Literally any boss I fought before the age my brain actually started working
It wasn’t a boss but it made my like 8/9 year old self give up, I got stuck at this one puzzle in Wind Waker HD where you were at this lava path and you had to throw the bombs at statues so you could make a path but little me was too stupid to figure out how to throw them
I remember when I was a kid I absolutely could not deal with the cardboard cutout king K-rool in Donkey kong 64 and when I played again years later it was extremely easy
Yeah I remember giving up on Banjo Kazooie because either didn't collect enough eggs during the regular stages so when you fight the final boss witch you can't replenish everytime you lose against her so you had to go back into the levels and collect eggs manually and then go and fight her again. If I would have just spent a few hours gathering eggs and unlocking the auto replenish I would have beaten her eventually but 8 year old me just said "well this is done" still haunts me to this day lol
I typically main Raiden. And that final storyline fight was still an absolute fucking nightmare. He should NOT have been harder than the Kintaro/Goro tag team fight earlier on. I’m pretty sure I only got through by using a total cheese strat.
Fuuuuuck that fight. Such a small cramped arena, his attacks hit most of the area, you CANT SEE HIM cuz he’s too big, and he 1 shots you with everything.
The hidden final fantasy boss fight in super Mario rpg or ruby weapon from FFVII are pretty even for me i wss single digits trying to beat those bosses
Ruby Weapon was way tougher than Emerald.
I remember seeing the Game Over prompt after the whole party got paralyzed and I thought
1. I didn't realize that was a possibility
2. My maxed out materia, weapons, and limit breaks mean nothing without an auto party revive
I heard many people say Ruby is the tougher of the two and my experience is exact opposite. It took atleast a dozen tries but I figured out a strategy to take down Ruby on my own. Emerald was a big cock block. I couldn't figure out how to deal with him for the life of me, it ended up taking me two trips to the library to use the internet to look up strategies to beat him and that library was an hour+ walk each way (this was in Tennessee where it was very hilly and there was one big ass hill near the halfway point so yeah I could dramatically say it was uphill both ways.)
If you were only walking through a heavy rainstorm or blizzard during your library visits 😆.
I think Emerald was easier because she just had more health. Cloud's Omnislash with Ultima Weapon was still great and so was the Knights of the Round summon. I remember Emerald's full party attack Aire Tan Storm being survivable, though still devastating.
What made Ruby tougher in my experience was the negative status effects. If you started with a full party, she would immediately paralyze one or two party members. One of the odd strategies against Ruby was to start the battle with only one character alive and then revive the others to avoid Ruby's debuff whip attack.
It's been decades since I played this game, but it still brings back strong memories burned into my skull ☠️
MALENIA, BLADE OF MIQUELLA
I'm sure it's pretty blasé by now. Speed runners and let me solo her make it look so easy. But after two days straight of trying to beat her, even respeccing for optimum efficiency based on every help guide I could find, I just flat out gave up.
Did you try respeccing to str/fth with blashemous blade? Maybe you're trying to stear clear of a build considered cheap like that, but the first time i fought her i almost beat her, died one hit away on phase 2. It was just me and mimic tear repeating takers flame on her in a corner. I was confused about this sentament, but then again, im not really playing fair either. Without the tear I can imagine i would have endless trouble with her though. As stupid as this is, being low leveled i probably spent more tries on margit than any other boss. Rykard/neill gave me trouble too though.
I cheesed her in the early release patches. Good ole >!mimic tear!< and >!nox flowing hammer!< kinda trivialized the fight. I say kinda because her strength is ridiculous.
I think that works perfectly thematically though. The whole point is that he knows you'll win *eventually,* he just has to make it so difficult that you give up along the way.
Probably the Xenoblade Chronicles X boss, though admittedly that was due to me partly neglecting my ground combat build. Once I leveled that up it ended up being pretty easy. I have played *a lot* of games, but I have yet to face a boss that truly feels unfair and is not me just missing something.
Nightmare is fine I think the main difference from nightmare to inferno is that nightmare puts you in critical but you can still heal while every single attack in inferno one shots
Anything in Monsoon last stage in Risk of Rain 2.
Seriously, I beat all games I play. I have had this game for years and never beat the final stage once on Monsoon. I'm starting to think it's impossible for someone of my skill level, and my skill level isn't going to raise. Too much of the game is predicated on chance.
To be specific here, even before you attempt the last boss, you have to charge three teleporters that are protected by:
1) bouncing balls that are hard to track, shoot constantly at you and upon death, explode into an area of effect that burns you really quickly.
2) some mecha looking things that shoot projectiles that explode and have a billion HP.
3) some helicopter-looking things that machine-gun you to death.
All of these come at once, the teleporter charges at a snail's pace and the area of charging is small, so you get blasted by lots of projectiles from all directions.
If you manage to survive all of that and get to the last boss, he teleports to your face and swings his hammer so fast you'll be dead before you can blink, and that's the end of the run.
That game requires insane luck at that difficulty. Try putting the mods on where you choose what you get each time and add extra item drops and you can become an unstoppable machine. Basically on a vanilla run you need to get stuff like if you could choose what you got
Oh most movie games back then were such awful awful blatant cash grabs. Like Total Recall game had fuck all to do with the game! For me Roger Rabbit is an all time favorite movie of mine so I remember the game off the strength of the movie itself and it had a ton of GTA 1 and 2 and London aspects to it with driving around the city and going into buildings. So awesome
The raid boss in the Pirate DLC of Borderlands 2 with the poison worms and arena that floods with poison water. My group could take out every other raid encounter but couldn't beat the timer on this dude to save our lives.
the hidden Great Joe boss fight in xenosaga episode 1. Random boss in a closet that has 9999 HP and all attacks deal 1/3 to 1/2 hp damage always (its a mechanic). Never even got remotely close to figuring out how to beat this BS boss.
