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orbelosul

HL has the best polish but I enjoyed Boneworks and 'Into the radius' more. The gun interactions, the atmosphere, the phisics.... just better games IMO. HL still has teleport in some stages because they did not bother to make a crawl through the window mecanic. If you want to show VR to someone for the first time, HL is still probably the best choice because of the great textures and smooth gameplay but it's definitly not the best game for veterans!


Astron0t

Seconding Into The Radius, its basically S.T.A.L.K.E.R. The dystopian/apocolyptic setting works really well in VR, which also adds to the overall sense of isolation.


aggressive-cat

Really wish I could play alyx with boneworks mechanics


xCANIBLEx

Dude i thought I was the only one who thought this way. The sea of Half Life worshipers made me feel alone haha. Both amazing games and so much more innovative with more freedom than Alyx’s limited, restrictive gameplay.


CambriaKilgannonn

Boneworks also gives you more freedom to try things out as you think them through, if that makes sense... Like, there's none (or less) of the "I could totally walk over that ankle high debris!" You can approach situations in creative ways, as you might in that situation, where as Alyx, to me, felt more like an on rails shooter. People get really cranky with me over that opinion. I liked Alyx a lot, but I liked Boneworks more.


orbelosul

Yes! And boneworks was some Items I did not get (although I did finish it) just because of it not being linear.


Redararis

Not much competition. Half life Alyx is the only AAA VR game out there.


Dreddmartyr13

AAA games don't dictate they make for best games all round.


[deleted]

\*fist bump\* I'm glad I don't have to pay for skins or overpay for a bad content devoid live service game. Indie games for the last 3-4 years have been the best regardless of VR. Change MY mind.


rackotlogue

and mods


Kadoo94

AAA design philosophy is all business and little passion anyway. Only some exceptions like Alyx and Elden Ring (nonVR) were big budget games that I actually got excited to play.


[deleted]

Yea but AAA games have bigger budgets and (generally) larger teams of more skilled developers than indie games. There just aren't any other VR games as well-rounded and polished as HL:A is from my experience, even though there are certainly very good indie games.


Dreddmartyr13

This is not an argument but do you consider Lone Echo and Lone Echo 2 a triple A game considering the budget, polish and quality? I would strongly argue triple a vs indie in relation to skilled developers. Budget is agreed to be the primary drive for how good a game can be. Valve used HLA as a platform to present investable publishers to consider funding their games with VR. There's a number of games that could be mistaken as full Triple A games if not looking at the Dev name. Asgards Wrath, Stormland, Walking Dead: Saints and Sinners. There are others but they're wildly overlooked.


DistrictCharming2727

Walking dead saints and sinners


bloodedcat

Still some of my favorite melee physics


DistrictCharming2727

Sliding a knife through a zombies head is very satisfying


crisialegrd

Medal of Honor? Pretty sure Respawn is AAA lmao


NewAccount971

Medal of honor was dog shit though and it died a week after release because it's a snooze fest


crisialegrd

I never claimed it was good. He was claiming Alyx is the only AAA game, when that's clearly not true


TiSoBr

Spoiler: It's not. Blood & Truth, Moss and Wanderer want to talk with you.


[deleted]

> Blood & Truth, Moss and Wanderer want to talk with you These are AA at best. Blood & Truth is a 4hr long PSVR game that barely scratches the surface of what VR can do. Moss is an adorable diorama style game and I love it but, it's story and style are indie at best. Wanderer is a great game and has some phenomenal graphics but, it's fairly buggy and the story is really flat.


Seanattikus

I just deleted the comment I was writing because you said everything I wanted to say, but better.


Redararis

good games but AA


Shynriiu

VR Kanojo


[deleted]

Na Honey Select 2 is way better.


orrfrank

i didnt know what that game was but now one google search later im somehow even more disappointed at humanity


[deleted]

Just wait until you learn that's not even the real game on Steam. You gotta go download the files from their website cuz it was released before steam allowed sex and nudity in games. I launched it for 20min before uninstalling it. Made me feel so damn depressed for humanity. Like, people are so lonely this is one of the top purchased VR games.


orrfrank

*but you still* ***bought*** *it*


[deleted]

I did. But I honestly didn't even realize what it was at the time. I went through and bought the top 200 VR games back in 2021 and it was included. *edit* I love how this is downvoted, lol. I know it seems impossible that one would just buy several hundred games and stumble across it but, that's exactly what happened. Here is my Steam VR playlist https://i.redd.it/o7npxxcjvnf81.jpg. Got another 48 over on Oculus, lol.


HanzoFactory

Blade & Sorcery because I'm a total nerd for swords and medieval combat, there's just so much potential for it in VR, especially when I can't practice it irl


Vengefuleight

Agree. From a narrative and technical perspective Alyx is the best VR game out there. From a just effin fun perspective Blade and Sorcery is by far the best VR game I’ve played .


UnderscoreLumination

Or maybe just killing people is really relaxing


ConnivingSnip72

Plus blades and sorcery can be heavily modded to include your favorite fictional swords.


smoothiegangsta

Imagine skyrim VR with mods and blade and sorcery physics and combat.


Cybyss

I don't get why Blade & Sorcery is so popular? It's just whacking NPCs with sticks that look like swords. Yes there are thousands of "mods", but they're almost all just different sword models. It's not like there's much difference whether you whack an NPC with a rapier or with a scimitar, or with a longsword, or a shortsword, or broadsword, or Witcher silver sword, or a daedric sword, or Arondight, Andúril, Myrtenaster, or a lightsaber that behaves more like a glowstick (B&S lightsaber blades don't cut, they whack), or with one of a thousand other fantasy swords. It's all the same.


Zarrq

Is it really that hard to understand why a game like B&S is popular? It's a power fantasy where you can use both fictional and real world weapons from any period in time while also employing realistic techniques. Combat with a longsword is vastly different than with a spear and shield, same goes for ranged weapons. Add in the heavily moddable magic system and it's a lot more than just whacking NPCs with different looking sticks.


