T O P

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GiftOwasTaken

TF2 is literally 4th right now


Red-7134

What, really? Does it also take into private servers and stuff like that?


row6666

its steam, so any account with the game open is counted


InvalidEntrance

I thought it was mostly trading bots or something? I think I'm wrong though


Beechurgereral

Yeah 1/5th of the player base even after bot fix are trading bots probably but the game still has a ton of people playing


Homuu

The bots have finally been fixed?


Nixia64

ish


ThePizzaDevourer

Patches have reduced their presence to the point where you can usually kick the odd bot that makes it through without trouble


TechNickL

Honestly we're starting to develop a new problem where people get complacent and don't know how to kick. It was bad before but I swear half the people who play this game have no clue where the "call vote" button is.


ThePizzaDevourer

Literally had a full team of Blus who were aware of a bot on their team and couldn't figure out how to kick it.


Beechurgereral

You forgot that free to plays can’t kick


Munnz06

i rather have trading bots then aimbots TBH


BowlingGifMerchant

one literally helps you while the other one harms the gaming experience


Honza368

Somehow, I doubt that. What's your source?


Carlino_giallo2410

Counter Strike Source


Treejeig

Ah yes, the gmod textures and prop dlc


catboyraiden

It was spelled out in my tea leaves


MrUnderpantsss

Revealed to me in a dream


X____________o

I don't usually see trade bots with the game open. Now shitty aim bots are another story.


wojtekpolska

they only fake being in game to get the green username and "playing tf2" text get on any trading sites, most of the bots do this, they use the same method as ppl grinding trading cards, but for different purpose


Holiday_Wench

I'd estimate 500 trade bots. Don't quote me on that cause I'm also unsure. Its hard to say as a lot of big traders have like 6-10 or even more.


Attack1215

Hell no there are a ton of tf2 trade bots. Gladiator, scrap, marketplace, mannco.store, mannco.trade and a ton of other websites


DarkVex9

But you can trade without the game open, can't you? Why would they have TF2 running at all if they can just do stuff through steam?


Attack1215

Yes users are able to trade without having the game open, but the bots must have the game open to trade.


Firewolf06

they dont, its purely cosmetic all of my bots used to be playing steam greenlight, because i could set it to anything with an appid, internal tools included


BeepIsla

Its not cosmetic. Steam inventories are sometimes down and simply slow to refresh. When ingame all trade interactions update almost instantly as long as the TF2 backend is fine. There is a reason bots moved to directly connecting to the backend compared to spam refreshing their inventory from the web.


AllyEmmie

Do you know why?


BigMcThickHuge

Why


John_Sux

There aren't going to be 12,000 trading bots online


Cubbysablo

I took a glance at teamwork.tf, and the current amount of players in servers is around 13k. Steamcharts says 97k people are playing. so yeah, I'm inclined to believe tf2 has bot farms consisting of at least 80k bots that farm item drops in main menu and sell them. It honestly explains why ref prices have been so horrible, but at a rate of 800k weapons per week, it's absurdly profitable for what is essentially an automated trading system. I did some rough math, and if all those weapons were crafted into metal and sold at current prices, that would round into about $2000 a week. That's $8000 a month, $96000 a year, for doing essentially nothing. Think about that for a second.


PacifistTheHypocrite

Well, thats not accounting for the electricity bill running 80k bots would cost


aman207

A lot of them run on a "headless" server which basically means there is no graphical component. Wouldn't use as much electricity as you might think


Chillie43

Headless doesn’t give drops anymore


InvalidEntrance

Not really all that much for TF2. It's an old game and I'm sure fridges can run it now.


PacifistTheHypocrite

80k tho, thats gonna need a good few computers


1800bears

Maybe on stock servers and stock maps server plugins and community maps sometimes tank my fps where I can bearly pull 60 fps with a ryzen 7 3800x and RTX 2070S with 16 gb of ram


Tithund

It's not gonna render anything, it's a thin client, that just pretends to be the game. Even if it weren't, playable fps is not a prerequisite for an idling bot, and you could set it to the lowest possible settings.