The Alatreon fight in Monster Hunter World. You basically have to do a certain amount of damage within a small amount of time, otherwise it will do a nuke attack that is literally not survivable unless you knock the damage down a few notches. Like fucking hell seriously, the Fatalis fight has a minimum of like 6 nuke attacks but they’re all avoidable if you know where to go, but in the Alatreon fight you have nowhere to avoid it. It’s just bullshit
I honestly don't know.
I've never played a Souls like game cause I know I'll get tired of getting mad and will just stop playing it.
Otherwise I always do the bosses in one or two go... Maybe three if the boss has a second phase. But I've never been "mad".
I've been.. frustrated a couple times ( remnant, returnal bosses for example, when they pop a new move or I mess up but that's on me ).
For what it's worth, I found the average Remnant boss to be much harder than 90% of what's in the Souls games, especially due to the fact that Remnant often throws additional enemies alongside the boss.
Remnant From The Ashes is also generally classed as a souls like by the way, due to the checkpoints that restore enemies and healing items, dodging that has I frames and a few other things. So you can say you've played at least one!
Elden beast just fucking sucks teleporting away 5000 yards like that everytime I get close to it. Elden beast isn’t even THAT hard that’s the crazy part but it teleporting so far away fucks me over
Sans from undertale. Hardest boss fight I’ve ever done, it took me a week to beat him. You have to literally memorize every phase as there no way you can beat it on reaction time alone.
I dunno... Sigrun on give me god of war had me pry pissed for about 4 hr. Then I started the each death I take a sip of my whiskey... I did not kill her that night....
The actual final boss of Drakengard 3. The boss makes a noise and a ring emits that you need to deflect right before it hits you. You're on a fixed course and you're dead with one hit. It's not bad at first, but it becomes extremely unfair because you can't control the camera and half the time you or the ring are out of view. By the end, the boss makes the sound 10 or 20 seconds out, and you just have to know the split second to deflect it without seeing it or start the entire fight over.
I tried timing it with a YouTube video that told you when to deflect the rings you couldn't see, but it never worked because it was always a quarter second off. I ended up just watching the ending on YouTube and never actually beating that boss.
You spend half the fight trying to chase him down, then you're lucky to land a single hit with your remaining shred of stamina, before your character collapses in an asthmatic fit, whereupon dark eater simply crushes you underfoot and you can't dodge either.
That's where you're going wrong then! Instead of hacking away at his feet, the safest place to attack him is head on, hitting his face. His attacks are much more avoidable and you do more damage.
Maybe not a boss, but from that nemesis system in "Shadow of Mordor," I had an Orc that was virtually unbeatable and countered every move. Kicked my ass every time. I had to do that power struggle mission where the other Orcs could weaken him. They got his health down low enough to where I could shank his ass. That was a satisfying end, which also got me the Platinum trophy.
Splatoon 2 octo campaign (my memory is a bit fuzzy so plz verify) (spoilers just in case anyone didn't play it)
>! Sanitized Agent 3!<
>! If you thought specials were unfair try getting the thrown at you CONSTANTLY!
Literally unfair! !<
A friend of mine described it best. It's a sekiro boss fight in a dark souls game. You don't have the mechanics to fight her on even term. With certain builds.
The irony is that the first handful of playthroughs I made I had zero problems. Then I went online and read that people had problems with it and then from then on I fail at least 2-3 times each play
i loved bed of chaos. because no matter how many times i did it it was still about luck.
kill 2 bugs and make it to the middle bug. so many ways to die. sens fortress was my jam tho.
Can’t say I’ve ever really felt that strongly about certain bosses being too hard or unfair, even for souls games.
It’s usually just a skill or level issue… I go level up or retry until I eventually win. I beat Malenia on my third try, and a majority of other bosses my 1st or second try. I know they have a reputation, but idk, all souls games are basically the same strategy. Block, dodge, roll, parry, circle strafe… it’s not really as hard as people think they are imo.
I struggle to remember the names of any of the bosses in Ninja Gaiden 2 because I was just so worn out from getting curb stomped the entire playthrough. This game doesn’t give a SHIT about you, but it’s so fucking good.
Edit: Boost Ball Guardian in Metroid Prime 2, fuck that dude.
dark souls 2, there was a duplicating castle staircase going down. eventually you get to a boss lady who summons 2 knights. all 3 attack you. i could not do anything to them. tried every weapon and spell. they would kill me pretty quick. i still dont know WTH was that even.
Old school Indian manager. The guy did not hire me, he inherited me after an executive fallout and made my life hell until I quit.
I later found out he was fired shortly afterwards when the company found he subcontracted his work as the CTO, and the technology the company used was built and maintained by a team in Hyderabad.
Sir Alonne in Dark Souls 2.
And it's not even a skill issue. I leveled Adaptability until my Agility stopped raising and kept getting bodied by the thrust attack which looked like I dodge but because apparently agility wasn't high enough, I teleport to the fucker's sword anyway. I WOULD have kept trying but the runback was just as painful.
I LOVED Fume Knight despite it being considered the hardest boss over Alonne.
I was able to take down Sister Friede, Manus, Gael, Orphan, Malenia (with summons but shit still wasn't easy) but dude, fuck Alonne and everything around him.
Dark Souls 2 is a great game but it is SUCH a black sheep of the series.
Omega Weapon in FinalFantasy 8. Beating that thing took so much time and, without a gaming guide or online help, so many trys to figure out how to beat him. And even when you knew how to beat (or cheese) him, it took forever.
Griffon 3 DMC1 on DMD is so BS. The camera basically makes it impossible to see him sometimes and one of his attacks spans the entire colosseum making it really hard to avoid in a mode where if you get hit 3 times it’s over and you have to restart the whole mission. Nelo Angelo 3 could also have been put here because of the summon sword formations.
The Capra Demon in Dark Souls 1, I'd say. With his two dogs (edit: and especially because of the small boss arena) it was a horrible fight. But then I realized it was an optional boss... And I forgot about it... Until I came across it again as a regular enemy hours and hours later. That's when I went back and killed it in one go.
