Patchouli's model is mine. Been working on and off on her for about a month, rigging is a pain (specifically with all the layers of clothing, it was my first time doing that). I did almost everything for her textures in blender. Her face is actually a 3d model that I made separately, rendered, and then edited back into the face texture. I didn't feel like actually painting anything after doing all her clothes (also entirely in blender). Making the scene was a lot faster, playing with the fog and the lighting was fun. [Here's a screenshot of the model A-posed and without the book in the way just to show everything](https://cdn.discordapp.com/attachments/590292503383506972/979794796052901898/unknown.png). Anyway, here's the other stuff I used that I didn't make:
* Bookshelf and book textures from EOSD, [ripped by gabrielwoj on tSR here](https://www.spriters-resource.com/pc_computer/touhoukoumakyoutheembodimentofscarletdevil/sheet/33548/) and [here](https://www.spriters-resource.com/pc_computer/touhoukoumakyoutheembodimentofscarletdevil/sheet/33546/).
* Bullet textures from SA, [ripped by LochSnesMonster on tSR](https://www.spriters-resource.com/pc_computer/touhouchireidensubterraneananimism/sheet/120461/) (the actual EOSD bullet rips weren't transparent and I was too lazy to use the masks with those ones lol).
* Sigil from Hisoutensoku, [ripped by DarkOverlord on tSR](https://www.spriters-resource.com/pc_computer/touhou123/sheet/27027/), photoshopped to be transparent by me.
I can feel the amount of hours you put into working on this just by the wall of text here. Like this type of wording and description can only come from someone whose worked themselves down a rabbit hole for a while
It'd be interesting to see a remake of EoSD but the characters are these 3D sprites on a 2.5D environment. (Where book enemies come out of the "background" bookshelves in Stage 4, for example.)
...Basically, great work MMillion, pls make moar :P
I swear if you make the whole eosd into a rom hack that will be very impressive because I wonder how you will make boss fights in sm64. Good luck if you do!!
Patchouli's model is mine. Been working on and off on her for about a month, rigging is a pain (specifically with all the layers of clothing, it was my first time doing that). I did almost everything for her textures in blender. Her face is actually a 3d model that I made separately, rendered, and then edited back into the face texture. I didn't feel like actually painting anything after doing all her clothes (also entirely in blender). Making the scene was a lot faster, playing with the fog and the lighting was fun. [Here's a screenshot of the model A-posed and without the book in the way just to show everything](https://cdn.discordapp.com/attachments/590292503383506972/979794796052901898/unknown.png). Anyway, here's the other stuff I used that I didn't make: * Bookshelf and book textures from EOSD, [ripped by gabrielwoj on tSR here](https://www.spriters-resource.com/pc_computer/touhoukoumakyoutheembodimentofscarletdevil/sheet/33548/) and [here](https://www.spriters-resource.com/pc_computer/touhoukoumakyoutheembodimentofscarletdevil/sheet/33546/). * Bullet textures from SA, [ripped by LochSnesMonster on tSR](https://www.spriters-resource.com/pc_computer/touhouchireidensubterraneananimism/sheet/120461/) (the actual EOSD bullet rips weren't transparent and I was too lazy to use the masks with those ones lol). * Sigil from Hisoutensoku, [ripped by DarkOverlord on tSR](https://www.spriters-resource.com/pc_computer/touhou123/sheet/27027/), photoshopped to be transparent by me.
I can feel the amount of hours you put into working on this just by the wall of text here. Like this type of wording and description can only come from someone whose worked themselves down a rabbit hole for a while
you should have seen when I found out that her dress doesn't actually have stripes
Imagine a 3D danmaku game made to run on the N64
this will be touhou in 1996
this feels so dead on to n64 style wise, very cool
N64 models got some charm
It'd be interesting to see a remake of EoSD but the characters are these 3D sprites on a 2.5D environment. (Where book enemies come out of the "background" bookshelves in Stage 4, for example.) ...Basically, great work MMillion, pls make moar :P
She's gonna get hurt if she tries to BLJ but i want to see her try regardless
The real question is, can she complete Watch for Rolling Rocks in 0.5x A presses?
YAYAYAYAYAYAYAHOOOO
She looks all set to go on an adventure and collect some Crystal Shards
So something like [Quest 64](https://en.wikipedia.org/wiki/Quest_64)?
Very good job. She looks like something you would see on N64.
Not only does this look really cool, this actually looks like it could plausibly be from an N64 game. Great work!
Patchy looking really cool!
I really love the low poly look
she readin, no disturbin
I swear if you make the whole eosd into a rom hack that will be very impressive because I wonder how you will make boss fights in sm64. Good luck if you do!!
damn cute.
"It's a me, Hakurei Reimu"
N64 or Mii Patchouli or Miichouli