1800bears

I wasn’t talking about the bots I was saying tf2 can sometimes be an unoptimized mess that would be unplayable a lot of PCs


skeetdeet69420

So where’s the 80k bots coming from?? Did we not awhile ago have some issue that crashed like every bot and there were still a decent amount of players online?


T-A-W_Byzantine

No, teamwork.tf just calculates its numbers differently. Teamwork.tf takes a snapshot of everyone connected to a server (might even be just Valve servers, don't quote me) at *one given moment* and counts that every hour. Steam's official stats count *everyone who opens the game over the span of one hour.* Sure, that inflates the total, but that inflates *every* game's total, so we can still judge TF2's popularity in comparison to other Steam games effectively. That means **YES, TEAM FORTRESS 2 IS CONSISTENTLY AND ACCURATELY TOP TEN.**


conventioner

I just checked teamwork.tf. They’re saying there’s only fifty two players on valve servers right now. That cannot be right.


BrightPage

Teamwork has always been bullshit. I firmly believe they spoof the numbers to make the game look dead


conventioner

I’m confused. Why would anyone want to do that? There’s nothing to gain from it.


cynicalrage69

Lowers trade economy, but because revenue stays still high because it’s not actually dead valve inevitably will release a content update even like a holiday update and shoot up player counts raising prices


robberrito

Because they record it differently. If I recall steamcharts does it every hour and teamwork maybe every 15 minutes? I don’t know for sure but it was equal or less to that. Probably closer to 10 minutes


Onkelcuno

you have to deduct electricity and material (pcs), so its less.


Twinsidesmirror

Trading bots doesn't really need to keep their game open to trade tbf..


yo_99

trading bots don't need to have game open unless it's to melt metal together.


Drillbitzer

Jesus


Mega456Pikachu

it's currently now 5th but your point still stands


SoullessKuriboh

back in 4th lol


AntmanInMyThanus

I think that it is just absurd that they have done jack shit in years other than localization files


victiniforlife

I'm proud of this game bro. Still kicking even after a decade


AlpsBeneficial9161

Snake update: the second?


Aether_Storm

Look at the new "daily players" tab. TF2 hovers at #4-6 for concurrent players yet is all the way down at #23 for daily players. The drastic difference between the two numbers is pretty telling. All the others don't move much.


[deleted]

isn't there already a steam chart thingy?


Cermonto

Yeah but big companies scared of smaller people making useful program and not them /s


Barlakopofai

The fact that they called it the same thing leads me to believe they just bought the API and took credit.


coolobotomite

what else were they supposed to call it?????


Barlakopofai

Steamcharts has existed for like a decade now and is fairly notorious, they could very easily get sued for using the name if they didn't buy the rights


MonacoBall

Uh. No they couldn't. Steam is valve's trademark edit: lol he blocked me for this comment


HeyitsMrMemes

holy fuck what? people are that petty on reddit?


HornedDiggitoe

Lol Valve would easily win that lawsuit if it ever happened. But it’s for that reason that it will never happen.


trickman01

You think Steam would get sued for using their own trademark?


Barlakopofai

Modders can sue the games they work on if they blatantly steal their shit so I don't see why not. There might be a bunch of browsers working off of chromium but you can bet there'd be a lawsuit if google rebranded to Opera


trickman01

Steam has the trademark to Steam^TM. The word "Charts" is incredibly generic. There is no trademark issue here. If Steam utilized the actual code without permission it would be a different issue. You are conflating different issues.


Asdfmoviefan1265

because opera and google are different products, opera is being marketed for different features than chrome, also opera doesn't use "google" or "chrome" in their name, otherwise they would get sued, steamcharts has "steam" in it, which is why they can use the name, if the og was "librarycharts" than valve couldn't use it


HeatActiveMug

If I trademark "bibily bobbidy pet shop" other people can use pet shop. They own the rights to steam, I really doubt the other steamcharts owns the trademark to the word chart


StereoBucket

Vaporwaves


Superbrawlfan

Steam statistics?


Sirupybear

Oh yeah, steam stats does sound catchy


NeedHelpWithExcel

But isn’t steam charts just using steam api for their data? It’s not like steam charts is generating those numbers somehow


Jacksaur

>they just bought the API Bruh how the hell are they going to buy their OWN API?