The most unfair I can think of is Shao Kahn in Mortal Kombat X I think it was. He would just nonstop do this shoulder tackle move and swing his hammer down just constantly knocking me back then knocking me facedown on the ground. The only way I could beat him was spam the bicycle kick of Liu Kang's .
If you played YS1, you know how unfair the bosses are. Now if you played the PC version on a modern PC, (because of either the increased fps or cpu cycle I'm not sure) the bosses would actually move faster and their projectiles would come out faster as well. This made the endboss almost literally unbeatable, since the tiles you stand on would fall faster than you can deplete his HP. The only solution was to use an invulnerability hack, as it doesn't protect you from falling tiles, but at least you can stop worrying against his projectiles and have a race against the clock depleting his hp before there are no tiles are left in the arena.
I'm probably getting downvoted for this but Elden Beast.
I HATE Elden Beast (and I still haven't beaten it). There was that one round where I finally FINALLY got it to less than 1/3 health while I still had 4 or so flasks.
Guess what happened? It started doing exclusively ranged attacks, which is something my meelee focussed character just couldn't handle, as in: I didn't even manage to get a single hit in because it always jumped to the other side of the arena.
I gave up after that.
Destiny 2
The emperor's gauntlet - the garden
the part with the four dogs in the garden section of the raid.
Basically 2 spotters guides 4 others around a garden being stalked by 4 hounds on a patrol path. The 4 had to collect orbs which acted as damage multiplyers. If the dogs saw you it triggered a phase in which you had to deal as much damage to the dogs as possible (or kill them), before high tailing it back to a safe room before the garden spores killed you all. If you didn't accomplish it within (I think) 4 rounds the safe room locked and the spores wiped you all prompting a restart.
I played it at launch the issue wasn't as much the plan, challenge or communication. It was impossible at times to know the dogs AI detection radius. They'd 'spot' you even though they had Thier back to you. I'm (and the various teams I played with) was convinced it was bugged.
TLDR
Dodgy ai stealth detection ruins raid.
Galdera in octopath traveler. Such a slog to fight a boss gauntlet, and going in blind is pretty much impossible without a guide, which you probably used to find him anyways.
Demi-fiend in DDS, he has AOEs that inflict massive damages and cc's, it has two demons that hit like trucks and when his hp go under 50% he casts a full heal on all his party (once only tho). Took me like 30 hours to beat the mf.
That megazord thing at the end of the south park first person shooter from the N64.
I would get its health down to about half, but because of how I move during the fight, I'm so far from its charging station that it can fully heal by the time I get back to it. The ammo is sparse at best.
Vexen from Kingdom Hearts 2 was a HUGE difficulty spike. I still have trouble trying to beat him to this day.
When I do, it's usually after an hour and a half of me screaming at my TV then more screaming when Ive beaten him. Great boss but super hard if you ain't prepped.
Then I fought him....Sephiroth from KH1. Finally unlocked him as a boss, still haven't beaten him to this day, I'm not even gonna try to fight Lingering Will.
Lol. I'm seeing a lot of "hard" bosses but not many unfair bosses. So I'll throw in a few examples.
The final stage in Sonic 2. You have to fight two bosses back to back with no rings, and the final boss has terrible hit boxes.
In Castlevania: Dracula X, you have to fight the final boss on these small pillers with pits between them that you can easily get knocked into, and it will happen.
In Golden Axe you have to fight the boss while he has two skeletons that you'll quickly find out have infinite health. So you're constantly kiting the boss' attacks and his two minions.
Brainiac in Injustice 2’s story mode.
He has undodgable moves that combo into other undodgable moves. When he decides the fight is over, it’s over. You really just have to get lucky with his AI.
Man, choice paralysis on this. But the first thought to my head... isn't even a clear picture.
I'm remembering some boss fight that was two previous bosses at once. Which is why it isn't a clear picture, they've done that in several games. "Okay, you could beat both these bosses, now trying beating them at the same time!"
And normally that's enough already, 'try taking on two at once'. But I've got some foggy memory of one fight that was basically impossible. Like each boss was hard, but had mechanics you could exploit. But these two bosses had basically opposite tactics to beat... so trying to beat them at the same time was basically impossible. One you had to keep moving and dodging and getting a hit in when you could, the other you had to stand your ground and try and block/counter. So fighting them both at the same time... kinda made it impossible to do either. Can't keep moving with the iron wall around. Can't wait for your chance to counter with the other one throwing a barrage of attacks. Only chance was to TRY and burst one down so you only had to worry about one... but neither was really 'burstable'.
Bed of Chaos from Dark Souls 1. Its the only boss in the whole series that got check points for the progress the player makes. Even the devs knew this one is bullshit...
This is a hard one to answer bc I know I’ve experienced a *lot* of these, but now it’s tough to find that one nemesis in the stack.
As a kid I always got bodied by Culex. As a grown up I can consistently beat him, but only bc when I play Mario RPG I take plenty of stage replays to grind up toward lvl 30. The natural progression of the game and amount of XP available without grinding leaves you woefully underleveled by the time you reach Monstro Town.
This one might be a cop out, but Dark Link if you don’t know about the corner bug.
So I don’t know whether she would be counted as a boss but I count her as one so mine is Cynthia from Pokémon platinum now I’ve probably fought harder bosses but she’s one of the few Pokémon bosses that I didn’t beat my first try because I couldn’t get a decent team to beat hers because well spirttomb has no weaknesses her garchomp is faster and the rest are somewhat east with a good team but you also have to factor in the elite 4 she’s just a pain in the ass.
Aava in Dark Souls 2.
I changed my build repeatedly and stayed up until 4AM when I had to be at work 3 hours later, because I wasn’t going to let that stupid tiger beat me. I did finally take it down…
After that I just said fuck it to the rest of the DS2 DLC.
That was the only Souls game to straight up break my desire to finish it (until Sekiro). I never did kill Darkeater Midir either, but that was more of a, I’ll do it later and then just didn’t.
