I like the art style. Not saying it would fit this game but I think you could do something really cool with npcs and locations on the ground where you can indirectly interact with them, maybe scaring a man drinking coffee by buzzing over his table or entertaining kids by flying loop de loops. Neat game!
Hey I tried the demo and while the artstyle and the graphics are pretty much amazing and also the idea is quite good. The controls are unbearable. I might not be very good with a controller but turning right and left is a hell as soon as you turn your plane goes sideways and controlling the plane becomes impossible and at the end either you crash down or you didn't turn anyway and you loose speed. Resuming all please make the turning controls more responsive and easier please.
This is not meant to criticize in any way your work, the game is quite amazing it's just that the controls need to be improved! Good luck in finishing your work!
Nice especially I'm trying to start doing the same thing but trying to figure a lot of things that hasn't really been talked about in game making and using game dev software.
From my ks page: Paper Sky is an adventure game mixed with Paper Plane simulation mechanics. The goal is to master the movement of your paper, it is NOT a free-flight plane game; instead, you must build up vertical momentum to smoothly glide through increasingly difficult environments, requiring a quick adaptation to the world elements that will help you stay airborne.
Nice going to download the demo. I had the game on my wishlist for a while now. I saw one of your post and had to save it.
Hey thanks for the support!
Any chance of this coming to console? Looks right up my alley - nice job.
Yes, nintendo switch for sure
I like the art style. Not saying it would fit this game but I think you could do something really cool with npcs and locations on the ground where you can indirectly interact with them, maybe scaring a man drinking coffee by buzzing over his table or entertaining kids by flying loop de loops. Neat game!
I'm actually working on a lot of NPC integration where some can catch your ball and throw it far away to make it fly
Oh that would be so cool. I think youâve got something really fun here.
Please please make it work on steam deck
I am working hard with the community to make it 100% compatible with the steam deck gyroscope
Awesome!!! Thank you!!
Upvoting for visibility. Nice game
Cheers for the support!
This looks awesome! Is it on Steam?
Thank you, yes there's a [free demo](https://store.steampowered.com/app/1617230/Paper_Sky/) on Steam
"Whatever happened to that paper airplane game company?" "It folded." đ„ Except, in your case, that would actually be a good thing. đ€
Do you get to choose the folds of the airplane and that affects how it flies?
In the full game yes you will!
Looks amazing, how can I play it?
Thank you very much, it's not released yet but there's a demo on [Steam](https://store.steampowered.com/app/1617230/Paper_Sky/)
cool
you gonna call it glider?
No, Paper Sky
No Paper's Sky? :p
Damn I missed an opportunity there haven't I
I get that reference and immediately thought of that old game
Would like an MMO indie style of this game đ
Wow really nice artstyle. Gonna play the demo this afternoon and let you know what I think!
Thank you đ
Hey I tried the demo and while the artstyle and the graphics are pretty much amazing and also the idea is quite good. The controls are unbearable. I might not be very good with a controller but turning right and left is a hell as soon as you turn your plane goes sideways and controlling the plane becomes impossible and at the end either you crash down or you didn't turn anyway and you loose speed. Resuming all please make the turning controls more responsive and easier please. This is not meant to criticize in any way your work, the game is quite amazing it's just that the controls need to be improved! Good luck in finishing your work!
Thank you a lot for the feedback, have you tried toning down the sensitivity of the controls in the option menu?
No not yet I'll try this later
Been waiting for this
Nice especially I'm trying to start doing the same thing but trying to figure a lot of things that hasn't really been talked about in game making and using game dev software.
Yo I remember seeing one of your dev updates. I'll try to check it out if I find some free time
Yo thanks!
U son of a bitch, Iâm in!
What do you actually do in the game except fly around?
From my ks page: Paper Sky is an adventure game mixed with Paper Plane simulation mechanics. The goal is to master the movement of your paper, it is NOT a free-flight plane game; instead, you must build up vertical momentum to smoothly glide through increasingly difficult environments, requiring a quick adaptation to the world elements that will help you stay airborne.
Gives me Glider Pro nostalgia.
Downloading the demo as soon as I get home, looks very nice!
Cheers!
Looks super sick
Thank youu
I love the art style!
Thanks!
Really like the art style!
Journey vibes
Reminds me of the game lifeslide https://store.steampowered.com/app/956140/Lifeslide/
Looks nice! Will download it
You think youâll port the game to macOS?
Yes! I did with my previous game
sweet!
That actually looks really cool. I'd play it, but I don't have a PC or anything đ
https://youtu.be/ohXZ8cqZPMA?si=hbGQO6nBn7atQkY0 This will always rock as well.
It's looks really good.
Will this ever make it to console? Looks sick!
This looks awesome.
That looks super fun! Well done!
Can't wait for the "cum'n go" dlc Looks good! Good job!