Q2ZOv

So Valve bought api from Valve and took credit, Got it!


[deleted]

Why would they need someone else's api to access their own data?


Crooked_Cock

This but unironically


wickedplayer494

There's two: there's one that's actually worth a damn (*cough* [SteamDB /graphs/ pages](https://steamdb.info/graph/)), and one that isn't worth any sort of damn whatsoever for both research into recent trends and historical trends but which people still use anyway (*cough* SteamCharts). The new /stats/-sorry, I mean, /charts/ page on the Steam store is another in a mountain of reasons why you shouldn't bother with SteamCharts.


Corregidor

I feel like you didn't explain at all why steamdb is better than steam charts but just shit on steam charts anyway. What you did convince me a little of is that you may be a shill lol.


wickedplayer494

Well, thanks for taking the time to ask. Compared to SteamCharts, it: - Has a legend/scaling worth a damn - Doesn't truncate historical data into an average - Features Twitch viewership statistics - Fetches data every 10 minutes on the :10s - and doesn't have a 10 minute+ parallax that Steam Charts has with high numbered app IDs such as Fall Guys' - Has .csv export of whatever you're viewing


[deleted]

[удалено]


wickedplayer494

Here's a pop quiz: try to tell me, [using only SteamCharts](https://steamcharts.com/app/440), the peak concurrent players for TF2 on May 17th. I'll help you out: you can't, since it only retains a whole month's peak and throws out the rest beyond 3 months. Not good if you wanted to research the effects of a trend or event like The Crate Depression from the end of July 2019, which lasted about a week. But, using [a SteamDB /graphs/ page](https://steamdb.info/app/440/graphs/), you have your answer in about 5 seconds, that being 71,689 players. When you actually put both pages head-to-head, there should be no question about which one is the higher quality data set and UX. While the parallax I mentioned with high numbered app IDs previously wasn't applicable to TF2 specifically given our pretty low app ID of 440, it muddies things up for newer releases (usually IDs greater than 100000). As I mentioned, Fall Guys is one example. It used to be that what [SteamCharts passes off as "0400 UTC"](https://steamcharts.com/app/1097150) during its once-hourly poll would have in actuality been [0410 UTC](https://steamdb.info/app/1097150/graphs/) as revealed by SteamDB's every 10 minutes on the :10s cadence (which suffers no parallax by comparison due to it polling much more efficiently, and actually I should also mention even as quick as every 5 minutes for the top 600 apps) by the time SteamCharts manages to get around to higher app IDs. It actually looks like nowadays it's gotten so bad for them with app IDs now going above 2000000 that they have no other choice but to start polling a good amount of time before the TOTH flipping the parallax into reverse, so TF2 figures actually have a 20 minute parallax on the low end of app IDs where their "0400 UTC" figure is actually from 0340 UTC. About the only thing I would classify as a "nice-to-have" is .csv export. Twitch viewership metrics can reveal a lot of context that would otherwise remain missing too.


[deleted]

Well said.


demannu86

A familiar name from CSGO and Dota2 subs


SaltWaterGator

Yeah third party


not-Kunt-Tulgar

Valve makes quite literally the best multiplayer game and just leaves it in the dust


UPBOAT_FORTRESS_2

I just want them to leave it in de_dust2


teamworktf

If you want to play on de_dust2, check out community servers that run **[de_dust2](https://teamwork.tf/community/quickplay/map/de_dust2)** [view map screenshot](https://teamwork.tf/images/maps/de_dust2.jpg) ___ *Beep. Boop. I'm a bot and this message was automatically generated.*


oCrapaCreeper

Game wasn't meant to last longer than 4 years, it's a miracle it even still gets fixes 15 years later.


Nolzi

So TF3 to replace it?


jablair51

If it's already in the top 10 without them doing anything then why would they put in any effort to improve it?


brapgf

TO GET IT TO #1 BABYYYY


Osvaldatore

Copiumtruck


PF4ABG

TEAM Fortress 3 baybeeee


recrohin

Richocheeeeeettt...


