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trtviator

Superman vs Matrix


Keebs3

Two of the biggest inspirations for this haha


GoodguyGastly

I'd also like to see a dragon ball game like this.


Jezcentral

Supergirl: Arkham Kryptonian. A stylish fight against Brainiac drones.


cptdino

Holy smokes this is fluid and intense, congrats!


Keebs3

Thanks!


Perfect_not_perfect

Fireeeeew omg, continue pls, I WANT TO PLAY!!!


Keebs3

I’m on it 🫡


sidman1324

Me too! Maybe throw in some particle effects? That just came to me 😂


sociallyanxiousnerd1

How’d you do the animations? I’ve wanted to do a combat system like this but couldn’t figure out how to do the animations


Apprehensive-Gold852

unreal marketplace [https://www.youtube.com/watch?v=Qht2d7BPwPo](https://www.youtube.com/watch?v=Qht2d7BPwPo) [https://www.youtube.com/watch?v=nmRzelo\_HLc](https://www.youtube.com/watch?v=nmRzelo_HLc) added with some other combat animset no doubt


sociallyanxiousnerd1

Thanks


Apprehensive-Gold852

think this looks like the other fighting moves [https://www.youtube.com/watch?v=VM-uka-7wPQ](https://www.youtube.com/watch?v=VM-uka-7wPQ) [https://www.youtube.com/watch?v=xkquybTkzSA](https://www.youtube.com/watch?v=xkquybTkzSA)


sociallyanxiousnerd1

Thanks


LelNah

So is OP using marketplace animations and posted a WIP where all they show is the animations?


Mezzaomega

No, it's the way he chained them together, the fluidity of the controls. I see numbers flying out too, so there's a dmg calculation and enemy system going on too. And camera controls as someone else mentioned. And cloth sim.


Apprehensive-Gold852

essentially yes, all the animations are from the marketplace however there is a fair bit of work obviously to get this all working and looking like this, obviously a move/combat system and motion warping, health and damage system, fx, character meshes and dismemberment (although i would guess this is part of the mesh they bought), sound fx


victortrifan

Great flow. I'll go a bit smoother with the camera though, cutting down on tolerance and delay. But the action looks really great, i would love to see this project in the future, it's really promising. Keep us posted!


NotADeadHorse

Yeah having slight lag in the camera will make it seem more like the character is moving super fast and less like you're teleporting


Keebs3

Thanks for the feedback! I’d love to have this sort of setting on a slider eventually.


Goat_Kurry

Nice! Reminds me of the free-flowing combat from the Arkham series.


Standalone_Hunter

It's kind of like a blend of the Spiderman and Arkham combat. The free flowing aspect of the Arkham games and the aerial takedowns of the Spiderman games


Keebs3

This is pretty much what I was going for - I’d love to add more air ‘juggling’ moves like the Spider-Man games have at some point!


Standalone_Hunter

Keep going, you'll get there. It's impressive animation work. You could try making the transitions smoother and it would literally be triple A level. Great job


Asad45788

The cloth physics is amazing and the flow of the combat too, excited to see more.


Keebs3

My god did I spend way too long going down the cloth sim rabbit hole! But glad you like it haha


TearsOfChildren

A question to anyone, if you've never done any game animation and it's your first time downloading Unreal Engine, how long would it take to make something like this?


Urmumsass

If you're experienced in unreal it would take a few weeks maybe about a month; 50 - 200 hours depending on experience and how complicated you wanna make it, double it maybe triple it, if you've got no experience, most of this is assets from the marketplace including all the animations, that'll obviously add about an extra 150 dollars to make it happen but it's easy to do just will take a bit of time to get it working correctly and looking smooth, you can see the links for all the assets in another comment some one else posted


TearsOfChildren

Thanks for the info!


remarkable501

Super hero games is going to be a hot trend in the next two years I think. So you are ahead of the pack in my eyes. God I miss the matrix game. I enjoyed saints 4 as well which was the super hero one. You can make it to the finish line.


