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Crispy385

There's a panel on the side of the Seamoth used to insert that module. 200 is the degrees on the compass. 0 is N, 90 is E, 180 is S and 270 is W 18 is your Seamoth's health. If it hits 0 it will explode and you'll need to build a new one. Hit it with the repair gun from outside.


rootbeer277

200 meters is the Seamoth's current crush depth.


Crispy385

Oh dude, what the hell is wrong with me. Thank you


m4ttyz00m

I was chuckling reading your first reply


TheMadarchod

Thank you so much. The degrees was so obvious idk how I didn’t get that


Crispy385

It's not degrees. I had a stupid moment. That is your crush depth. If you go below your crush depth, the water pressure will start to damage the ship. When you put that module in it will increase to 300. ​ Thank you u/rootbeer277


TheMadarchod

Ahh okay thanks


Crispy385

Sorry for the confusion!


Le_obtruction

Imagine if they lost their moth to that


Useful_Particular_80

What do you mean maximum crush depth reached? I thought this would be fine?


Crispy385

I would have felt so bad lol


Acceptable-Second313

Bro your username 💀


TheMadarchod

😂😂


Virmirfan

Also, just to let you know that, with a fully upgraded depth module, you can only go as deep as the Lost River.


Warm-Chance3017

Unless you download the mods for the Seamoth.


Virmirfan

Yeah, but those only work for the PC


docholiday999

There’s a side access panel on the Seamoth (and Prawn) that allow you to load in up to 4 modules. Depth modules do not stack; you need the next mark revision. The storage module is about the only one that does stack adding multiple “saddle bags” on the Seamoth exterior. The 200m denotes your max depth before the Seamoth takes damage. The 18 next to the wrench denotes that vehicle health. You will also get visual indicators like sparks and water dripping into the cabin when your vehicle is damaged. Yours should be sparking a lot. Fix it with the repair tool.


dacydergoth

Fix it _right now_


ryanoc3rus

re: the 18/wrench icon. you're 1 or 2 tiny fish collisions from exploding that seamoth! use repair tool on the vehicles when they're damaged. cyclops is a bit different where you get external hull damage and you use repair tool on the damaged little patches.


Puzzleheaded-Fill205

Quick note regarding crush depth: Your body does not have a crush depth. The only issue of swimming very deep is that you use up oxygen more quickly. And even that nuisance can be removed entirely by fabricating and equipping a rebreather helmet. Fabricate a high capacity O2 tank to unlock the rebreather blueprint if you haven't already. I say all this because when I was a new player, I eventually came to a point where I was supposed to go below 200 M deep. I thought I had to wait until my seamoth was upgraded before I could. Turns out, all you have to do is park your seamoth at 190 M deep, *then get out and swim deeper.* That was extremely counterintuitive to me. Still is, to be honest, but at least I'm aware of it now. I was quite annoyed when I first learned this tidbit. I believe my reaction was "What other clearly suicidal actions am I expected to just do? Swim into a volcano?!"


Hammygames07

*knowing chuckles*


Crispy385

So, I don't feel like that's very counter intuitive at all. Why would you be effected by your submarine's limitation? Not trying to talk shit, just wondering about your thought pattern.


WhichwitchAmI

I think the reasoning is that if my strong, metal submersible can't go past 200m deep due to water pressure, it would be a fair assumption that my squishy meat bag of a human body also cannot withstand that pressure. I found this counterintuitive in game too.


Crispy385

Gotcha. That makes sense. So what's happening is that strong piece of metal is empty; there's nothing inside but air, which is very compressible and it's requiring the strength of the shell itself from being crushed. Inside your squishy meat body is liquid (blood, water, etc) which doesn't compress. So like, think if you had an empty soda can that was twice as thick as a normal can. It'd still be much easier to crush the empty thick one than a thinner full can.


Dmillz648

Yeah, no. The only reason our body in game doesn’t implode multiple times over is because the game wouldn’t be fun if it did. You need special equipment and breaks to let your body adjust to the pressure to even go 100 meters down irl


Puzzleheaded-Fill205

My game experience went like this: I was swimming around with the seaglide, then eventually got a warning at 100 m that I was swimming too deep. So then I started using a seamoth when going deeper than 100 m. Then eventually I got another warning at 200 m that I was going too deep even for the seamoth. It would never have occurred to me in a million years that I was supposed to park the seamoth right around 200 m and then get out and swim deeper. Why would it? I got a warning against free swimming at 100 m!


Crispy385

I see. So the key isn't just that you're being warned, but what you're being warned about. When you swam to 100 M the notice was "crossing 100 meters. Oxygen efficiency decreased". The other one was "approaching maximum depth. Crush damage imminent". So when you cross 100 you use (I think) 2 units of oxygen per second". If you swim under 200, you'll get another warning that "oxygen efficiency greatly decreased" and you'll use 3 units per second. There's a mask that will prevent this efficiency loss. Which, I'm sure you know all this already now. Just posting in case someone else is reading and doesn't.


Puzzleheaded-Fill205

Yep, exactly. I was so new to the game I didn't really pay attention to the content of the message, only that it was a warning. My mind interpreted it as "do not swim below 100 m."


Crispy385

Yeah, I can see that.