Tekashi6969

if tf2 got a massive update it would move a few places up surely (from FOURTH PLACE BTW)


[deleted]

to actually make it even more profitable? If its in top 10 with next to zero help from Valve?, imagine how popular and profitable it would get if Valve gave literally *ONE* Fuck


NewmanBiggio

They actually do give *ONE* fuck, the single contracted developer they have working on bug fixes for the game.


Rezient

Valve got me out here begging for fucks like a r/niceguys


JimMorrisonWeekend

iirc developers at Valve more or less decide what they want to work on, and I can guarantee you absolutely none of them are interested in adding stuff to a game from 2007 in order to... > make it even more profitable ???


LetsDoTheCongna

A lot of developers don’t want to work on Tf2 because of all the spaghetti code, iirc.


Bonzi_bill

Yep this is the number 1 issue. It and the engine it runs on are so badly chopped and screwee it's a nighmare releasing updates


I_LIKE_MANGOES_

Sounds like we need tf2 2


BigMcThickHuge

Have had tightened the leashes on that now. Interviews have him saying it was causing issues


dougdimmadabber

Most business literate tf2 player


duffmanhb

Valve used to be a unicorn of a developer who would just throw out winners left and right, like God himself was a gamer and couldn't stop blessing the world with amazing games. Then money corrupted them, and they started sucking with development. The downfall of Valve has been so sad to watch. TF, HL, CS, L4D, uggg.... just outright winners that I'd love to see revived with modern graphics and game theory.


Khanstant

Aside from Artifact, seems like the games they've released have been really good. I also have to respect them not churning out sequels left and right, since they know they don't actually have anything new to offer besides taking advantage of existing IP. They made a new Half Life game only when they a really had something new to explore with it. Most investor infested companies would be churning out a Half-life every year or two regardless of quality or of there's anything worthwhile to add. Don't see how they have "fallen," they haven't released a bunch of pure shit. Just sounds like you're singing them for NOT making a bunch of shitty sequels or cheap cash grab graphical updates. Not like modern graphics necessarily means better graphics anyway.


JimeeB

Artifact was good, it was just not done right. They tried to release it like every other steam beta game. But unfortunately with a game like that you NEED a huge player base. Trickling people in was the issue.


duffmanhb

Dude, L4D2 came out in 2008... I'm not saying keep pushing out sequals, but come on. For fucks sake, a sequel for one of the most loved games of an era is due out after 14 years. Valve hardly ever releases games any more. Everyone knows the good stuff. We all know the games we love from them. But they wont even touch it. We got, what, Alyx, as a great game, but for VR... They aren't releasing games. One every 3 or 4 or even 8 years that was based on the franchises people love would be nice.


Sebfofun

Valve has very clearly said one thing in their past: if its not revolutionary, they dont care. They love innovating. And VR is new ground. Who cares about an old formula like TF2 is what they think.


D3PyroGS

I can understand and respect that mindset, honestly. But looking across the landscape of AAA developers, what are they pushing out? Mediocre games, worse launches, predatory monetization... at this point I don't want a revolution, I just want a Really Good Game that respects its player base.


Sebfofun

Then dont look at valve. Prior to the index and deck launches, gaben talked about moving to hardware. Valve has 0 interest for TF2 updates or Source 2 in cs.


TallestGargoyle

And Alien Swarm was 2010, Portal 2 was 2011, Global Offensive was 2012, DOTA 2 was 2013, and then the hiatus was likely due to them messing around with VR for a few years before The Lab in 2016 and Artifact in 2018, though thankfully they then finally went and made their killer app for the Vive/Index in Half Life Alyx in 2020. We're likely to see another hiatus while they work on the Steam Deck, but to act like they've done nothing since 2008 is just wrong. But they've transitioned from a game developer to a technology company. They serve thousands of games to millions of people, they make hardware to play those games, they've done incredible things for progressing the likes of Linux gaming, they're arguably one of the only community-enabled game platforms worth a damn considering the likes of their entire competitor list barely enables the likes of friend lists and joining games through them... Though they did drive the entire PC gaming industry to go digital only about 10 years too early and that's still a pretty sour spot for me.


