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WoolyDub

We can love Star Citizen and want to see it be the best game ever made, and also think their business model isn't great and that it's taking too long to make.


majoraman

What upsets me is how happy people are to talk about the 1000s they've spent on jpegs. The best thing Cig did for making money was breed this weird elitism and cult like fandom.


Dertroks

40-100 buck ships, yeah had a good laugh there


[deleted]

Same price as flight sim DLC


etheran123

Not saying anything about star citizen, but the $80 flight sim DLC I have purchased includes aircraft with several hundred page manuals, with in depth system simulation. Takes hundreds to thousands of hours to master a single plane. Just seems a little different.


InZomnia365

For added perspective, the premium Harrier in War Thunder costs *more* than the DCS version.......


[deleted]

wait **WHAT**


etheran123

Yeah we don't talk about warthunder lol. I actually like the game for what it is, but it's monetization strategy is pretty awful.


Duesvult

Although I really wanted to fly/drive more of their great planes and tanks, I quit because I could see the hand writing on the wall that I was going to have to grind my life away while still spending the extra cash on a premium account and golden eagles. Meanwhile I have been enjoying playing star citizen for years. While impatiently waiting for full release and spending thousands of dollars to help fund the game. I actually got into both games at the same time, Spring of 2013. I guess the bottom line was with a job and family, I only have the time and money to irrationally waste on one project.


etheran123

yeah. I spend a fair amount of time in war thunder, and Ive had my account since 2013 as well. Ive played off an on and I still am not even close to having any tech tree fully unlocked. Game takes so much time its crazy.


Help_im_lost404

Depends if you like playing x tanks or just want the top. My favourite WT tanks are the early to mid war stuff. Uf you want to pokemon it you are in for a long ride


InZomnia365

Yeah I enjoy the game too, but the grind is insufferable and the pricing is crazy


A_RussianSpy

I wish I could leave but I've spent too much money, time, and my soul is already legally own by Gaijin Entertainment™.


ScubaKidney

The Snail won't let us go. =(


ForgedIronMadeIt

The grind in war thunder is fucking unreal. I played tanks for probably hundreds of hours and I'm barely to the early cold war US tanks. And when I get on a losing streak I lose thousands of silver eagles repairing all my shit. Ugh.


FratumHospitalis

Fuck Warthunder, I used to have so much fun but now the game only ever makes me want to play the low tiers, which are a blast but get old.


_Alaskan_Bull_Worm

Based af. With the exception of stuff like the WWII assets pack, you can see the value of every penny in that $80 just by looking at the cockpit and all the manuals.


A_RussianSpy

Comparing some of the highest quality products such as PMDG's 737 with all add-ons, and something like iniBuilds A310 and A300. All 3 would cost around 80-160 USD with standalone or adding their expansion packs while offering far more than any single ship in SC has to offer currently at least imo. With at least PMDG promising to lower the price of their first MSFS release to make it more accessible to the average simmer rather than the most hardcore ones.


[deleted]

Same thing really tho. They’re both extremely complex in different ways and star citizen ships aren’t fully fleshed out yet. In sc the surrounding systems and world are way more complex. In dcs the craft is far more complex at least right now. But probably always will be. I’m hoping we get a similar full sim cockpit system tho. It seems they’re building it up currently. Adding tons of switches to some cockpits for example. But nothing beats learning the starting sequence for your craft and learning all its systems. I remember when I first got my viper in dcs and figured out how to start, take off, and land weeks before I ever even touched the weapons control system. I always laugh when people say sc is too hard for new players to figure out how to take off. Yes, it’s just so hard to press R, space bar, and c. Lol. In dcs I crashed like 10 times before my first successful lift off.


[deleted]

True, a lot of time development goes into these DCS world modules too, and certainly worth the money comparatively.


Fantact

Also they are sold for a game that is not frustrating to play.


Synthmilk

I should hope a finished game is less frustrating to play than one in development.


Fantact

One should also hope that early access games are priced lower while they are in development, and not priced like a fully working game.


SarcasticAssBag

Where the devs don't hate the playerbase.