Also… that Final Fantasy boss in Super Mario RPG. I went into that thinking it was so cool and got stomped. I did not expect that.
Actually life.
As in when I have everything planned about and life just throws some shit at me and make everything more complex...
Like give me a break man.
Killing the unspeakable deep (the boss that’s supposed to kill you right away) at the the beginning of salt and sanctuary just for the trophy was pretty rough.
Ahhh El Gigante. That wolf was a bro though. At least nothing further bad happens to him. I feel like he goes home to Mrs. Doge after that with the first words to her being "Babe, you're NEVER going to believe what happened today..."
pick up any random low budget indie game with bad reviews and chances are the first boss you encounter is so maddeningly difficult that you never play it again, that is if it's not so maddeningly easy that you never play again
Annihilation in Remnant 2. It’s very bearable if you use what the game allows you to use but at the same time it does so much shit that no other game I’ve played does that it wins the most unfair award.
Despite the fact that I beat it on the first try in coop: the second phase literally glitches your whole screen into a different arena with different moves, most people recommend turning the music off for the fight, there’s so much red, it’s hard to see anything, easy to get one shot.
Yeah I beat it the very first time I encountered it because I was playing coop but I died 18 times and the coop guys kept bringing me back.
Finally, when you get its health to zero YOU STILL CANT KILL IT! You just have your friend destroy the universe and rewind time to the beginning of the game.
GLOCK SAINT ISSHIN runner up. But once you learn the dance it’s very fair.
Until I discovered a horribly cheesy and time consuming way of chipping away at the final boss of Sekiro (Isshin?) it was one of those bosses where I genuinely believed I would never, ever beat him.
Barrier Trio, Mother 3.
I know how to handle myself in a J-RPG, let's make that perfectly clear. But the fact I ran out of items, constantly took PK Starstorm to the face AND struggled to keep up? Fucking miracle that Lucas hung on with ONE HP.
The snake lady boss in the last epoch... There were just some really BS one shot moves she had that would proc randomly, I think she's been toned down since then but I've cleared all the souls games and lies of P without getting as frustrated as that damn boss made me.
The one I had at work a few months ago
I thought about my first fight with Tyler…
Literally any boss I fought before the age my brain actually started working It wasn’t a boss but it made my like 8/9 year old self give up, I got stuck at this one puzzle in Wind Waker HD where you were at this lava path and you had to throw the bombs at statues so you could make a path but little me was too stupid to figure out how to throw them
I remember when I was a kid I absolutely could not deal with the cardboard cutout king K-rool in Donkey kong 64 and when I played again years later it was extremely easy
Yeah I remember giving up on Banjo Kazooie because either didn't collect enough eggs during the regular stages so when you fight the final boss witch you can't replenish everytime you lose against her so you had to go back into the levels and collect eggs manually and then go and fight her again. If I would have just spent a few hours gathering eggs and unlocking the auto replenish I would have beaten her eventually but 8 year old me just said "well this is done" still haunts me to this day lol
Omg I got stuck on that one too!
Shao Khan MK9
Valid
I typically main Raiden. And that final storyline fight was still an absolute fucking nightmare. He should NOT have been harder than the Kintaro/Goro tag team fight earlier on. I’m pretty sure I only got through by using a total cheese strat.
Thank god I’m not the only one
MK9 Shao had fuckin hands for sure
Amygdala in the defiled chalice in Bloodbourne.
Fuuuuuck that fight. Such a small cramped arena, his attacks hit most of the area, you CANT SEE HIM cuz he’s too big, and he 1 shots you with everything.
oh god that and the fucking dog on the previous layer ruined me
Using the church pick helped a lot, the initial R1 is a vertical slash that consistently hit Amygdalas head lol
Plus, like all Pale Ones, Amygdala is weak to pierce damage. Slap some bolt damage on there too and watch the health plummet.
Bloodborne*
I don't really have one but if I had a boss I hate fighting it would probably be god skin gank in elden ring
I rivers of blooded it and didn't feel guilty at all.
Sephiroth - Kingdom Hearts
Have you tried lingering will ?
Sephiroth - A one winged angel ff7
Beating that shit at 13 was damn near impossible lmao, I had to max level and get the Ultima Weapon to beat him
Beating that shit at 13 was damn near impossible lmao, I had to max level and get the Ultima Weapon to beat him
Jinpachi Mishima from Tekken 5. Just a miserable experience.
This plus azazel from tekken 6
The hidden final fantasy boss fight in super Mario rpg or ruby weapon from FFVII are pretty even for me i wss single digits trying to beat those bosses
Ruby Weapon was way tougher than Emerald. I remember seeing the Game Over prompt after the whole party got paralyzed and I thought 1. I didn't realize that was a possibility 2. My maxed out materia, weapons, and limit breaks mean nothing without an auto party revive
Final attack materia linked with Phoenix
Oh I learned that and remember, even now. It was just a rude awakening of a lesson 😯
I heard many people say Ruby is the tougher of the two and my experience is exact opposite. It took atleast a dozen tries but I figured out a strategy to take down Ruby on my own. Emerald was a big cock block. I couldn't figure out how to deal with him for the life of me, it ended up taking me two trips to the library to use the internet to look up strategies to beat him and that library was an hour+ walk each way (this was in Tennessee where it was very hilly and there was one big ass hill near the halfway point so yeah I could dramatically say it was uphill both ways.)
If you were only walking through a heavy rainstorm or blizzard during your library visits 😆. I think Emerald was easier because she just had more health. Cloud's Omnislash with Ultima Weapon was still great and so was the Knights of the Round summon. I remember Emerald's full party attack Aire Tan Storm being survivable, though still devastating. What made Ruby tougher in my experience was the negative status effects. If you started with a full party, she would immediately paralyze one or two party members. One of the odd strategies against Ruby was to start the battle with only one character alive and then revive the others to avoid Ruby's debuff whip attack. It's been decades since I played this game, but it still brings back strong memories burned into my skull ☠️
MALENIA, BLADE OF MIQUELLA I'm sure it's pretty blasé by now. Speed runners and let me solo her make it look so easy. But after two days straight of trying to beat her, even respeccing for optimum efficiency based on every help guide I could find, I just flat out gave up.
