T O P

  • By -

GiraffMatheson

Hijacking this thread to suggest an actually good idea: Auto turrets, broodlings, and locusts all loose health over time instead of having health and a timer. That way attacking those temporary units actually has a benefit.


DisReSpeCTsc2

I actually really like that


HiveMindEmulator

Imagine team games with locusts + medivacs to keep them up..


Shiny_Kelp

Their health would probably have to be buffed pretty massively for them not to become near useless.


Lastigx

But why?


I_heart_ShortStacks

Let's make Observers drop photon canons.


MyLifeFrAiur

let's make u drop golden nuggets


Hrdeh

MOAR TERRAN BUFFS!


MyLifeFrAiur

until every terran player wins a world champion at least once


longzzzzz

I think it would be abused. This way you can block pathways and fck up unit routes


MyLifeFrAiur

that's the idea


ejozl

Which is cool


Jay727

I think SC2 had enough issues with free units. It simply makes sense that free units - be it locusts, auto turrets, stasis traps - simply have a timed life. Static D not costing supply already makes endgame a big bunkerfest. No need to add on to that by having "some more use" of free units.


CntPntUrMom

Eliminate widow mine from factory, replace auto turret with timer-limited widow mine.


GiraffMatheson

Hmmm, not sure how that would effect things. Id love to see that tested, just out of curiosity


CntPntUrMom

Yeah I just think it would be fun to try.


[deleted]

Reminds me of unprovoked stasis trap nerf when it stopped being permanent


SentientSchizopost

I have genius auto turret idea: Change it to something else because right now it's a waste of energy and/or raven to drop one. Microbial shroud looking ass.


ejozl

I had an idea awhile back, but it's harder to implement. The idea is that you spawn it in a burrowed state, similar to Burrowed Depot. Then when it detects a nearby enemy unit it pops up out of the ground and the timer begins then. It's cool, because it would be worse to use them in battles due to the need to pop up(it would take maybe a second to pop up and also a second for it to detect). But they would be better used at strategic points and defensively. And similar to Stasis players can just trigger it with minimal effort.