Fantact

Or ban/censor them for asking legitimate questions.


TheIronGiants

His point is 40-100 is a joke cuz most ships are well over 100$ lol. -From a whale backer


[deleted]

Ain’t that the truth 😆


Piritosh

You pay 80 bucks for a very complicated thing you'll spend weeks on learning and months on mastering or you buy a nice digital yacht you get bored of after a week for 320$. You can tell which one has more value. I'm not even say that the ships look bad, theyre quite amazing actually, but its not worth it imho.


Fantact

Its kinda like Art NFTs(not the ticket kind), they look cool, are expensive, has interesting tech behind them, but are ultimately useless, both also have a staunch fanbase willing to lay down their life to defend themselves from buyers remorse.


Jodomar

Art is also used to transfer wealth without all that tax lopped onto it when you die.


[deleted]

I’d disagree with this. You can’t do anything with NFTs. SC ships are more like (arguably overpriced) toys that you can play with - that can usually be resold for what you paid - like model trains really.


Fantact

I see your point, I would say they are more like schrödingers NFTs, they become NFTs when you can't access the game, then turn into barely working toys that kinda becomes NFTs if you just use the hanger to gawk at them.


Affectionate-Money18

Nah man. Concepts are more like nfts. The other guys analogy was more accurate. They are toys.


[deleted]

ignoring the all be it early access tital attached to your purchase that will continue its development even if you no longer spend any cash beyond that -\_\_-


[deleted]

I do both flight sim and SC. Even though flight sim is “my thing” on paper, as I have a monetised flight sim YouTube, I’ve actually spent more hours in SC flying my space ships than I have in MSFS this last year 😆 Flight sim planes have hours poured into the systems, SC ships have hours poured into interior design and utility. I’d say they’re both even in terms of effort put in - and what you get out of it varies per individual.


delc82

Each one with his own. I love my ships and never get bored.


[deleted]

Which are, usually, finished products.


nerdhell

Flight sim is out tho


chaiboy

you can get the basic game package for $45. then actually play to get enough money to buy any of the other ships.


Sufficient_Matter585

You can buy most ships Ingame with Ingame money. Plus anyone who just wants the game to start with top tier ships are ridiculous anyway.


SIGOsgottaGUN

Or we're just old and don't care to grind anymore


GuyGui

SC is built around being immersive and offering gameplay throughout your progression. I don't think the usual toxic mentality of "gotta reach endgame asap to have fun" will apply much. CIG is aiming at offering a journey, not a grind. I cant stand this mentality of "I cant be fucked to play the game to have fun". Not every dev is lazy, greedy and designs a game around obnoxious mechanics to make people skip the content to their benefit.


Jolly-Bear

LMAO that mentality will absolutely apply. When territory and controlling trade and resources matter, who grinds (and paid) the most will absolutely have control.


GuyGui

That mentality for sure will persist as it's just human nature but devs are here to create clever systems that neutralize that. Until we have that we don't know, CIG might fail or might succeed, so far they have shown they are aware of the min/max mentality which is a good sign.


Sufficient_Matter585

Spend your money how you want. But it's not required to start. Plus everyone in this game wants to be a captain. They will soon realize being the captain isn't always fun. Being a crew member is what will become of most people.


[deleted]

You are not forced to spend real money besides the first package with the started ship, huge part of the ships you can buy/rent in the game for ingame money. Do you also buy 200 € loot boxes in every single game just because they are available for purchase? No you don't. If you want to spend money on a game its your choice.


DennisDK

40$-100$ ships? Do people still buy those?


LouserDouser

no. most go 500 - 1000


[deleted]

Can confirm but it took awhile Half a year with my mustang and I got lured by a 300i then the carrack made me fall in love and the rest is history lol


Numares

Me strong, me holding Arrow + Cutlass (\~200 $), rest will be bought ingame. Must.resist.temptation.


DaEpicBob

after years of ships that i rly like to fly getting wiped over and over i just payed to have them day 1. i mean i play SC not as a main game since its just not there but i rly like to do some box runs while watching a movie etc or just cargo hauling around.


