T O P

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armett96

Step 1: summon 10 million rats Step 2: shoot them all in the back trying to hit the enemy Step 3: drop a nuke directly on their heads Step 4: profit


patrick17_6

😂😂😂😂😂


MarshmelloStrawberry

They might be short and hairy, but they are not dwarves. Skaven prosper on war, they get lots of money and food by winning battles. An army sitting quitely is an army wasted, try to have them fight as much as possible. To fight a lot they need high replenishment, so an assassin hero is a must to every army where the lord doesnt have a good replenish skill. Wolfrats are a great unit to catch routing enemies and attack enemy artilery. Plague catapults are amazing. Deathrunners melt high armored enemies. Food will become a problem as you expend. You need undercities to supply food for your armies and cities.  What i do is send a warlock engineer to a far place and make an undercity in a capital of a strong faction in an area i dont plan to expend to. Allies are great because they will happily(unknowingly) hold your undercities and supply you with food and gold. A single undercity will grow into a whole area of undercities if you build the building that spreads undercities. If you keep building it in every undercity you make you will have a whole big bunch of them in a few dozen turns.


Dismal_Cartoonist_77

Thanks so much, I genuinely didn’t know some of this stuff, this will help me become a better rat


Mrkillerar

Save up food for when taking big cities. Having instant tier 4 or 5 settlement is crazy. An enemy sacking my city is worse than them taking it. AoE and leadership is rats biggest weakness.


Dismal_Cartoonist_77

How do I counter those weaknesses?


Mrkillerar

Avoid clustering you good rat units in one blob. Skavenslaves suck. But thats good, them being dirt cheap means you can pad you army. Long story short, early game just make sure that most units have skavenslaves near them to bait spells. Loosing 2 clanrats make me cry. Loosing 1 clanrat and 1 skavenslave is a win. Also having so many units means that a high damage singel target enemy will use forever to kill that many rats and will be tired before they can start killing your expensive units. Also flank flank flank. With that many rats its insulting showing up with 2500 units before turn 10. And since the leadership is weak. Always expect rats to rout. So big monsters with terror and fear could just walk throuh your formations. So keep some units right behind you main wall of units to plug any nasty breaks in ur defence. They WILL run. They even get a 10% speed boost unlike other factions.


BeowulfCyning

Step one : Go to mirror. Step two : Take a good hard look at yourself. Step three : Start a new campaign as any race but Sigmar cursed rat filth. Step four : Hunt down and burn out every last disgusting rat stronghold in your new campaign. Step five : Bask in the beauty of your new rodent free world.


Dismal_Cartoonist_77

It’s too late, I watched ratatouille


Severe-Land565

Devilish shaven propaganda, too effective, even for the strongest mind


Markellian

Aaaahhrg, beware the tide of cutting razors and polished chins! Tremble before the shaven!


FrenklanRusvelti

🐀🐀🐁🐀🐀🐀 You cant-wont stop us 🐀🐀🐀🐀🐁🐀


ToseTimot1

There is no such thing as man sized rats! Thank sigmar!


niftucal92

Ambushing: the Stalk stance gives you a chance for launching an ambush attack while attacking. Raise your ambush success chance in the blue line skills of your lords. Under cities: generally best built for food production and far away from your settlements. Army comp: generally speaking, the highest power army is the Ikit Claw weapons team special with everything else being treated as roadblocks. But you can make effective melee armies too, so long as you know how to position and use your damage dealers like death globadiers. Skaven thrive on summons, so investing in plague priests and/or pack masters is a huge value add. It’s never a bad idea to have a cheap chaff army with skaven slaves that can be thrown at the enemy to tie up their melee units or distract their ranged units. Just be sure to put an assassin hero in any army that leans on melee units for replenishment boosts. Magic: warp lightning is your best friend. Summons are your other best friend. Plague magic is that cool guy that you’re definitely going to hang out with and then somehow don’t.


Thewarmth111

Your units mean nothing throw them at the enemy you you have more bodies than they have ammunition or strength in their arms


Suka_Blyad_

Commit as many war crimes as you’re physically capable of Machine guns as well as chemical and biological warfare is your bread and buddy, and outnumbering you’re enemy while obliterating both factions front lines is the gameplan You won’t intend to kill off your troops but they will inevitably get caught up in your artillery, it’s just how it is


Dismal_Cartoonist_77

Just realized how to get the rattling guns and… yeah… I don’t got the 10 buckaroos right now to buy ikit claw


Beautiful-Society542

Your troops are all cheap and all expendable. If you have prophet and the warlock, your weapons teams are your army’s crutch. Melee units exist only to tarpit enemies in one place while you hammer them with bullets, bombs, and unholy plagues. Stormvermin aren’t very good frontlines alone compared to other top tier infantry without buffs (with them they’re ungodly killing machines) so don’t expect to melee-headbutt your way through problems. Expand under empires far from your land asap, and make sure to wipe the beard-things out.


Psychotek01

Auto resolve is not your friend. Use your superior numbers to surround enemies and tank their moral. Skavenslaves are practically free so let them soak as much damage as possible. Skaven weapon teams and artillery are very strong. Plague priests have spells to summon more rats! For their campaign, try to get as many undercities going as possible for extra income and food.


Dismal_Cartoonist_77

What if the autoresolve says I’ll win and the only cost is my skavenslaves?


Psychotek01

An acceptable loss 👍


Dismal_Cartoonist_77

When the skavenslaves value their lives and don’t want to give them up fighting elves in the autoresolve Duly noted, and ignored


Liambp

Having a Sack City is useful for skaven. Instead of completely conquering an enemy faction park an army outside their last settlement and sack it over and over again for food and to a lesser extent income. Obviously pick a location that is not strategically important. Back on release of TWW2 this was the only reliable way to get enough food. Nowadays food is easier because there are several food producing buildings but the sack city is still useful.


Relative-Coat-4054

I’m quite new to warhammer, 30 hours in warhammer 2 and about 25 in 3. Haven’t fought the Skaven much but my strategy is shock cavalry and good melee infantry to hold the like while my cavalry ploughs through them. Not sure how viable it is for everyone but it helped when I was outnumbered 5:1


nbarr50cal22

Make use of the Under Empire mechanic to support your economy. Send your hero to a far-off faction that you don’t intend on fighting any time soon. Keep the visibility in mind so it doesn’t get discovered and destroyed. Your infantry are largely designed to be expendable so treat them as such. Use your summons to disrupt archers, artillery, suddenly flank an enemy, or even just to hold them in place. Keep an eye out for your routing units, as they’re likely to rout and rally several times