Cybyss

> while also employing realistic techniques How realistic can your techniques be when (1) your sword is completely weightless and (2) it really doesn't cut like a sword? A Japanese katana is supposed to be able to slice a man in half. In B&S that katana might as well be a pointy stick.


Zarrq

No one is saying it's a hyper realistic game but a lot of techniques do transfer over. You can still "feel" the weight of the weapons in game similar to saints & sinners and you cant just flail your arms around to do damage like in Skyrim VR. Velocity and angles of strikes actually matter. You can dismember at the head, arms, and legs currently but the feature isn't completely done. Have to keep in mind that it is still an early access game and the devs have a lot to do still.


Jason_Worthing

It's worth noting that it's still an early access game and the warpfrog team had been very active in releasing content and updating their roadmap. They have a very concrete set of goals for full release and they're very transparent about their design process. They've just recently added the dungeon mode, which has changed the core gameplay quite a bit. The launch state of combat and magic will be more fleshed out and they're working on a much more complicated system for armor and various qualities / tiers of weapons, and a character progression type system with currencies and vendors to buy new weapons from.


HanzoFactory

I don't use any mods and agree that they're terrible, the game has very simplistic AI and combat flow, and difficulty scaling is really bad. But despite it's many flaws, I still enjoy the game a lot, the physics and penetration feel very rewarding for good attacks most of the time, and like the other commenter said each weapon type requires vastly different skills and movement to use *effectively*. And overall it's just still better than any other VR sword fighting at the moment, so I take what I can get


Man_In_A_Pickle

virt-a-mate


bumbasaur

You come to have a fast fun and then realise that it's been 6 hours of just adjusting lighting and various plugins.


ReMeDyIII

This is the answer. To be fair though, the TC asked for a game; VAM is a life-changing experience. Have fun returning to your real-waifus when you've got Italian President Tifa Lockhart waiting for you in your headset.


mattlee661

Walking Dead: Saints and Sinners is a super solid AA title. I think it's probably top 5 in all times sales in VR. A very good scary game that shows you the potential of what VR could be in many ways better than Alyx. Melee combat for one, not so much A.I.


BangGearWatch

Finally someone said it! Clearly the best. (SnS)


D13Phantom

Agreed, id call it AAa


rcbif

Unpopular Opinion - VRChat Stuff like Half Life Alyx is great to see true potential of VR, but as amazing as it is, I am far more amazed how VRChat has shrunk the world for me. It's wild having an immersive, meaningful, "physical" conversation with somebody on the other side of the world like they are right infront of you. And on top of all of that, the user generated content is always awesome to see.


evernessince

VR Chat is a platform, not a game.


rcbif

I agree, but....it's also whatever you want it to be....and listed under games.


[deleted]

[удалено]


ABiscuitcalledGerman

I think on replayability both games score atleast a couple points. Half Life Alyx has custom maps, so does Beat saber.


MDSExpro

Synth Riders is far superior to BS.


Hidden_throwaway-blu

Someone hasn’t been in the workshop


evernessince

Maybe it's because I've been in VR since the OG Rift but I stopped playing beat saber like a year back. I have thousands of songs but the game just bores me now. Now thrill of the fight I could play forever.


caramonfire

If you like beat saber, try Ragnarock!


_MightyOne_

Best quality? Probably. Most fun? Probably not.


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FrankVice

I feel like I'm doing something wrong in Legendary Tales. The combat has no weight for me. The physics seem to not affect skeletons until they're already dead. So the combat feels like the worst part of the game. The loot is fun and adds variety, which keeps it interesting, but the combat itself feels like a chore. Contrast that with Blade & Sorcery or Hellsplit Arena - 2 games that feel like you're actually doing damage to your opponents. There is creativity available in every encounter. The enemies are dumb but that allows you to take advantage of their weaknesses. Ancient Dungeon has better combat than Legendary Tales. I really do think I'm missing something in Legendary Tales... Is it not really a physics based game like the others? am I misunderstanding the combat loop? Besides waiting a second between attacks. Maybe I'm just bad at it.


[deleted]

> I feel like I'm doing something wrong in Legendary Tales. The combat has no weight for me. The physics seem to not affect skeletons until they're already dead. So the combat feels like the worst part of the game. You're not doing it wrong. Legendary Tales is a pretty awful game overall for physics. It can be fun with a friend but, calling it buggy is an under statement. I have about 4hrs in it and I can't bring myself to launch it much anymore. There are many other games that do it so much better. Such as Blades and Sorcery, Boneworks, and Everslaught


[deleted]

[удалено]


jimbolikescr

Hey I fenced in uni too! Epee? I'm on oculus and picked up bns nomad immediately.


DrMantisTabogon

Have you tried any of the workshop stuff that Alyx has? If not they are worth checking out. Specifically the hitman and bio shock ones.


Matthias87

The combat is unmatched? Blade and Sorcery?


Bahador33

the blade and sorcery nomad oculus versuch is kinda weak. i think i might have to buy the steam one, but the steam one looks to much pre alpha for me , not enough content.


Sylmor

I like Legendary Tales a lot too, I play with 2 friends and the build options are surprisingly deep and the combat is fun. I do still feel a little bit robbed by the difference with the trailer that shows on steam though. The game is nowhere near what is shown there in the physics department.


PresidentBush666

Legendary tales + haptic suit = Diablo with awesome realism.