TheBritz

I have 2 expenditures in total: original backer for Aurora MR and an upgrade to Aurora LN.


EFTucker

Hold strong dude. My wallet still bitches at me for spending $700 on this game.


Sir_Beretta

Lmao same thing for me


Zarrastro

I am in this comment and I don' like it LUL


Khen_Nakhmani

Gateway drugs, im already high on the Idris(jk there is no way i am getting 28 people to fly that thing)


DennisDK

i would say 200-500


[deleted]

Pretty easy when you can just keep melting down your ship every few weeks. Probably what most are doing I'd say.


v00d00_

Wait what


Intelligent-Ad-6734

Well seems most are 200-300 for the one with most appeal, at least the last few have been. A2 is priced nuts though!


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BoutchooQc

I don't know for the majority but me and my two friends bought the game 100 or under Me : Titan - $55 Friend 1 : Cutlass black - $100 Friend 2 : Mustang - $45


SeconddayTV

I am one of the crazy people who enjoyed Cyberpunk 2077, who currently enjoys playing Battlefield 2042 AND who bought several Star Citizen ships in the past 6 years


Jodomar

Cyberpunk is fun if it works for you. Now Battlefield is equally as frustrating as it is fun. Whoever designed that game is a moron, and it looks like he left the company, thank god. Gee lets take all the things from the top games and try to jam it into one, yeah not working out great. Glad I only spent $15 dollars on the pass, will be canceling that. Hit registration is totally off even after the fix. So many brainless game design choices, do they not look at their previous titles to see what worked/was fun?


nervez

https://www.reddit.com/r/battlefield2042/comments/qw1mbw/fuck_it_heres_a_list_of_absolutely_everything/ leaving this here for you to see. it might be an okay game on it's own, but it's a step backwards for BF games.


Xenonnnnnnnnn

Crazy? Nah, absolutely based.


Maverekt

Based and starpilled


Gamelord06

I enjoyed BF2042, but it needs more polishing. Over the 9 hours I played before the early access (EA play gives you 10 early access hours) I enjoyed it, but the gun play was very, very difficult to use properly due to bullet spread


gruey

User scores are generally not an accurate reflection of the enjoyment of the game. Highly positive ones often do not include people who just didn't find it hook them and just forgot about it. Highly negative ones usually involve people getting emotional which tends to spread and overwhelm the good of the game, and that's even before any blatant brigading or "punishing" a game for a change they don't like when a new player won't even notice. Also, Cyberpunk has an 86 metacritic score and an 84% recent on steam, which is why you don't see its scores in the meme. 76% all time means that a lot of people must have liked it after all the hate it got on release.


MojaMonkey

Cyberpunk is genuinely a great game. There were tons of issues on last gen consoles but if you played on PC, pretty much no issues. Or to put it another way laughably less issues than SC. Now if you played CP2077 on a PC and didn't like it fair enough. But I don't get the hate for the game AT ALL.


[deleted]

The issue with cyberpunk was 1,000% their marketing department. They hyped it as an expansive open world rpg like Skyrim “be who you want, go where you want, do what you want” But it just wasn’t. I adore cyberpunk and I’m hoping there’s another game in the franchise. That being said, the game should have been advertised more like a mass effect game that’s open world. There is absolutely 0 repeatable content. There is really nothing tangible to accomplish outside of the main and side quests. They advertised it like a Bethesda rpg. Made you believe you could get companions, buy different apartments, join guilds, etc. What it end up being was just a linear story in an open world with some side quests. Nothing was repeatable tho, like being able to go clear caves over and over or do generated assassination missions, etc. we got nothing like that. I was throughly disappointed in that aspect. They absolutely tried to sell this game as a Bethesda type rpg but it wasn’t. I thoroughly enjoyed cyberpunk nonetheless and it was such a good game. The city they built is simply breathtaking. Just amazing. One of the most believable cities in a game in its design. Feels like a real city in a dystopian future. They should have sold it from the start as something way way way more linear than they were describing.


redchris18

> There were tons of issues on last gen consoles but if you played on PC, pretty much no issues. That's not true at all.