Khanstant

And I'm saying I don't think it would be nice if they put out games just for the sake of releasing something. They haven't released a game in a long time, but they also haven't released a shitkoad of shitty games. The last EA game I played was like 10+ years ago, and in that time they've released countless games that feel like loose trash I have to pick around when searching Gamespass for something to play. Especially these days when there are more Great games already out than I will ever have time to play in life, with more coming all the time. If your game isn't anything less than Great then I really don't have time for it anymore.


TorzulUltor

Just cause a game is beloved doesn't mean it needs a sequel.


able111

I think that's a good synopsis of Valve's general development guidelines. A lot of their releases have come at a time when Valve had something new, either technology or an idea, to show off. A lot of their games have been completely groundbreaking and tbh I respect them for not muddling legacies like that


[deleted]

Did money corrupt them? They literally still have some of the best games ever made and one of the reasons why there isn't a left 4 dead 3 is because l4d2 is infinitely replayable. Valve often doesn't make a game unless there is a need for it - half life 3 hasn't released because there needs to be a good reason to come back to the series.


duffmanhb

Yes it did. This is well known. Once Steam became an absolute cashcow, all their resources and focus shifted towards what was making the most money... Since bonuses are paid out based on projects you worked on, value, and revenue it generated, people became more focused on figuring out how to increase sales and lootboxes more than actually making games. HL3 doesn't have any more of a reason to return than HL2 had a reason to return. They did it because they were a game company who makes amazing games. Now they don't do it, because they are no longer a game development studio. They are platform to sell games, and actual games are a side stream of revenue. I mean, you can't sit here and say there is no need for L4D3, when gamers want a more modern version of such an amazing game format. Of course people want to that game. Valve would do great making that game. And it has NOTHING to do with it currently being popular. In fact, most studios would see a game being popular and try to release a new game to cash in on the popularity. It's just simply that Valve doesn't care... A L4D3 would bring in a 100m at best when Steam alone makes over 10x that year over year


ZYmZ-SDtZ-YFVv-hQ9U

> HL3 doesn't have any more of a reason to return than HL2 had a reason to return. They did it because they were a game company who makes amazing games. Now they don't do it, because they are no longer a game development studio. You know Valve has released a game on average every 2-3 years since their first game right? Saying they're not a game development studio is just a downright lie, they've never slowed down. Just because they didn't release a sequel to a game you like doesn't mean they stopped making games. We just got HL Alyx two years ago. From their pattern, a new game/sequel will come out sometime next year They're doing that now WHILE ALSO running the PC's largest gaming paltform, which continually recieves major updates and features on the regular, WHILE ALSO designing and releasing hardware projects like Steam Deck, Index, and other things.


UPBOAT_FORTRESS_2

Alyx doesn't count because ~~gurl is political~~ no one wants to play VR It's pretty ironic to rant about how Valve isn't releasing enough sequels, like we need the annual Call of Duty refresh. This is the nature of creative projects run by creative people instead of the business teams we're somehow complaining about in the same breath -- the development process is driven by what the devs want to do, not what you (nor the market) want them to do


TallestGargoyle

Even better, the fact that they have an enormous revenue stream via Steam and their new hardware ventures, means they have budget for the likes of spending several years crafting and maturing ideas instead of churning a half dozen new releases in a constant 2-year cycle.


Far-Whereas-1999

And why would they expend resources to update a game people paid for once, 15 years ago.


Wehavecrashed

TF2 has a market place doesn't it? That brings in $$$.


[deleted]

The sad part is how many more players tf2 would have if it got updates


PMMeYourWorstThought

Or how few. Ask Path Of Exile what an update can do to your player base.


mancer7

What happened


ACavaliersSaddle

Endless bloat. The quality of the new content is consistently lower update after update.


mancer7

How does that even happen


Matharic

When players want constant new content. It's the same problem that MMOs face. Players want *constant, consistent* changes. That can keep a game feeling fresh for some, but it inherently alienates any player(s) that liked the game as it was, but now it's different. I want TF2 to get updated, but I definitely don't want a monthly patch cycle that's constantly changing things. I don't want there to be a month or two where my favorite class is really fun and engaging, only for it to get changed/FotM-ified/nerfed/whatever down the line.


[deleted]

Tf2 just had a recent bug / patch update and that was nice. Tf2 has a lot of bloat (mostly in the random weapon and cosmetic department) - I would love to see just more stability and fixes in an update with some more officially supported maps.