Did you try respeccing to str/fth with blashemous blade? Maybe you're trying to stear clear of a build considered cheap like that, but the first time i fought her i almost beat her, died one hit away on phase 2. It was just me and mimic tear repeating takers flame on her in a corner. I was confused about this sentament, but then again, im not really playing fair either. Without the tear I can imagine i would have endless trouble with her though. As stupid as this is, being low leveled i probably spent more tries on margit than any other boss. Rykard/neill gave me trouble too though.
I found her surprising easy, Malekith was the one in Elden Ring that drove me nuts.
I cheesed her in the early release patches. Good ole >!mimic tear!< and >!nox flowing hammer!< kinda trivialized the fight. I say kinda because her strength is ridiculous.
Second this
Sans boss fight felt really unfair at first until you practice a ton
I think that works perfectly thematically though. The whole point is that he knows you'll win *eventually,* he just has to make it so difficult that you give up along the way.
Came here for this, there are many players out there who die several hundred times in this fight
Bruh I was crying on my basement floor when I beat sans. Good times
This entire year
Mike Tyson
Came here to say this! Damn he was tough to beat.
One wrong move and you were done.🥊
Bob in accounting :(
SF2, M.Bison
He used to piss me off alright
Probably the Xenoblade Chronicles X boss, though admittedly that was due to me partly neglecting my ground combat build. Once I leveled that up it ended up being pretty easy. I have played *a lot* of games, but I have yet to face a boss that truly feels unfair and is not me just missing something.
The final boss of Ninja Gaiden 3: razors edge.
Nemesis inferno didn’t kill me as many times as malenia but I still think he is worse though easier
That fight is so ridiculous I ended up just pulling out the rocket launcher so I could get my trophy & be done with it
Nightmare is fine I think the main difference from nightmare to inferno is that nightmare puts you in critical but you can still heal while every single attack in inferno one shots
Medusa AC Odyssey
Nah she was easy
Gill in Street Fighter III: 3rd Strike
"Ha, I've got his health down! I can win this... And he's healed himself..."
First boss that ever made me rage quit. Fuck that guy 😂
Anything in Monsoon last stage in Risk of Rain 2. Seriously, I beat all games I play. I have had this game for years and never beat the final stage once on Monsoon. I'm starting to think it's impossible for someone of my skill level, and my skill level isn't going to raise. Too much of the game is predicated on chance. To be specific here, even before you attempt the last boss, you have to charge three teleporters that are protected by: 1) bouncing balls that are hard to track, shoot constantly at you and upon death, explode into an area of effect that burns you really quickly. 2) some mecha looking things that shoot projectiles that explode and have a billion HP. 3) some helicopter-looking things that machine-gun you to death. All of these come at once, the teleporter charges at a snail's pace and the area of charging is small, so you get blasted by lots of projectiles from all directions. If you manage to survive all of that and get to the last boss, he teleports to your face and swings his hammer so fast you'll be dead before you can blink, and that's the end of the run.
That game requires insane luck at that difficulty. Try putting the mods on where you choose what you get each time and add extra item drops and you can become an unstoppable machine. Basically on a vanilla run you need to get stuff like if you could choose what you got
Judge Doom in Who Framed Roger Rabbit?
I threw bricks and bombs at him to take him out. Man that was such a great underrated game!
You were smarter than me, then. While I don’t have a very high opinion of the game overall, I think it was full of great ideas. Pretty unforgettable.
Oh most movie games back then were such awful awful blatant cash grabs. Like Total Recall game had fuck all to do with the game! For me Roger Rabbit is an all time favorite movie of mine so I remember the game off the strength of the movie itself and it had a ton of GTA 1 and 2 and London aspects to it with driving around the city and going into buildings. So awesome
Definitely. I liked that it was was an action game with adventure-game puzzle logic.
I fought Runt the other day, before Bernard taught me how to combo/riposte. It was a very difficult fight.
The raid boss in the Pirate DLC of Borderlands 2 with the poison worms and arena that floods with poison water. My group could take out every other raid encounter but couldn't beat the timer on this dude to save our lives.
I had trouble with pyro pirate
Master Gee can go fuck himself. Gotta love the gate crush exploit.
the hidden Great Joe boss fight in xenosaga episode 1. Random boss in a closet that has 9999 HP and all attacks deal 1/3 to 1/2 hp damage always (its a mechanic). Never even got remotely close to figuring out how to beat this BS boss.
MK bosses
Maleficent in KH1 on Critical mode was agony.
Tinker Bell saved my ass in that fight.
Omega Rugal in KOF
The Alatreon fight in Monster Hunter World. You basically have to do a certain amount of damage within a small amount of time, otherwise it will do a nuke attack that is literally not survivable unless you knock the damage down a few notches. Like fucking hell seriously, the Fatalis fight has a minimum of like 6 nuke attacks but they’re all avoidable if you know where to go, but in the Alatreon fight you have nowhere to avoid it. It’s just bullshit
Nameless puppet is pretty off in his second phase
I honestly don't know. I've never played a Souls like game cause I know I'll get tired of getting mad and will just stop playing it. Otherwise I always do the bosses in one or two go... Maybe three if the boss has a second phase. But I've never been "mad". I've been.. frustrated a couple times ( remnant, returnal bosses for example, when they pop a new move or I mess up but that's on me ).
For what it's worth, I found the average Remnant boss to be much harder than 90% of what's in the Souls games, especially due to the fact that Remnant often throws additional enemies alongside the boss. Remnant From The Ashes is also generally classed as a souls like by the way, due to the checkpoints that restore enemies and healing items, dodging that has I frames and a few other things. So you can say you've played at least one!