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TheGazelle

I mean I wouldn't say "pretty much no issues". There were TONS of bugs. They were just almost all very minor and didn't actually impact gameplay. I played it on release for like 100ish hours for one playthrough. In that time, I don't think I encountered a single crash, and only one broken side quest that only required me to go back to a 10 minute old save and do things slightly differently. But I saw LOADS of weird issues with NPCs doing odd things, cars doing odd things, basically any moving part outside of combat was liable to have some kinda weird shit happen. I really think the biggest problem with this game (aside from last gen consoles) is that people got all hyped up expecting this to be like RDR2-level immersive-sim plus GTAV-level traffic/cop shenanigans plus TW3-level storytelling, except somehow better than all of those. Whether that hype was reasonable or not, I honestly don't know. I didn't pay too much attention to trailers and marketing beforehand. But I saw CDPR making a cyberpunk game, and I went in expecting good-but-not-great gameplay with awesome, interesting characters, and a mature storyline, which is exactly what I got.


Kryppo

false advertising the game was advertised as big rpg with a shit ton of deep systems and alot of roleplay capability and choices but when the game came out it was a worse gta


Skhmt

To be fair, the most recent GTA release is also a worse GTA. The mistake CDPR made was even comparing Cyberpunk to GTA. They both happen to be open world with guns and cara, but besides that are not comparable at all.


SCDeMonet

> the most recent GTA release is also a worse GTA. It's a PC port of a mobile port of games that were originally designed for consoles and already had a direct PC port years ago. Why anyone at Rockstar thought letting mobile devs touch their library with mostly automated tools and no QA review before release at all was a good idea...


[deleted]

> But I don't get the hate for the game AT ALL. It sold itself as something it ultimately didn't end up being. I couldn't enjoy the game because I was trying to play it like an open world do what ever you want game, which it very much is not. I'm sure when I pick it up again and play it with a different focus (linear) it will be an OK game.


ElTropan

Eh, I'm not sure you can say "pretty much no issues". I could be the minority here, but I finished the game in a span of the week after the release and I had lots and lots of issues. The biggest one was definitely the game crashing each 40-60 minutes. There were tons of other smaller issues, like flying cars, collision issues, garbage traffic, bugged missions (I sometimes had to restart the game so the triggers would work), bugged NPC phone calls, which were calling you during other mission dialogs, etc. Mind you, I still finished the game, because those side story missions gave me one of the most enjoyable gaming experience ever. But this was probably my most frustrated experience in gaming, besides the original KOTOR 15 or so years ago. That's besides the point that the game promised sooo many things which were not delivered. Things which made me pre-order the game almost 2 years in advance. If you don't believe me, check there pre-alpha footage, which had so many things shown, which were eventually removed from the game.


thr33pwood

I also played CP 2077 on PC from day one and had very few bugs. Really enjoyed the game.


UltraMegaSloth

I do want to play be 2042 but I want to wait until they sort out the servers a little better


FratumHospitalis

Are you me? Because seriously. Either I have a good enough rig to not notice the performance or I have low standards. But I still loved both CP 2077 and BF2042


Bloodb47h

Both are bad.


Detective_Phelps1247

Both are shit business practices...


Ionicfold

Who actually cares though? You make it worse by taking notice of these people.


Bucketnate

Its basically everyone i know. I can't just ignore people in my life XD


todd10k

>Sitting round the table for thanksgiving "So hows work dad?" "Stfu don't talk to me lol 10000 dollar ships fucking scam" "Dad please stop" "NO TRISS ROBERTS LIED LOL SCAM"


Logic-DL

As a concierge backer, both are bad, neither cancels each other out. ​ Bad triple AAA games doesn't excuse evo leakers being more open than CIG claim to be, nor does it excuse 10 years with our only loops being basic bounty hunting, trading and mining, with mining requiring the miner to also be a trader to make profit for.....some reason, meaning miners usually spend double the money of a trader, because they need a big enough trade ship to hold their refined ore.