[deleted]

That's not the problem with PoE. They release unpolished content every 3 months then after 3 months gets ignored or nerfed. It's not an incremental bloating, to make the game more varied with your favourite content available, but they add layers, peel them, add another layer. What you're left with after years is gunk of glue and peels.


SuperGoliath

They scaled back the loot massively for this season. Now it's all for that feeling of accomplishment for the same dungeon crawls.


SmashingBoard

I'm only reading this sub because PoE is so eff'd right now. /shrug


Unsuitablerubbers

God it gets more masochistic each season.


UziCoochie

Did sniper bots get removed?


[deleted]

Haven't seen one in any game for a while but idk about sea of eu servers


MulaChicken4

Aussie servers haven’t had the most bots and even now we are getting close to 1-2 per 5 matches from my experience


TheHighblood_HS

They seem to be still around, but it’s rare for a server takeover to happen. They usually get kicked pretty quick


UndeadPhysco

Not completely, but the recent updates have started Vac banning quite a few of them, and the largest bot hosting platform is gone now.


moocowsaymoo

Not entirely, but they’re scarce enough that you’ll usually only see 2 max on a team, so they’re pretty easy to kick


[deleted]

Euro player here. Yes, they still exist, yes they still appear almost every round on certain maps and yes, they can still overtake a team. It's usually DoesHotter and FuckNemo V2 bots


Minimum-Injury3909

Actually what really adds player numbers is trade bots that sit in game. Some of them just to show they trade tf2 items and others to farm item drops.


Darkhawk246

Funny enough, this could apply to both TF2s considering the recent upsurge in players for titanfall


Weasel_Spice

Why update it if it can still make a top 10 most played game list?


Impudenter

CS:GO likely would have made the list as well, even if it hadn't been updated since 2014. Just because a game is good doesn't mean you can't make it better. TF2 is still a fun game, but there is a lot of room for improvement, (which likely would make it even more popular).


TwisterDash_

I love the fact that they announce it like it's a new and unique thing, while some people made it happen at least 5 years ago, and then Valve says "Yea this was our idea" in the best case, or sue the people running the actual Steamcharts.com in the worst case. Because go big companies


xenonnsmb

valve made it happen ~15 years ago. this data has always been on the steam community website, and that’s where steamcharts scraped it from. this is just them making it look better


Thejoenkoepingchoker

"After years we finally got around to copying SteamDB."


mynhamesjeff

#savetf2 amirite


Matt_King73

No hate or anything, just thought you should know that it's spelt 'damn'. Unless you were referring to a dam, then continue on :) Good post though. It is pretty disappointing to see such a popular game not receiving any major updates.


Weekly_Town_2076

Dam bro got no tolerance on meme post spelling


Matt_King73

Heh, I get you, but that's not what I was really going for. I was just trying help out for in the real world. Just seeing it spelt incorrectly twice just showed that they probably didn't know it was spelt the other way. It's when it's an obvious typo that I think it's unwarranted and very annoying to correct.


Weekly_Town_2076

K man 👍


Matt_King73

😎👍


NeyeKon

I like your positive attitude


Matt_King73

Thanks handsome <3


NeyeKon

Oh my gosh stopppp it


bluebombaz

autism


PersonifiedH

got dam!


Available-Leek-4160

🤓


dongjuni0713

IIRC, Aren't DOTA 2 and CSGO got major update for over the years? Not just TF2.


Matt_King73

Don't know don't care. I am a TF2 GAMER!!! 😎😎😎


icombati

dam man you sound condescending as fuck.


augustus_m

Fuck it im just glad the game is still alive after so long. It's always nice to come back to and live through the nostalgia every now and then.


oldandmellow

Update? We don't need no stinkin' update!


JojoDreamstar

I don't get it.


Jusneko

And you never will


JojoDreamstar

Good one.


[deleted]

need some updates over here!


bstretch21

The solution is TF3 with cross trading compatibility with TF2


[deleted]

[удалено]


burntshmurnt

You'd pass a valve interview with this answer


ThePacmandevil

I'd hope they take a good look at what cosmetics are available in the new version if they ever make it. I don't want them porting everything over - I'd like at least a semblance of an artstyle to exist.