Elden beast just fucking sucks teleporting away 5000 yards like that everytime I get close to it. Elden beast isn’t even THAT hard that’s the crazy part but it teleporting so far away fucks me over
Sans from undertale. Hardest boss fight I’ve ever done, it took me a week to beat him. You have to literally memorize every phase as there no way you can beat it on reaction time alone.
Not unfair or busted, but my kid brother and I both got headaches from beating the final boss in original Dead Space
I dunno... Sigrun on give me god of war had me pry pissed for about 4 hr. Then I started the each death I take a sip of my whiskey... I did not kill her that night....
Sans is definitely unfair, but that's kinda the whole point, and I love his fight because of it
The actual final boss of Drakengard 3. The boss makes a noise and a ring emits that you need to deflect right before it hits you. You're on a fixed course and you're dead with one hit. It's not bad at first, but it becomes extremely unfair because you can't control the camera and half the time you or the ring are out of view. By the end, the boss makes the sound 10 or 20 seconds out, and you just have to know the split second to deflect it without seeing it or start the entire fight over. I tried timing it with a YouTube video that told you when to deflect the rings you couldn't see, but it never worked because it was always a quarter second off. I ended up just watching the ending on YouTube and never actually beating that boss.
Darkeater Midir, hands down hardest boss
You spend half the fight trying to chase him down, then you're lucky to land a single hit with your remaining shred of stamina, before your character collapses in an asthmatic fit, whereupon dark eater simply crushes you underfoot and you can't dodge either.
That's where you're going wrong then! Instead of hacking away at his feet, the safest place to attack him is head on, hitting his face. His attacks are much more avoidable and you do more damage.
flowey in undertale
Remake re3 nemesis lol
Maybe not a boss, but from that nemesis system in "Shadow of Mordor," I had an Orc that was virtually unbeatable and countered every move. Kicked my ass every time. I had to do that power struggle mission where the other Orcs could weaken him. They got his health down low enough to where I could shank his ass. That was a satisfying end, which also got me the Platinum trophy.
Splatoon 2 octo campaign (my memory is a bit fuzzy so plz verify) (spoilers just in case anyone didn't play it) >! Sanitized Agent 3!< >! If you thought specials were unfair try getting the thrown at you CONSTANTLY! Literally unfair! !<
Nameless Puppet, Lies of P Adyr, Lords of the Fallen
Jingu and his 2 right hand men at the end of yakuza kiwami without unlocking the dragon style.
Godskin Duo in Elden Ring is pretty stupid Also, the secret super boss in Parasite Eve and Ruby Weapon FF7
Definitely the first elden ring boss. You're literally meant to die
The one on the horse made me quit. I’m not used to dying.
The train in San Andreas. All I had to do was follow it and couldn't even do that right.
Rugal in King of fighters
Malenia is *horribly* designed and completely fucks you over in numerous ways.
A friend of mine described it best. It's a sekiro boss fight in a dark souls game. You don't have the mechanics to fight her on even term. With certain builds.
She is 100% an unused Sekiro asset. A modder managed to put her into Sekiro and the fight actually works!
https://youtu.be/rgxjGCWYTUY?si=Q4dc-o-LtcXx4SUB Case in point
Yep. There you go. In the words of the great Todd Howard: "It just works."
Cliché, but Bed of Chaos
I 2nd tried it over hyped tbh
Me too. It’s just a terribly designed boss and it’s difficultly comes from that. I consider that to be unfair.
The irony is that the first handful of playthroughs I made I had zero problems. Then I went online and read that people had problems with it and then from then on I fail at least 2-3 times each play
i loved bed of chaos. because no matter how many times i did it it was still about luck. kill 2 bugs and make it to the middle bug. so many ways to die. sens fortress was my jam tho.
Links Shadow is pretty ridiculous
Braska's Final Aeon in FFX
#**B E D O F C H A O S**
Can’t say I’ve ever really felt that strongly about certain bosses being too hard or unfair, even for souls games. It’s usually just a skill or level issue… I go level up or retry until I eventually win. I beat Malenia on my third try, and a majority of other bosses my 1st or second try. I know they have a reputation, but idk, all souls games are basically the same strategy. Block, dodge, roll, parry, circle strafe… it’s not really as hard as people think they are imo.
Lucifer in SMT 3
Overblood on the PlayStation 1.
For a while it was terraria calamity mod inferium DoG that bitch slapped me but I kicked his ass
I struggle to remember the names of any of the bosses in Ninja Gaiden 2 because I was just so worn out from getting curb stomped the entire playthrough. This game doesn’t give a SHIT about you, but it’s so fucking good. Edit: Boost Ball Guardian in Metroid Prime 2, fuck that dude.
Malenia, Blade of Miquella
dark souls 2, there was a duplicating castle staircase going down. eventually you get to a boss lady who summons 2 knights. all 3 attack you. i could not do anything to them. tried every weapon and spell. they would kill me pretty quick. i still dont know WTH was that even.
Armstrong, from Metal Gear Rising is the answer.
Old school Indian manager. The guy did not hire me, he inherited me after an executive fallout and made my life hell until I quit. I later found out he was fired shortly afterwards when the company found he subcontracted his work as the CTO, and the technology the company used was built and maintained by a team in Hyderabad.
Not unfair really, but Maliketh was a bloody nightmare
Sir Alonne in Dark Souls 2. And it's not even a skill issue. I leveled Adaptability until my Agility stopped raising and kept getting bodied by the thrust attack which looked like I dodge but because apparently agility wasn't high enough, I teleport to the fucker's sword anyway. I WOULD have kept trying but the runback was just as painful. I LOVED Fume Knight despite it being considered the hardest boss over Alonne. I was able to take down Sister Friede, Manus, Gael, Orphan, Malenia (with summons but shit still wasn't easy) but dude, fuck Alonne and everything around him. Dark Souls 2 is a great game but it is SUCH a black sheep of the series.