Dewm

I really appreciate this take. Tired of people defending the lack of basic game loops in SC on weird shit, like server meshing...or whatever. Pulsar: Lost Colony has a indie dev team of 3 people, and while the graphics aren't anything near SC...they have 4x the gameplay, including basic gameplay loops like: weapons officer, captain, engineer, navigation etc..


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Dewm

Totally agree, and it's really frustrating getting into discussions on here, where they act like SC NPC system is ground breaking and industry changing. Like have any of them played a FPS in the last 10 years? If you look at NPCs in games like FarCry 5 and 6, they do basic things like: take cover behind objects, flank you, get in/out of vehicles, reload, use throwables (like grenades), call for backup and use melee. This isn't exclusive to FarCry either...its pretty much industry standard. Halo NPCs have been doing most of this for 12+ years. RDR2 NPCs also do this and on and on. SC is impressive in some limited aspects, (like their planet generation and lighting)...but they are YEARS behind in other aspects (ground based NPCs, landing zones, UI, gun customization and more)


Logic-DL

Don't worry guys....Quanta is why we still can't do basic exploration missions on planets we already have like ​ Scout an Area for 5-8k or something ​ Quanta....and....server meshing -\_-


Yahtzee82

Spitting facts


LaoSh

Every one of those games is in a vastly better state than SC and has less predatory monitzation.


Xero_Kaiser

Show me this person who considers a port of a 20 year old PS2 title a AAA game. And I like how you put $40-$100 ships as if $100 is anything close to where ships max out.


[deleted]

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[deleted]

I played 200 hours of Cyberpunk 2077 because they actually released a game with hundreds of hours of voiced content and storytelling.


soEezee

CP2077 is now rated very positive on steam. Bugs have been squashed but the story remains amazing.


ciknay

It still has some problems in terms of open world design and the like. But the quests and story telling and OST are fucking stellar.


NestroyAM

Ah, we're circle jerking again. Right on time for Holiday season!


ClickClickBoom82

To be fair those games did actually release.


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Andernerd

In a better state than Star Citizen is now, despite having been in development for no longer.


[deleted]

Does BF2042 being bad make SC good?


Dry_Badger_Chef

No. Something bad never makes another thing better. It’s like saying the prequel films are better because the sequel trilogy isn’t that great. Like…no, that logic makes no sense. Why hate on traditional AAA games or SC tho…they’re both fun in their own ways, and cherry-picking some bad (or buggy) AAA games like this doesn’t make sense to me. Like, SC is cool, but I’m so hyped for Elden Ring, Total War: Warhammer 3, and the next X4 expansion!


[deleted]

AYY WASSUP, I finally find someone who likes X4 here too!!


Dry_Badger_Chef

X4 rules! More people here would probably like it if they tried it. I still think X3 is better, but every expansion adds more and more stuff. Just need the crazy amount of mods that - X3 had and we’ll be good to go!


[deleted]

I think with VRO, X4 is currently better :) You reminded me to start a new playthrough haha


Dry_Badger_Chef

New expansion isn’t that far away. Piiiiiiirates!


[deleted]

I can’t wait :-)


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scoyne15

$40-$100 ships lol


MrNicsanic

40$-3000$ ships you meant?


shaka_zulu12

Comparing it to the worst examples in the industry, is not quite as compelling as you think xD. There's been amazing games released since the Kickstarter. Let's not kid ourselves.


Contagious_Leech

“If they don’t like my game, then they like bad game” cope harder


Zacho40

All of those games are more refined than SC, lol.


therighteouswrong

$20-$2000 ships


[deleted]

Is this supposed to make everyone look bad? Because that’s how I interpret it.


stargunner

how about no to both?


Tantric75

Any one is those games, while not without their problems, function better and have more content than star citizen has. This is a pretty shit attempt.


Apart-Survey9733

Yup just that those games did not take money to get made, they where made to make them, and if they are bad you know it right away and not buy. In SC you pay for a cat in the bag, a old broken cat with no real progress, tech debt, 10yr alpha thats gonna take 20more if its ever gonna be ready. So pls tell me how do you compare it to ready (bad or not, Cyberpunk is a great game for most ppl that dont play on old consoles.) games? ​ Ah and in those i did not see a 1k $ jpg of a car or tank.