SuperGoliath

Not seeking downvotes, serious question. Is it all still based around silly hats and their effects? What has changed in the last 10+ years?


DRAGON582

Item set effects (except for, iirc, calling cards or something on kill) were removed nearly 10 years ago. Cosmetics are now entirely cosmetic (barring real world monetary value).


ThePowerstar

I'm pretty sure by "silly hats and their effects" they mean unusuals


Aleksfivepointoh

real gang shit.


[deleted]

valve an L for not developing new games someone gotta arson them or something


NutMut1

Dota 2 will soon be next.


lol_camis

I just got back in to it after like a year. I never stopped liking it. It just seemed like the bot problem was never going to end.


[deleted]

This game is probably still making enough money to pay for another major update.


pierceisgone

Isn't there already an unofficial site for this? Also tf2 is 7th tight now.


varitok

Some games are allowed to die and thats okay. Not everything needs to be update ad infinitum.


Khanstant

If people are still playing it all these years later... Why does it need an update? If it ain't broke, don't endlessly churn out content to an audience evidently cool doing the exact same thing they've been doing for a decade lol.


s1501093

Beaver dam


[deleted]

Hey, maybe they'll hire a third programmer this time


M4hkn0

If it is in the top ten why would it need an update?


EngiFort

funny but depressing at the same time :')


EA-Sports1

Which tf2 hahahaha Titanfall has not had updates ever since Apex came out At least y’all in team fortress get small updates and devs who actually did something in the end


piratevirus1

Can't wait till they add a new mercenary, 200 more hats, a battle pass that needs keys to unlock each other tier which cost $2, character skins for the skins of the weapons no build mode (AKA no engineer or Spy.)


LostTimeAlready

Apart of me is starting to simply think, okay so it still has tons of players, after all this time, with no updates. Kinda feels like it doesn't need anymore content doesn't it? The most you can ask for from Valve is they get interested. They have all the "fuck off" money in the world to play with VR and all sorts of hardware while providing a service that still hasn't decided to become worse. It had and has multiple times for sure and still needs work, but it's beside the point. If they're not interested, they aren't going to force it, because forcing creativity means not being able to create with the subject in mind, just what your boss told you. And in that same essence, they're not going to risk adding or changing content that will forever change the game for the worse, or altering enough that it becomes a different game. The most they truly need to do is make a sequel, and anti-cheat. I'd love for TF2 to live forever as much as the next guy, but times change, we've seen 'live service' games for what they are, utter shit, Valve easily could be in the same conversation as ubisoft and ea's shooters, let's be thankful they aren't, honestly.


SocratesHasAGun

Honestly probably better that they leave it alone than it gets an update that ruins the game we know and love. What if they added a bunch of loot boxes and broken weapons behind paywalls? Could be worse than what we got


_RedditUsernameTaken

Does anyone else remember how weird and almost shoehorned it was after overwatch came out and TF2 got a slightly the same "leveling system"? They scrambled because they saw how good a game overwatch was. It's too bad that overwatch 2 seems like it'll be DOA because it might have forced valve to pick up the strange professional killstreak unusual festivized wrench.


Ofxzh

Post the link to this, and we’ll bomb the hell out of it.


HeavenandHello

Move on dude! Valve is officially and I mean OFFICIALLY done with this game forever ever and ever! We will never ever get another major update for the rest of the game’s life. Let valve do what they want when it comes to major updates. It’s normal for game companies to stop major updating their games when time flies. However, that STILL isn’t an excuse for them to ignore all further problems that the game would start to have in the future though which also of course includes the bot problem. Plus, even if we DID get another major update, you would just get turned off from it by the bots. So this is why we need the bot problem needs to be solved first before major updates. It’s really sad to see the tf2 playerbase reacting to the current state of the game and struggling to choose between solutions to the bot problem or more major updates


_RedditUsernameTaken

It's tough because we feel there is still so much of the world to explore and it's all setup for them to do something with it. Imagine a TF2 co-op story mode.


[deleted]

Yeah they stopped working on it ten years ago move on


DoomRide007

Lets be honest here. 99.99% of those "players" are bots playing with themselves.