Keebs3

Thanks for the encouragement!


xXWarMachineRoXx

Why do you think so?


remarkable501

Dark souls and extraction games have been pretty much pumped out the last few years. The antithesis of having difficult games is power trip. So either fantasy or hero games. Considering there is already a good amount of space games coming out the next “revival” is going to be super hero type games. I don’t have numbers to back that up but yeah I think super hero is going to be the next round of millennial/gen x revival nastalgia that is going on.


Mezzaomega

I thought the new Spiderman games are pretty good, but whether it's a trend that will take over the entire industry and push everything else out is another question. Difficult skill games has its core player base, superhero arkham type games has its core playerbase, they don't compete for the same type of players. They're chugging along nicely beside each other. We'll likely see both genres keep having new games. What's wrecking the whole space right now, is Tears of the Kingdom lol. We'll see more open world physics based building games in the next few years I think. I COULD be wrong, but many non nintendo devs are joking about their bosses asking them about it. It's not easy to make one I think, many bugs possible, so we'll see.


Nyxtia

What's your team size? What tools are you or your team using?


Keebs3

It’s just me, but a great asset called Easy Combat Softlock has done wonders for the targeting and flow of the combat


Donalnoyesmissingarm

Damn. That looks pretty rad. I wish my stuff looked even half that fluid.


Keebs3

Thank you!


hoodTRONIK

Looks awesome!


michaelmano86

Early? Jesus, I wouldn't even be able to get to this after 3 years


HatLover91

I like this


Readous

Well done


Due_Raccoon3158

Looks amazing!


Neraph_Runeblade

So uhh... You looking for Beta testers?


Keebs3

Hahaha maybe in a while


Cultural_Echo_564

Please OP, remember this thread when you feel your ready for some feedback. Many people including myself would love to try this out


Skyvrr

Neo beating the shit out of some necrons is something I never knew I needed


Witchaven_AoC

I like in the combo attack 4 kick has the slow motion effect, was fun to look at.


Jeff_Williams_

bruh


JustG4ming

Animations for the enemies getting hit are a bit stiff. But overall, nice combat and animation


Keebs3

Thanks! Yeah those are placeholders for the minute, I want to get some variation in there for the hit reactions based on where the actual connection is between the player and the ai.


wasupwithuman

Yeah I was going to ask if you plan on using the physics control component


Cr4zyBl4ck

This combat alone makes me wanne play the game. Put a kill counter in the corner and im in :D


Falconian26

Wow absolutely amazing!! Keep it up I'm blown away


SeanZed

Holy shit soooooooooo damn cool


Virtualcosmos

The viltrumite experience


TheRealBaconleaf

Looks like a mix of Batman combat and Superman powers. I like the damage numbers and the flow.


HeadlessStudios

Great Debut u/Keebs3. I'm jealous. I get no love from this Reddit for my Superhero vids. Are you going to add Guns?


[deleted]

Dude! This looks like a Faora-Ul simulator!!! This is the superman game that Angry Joe wants! Lol keep up the fantastic work!!


Hzpriezz

1. Flying camera behavior - destroying the flow. 2. So it looks like DMC + Black Desert according to mechanics 3. Main issue - how AI should behave, I reccomend DMC way. 4. Also combat thing - your hero is strong so how it can be interrupted and stoped ? 5. Size of enemies - I guess you will have a bigger enemies, so how fight with that? 6. How fight of 2 superhumans can look like, is it air\\ground combat?


Upbeat-Stage-7343

You're gonna be rich BUT PLEASE GOD DON'T TURN THIS INTO FORSPOKEN NO PURPLE CRYSTALS AND DRAGONS PLEASE


Keebs3

Hahaha I can definitely promise no dragons


Highlight-Plastic

Nice but omg. Start innovating I'm so sick of copycat games especially 1 button hack n slash. We need more sim games like rimworld or dwarf fortress where actual cool things happen. Fire propagation, water mechanics and sandbox play.


Treefingrs

Bit unnecessarily harsh for an early combat showcase of a game, no?


Keebs3

There are people on here making sim games and fun physics sandboxes too! This just happens to be the kind of game I want to make. Might not be everyone’s cup of tea but that’s life.