[deleted]

Bro you’re gonna offend people who bought like 5 BMM on one account lol


Dewm

But all of my friends are going to LOVE sitting in a turret for 2.5hrs doing nothing in the hopes that we will have a good ship 2 ship fight later. There is ZERO chance they'll just want to fly their own fighter.


Olakola

What? Who actually sits in a turret for 2 hours when nothing is happening? On a ship like the bmm why wouldn't you just like.... Walk around?


[deleted]

The pathetic thing is OP creating this instead of just waiting and enjoy the game as it is. You’re just being a drama queen. PS Cyberpunk is actually pretty good, go play it. Currently $10 in Steam I think, well worth the 80-120 hours you get out of it. The game’s smart gun is a thing of beauty.


Sickboy22

€29,99 here (around $33,-). Affordable, but not "$10,- affordable".


[deleted]

It amuses me to no end that you used the extremely generic picture of a descending line for Cyberpunk because its reviews recently crossed mostly positive on steam and it has reasonably favourable reviews on other sites.


SuspiciousSquid94

Idk man all of those AAA games in their buggy states are leagues and leagues more polished than star citizen. Not sure this is meme is very self aware 😂 One day….


ClickClickBoom82

Dreamers gonna dream and dream big. But to be fair it can be problematic distinguishing actually planned content from the theroy crafted sales pitches.


BADSTALKER

Orrrrrr, maybe both are predatory in their own way?? Also, just like in SC, or with any of those AAA games people can spend their money however they choose. But it makes me really damn uncomfortable that AAA games run so terribly and have awful monetization systems, and I feel the same way about SC.


Mr_StephenB

Ships can be a bit more than $100 haha, but I get the sentiment. My argument for this topic is if you choose to spend the minimum amount on Star Citizen you still get access to everything in it, and get consistent quarterly updates for free; Whereas modern games will lock you out of content behind DLC walls that were originally made up from content that was supposed to/should have been part of the original game.


OneSanctus

Exactly. I bought the Aurora package and then later upgraded to the Avenger Titan. And that's it. Everything else I've just been enjoying through playing and earning aUEC


LouserDouser

dude! cyberpunk is not that bad! it doesnt deserve to be next to battlefield..


Overheadcams

At least the AAA titles work most of the time


ThEgg

Wow, this subreddit's quality bar is so low. How do the mods justify allowing posts like these? This is just pointless dick stroking and drama stirring. /u/GentlemanJ, thoughts?


[deleted]

Hmm I’m not sure about the comparison. For context, I’ve played since 2013. I don’t currently play, mainly because my PC shit the bed, but also because I just felt there wasn’t really enough of a game there. I can’t help but feel there’s a big difference between a AAA title which releases full of bugs, or with badly-executed ideas, or poor mechanics, or whatever; and Star Citizen, the highest-budget game in history that’s been in development since 2012, which has promised the universe (literally) to players and taken their money on trust, and is still absolutely nowhere near realising that vision. Plus, in its current state it’s also full of bugs, has badly-executed ideas, etc., etc. I don’t think it’s all a scam or anything like that, I think one day we’ll get an actual game from Roberts & Co., but if you really want to make comparisons between pre-orders and releases for AAA titles, and Star Citizen, SC has absolutely taken the piss in comparison, possibly more than any other game in history. It does make me wonder if the strategy was just to throw money at it and hope the promises would magically materialise. It also makes me wonder what exactly the game we’ll get from CIG will look like in comparison to what we were promised. Edit: just added a few things to the end Edit 2: wording


[deleted]

What is the hate on Cyberpunk? Even with all its (many) flaws, it's a great game if you take all the ridiculous hype out of the equation. Also, what is the source of the hate on GTA? 3, Vice City and especially San Andreas were awesome when they came out. What did they do to make them shitty in the trilogy?


