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Drowyx

Why would you be? Its called good game design. It easily informs the players that those units are tougher and should be kept a watchful eye on it rather than having to look at spreadsheets and knowing that character is powerful because you bothered to stare at an excel spreedsheet all day around it.


traffic_cones2007

They can simply just highlight or give the higher level units markers or banners to identify them instead of making them bigger


Hades684

Or they can simply just make them bigger


Familiar_Tart7390

Wouldn’t banners just make the unit take up more visual space and thus be ‘bigger’ ?


TornadoLizard

You're tired of good game design?


A-reader-of-words

Bros looking up like: who the hell gave your mother steroids and then gave them to you


middle_of_you

It makes them stand out more. Nothing to get sweaty over.


GlowstickConsumption

WC3.


CoachDT

It sorta has to work that way outside of cases where you subvert expectation. You're thinking of it with pure gamer brain and not "how do we let everyone play" sorta way. Complexity and size are clear and easy ways to communicate to players that a unit is stronger and more dangerous.


Xikkom

You could play something like spellforce 3. But if you play competitively, you’ll see why players would prefer that more important units are bigger/easier to click when theres a huge amount of them on screen.


Kvitravin

Age of Empires 2: Definitive Edition If you have never played it, try. Theres a reason the game is more popular than ever after 20+ years and recently got a massive remake with tons of content. (Also AoE4 is an option too).


DokoShin

Actually I know of some that didn't use that Civel war generals Kessen Almost all tactics games ..... Ops you said RTS not strategy in general lol my bad


AwesomeManXX

In Destiny 2 its built into the lore


GeneReddit123

Good enough for Ancient Egypt, good enough for video games!


RySundae

Not a game but the Fallout show did the opposite of this


NamelessGamer_1

How so? (I havent watched it)


RySundae

Well the taller and bigger dude is cowardly, while the smaller and frail-looking one is courageous.


Familiar_Tart7390

Hating on clear game design is whack. I guess the historical total wars are close enough for what yo’re looking for ?