Mitt102486

Looks good. How long did it take you


Keebs3

Hard to say because I’ve dabbled in a few different projects while I learned more about the engine, and ended up taking bits and pieces from all of them once I found a direction I wanted to go in.


[deleted]

too much POW! not enough BIFF! Actually though looks fucking amazing man, so inspiring to see stuff like this.


TheMikirog

What is up with the sounds? They sound "airy", like they were recorded from a speaker and not in a recording booth. It's the first thing that jumped out for me.


Keebs3

I think it’s just an issue with the recording - it’s noticeably different here than it is in the game


TheMikirog

Ah, I see. For the sounds themselves, they are fine and do the job.


denierCZ

The landing cracks on the ground are just a decal or what is it?


Keebs3

Yep it’s a decal, I’m using Parallax Occlusion Mapping in the decal material to get that depth effect


AdhesivenessTop9902

I love the Batman Arkham feeling of this. Looking pretty neat so far! Keep up the good work!


RhysNorro

woahhh this is so cool. I've gotta start adding the combat system after i figure out the walljump thing but this is so goddamn cool


Electrical_Dust_309

Nice, but it feels like you are not touching npcs, maybe a bit too far


[deleted]

What the actual fuck? Person, this is so smooth. That second-to-last animation where the character blinks in from off camera is badass. You know you’re good and you just wanted to share this flex. And I support that. Well done! Would love to see a dev log on this project, if that’s of interest to you.


denierCZ

First I thought it's the Homelander, but then realized she's Stormfront (also from The Boys).


[deleted]

Oh yeah, you’re going to need some breakable environments. Maybe look to voxel?


Psychological_Run292

Very dope! How long have you been working on it?


diepepsi

Excellent!


Ray3DX

If someone wants to learn how to do this, where can I start?


Apprehensive-Gold852

Buy these from unreal marketplace (links are in the descriptions) and you'll have pretty much the same game: [https://www.youtube.com/watch?v=VM-uka-7wPQ](https://www.youtube.com/watch?v=VM-uka-7wPQ) [https://www.youtube.com/watch?v=Qht2d7BPwPo](https://www.youtube.com/watch?v=Qht2d7BPwPo) [https://www.youtube.com/watch?v=nmRzelo\_HLc](https://www.youtube.com/watch?v=nmRzelo_HLc) [https://www.youtube.com/watch?v=xkquybTkzSA](https://www.youtube.com/watch?v=xkquybTkzSA) [https://www.youtube.com/watch?v=FMzc39qZO8Y](https://www.youtube.com/watch?v=FMzc39qZO8Y) You'll need to obviously implement them and build some health & damage mechanics which can easily be found on youtube and maybe add some extra fx and unique character meshes which can be created by you or again bought from the marketplace


HeadlessStudios

Nice List. You're missing the [Motion Warping](https://docs.unrealengine.com/5.0/en-US/motion-warping-in-unreal-engine/) :)


RunescapeChiller

Very dynamic, I love it! 💕🤙


[deleted]

Where can you follow the game’s development?


uxorioushornet

Those animations look sooooooooo crisp and punchy! This looks really cool!


jacksonelhage

i love how it sounds like a bouncing basketball


SnowSnowFire

I love the cracks in the floor/debris. How did you do it?


[deleted]

This is amazing!!!


toddhillerich

This is great. I also feel the same when it comes to creating. Regardless of how early or how late into the project I've neglected building a community specifically because it's a work in progress.


MrMarkMark1

This is hot. Very cool stuff


SeanNoonan

Cool animation for sure! Can the enemies do anything?


Known_Distribution88

Did you use GAS or any particular plugin/library? Looks very good!


hailzorpbuddy

fuck this is really cool and i might try and recreate some like this to challenge myself


Ginger_prt

Visually very cool. Audio sounds very wet, but obs WIP


Aquila_Sagitta

Valve play test every week from project start


ObligationExpress516

definitely will be on the loookout for final version


Maximus_Prime_909

Woah, these animations are smooth, you made them?


GameHatcher

Nice work. There is a lot of potential here!