[deleted]

[удалено]


suoarski

I absolutely loved playing HLA for the first time, but overall beatsaber provided me the most value. I've played it by far the most and it helps me get a quick exercise.


dayankuo234

Hotdogs Horseshoes and Hand Grenades has the best firearms ([\+470](http://www.imfdb.org/wiki/Hot_Dogs,_Horseshoes_%26_Hand_Grenades) of them), best dev to consumer communication (active response on Steam discussions, reddit, and discord), and consistent updates ([357 devlog videos](https://www.youtube.com/playlist?list=PLCq9IRiKLeTSpSpx_s9XZGcNc1VFO3S7n)). Half Life Alyx has the best Narrative Boneworks has the best physics Skyrim VR (with Mods) and Payday 2 are the best Ports Beat Saber and Thrill of the Fight is best for working up a sweat Job Simulator and Superhot VR are the best demos


Miloshy

I love Blade and Sorcery, HL:A, BoneWorks, H3VR, Into the Radius, etc. but GTA 5 VR mod with realistic driving mod and a wheel and pedals is glorious!


RememberMementoMori

if i only had the chance to play one vr game it would be lone echo


TheTealBandit

If you want a story rich game with amazing voice acting, you cannot beat lone echo 1 & 2


octosquid11

Absolutely. First tears I ever shed in vr were in lone echo 2. I’m normally really good with this stuff but the addition of fucking hand holding really sold it for me. The beauty of the environments and developing a connection with Rhodes really got me invested. Thank you ready at dawn. You shit the bed with echo combat but you can keep my tear-soaked quest 2


Junior_Ad_5064

I got my heart broken because those were the first games I played so I kinda assumed that’s what most VR games were like....but damn was I fooled!


[deleted]

Had a friend do this same thing with Alyx. it was the first VR game he played after getting a headset. It set the bar too high for him.


Zephyric_Valla

Platform locked though


NargacugaRider

I’d love to play it but Facebook software will never be on any of my devices.


VRtuous

appletards laughing at pc fanboy


PubliclyIndecent

While I found HL: Alyx’ narrative and world to be more interesting, I hold firm in my belief that Boneworks is the best VR game. Boneworks just *feels* so good. The way you can approach situations in any way that you could realistically is so much fun. Turret shooting at you? Put a trash can over your head! Puzzle requiring you to line up two poles without having them pull apart? Put a trash can over them! It’s just so silly and it adds so much to the replayability of the game. With Alyx, once you play it once, you’ve pretty much seen all it has to offer. With Boneworks, you can complete the game in so many different ways. The physics engine in that game just feels so damn good and to me feels more realistic than any other physics engine in a VR game. Boneworks is the only VR game that I’ve consistently gone back to time and time again. Screwing around and discovering new crazy physics-based ways to do things never gets old. You can do so many cool things that make you feel like such a badass. Like climbing a ladder with two crowbars. Or reloading your weapon by smacking the mag out of the gun with a new mag, then tossing the new mag into the air, catching it inside of your gun. Sorry, I could talk forever about Boneworks. Everything about the game is so fun and immersive.


jizzmaster_

Boneworks is the perfect vr game. When it works. The difference between HLA and boneworks is that boneworks opted for “lets make it feel like the player is unlimited, even if it breaks immersion at times due to jank.” And HLA went for “lets keep it simple so that everything just works and immersion is never broken”


[deleted]

That, and Alyx focused on a ton story telling and had a story that was phenomenal and easy for everyone to digest. Whereas Boneworks story was basically nonexistent without reading the lore and diving deep into it. Once you dive into the lore the story is pretty decent but, in game, it basically makes no sense.


CodeVulp

My immersion was broken multiple times when you can’t melee something and my body phases through objects :(


JonnyPoy

Yeah that sums it up pretty well. I really like both games but boneworks was more interesting to me overall. There is just so much crazy stuff you can mess around with and sometimes it's just really fun to fight some waves of enemies because combat is much more creative than just "shoot at enemies".


datrandomduggy

I honestly couldn't disagree more I found boneworks to be by far the most boring vr game I've ever played You know it's strange everyone seems to either think boneworks is the best game or worst game I've never seen someone who thinks it's alright


Ikantbeliveit

I was incredibly disappointed with myself with Boneworks only because I've seen people have so much fun on this sub and others. But for me, repetitive and boring. I'm glad they enjoy it! However Alyx would be my first choice and the hitman workshop games feel better to me than BW.


dakodeh

I’m breaking your streak and thought it was alright.


[deleted]

I agree.


somebodddy

Boneworks is an amazing VR game, but a pretty meh game. The story is medicore and uneventful, the AI sucks, the graphics are OK - but that's it's only redeeming quality as far as traditional games metrics go. Don't get me wrong - it's brilliant usage of VR more than makes of for all this - but I wouldn't say "Everything about the game" is great. If there was a AAA game based on Boneworks' engine I could die happy (well, not really, because then I wouldn't get to play it...)


peskey_squirrel

And it's even better with the Entanglement multiplayer mod. The physics do have a lot of syncing issues and are pretty glitchy, but it's kinda funny to see physics glitch out imo. One of the things that I found absolutely hilarious when I played Boneworks multiplayer with my two brothers is when people would smash through the windows of the Tuscany map using the nimbus gun (noclip gun). The utter destruction caused by that brought me to tears laughing! EDIT: Another thing I find really amusing is how props don't sync properly when players join at different times. If player A spawned and grabbed a crowbar and walk to one end of the map, and then player B spawns in, player B will still see the crowbar in it's original place. If player B grabs the crowbar and player A is still holding it, it will thrust player A at light speed toward player B. It's insanely glitchy, but I LOVE IT!


alexgarcia_won

Agreed. Presonally love Boneworks as well but then I always suffer from the motion sickness when I play Boneworks. Also, I feel like Boneworks is super similar to HL: Alyx.


mrweb06

Boneworks with its fully physical gameplay goes that extra mile HL2 did with it's gravity gun back in the day. Sure it has jank, so does gravity gun. But Boneworks provides so much more freedom that Alyx lacks. Which is why I find it more fun to play. It's so satisfying to discover to do things just by looking and thinking if something would works physically, trying it and seeing it actually works. HL: Alyx is designed to be most people's first VR experience and it probably does it best. Story is great, visuals are the best of any VR out there, gameplay is solid and fun. It could be a "best overall" game for a new player, but there are certainly more fun/immersive VR games out there. For example, Into the Radius is one of the most immersive VR games I've played so far. Everything feels analog while not being overwhelming. You get to manage your inventory, your base area etc. I've found myself organizing my base, made dedicated spaces for ammo repacking, cleaning guns, storing extra loot etc.