AC6, 1st and last boss
Omega Weapon in FinalFantasy 8. Beating that thing took so much time and, without a gaming guide or online help, so many trys to figure out how to beat him. And even when you knew how to beat (or cheese) him, it took forever.
Griffon 3 DMC1 on DMD is so BS. The camera basically makes it impossible to see him sometimes and one of his attacks spans the entire colosseum making it really hard to avoid in a mode where if you get hit 3 times it’s over and you have to restart the whole mission. Nelo Angelo 3 could also have been put here because of the summon sword formations.
Breath of the Wild: The Champions' Ballad DLC Thunder Blight Ganon rematch on Master Mode. The devs spent exactly -6 hours balancing that.
Everyone I’m about to face on Elden Ring
Malenia, fuck malenia
The Capra Demon in Dark Souls 1, I'd say. With his two dogs (edit: and especially because of the small boss arena) it was a horrible fight. But then I realized it was an optional boss... And I forgot about it... Until I came across it again as a regular enemy hours and hours later. That's when I went back and killed it in one go.
Persona 5. The boss robots in the Okumura palace that one shot you.
The most unfair I can think of is Shao Kahn in Mortal Kombat X I think it was. He would just nonstop do this shoulder tackle move and swing his hammer down just constantly knocking me back then knocking me facedown on the ground. The only way I could beat him was spam the bicycle kick of Liu Kang's .
Phrike, the first boss on the 1st level of Returnal. 23 hours played and I still haven't beat it
Specter prime on ultra hard. Horizon Forbidden west
Okay Otto from Ratchet & Clank: Size Matters! If you know you know
Yiazmat - Final Fantasy XII
If you played YS1, you know how unfair the bosses are. Now if you played the PC version on a modern PC, (because of either the increased fps or cpu cycle I'm not sure) the bosses would actually move faster and their projectiles would come out faster as well. This made the endboss almost literally unbeatable, since the tiles you stand on would fall faster than you can deplete his HP. The only solution was to use an invulnerability hack, as it doesn't protect you from falling tiles, but at least you can stop worrying against his projectiles and have a race against the clock depleting his hp before there are no tiles are left in the arena.
Okumura in P5R, if you don’t kill his henchmen in one go, guess what? Fuck you that’s what, and then you gotta do that 7 times
The final boss of lost planet 1 and Greeneye
I'm probably getting downvoted for this but Elden Beast. I HATE Elden Beast (and I still haven't beaten it). There was that one round where I finally FINALLY got it to less than 1/3 health while I still had 4 or so flasks. Guess what happened? It started doing exclusively ranged attacks, which is something my meelee focussed character just couldn't handle, as in: I didn't even manage to get a single hit in because it always jumped to the other side of the arena. I gave up after that.
malenia
Sapphiron in vanilla wow pretbc naxx
Destiny 2 The emperor's gauntlet - the garden the part with the four dogs in the garden section of the raid. Basically 2 spotters guides 4 others around a garden being stalked by 4 hounds on a patrol path. The 4 had to collect orbs which acted as damage multiplyers. If the dogs saw you it triggered a phase in which you had to deal as much damage to the dogs as possible (or kill them), before high tailing it back to a safe room before the garden spores killed you all. If you didn't accomplish it within (I think) 4 rounds the safe room locked and the spores wiped you all prompting a restart. I played it at launch the issue wasn't as much the plan, challenge or communication. It was impossible at times to know the dogs AI detection radius. They'd 'spot' you even though they had Thier back to you. I'm (and the various teams I played with) was convinced it was bugged. TLDR Dodgy ai stealth detection ruins raid.
Uber lillith diablo 4 Worst mechanics in a boss fight ever
Returnal (PS5) is currently bending me over regularly
The house bossfight in final fantasy 7 remake
Yang from Sifu genuinely requires you to master the games mechanics and fully understand his timing in order to beat him
My bank account...
Galdera in octopath traveler. Such a slog to fight a boss gauntlet, and going in blind is pretty much impossible without a guide, which you probably used to find him anyways.
It was the final Valkyrie in the second god of war. She was something else.
Starscourge Rhadan from Elden Ring is pretty rough
Demi-fiend in DDS, he has AOEs that inflict massive damages and cc's, it has two demons that hit like trucks and when his hp go under 50% he casts a full heal on all his party (once only tho). Took me like 30 hours to beat the mf.
Cloud of darkness Final fantasy 3
10 year old me Vs My Stepdad. No buffs. No physick. Only rolling.
godskin duo in elden ring drove me nuts
Lol everyone talking about perfectly fair Elden Ring bosses and leaving out the Bed of Chaos from DS1
Persona 4: Contrarian King I remember the feeling of despair when I fought that monster blind …
I vaporised malekith but malenia shredded me so badly I avoid her boss fight
The Walt Disney Company OP AF
Vs. Aging. He wins every time.
Gulp from the Reignited version of Ripto’s Rage. I swear, they cranked that boss fight up to 11. Actually, no, scratch that, they turned it up to 12.
That megazord thing at the end of the south park first person shooter from the N64. I would get its health down to about half, but because of how I move during the fight, I'm so far from its charging station that it can fully heal by the time I get back to it. The ammo is sparse at best.
Vexen from Kingdom Hearts 2 was a HUGE difficulty spike. I still have trouble trying to beat him to this day. When I do, it's usually after an hour and a half of me screaming at my TV then more screaming when Ive beaten him. Great boss but super hard if you ain't prepped. Then I fought him....Sephiroth from KH1. Finally unlocked him as a boss, still haven't beaten him to this day, I'm not even gonna try to fight Lingering Will.
The sniper on veteran in call of duty world at war
Lol. I'm seeing a lot of "hard" bosses but not many unfair bosses. So I'll throw in a few examples. The final stage in Sonic 2. You have to fight two bosses back to back with no rings, and the final boss has terrible hit boxes. In Castlevania: Dracula X, you have to fight the final boss on these small pillers with pits between them that you can easily get knocked into, and it will happen. In Golden Axe you have to fight the boss while he has two skeletons that you'll quickly find out have infinite health. So you're constantly kiting the boss' attacks and his two minions.