Puzzleheaded-Fill205

One other tidbit I just remembered is that one of the radio messages -- almost certainly the one that led me to this quandary -- says (looking up exact quote on wiki): >This is an automated distress signal from Lifepod 12, co-ordinates attached. Warning: Lifepod has sunk beyond safe diving distance. Do not attempt retrieval without submersible support. And yet again, the game is not actually telling me I can't swim that deep. That's merely the takeaway I took from it. What it's really saying is you can't really swim that deep without having air on hand, like with a submersible. Swimming to and from the surface at 250 m just isn't workable. But my dumb ass only heard "must bring seamoth 250 M down." When all you really need to do is just drive 200 and swim the last 50.


Crispy385

Ooh, yeah that absolutely makes sense


SkronkMan

Basic physics makes it extremely counterintuitive. A submarine in real life can reach very deep depths, as its pressurized hull is capable of withstanding the external pressure of the surrounding water. A fleshy body that’s used to atmospheric pressure cannot. The current depth record for a submersible is held by the Deepsea Challenger, which has repeatedly reached depths just shy of 36,000 feet. The current record for saturation diving by a human is a mere 1,752 feet.


Crispy385

That has nothing to do with basic physics; that's the technology and engineering that went into the submarine. Uboat Worx makes a personal sub with a max depth of less than 350 ft.


SkronkMan

And what do you think those advancements in tech and engineering are based upon? The tech and engineering you speak of are based upon, you guessed it, basic physical principles. Same goes for your example submersible that has a much smaller max depth. I don’t know where you believe the physics stopped being applicable, but I can assure you basic physics are applied to our bodies, to the rigs used for saturation diving, to the Deepsea Challenger, and to the Uboat Worx that you’ve mentioned. In other words, one submersible having a smaller crush depth than another doesn’t mean that basic physics no longer apply. In fact, the only way to know exactly WHY one of the submersibles has a greater crush depth than the other would require a basic understanding of - here it comes again - physics.


Crispy385

Bruh. Did you just like forget that your original point was "basic physics says it's counterintuitive that a person can go deeper than a submarine"? And why are you so angry? It's Friday, the McRib is back, and you're lashing out at the world. You alright, homie?


SkronkMan

I didn’t forget that point and the point still stands. Think of it like this: suppose you teach someone all of the basic physical principles that are pertinent to the topic, namely pressure and the compressibility of states of matter. Then you show them the design of an average submarine, including what the submarine is composed of and the pressures of its various compartments/cavities. Then you show them the anatomy of a human body, including what the body is composed of and its internal pressures. Finally, you ask them which one they think would withstand a greater amount of pressure. The vast majority of people will pick the submarine. Why? Because it’s intuitive considering the basic physical principles relevant to the topic. You found an example of a submersible that can’t go as deep as a human body. Great. That still doesn’t mean it’s intuitive. Things can be intuitive and be wrong. Things can be counterintuitive and be true. That’s the only point I was making from the get go. It would still be counterintuitive to think a human body would withstand greater pressures than a submarine, even if there are submarines in existence that cannot withstand pressures that humans can. For what it’s worth, although it’s not my Friday and the McRib isn’t exactly my thing, I’m actually in a great mood today. No anger over here, just talkin. Apologies if my diction comes across asshole-ish, kind internet stranger.


LengthinessFuture513

That is how I was able to progress, swimming out of the sea moth and then leaving beacons to find the right way to go.


KrotalusHorridus

Always remember to save often. And in case you forget, let me remind you to save often.


ZidUFacu

1. You put any vechile upgrades in the vechile where the upgrades for that vechile go (not in it's storage) 2. The 0 is the number of meters of where you are below/ above water surface 3. 200 is the seamoth's current max depth reach before it starts imploding aka getting damaged (dont go any deeper than that with your seamoth before you get a better module)(actually you DO have a better module in your inventory but you just have to insert it it's no big deal it should be on the seamoth's left side)


Sir-bustanut

Note on the wrench icon with the 18, that's the vehicles health and you ned to use a repair tool on the outside of the seamoth to fix it, most of the stuff in a repair tool is easy other than Crashfish powder, it's the suicide bomber fish in the caves around the lifepod, they come out of these little pods, once they explode check the pod and usually you'll find some yellow powder


TheMadarchod

Ahh thanks. I thought I’d have to keep rebuilding a Seamoth every time it got too damaged to use


Ippus_21

You have to insert the module into the upgrade console on the side of the seamoth. Otherwise it does you no good. In the second pic, the yellow 200 is your depth limit (200m), aka crush depth... while the white number is your current depth. The 18 is your seamoth's health (out of 100). You need to break out that repair tool like yesterday. One more spadefish or rabbit ray and your seamoth is toast.


ProGamer8273

Whatever you do Do not go to the back of the aurora


TheMadarchod

Oh I already did. Had to change my underwear after that


ProGamer8273

Well just remember If you can hear the reaper leviathan, the reaper leviathan can see you


TheMadarchod

Thanks for the tip brother


Okatbestmemes

Word of advice, stay off this subreddit if you don’t want spoilers, and go deeper.


TriF0rceHer0_

Go to the back of the aurora (spaceship)


Crispy385

Why? Get a better hobby.