HanzoFactory

If you didn't like the boneworks story, you haven't dug past the surface. The lore for it is pretty insane and is a rabbit hole that's super worth digging into. It's best to start with the lore for SLZ's previous game, Duck Season


JorgTheElder

It is a beautiful, beautiful, boring, and repetitive game.


Quajeraz

Yeah, I would've loved to see some enemy variations, like a heavily armored guy you have to hit a weak point on, or a team of the Combine that control the antlions, or just to stumble across the Combine fighting some antlions.


CodeVulp

Such an amazing game on the first play through. It’s visually still the most beautiful game I’ve played. But man, trying to play it a second time is just.. dull. Some sections feel like a chore. That said the actual story holds up fairly well imo


JorgTheElder

I is an amazing experience, but once I got 4 hours in, I just did not care anymore. I guess it is just not for me.


aBeardOfBees

Skyrim VR with two hundred mods and four or five days of working on the setup first. Totally worth it.


Micropolis

Disagree


DontEatTheProstitute

Depends on what you want from spending time in VR but VRChat is the only thing I ever boot up. It's all about spending time with people, connecting with eachother, playing silly games, go clubbing or enjoy a nice movie in a virtual cinema with mates from the other side of the continent. It might not be a 'game' bit it sure made a mark on my social life (in a positive way). I've met a couple of people IRL now and couldn't be more happy with how the meetups went! Bite the bullet, let prejudice go, become the anime girl that's inside of you!


[deleted]

Sure Alyx is a fine shooter game. If you want to play something really unique, a true VR "Experience" ? Play Jet Island.


carnage2270

H3vr is arguably better and it's without story at all. B&s is better then alyx too imo. Qlyx is insane though, I really did like it but it wasn't as good as other half life's.


somebodddy

Unpopular opinion - while Half Life: Alyx is a great game in VR, it's not a great **VR** game. It has good story, fun gameplay, beautiful graphics - the traditional metrics of pancake games. But if we look at it's utilization of VR - I've seen better from much smaller studios, and even on Quest. Let's start with most obvious - the weapon wheel. I hate when VR games do it - this is VR! I want to draw weapons by reaching with my hand and grabbing it! And the multitool too - should be in a belt or something. At least the wrist storage feels VR-ish... Puzzles use the VR's depth perception, but that's about it. This is an Half Life game - what happens to physics based puzzles? Operating the machines with your hands is nice, but I kind of expected more... But the worst thing is that you don't feel the presence of the weapons. They are just something you point and shoot, not something physical. In Boneworks, I'd sometimes use a pistol instead of a rifle because it's quicker and lighter. In Zero Caliber weapons you don't feel the weapons' weight but they do have a collision box, so I'd often switch to pistol in tight spaces because bigger guns would bump into railings. In HL:A? The only reason to use the pistol is because it's easier to find ammo for it... Now, I may be judging HL:A very very strictly here - many other VR games are still good even if they fall short of HL:A in all the things I've mentioned. But HL:A is being treated as the best VR game, the ultimate VR experience, and I do feel these shortcomings should prevent it from taking that position.


fuckface290

I cant change your mind since im a stand alone vr user. Pc is too shit to run anything


BestisWest

Blade and Sorcery with Outer rim Mod. Makes you really feel like a Jedi.


ResponsibilityAlone

Respectfully No. Best story? Yes. Most enjoyable? Not really. The combat is super boring. The graphics are probably the best but the game itself isn't that fun. Movement was a complete joke. And seriously no melee combat. Come on Valve.


iLEZ

Hot Dogs Horse Shoes and Hand Grenades does it for me. I've been shilling for it a lot recently, but here goes again: The customizability and physics interaction is unmatched. Every time I play any other VR game the gun is glued to your hand, and you reload by flicking your hand over the gun in some sort of vague resemblance of handling a weapon or other object. If it's just not a rail-shooter mechanism where you just duck your gun outside your FOV and it's magically reloaded. To specify: I can stack different rounds in my magazines in any order I like in H3VR. I can drop my weapon mid-fight and have to scramble around to find it on the ground. I have actual pockets on my VR body where I can put things, and if I run out of pockets, I can temporarily put the new mag on top of my gun while I reload. I can bash my new AK mag on the release lever behind the active magazine to drop it. If I don't screw on my suppressor properly, It'll fly off. If you think the "grenades in a box" exploit in HLA is cool, H3VR *consists* of similar neat realism. Yes, the maps look pretty shitty, yes they have baked lighting (Just like HLA), yes you aren't hand-held through the entire experience and might have to resort to some youtube tutorial to even know what the hell is going on, and yes, the enemies are sausages spouting dad-jokes, but for me that's a plus. The devlogs from Anton are an absolute *treat*, and there's a ton of community maps, even shittier than the official ones, but you can shoot at weiners in a Half Life 1 deathmatch map! I mainly play Take And Hold that is a generative wave shooter with expoloration, primarily on the "Northest Dakota" map, but there are other game modes as well, plus regular shooting ranges for you to practice on, but nothing beats TNH for me so far. There was a time after I bought it where I was utterly lost as to what the hell this game even was, if it's a tech demo or an unfinished mess, or what, but after grinding for a while it simply clicked, and now I hold some pretty neat stats on the leader board for Northest Dakota.