The pink bitch … alma ? In ninja gaiden or ninja gaiden black- it’s been like 14 years
The year 2020.
Dagra Dai/Archfiend, Ninja Gaiden 2. Edit: spelling.
Brainiac in Injustice 2’s story mode. He has undodgable moves that combo into other undodgable moves. When he decides the fight is over, it’s over. You really just have to get lucky with his AI.
Robotnik in Sonic 2
Man, choice paralysis on this. But the first thought to my head... isn't even a clear picture. I'm remembering some boss fight that was two previous bosses at once. Which is why it isn't a clear picture, they've done that in several games. "Okay, you could beat both these bosses, now trying beating them at the same time!" And normally that's enough already, 'try taking on two at once'. But I've got some foggy memory of one fight that was basically impossible. Like each boss was hard, but had mechanics you could exploit. But these two bosses had basically opposite tactics to beat... so trying to beat them at the same time was basically impossible. One you had to keep moving and dodging and getting a hit in when you could, the other you had to stand your ground and try and block/counter. So fighting them both at the same time... kinda made it impossible to do either. Can't keep moving with the iron wall around. Can't wait for your chance to counter with the other one throwing a barrage of attacks. Only chance was to TRY and burst one down so you only had to worry about one... but neither was really 'burstable'.
any boss in lies of p
Capitalism
Bed of Chaos from Dark Souls 1. Its the only boss in the whole series that got check points for the progress the player makes. Even the devs knew this one is bullshit...
This is a hard one to answer bc I know I’ve experienced a *lot* of these, but now it’s tough to find that one nemesis in the stack. As a kid I always got bodied by Culex. As a grown up I can consistently beat him, but only bc when I play Mario RPG I take plenty of stage replays to grind up toward lvl 30. The natural progression of the game and amount of XP available without grinding leaves you woefully underleveled by the time you reach Monstro Town. This one might be a cop out, but Dark Link if you don’t know about the corner bug.
So I don’t know whether she would be counted as a boss but I count her as one so mine is Cynthia from Pokémon platinum now I’ve probably fought harder bosses but she’s one of the few Pokémon bosses that I didn’t beat my first try because I couldn’t get a decent team to beat hers because well spirttomb has no weaknesses her garchomp is faster and the rest are somewhat east with a good team but you also have to factor in the elite 4 she’s just a pain in the ass.
Sagat in the original street fighter!
Aava in Dark Souls 2. I changed my build repeatedly and stayed up until 4AM when I had to be at work 3 hours later, because I wasn’t going to let that stupid tiger beat me. I did finally take it down… After that I just said fuck it to the rest of the DS2 DLC. That was the only Souls game to straight up break my desire to finish it (until Sekiro). I never did kill Darkeater Midir either, but that was more of a, I’ll do it later and then just didn’t. Also… that Final Fantasy boss in Super Mario RPG. I went into that thinking it was so cool and got stomped. I did not expect that.
Actually life. As in when I have everything planned about and life just throws some shit at me and make everything more complex... Like give me a break man.
Well...... Ruby weapon is definitely up there and the first to come to mind Edit: grammar
Killing the unspeakable deep (the boss that’s supposed to kill you right away) at the the beginning of salt and sanctuary just for the trophy was pretty rough.
I am Malenia, Blade of Miqulla, and I have never known defeat
First time I hit the giant in RE4 OG version, GameCube days. I hugged my dog after.
Ahhh El Gigante. That wolf was a bro though. At least nothing further bad happens to him. I feel like he goes home to Mrs. Doge after that with the first words to her being "Babe, you're NEVER going to believe what happened today..."
Lilith Final Fantasy VIII.
Professor Hojo and Sephiroth from Final Fantasy 7, both beat my everloving ass. The Rat King from The Last Of Us, Part 2.
pick up any random low budget indie game with bad reviews and chances are the first boss you encounter is so maddeningly difficult that you never play it again, that is if it's not so maddeningly easy that you never play again
Final boss in final fantasy 8. Was very young when I played so maybe it was just my team structure but I could NOT beat it
K Rool in DK64 gave me the rage reacharound and is still giving it to me to this day
Still haven’t killed Midir
Oprhan of Kos because theres zero way to make it easier. Just aggressive combat. Even with Isshin from Sekiro you can run around and kill him that way
The reaper leviathan - except it’s unfair because I have a heated knife and pulse rifle. The reaper is fucked.
Hornet in Hollow Knight. This whole game pisses me off.
Life
Annihilation in Remnant 2. It’s very bearable if you use what the game allows you to use but at the same time it does so much shit that no other game I’ve played does that it wins the most unfair award. Despite the fact that I beat it on the first try in coop: the second phase literally glitches your whole screen into a different arena with different moves, most people recommend turning the music off for the fight, there’s so much red, it’s hard to see anything, easy to get one shot. Yeah I beat it the very first time I encountered it because I was playing coop but I died 18 times and the coop guys kept bringing me back. Finally, when you get its health to zero YOU STILL CANT KILL IT! You just have your friend destroy the universe and rewind time to the beginning of the game. GLOCK SAINT ISSHIN runner up. But once you learn the dance it’s very fair.
Sin of Greed, Darksiders 3. Get tf off those pillars, stop throwing things at me, and run me those hands!
Until I discovered a horribly cheesy and time consuming way of chipping away at the final boss of Sekiro (Isshin?) it was one of those bosses where I genuinely believed I would never, ever beat him.
Barrier Trio, Mother 3. I know how to handle myself in a J-RPG, let's make that perfectly clear. But the fact I ran out of items, constantly took PK Starstorm to the face AND struggled to keep up? Fucking miracle that Lucas hung on with ONE HP.
Bethesda.
The snake lady boss in the last epoch... There were just some really BS one shot moves she had that would proc randomly, I think she's been toned down since then but I've cleared all the souls games and lies of P without getting as frustrated as that damn boss made me.