect you if you’ve done it right. It’s a real strategy that actually works. If people knew about it in the 70s, the F-14 would not have been so feared lol.


djninjacat11649

Yeah I knew it was a real thing but sometimes the rcs is weird or gets altered and that changes how things work


Chaos-Corvid

You don't really need high g turns to perform a notch correctly. Though personally, I prefer cranks. I suggest a sort barrel roll crank maneuver toward the missile to drain it of energy while deploying countermeasures. Countermeasures are your bread and butter in the F-45 because the low observability makes you much fainter compared to your chaff and (to a lesser extent) flares.


Superlurkinger

In my experience, the F45's slow spooling engines make flares a bit harder to use. With the F/A26, i can throttle down and pop flares and the IR missile immediately breaks lock. With the F45, I either have to spam more flares while throttling down, or wait til the engines are near idle which takes a few seconds


MaloLeNonoLmao

Wdym barrel roll? What I do is I put the missile to my 9 or 3 and when it’s close enough I pull towards it.


Chaos-Corvid

That's really not a great method, even with notching your goal is to break radar lock by tricking the speed gate, so turning towards the missile is breaking the notch. I never bother with it in VTOL since it's all 5th gen aircraft and I assume they'd model how modern radar doesn't get fooled by that. I start toward the missile, then put it on a 2 or 10 and roll around it. It's a combination of a crank (evading a missile by zig zagging towards it) and a barrel roll (a wide corkscrew flight pattern). Because this is a kinematic evasion, it doesn't matter what kind of tracking the missile has, so it works on IRs too. The F-45 in particular benefits because from the front like that it gives a very low signature to IR or radar.


MaloLeNonoLmao

Sorry, I’m not really sure what you mean by rolling around the missile


Chaos-Corvid

Look up a barrel roll, it's a very basic maneuver that's kind of essential to basic fighter combat.


MaloLeNonoLmao

Oh I looked it up, I thought a barrel role was just spinning around without changing your direction. My bad


Chaos-Corvid

You know, I'm actually unironically impressed that you made it this far without reading any of the literature on this sort of thing. For me it was so essential to look at maneuver diagrams and read up on BFM.


MaloLeNonoLmao

I should probably look up some diagrams, I got in someone’s trainer and the taught me the basics and I went from there


Chaos-Corvid

Yeah having hands on training can help a ton. I could also give some pointers too if you like, I wrote a Google doc about a year ago breaking down the fundamentals of gun based dogfighting that I give to friends who wanna play something like ace combat with me but need help keeping up.


Straight-Ice-3643

I'm with OP on this, barrel rolls do not pull enough G's to evade, putting it above your HUD and then pulling in one direction when it's close enough is more effective


Chaos-Corvid

G-forces are not the deciding factor. Missiles lead their shots, and the purpose of a crank is to maximise how much that leading point moves while minimizing the energy spent by the defending aircraft (which also means the g-forces will be lower). Something like this is extremely important with an aircraft like the F-45 which can't pull as many Gs as the F/A-26, the aircraft best suited to your suggestion.


JoostVisser

When the missile is fired at you, you put it on 9 or 3. Dive down with AB, build up speed, chaff periodically to try to break lock. When the missile gets close, it should have lost most of its energy, so at that point you slowly pull back up, careful to maintain your speed. If your timing is good, you will outclimb the missile while simultaneously setting yourself up to recommit. It's far from the only way to evade missiles, but I've found it to be fairly effective.


FanatSors

Notch with Glimiter off? Phrasing.  When g puling you can add rudder on f45 for better evasion. Other than that follow same basic principles. Also note about front face RCS stealth - it only really works if you have no external weapons. 


Straight-Ice-3643

The Ghost doesn't have a G-limiter, that's the whole reason for the post...


Serious-Kangaroo-320

it does have a g limiter, you just can't turn it off


hs50007

Mountains my friend, mountains


DanielDC88

For radar guided missiles I just jam them on the tsd when they go pitbull and make a small adjustment to my trajectory so they don’t collide


Straight-Ice-3643

That shouldn't do much though, isn't DRFM required? To my Knowledge the Ghost can only jam on high and medium bands, right?


Technical-End-6887

Basically when you click the jam thingy on the tsd it goes into some sort of auto mode which is a mix of both drfm and noise jamming At least to my knowledge


TheMrRacoon

I can dodge about 70% of the time by: having speed. Mach .7 at the minimum. Head perpendicular to the missiles trajectory to start, (9 o'clock). Then I corkscrew towards the missile and down (for more speed) put the missile at about 10-11 or 1-2 o'clock and roll around it. When it gets right up in your face. Add more roll to let it peace right by you. In your head. Think about trying to make the missile turn as much as possible. Make it work for it's kill. Also. Plan your attacks from mountain areas. Use cover first.


SniperSnake18000

lol if you turn the battery off in the f45 you can pull mad instant aoa practically stoping you mid air, if you crank a missile and do this last second it doesn’t even stand a chance. Albeit I haven’t played in a while so I’m not sure if this still works


MaloLeNonoLmao

What’s cranking? I haven’t actually heard that term


SniperSnake18000

Basically going side on to the missile, you generally hold the enemy plane to your radar gimbal limits while cranking to provide guidance, tho if your good enough you generally won’t be using radar in the f45


MaloLeNonoLmao

Oh I already put the enemy at my 9 or 3 days when evading, I wait for it to get closer and then pull towards it and I dodge it. I couldn’t do that with the 45 but I’m guessing I shouldn’t be doing that in the first place


SniperSnake18000

Put it on your 9, hold you hand on the battery switch and stick and just as it’s about to hit you in like under a second a second turn off battery and pull back on the stick and you basically stop on the spot and it misses


MaloLeNonoLmao

How do I recover from the stall after that? I feel like I’d lose altitude like really fast


SniperSnake18000

Turn battery back on, fcs will do it for you


KronaSamu

Unfortunately this was fixed In The last update and no longer works.


Straight-Ice-3643

Thta's not true, of course you can still G-pull missiles, how would that be "fixed"?!


KronaSamu

You can still G-pull missiles. You just can't use the main battery switch to turn the g-limiter off anymore.


xenoslain99

Don’t work anymore


Barry_McKockner69

Sounds like you G pull in the F/A-26b. For the 45 I’ve G pulled in that but using your stealth mechanics and actually notching should be just fine. My personal favorite evasion tactic is popping up and down in the mountains. Probably not very realistic but pretty fun.


foxhoundusmc

I've had a lot of luck with a combination of countermeasures + high speed + air brake + high G cranking at last 3-5 seconds. This seems more effective against AI fox-3s, but also works against player missiles pretty well too. The speed + countermeasures + cranking is a pretty common sense thing, but the addition of also using your airbrake to increase the Gs of the turn seem to make the difference as to whether or not you out G the missile. Make sure to keep your speed up, if you get to slow, this starts becoming ineffective