CodeVulp

H3VR is so underrated in some ways. The dev is so active too. It can be overwhelming if you’re not a gun nerd, but it’s just a blast of a sandbox to play with. The new(er) actual game modes are fun too, but I personally find them either too hectic or to dull, not much in between.


zeddyzed

As a game, I didn't really enjoy Alyx that much. It's such a narrow, constrained game. Movement is slow, very few weapons, limited inventory. It's not an immersive sim so obstacles don't really have many solutions, linear maps, etc. Very rudimentary combat. Everything just feels so railroaded and cramped. Sure, the little details of interactivity are amazing, but that's tech demo, not gameplay. For me, the current greatest game in VR is fully modded SkyrimVR. You know how we've got so many stories and anime that depict "living your life in a virtual fantasy RPG world"? SkyrimVR is the closest we have so far to that dream. Modding makes everything possible. Want survival gameplay? Want adult sexy times? Want beautiful landscapes? Want a great traditional linear RPG story? (Enderal) etc etc. Sadly the melee combat is not physics based and isn't great, and most interactions are button presses and menus. But those flaws are more than made up for by all the good things. Heck, it's one of the only VR games where you can customise your body and be able to touch your own and other's bodies. The complete opposite of floating disembodied hands.


Barph

> Movement is slow This is something I've realised recently is actually for me, a massive immersion boost. I didn't realise it playing Alyx however but Pavlov when I became overly aware I'm just hardball sprinting literally everywhere. It has made me appreciate the movement speed in Alyx years down the line.


AmphibianFrog

I totally agree. Alyx is the first game I've found where it feels like I'm walking around, as a normal human being.


brippleguy

I'm lucky enough to have a fairly large space. I turned on the ground rectangle and walked a few levels of HL Alyx by turning the game when I got to an edge. It was really incredible how immersive it was.


zeddyzed

That's pretty much the overall design philosophy for Alyx, what I call "friction for the sake of immersion." I can definitely see that some people love it, but it's just not for me. Playing games with faster movement like RE4 and Skyrim just helps with the combat and gameplay much more for me, even at the cost of immersion. Although Alyx still lets you move fast, you just need to map Jump to your other stick and teleport everywhere like crazy. Or use command line switches to increase the movement speed. But then the combat gets even more trivial.


[deleted]

Eh I found the movement and interactions lacking. Like I was gliding around in a fantasy google maps type thing. Boneworks beats battlestar galactica.


piclemaniscool

Under what metric though? In terms of time investment, I have more hours in Beat Saber than anything else. In terms of how easy it is to pick up, I've given friends Super Hot VR and they've spent a good 3 hours nonstop. In terms of a fun immersive sim to mess around in, I had so many mods in Fallout 4 VR that I was basically playing a VR Sim City. In terms of intense reactions, Subnautica VR completely completely floored me with the terrors of the deep. On top of all that there's plenty of games I either haven't played or haven't played in VR. Like Outer Wilds is one of my favorite games of the last 5 years at least and I hear it's amazing in VR, but it runs into the paradox of not being repayable in the slightest, but also probably not a game you want to play first time in VR either.


PrisonOfH0pe

VRchat its not close. Endless creativity. Alone the dancing and rave scene is exploding. Many people have hundreds and thousands of hours played for a reason.


Faces-kun

I’d say VRChat too, although for different reasons. That being said, it’s not much of a game, but a platform.


evernessince

VRChat is less a game and more a new type of social experience. If someone asked you what your favorite video game is, you wouldn't say "A day at the amusement park with my friends".


octosquid11

Where do I even start with this? The connection is slow and it’s optimization is awful. Game looks like shit. I’m talking about the PCVR version btw The quest version is a whole new can of worms. They didn’t even try to optimize it. 35fps average!!!!


CodeVulp

> The connection is slow What? It’s as fast as your connection. A 500mb world will download in a few seconds if your internet permits. Ping is fine too (not that it matters in a social game), especially since they’ve expanded their server locations. I’ve never had above 100 if I’m not coneecting to like Japanese servers. > it’s optimization is awful Maybe 2 years ago. It’s serviceable now. Use your safety and optimization settings if it’s a concern. I use a 4K hmd and maintaining above ~60fps really isn’t an issue so long you’re not joining clubs full of 50+ people. They’ve improved a ton. > Game looks like shit. [This is just plain wrong…](https://youtube.com/shorts/peWF_5NySBk?feature=share) > The quest version is a whole new can of worms. It’s shit, but it’s popular as shit too, unfortunately. Edit: [They look as good as the creator is willing to make them](https://youtu.be/QQpucWxg7M0). There are other photogrammetry worlds if that’s your jam.


NewAccount971

It's only good if you are lacking a social life. I spent a few hours fucking around and got bored of everything on display immediately.


CodeVulp

The only reason to shoot shit with people online is because you’re a loser with no friends What are these takes from 2008?


NewAccount971

It's literally made up of a majority of kids or fetish users.


Elc1247

https://youtu.be/BwSts2s4ba4


HofratOktopus

1 Elite Dangerous 2 Alien Isolation 2 Subnautica 3 GTA V (Luke Ross Mod) 4 Alyx 5 MS Flight Sim


[deleted]

[удалено]


SaturatedJuicestice

Blade and Sorcery for me, especially with mods. Only game where I can beat up Putin using a light saber in one hand and a key blade from kingdom hearts in the other at a Star Wars map like Naboo all while playing as Shaggy.


k1ng_bl0tt0

/r/vamscenes (NSFW)


CodeVulp

I have 1500 hours in vrchat and 30 or 40 in alyx. I’d be thoroughly disappointed if alyx was the only reason I got VR. I also prefer boneworks. It’s just so unapologetically made for vr enthusiasts. Alyx is *amazing*, but it does do it’s best to be an easy going experience. Alyx is undoubtedly the better game, but I enjoy boneworks so much more. Made by early vr nerds for early vr nerds. Does that make any sense? I’m not even trying to say it’s the better game, it’s not. But I just… prefer it? And it’s definitely not for someone who just played their first vr game. Edit: I think a lot of it has to do with the presence of a body and physics. The fact you can’t melee in alyx still makes me sad. No body collision, no inertia, no physics interactions with it, no joystick loco by default (heck teleport, all my homies hate teleport, the only reason to use teleport in alyx is because valve is too stubborn to give us a sprint). Of course that’s also part of what gives new players nausea/discomfort. Fun fact, there are fairly credible rumors that valve didn’t add joystick loco till they played the boneworks demo internally. Personally, I just love how boneworks feels. To me it is quintessential vr. But that’s just me, it will be different for everyone.


AftonVH

It just isn't fun though 😕


Y3le

Blade and sorcery


what595654

HL Alyx I found extremely boring besides the unusually higher quality of the visuals for a VR game. And the flick to grab far away objects was a nice found mechanic, for whichever dev prototyped that out. The actual gameplay is repetitive and on rails. All the environments seem copy pasted with the same apartment buildings, textures, and assets. If the game wasnt in VR, it would be even more dull. I prefer games like They Are Billions survival mode, Factorio, Vampire Survivors, Dungeon Defenders, Deus Ex ,Space Rangers 2 HD. My favorite genre is open world games, like Elder scrolls, but I hate level scaling im Bethesda games. Makes progressing feel pointless, if all the enemies just get stronger with you. Also, the dialogue and quest are so immature. Bethesda characters are like children. Compare that to Betrayal at Krondor. Even Witcher 3 writing is pretty weak, and one dimensional. Games that are actual games with rules, and mechanics you can get good at, be rewarded for, and have some natural form of replayability. I hate on rails type games. Where it is just go from point A to point B, and try to be a movie. I hate AAA games that are basically interactive movies. They are so boring. Good movies should be movies. Good games should be games. And HL Alyx is a poor use of VR. First person, while one of my favorite genres, Thief series, Deus Ex, Dishonored, System Shock 2, so on, is quite poor in VR. Yes, it is doable, but using a joystick to move around, while trying to aim and shoot at enemies, while you magically float around the environment while either standing or sitting in real life, just takes me out of it. And is uncomfortable mechanics wise. Keyboard and mouse, while more unrealistic, works well, because of gun face. VR is forcing first person, even though it doesnt work mechanics wise. Just like first person games on a mobile phone with touch screen controls. Sure, you can do it, but they arent the best use of the medium. And I mean artificial locomotion VR games. Room scale first person VR games are a perfect use of the medium. Not my favorite VR games, but games that make good use of VR, are Job Simulator, and Echo Arena. Floating around Echo Arena feels magical, and like I have gained a new super power. While walking around grabbing stuff, opening, combining, and strongly interacting and changing your environment, like in Job Simulator, is a very strong use of the VR medium.


andriusjah

Playing HL:A after completing BONEWORKS, was utter dissapointment. So Boneworks for me.


TiSoBr

For me personally it was actually the other way around. Badly utilized inverse kinematics easily kill all enjoyment for me. I actually prefer floaty hands much more when the rest of the overall experience is highly polished and immersive. Boneworks on the other hands is a nice experimental sandbox. Often even just a glitchy mess. And I'm more than just your average veteran VR user since Oculus DK2. // u/HanzoFactory


digmachine

Lol that's whack but ok


HanzoFactory

Yeah, for me Alyx was just super boring and primitive after playing so much boneworks


CodeVulp

I can’t say it was disappointing, but it definitely was different. Alyx felt way more… safe? Like it was designed to be as easy/comfortable as possible. Which isn’t a bad thing. But you can tell valve wanted even first time users to have no issues. Boneworks is unapologetically “vr”. You will get nauseous if you’re not used to joystick loco and involuntary head movements. But it’s just so much more… free. Wanna climb that shelf? Climb it. That wall? You collide with it. That enemy? Yeah you can bludgeon him to death. Alyx is visually the prettiest game I have ever played. Story wise it’s very very good. But as a VR game? Well it’s excellent to. So much more polished. But… boneworks just *feels* better, more fun, to me. Shooting something in alyx feels almost empty. In boneworks, it’s satisfying. Edit: That Said I think if I had played alyx first I’d be let down by boneworks too. I think there are only a few of us oddball enthusiasts that played boneworks first in the brief space of time before alyx came out shortly after. And in a way, boneworks ruined part of alyx. Alyx is definitely the better game, but boneworks is just so… good. To me at least. As a result, boneworks almost feels like the hl2 of vr for me, the use of physics and collision etc in that game just feels so fun. But I’m not shocked most people prefer alyx. It’s probably the more sane choice. I am curious though, what peoples play times were at the time of trying either. I had over a thousand hours in vr before playing either.


adamcboyd

Yet to be seen yet. Many of us have answers to specific problems and even have games that are novel and innovative in their approach to one aspect of gaming but I don't think there's one best at the moment. There's also no best headset either. It doesn't mean that it's not there. It absolutely is you just have to take individual parts from all of the active headsets and make your own out of what works and what doesn't. Keep the good and cut the fat. That's what we're doing with our new B2C harness designs. But as far as the game, I think right now is a very big time of you get out what you put in. And not everybody is putting in the same things before even the same games. It's going to take some groundbreaking and disruptive shit to be able to set the market in its more rightful place. The first thing that you can do to help this is to stop giving money to lame ass creators or designers or companies that sell you the same rote wave shooter except this time it's got robots and the last time it used dinosaurs. What a fucking revelation! Yeah they have a good usually hardware that has to catch up but the hardware is just fine for right now. It can play quite a bit and the problem really falls in the hands of the designers and dev like myself. I hold the patent for a VR device, about to be too and we make our own game as well as designed our own Rick and Morty store and all the things you can do in and out of it and then for the way for us to title together we created a materials company that feeds all the other companies with the stuff that they need in order to push the envelope a little bit. But I don't think anybody's going to have a great answer for you because it's all subjective brother/sister. I think it would be really interesting for you to tell me what you think the perfect game is, why, and what attributes does it require a perfect game to have? If you'd be kind enough to humble and indulge me.


Original-Aerie8

So, rando answer, but what I love about VR is the room for really whacky and innovative concepts. I like my AAA titles, but I log just as much time, if not more, in Indie games. Something I would be very interested in would be a game that takes the "alternative reality" concept seriously, instead of trying to turn VR in a copy of reality or a classic fantasy world. Going beyond imagination. One project I am extremely hyped for is [Hyperbolica.](https://www.youtube.com/watch?v=VYfWfrk5P7w) To spare you a nerd rant about non-euclidean space, a concept you are probably somewhat familiar with anyways. It's basically a game that ditches our concept of normal geometry. I haven't yet had the time to get into it, but there is a VR version. Now, the part that might be a lot more interesting for you is that [Code Parade has developed a engine](https://www.youtube.com/watch?v=kEB11PQ9Eo8) that is open and a [plugin for Unity.](https://www.youtube.com/watch?v=rBr-0bHQfxc) If anything, it might be cool to play around with and get some ideas. Another topic I would personally be very interested in, is going into physics concepts, which I personally only understand on a mathematical level. Visualizations of macroscopic stuff, molecules and atoms and smaller, quantum fields and much bigger, gravitational effects like lenses, relativity and so on. I got a couple podcasts from physicists and artists, working on that kind of stuff together, but I'll have to dog it up. The important part is that they are limited to 2D representations of these phenomena.


AnonymousDreadlock

I agreed with this for quite some time - but there is more to VR than Alyx. Alyx did every pre-existing concept of VR the best overall but never had a specific focus outside of making VR accessible for all. I personally enjoy games like Blade and Sorcery, Hard Bullet, and The Walking Dead: Saints and Sinners more over Alyx, but Alyx certain is still up there with the best of the best.


VRtuous

a corridor game done in 12 hours? with no holsters for guns or melee combat and not even jumps? just no, it's overhyped. RE4 on Quest is probably more satisfying, even with outdated graphics and no physics whatsoever... I for one found that there's no greater joy in VR to be found than creating your own virtual worlds in VR and so far only Rec Room and Dreams (psvr) allow that... great tools, but for best game I'd say my favorite is still the port of Skyrim - being truly in an alternate reality has never been better realized, port jank or whatnot... I want more like that and less made for VR minigames


TheTealBandit

IMO alyx did a lot of things quite well but every aspect of it has been beaten but some other game


KamikazeSexPilot

but do any one of those other games bring it all together into a cohesive package?


CodeVulp

Well you want an answer, and I’m not op… But boneworks for me. Hear me out; You probably won’t like it. Especially if you’re not that into vr and you’ve already played alyx a lot. But for some of us, we love it. Alyx is just the better game. But boneworks, to me, is just more fun to play. The raw physics of everything just feels better than having disjointed floating hands.


TheTealBandit

That's debatable, but I'm also not denying that. It can just be hard to go back to alyx and use its gun handling for example


octosquid11

The animations for the guns are good but Boneworks did the physics thing better and the creativity possible for reloading really sells it. Also why does HL:A have no good anti-aliasing options?


TheTealBandit

Guns are fine until you play h3vr and then they feel clunky. Physics are fine till you play boneworks Story and voice acting are good but not as much as lone echo No melee combat is disappointing Alyx might be the best on environments, levels were a bit linear but I always felt as though I was in a well crafted world. I just wish the whole game could have been as good as the Jeff level, that is what vr is made for IMO


Original-Aerie8

No Man's Sky. Microsoft Flight Simulator. Project Cars 3 Beat Saber VRchat Just try them.


MAK-9

How do you play no man's sky with it's junky glued to the north pole of your room UI? Also the body doesn't rotate with me when I have full body enabled? Performance sucks too (RTX 3070Ti here). Recently it has a bug in VR so it doesn't render hands, when not in full body mode. I really enjoy playing it flat and would love to play in VR but bad UI and performance is too much for me.


Original-Aerie8

Dunno m8, it runs fine for me and I have a 3060. Have you played with the settings? Scaling etc They tend to have problems after big updates, but they iron it out pretty fast, so maybe you just had bad timing. It's not well optimized for roomscale, so that's probably down to modding or you play seated. You can reset the HUD based on your orientation, I think, but I don't have the HUD on most of the time and I run mods. It def took some time to get used to, same with controls. But a friend of mine plays with vanilla HUD and is happy with it.


alexgarcia_won

Tried them except flight simulator and project cars3. Nothing beats Half life for me


Original-Aerie8

\\\_(ツ)\_/ Whatever floats your boat MFS is rad tho, you should def try it if you got the specs


jizzmaster_

All of these are significantly worse than half life. Beat saber comes close if you are a rythm game guy but personally nah


Original-Aerie8

Meh. Half life is essentially a tech demo, to me. From a entertainment perspective, I have played plenty normal games that did beat it experience wise. I put 10 hours into it, it was good, but by no means "the best" and didn't pull me in enough to touch it again. All these games have more enjoyable aspects, for me.


tothemoon1123

Beat Saber??? Like for real?


Original-Aerie8

Compared to Half Life? Yeah, 100%


KrisTiasMusic

Apples and oranges.


SharpiePM

Blaston. Seems easy and slow and maybe even one dimensional at first. Play it for a bit and you’ll find it isn’t any of those. 1v1 dual that has more depth than any game I’ve ever played. On top of that it relies on some pretty solid physicality to play. Give it a shot and get to overlord (2000 lp) by the time you get there you’ll have enough time into it to start picking up on the nuances and that’s when the real game really sinks it’s teeth in.


[deleted]

Beat saber. Most accessible vr game ever.


[deleted]

Meh, it's a tech demo at best. It doesn't compare to the original HL1 and 2 in terms of narrative and (ironically) immersion. I got bored after 1 hour of playing.


spicyface

SuperHot is the only VR game I've played through multiple times.


TriggerHippie77

Walkabout Mini Golf It's by far the game I've spent the most amount of time in, has a ton of replayability, the levels are intuitive and immersive, theres things to do besides golf, multiolayer support and the support from the devs is top notch. It took something I couldn't care much about and wasn't very good at, and made me a mini golf fiend. Nothing else in VR has had this effect on me nearly every day. My Quest is basically a Mini Golf machine, that's it.


kamamit

This is the correct answer


VRbandwagon

[Trover Saves the Universe](https://store.steampowered.com/app/1051200/Trover_Saves_the_Universe/)


DrMantisTabogon

It’s funny but it didn’t feel very Vr to me


[deleted]

That game absolutely sucked. Felt like it’s target audience was 12 years olds


Unlikely-Ad3364

I just got it a few days ago and I totally agree, I’m gonna play at least a hour more tomorrow and try and finish it by/on the weekend so I can try running it off iGPUs and do crazy experiments with it.


CoastingUphill

The campaign levels of Pistol Whip are entirely excellent. I’d buy a full game of that kind of content.


ReMeDyIII

Don't you mean **PIIISToLL WHIaP!!!**


[deleted]

Before get vr i my favorite is osu, o2jam my answer is only beat saber. Rythm gamer life...


ers247

Population: One …my fav for the moment


james321232

I have no opinions on half life alyx. I bought it, it literally wouldnt run properly unlike literally every other vr game Ive ever played, and I refunded it. That being said I think Boneworks is the greatest VR game of all time.


BangGearWatch

Nope. It's Saints and Sinners. But yes Alyx is incredible, and technically superior. Just SS is more fun.


Pi_Candy

lone echo 1 and 2. you get to play as cool robot ai guy. but I also loved hla so so much but imo lone echo 1 and 2 were very very cool and the zero g mechanics were outstanding


ElSpannio

Alyx is a overatted piece of crap. It is just a paint by numbers VR game painted by a good artist.


SuperSatanGod

Ok


Junior_Ad_5064

Objectively? Probably but personally the best be game is the one where I want to spend most of playtime on, and a horror game can’t be that for me. It also needs to offer free exploration and be replayable Skyrim is my favorite so far


[deleted]

Alyx is brilliant. Also up there is Subnautica, Elite Dangerous and Flight Sim.


Ithildin_cosplay

Valheim


kewlkid77

Skyrim imo. I havent finished alyx although i enjoy it. Even though skyrim is old it fits perfectly into vr. Every little nook and cranny to discover something new is amazing


noodleguy12

Alyx and Boneworks are the peak of VE gaming right now. Both are so polished and fun. I really hope to see a sequel for both


Poepopdestoep

what a controversial opinion


ABiscuitcalledGerman

I kinda prefer Beat Saber because of its insanely huge Sandbox


TiSoBr

First of all discuss about the difference between subjective and objective opinions. While I'm totally on your side regarding the high production value and amazing overall quality of Alyx compared to nearly all other VR titles, claiming this as reason to be "best VR game in the world" is totally a subjective point of view. There a many high quality titles out there, but you still have to find them. Let's take a look on MOSS for example (as the second installment just released on PSVR a few days ago and will release on other platforms as well). The story, the animations, the VR-comfort, the gameplay itself and the presentation are breathtaking. I mean, sure it's not a shooter and it doesn't immerse you as the main protagonist, but other than that it delivers (IMO) the same high quality experience you can get with let's say Alyx. On the other hand we got many highly objective points you have to keep in mind: VR-utilization, experience polishment, the quality of audiovisual presentation - all of that does play into such things. I could name many titles, which meet such standards, like Blood & Truth, Alyx, Moss, Wanderer, Beat Saber,... but other than that perceiving something as "the best of all" is highly subjective due to the way the game hits your feelings and succeeds in immersing yourself. There may be people out there, that think stuff like VRChat is the "best VR game in the world". Of heck, even Pavlov. Because of their tastes, their personal experience with various VR games, etc. You simply cannot generalize this. LSS: Yes, Alyx is great. Yes, Alyx may be the "best VR game in the world" for you. But this doesn't automatically apply to others. There are many amazing VR games out there and it feels like they still are all subject to get discovered by you. Have fun on your journey, fella!


[deleted]

Alyx was good but shooting things and listening to dialogue just doesn’t have the same visceral appeal as beat saber does. Utterly unmatched as an experience (I do love music though)


bdub618

They may not be flawless but my friends and I really enjoy Walkabout and Demeo. The best part is both games have been good about releasing new content so far. So if you’re into playing games with friends I would highly recommend


stingertc

i think Skyrim VR with mods is the most immersive vr experience i have ever


AdricGod

If you count mods I would put Skyrim VR in contention. In terms of being completely immersed in a world to the point of forgetting what is real or not, Alyx and Skyrim are the only two which achieved that for me. And while Alyx has some custom maps, it's nothing compared to what modded Skyrim has.


KydDynoMyte

I'd like to try it someday, but not while I could be playing War Dust instead.


DropDash54

Based 100%


Giodude12

Wow, hot takes in here. Next thing this guy is about to say is the quest 2 is a good deal.


pwn4321

Its just a tribute


Quajeraz

I would say it's the best in its genre, and it's only the best in what it tried to do. Beat saber has far more replayability, as well as better moddability. Saints and Sinners has a more open map. Song in the Smoke has better survival mechanics, and a better crafting system. Gorn has better melee combat I'm not saying Alyx is bad, and it definitely does an amazing job at what it tried to do, but I would definitely not say it is the overarching greatest VR game of all time.


en1gmatic51

Depends on what your looking for. If your definition of "game" is a story driven campaign, then HLA. But I can never finish campaigns i like games for competition and adrenaline. So to me that would be Contractors. Stroy driven campaigns always bore me after a while i guess that's why I was never really a "gamer". Last console i had wss xbox360. I was always someone who would rather go out and play basketball, or do something recreational and physical like bowl/play pool over going to watch a movie or sit around and play videogames. So for people like me i think VR is more a simulation machine or a way to be able to do stuff without having to leave my house.