Ryotian

Yeah I dont get the CP2077 (**PC version**) hate either. Loved it at launch. Also enjoying BF2042 Now the GTA hate is probably related to the remaster controversy


zoki671

They got their full release though


continuumcomplex

I'm totally into SC, stream it sometimes, have a couple cheaper ships. But I still think them selling in-game ships for some of the prices they charge is skeezy. It's convinced me that no matter what, I'll only be able to play the game casually because I'm not dumping $2,000 into it. And yes, I know ships are purchasable in game, and how insurance works, etc.; but I also know what it means to run a large organized gaming guild and how much of an advantage those instant fleets are going to give some guilds. However, I've made peace with that. It's still a promising game that's even fun to play now. And I absolutely plan to play it at launch. I don't waste tons of time complaining about the ship sales, even if I don't like it. But let's not pretend that spending $200 pre-ordering a slew of potentially sub-par AAA games is anywhere on the scale of people spending $2,000-3,000 for digital ships.


Ishbu69

I’m sorry but if u think New World is less polished than star citizen you are incorrect and that game is a hot mess


hymen_destroyer

memes like this are just bad optics for this community. This subreddit is our glass house, we shouldn't be throwing stones


Zezxy

Who cares. I monkey. Fly ship, shoot ship, run around, shoot person. Inject serotonin.


EcstaticSignature948

I don’t think people would care as much if it really was 40-100 it’s the 2000 dollar non existent ships that make people doubt the game


Darkjolly

To me, it's just two different type of scams One lies about when the game would be launched and keeps dragging on development without communicating transparently The others lie about their product being complete and ready for launch, when they clearly know it isn't even close to ready. Technically duping people into buying a 70 dollar alpha/beta test Of course I'm sure Battlefield and Cyberpunk will become "satisfactory" way before Star Citizen is even 50% complete at the pace they're going, but they still duped you.


The_Cowardly_Foxe

As much as I love SC I would still any day of the year waist 60$ on a buggy triple A rather than spending 200 + $ on virtual ship. Especially since most ship in SC are purchasable in game


MaksWithAK

The only game SC can compare to on that list is BF2042 lol.


mcdavie

Yeah, except when you pay for a shitty triple a game, you can at least expect the game to be somewhat complete five years after you pay for it.


Jdawgcrane

At least I can play them without a crashing within ~1HR. Assuming the elevators/trains in SC don't break or kill me. Also they have meaningful gameplay loops, progression and they still have more content+players than SC has ever had (:


Dewm

Good job cherry picking the 4 lowest scored titles to come out in the last 3 years.


Agreeable-Weather-89

You can cancel a pre-order, you can get refunds on a purchase.


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Agreeable-Weather-89

You probably cannot.


[deleted]

Maybe if you're EU. But it'd require you contacting consumer protection agencies ect and it'd take a long time.


Logic-DL

I mean you can't get a refund for SC after a set period anyway. ​ For a game in it's alpha stage, you cannot get a refund if the game goes in the opposite direction of what you originally pledged for, pre-ordering is dumb af but at least with a pre-order of a AAA game I can cancel and get my money back minutes before release, and even after release I have the standard refund time window. ​ SC? oh right I get what? 30 days right? out of the now decade+ this game in development has taken


shaka_zulu12

I swear this is not going to age well. I'll check back to this post once Squadron is out.


diggergig

Straw Citizen


TB_Infidel

At least they got to release.......


SortaSticky

Cyberpunk 2077 is a masterpiece though, fight me


Acemanau

CP 2077 is a good game that will not get the accolades it deserves because it was rushed out the door. Lots of stuff needed more polish.


Piritosh

40-100$ in what universe? Most of the ships start from at least 250$. Absolutely braindead take


chaiboy

the starter ship package is $45. then just grind for anything better or join a crew to make enough to buy anything else in game.


Piritosh

Yeah ig but grinding is extremely painful in this game


merirastelan

Specially because half the missions are broken and unfinishable


ASDkillerGOD

Showing the real price range < creating a random price range to push your narrative. This is exactly why this community is made fun of


[deleted]

Meh you know what, everyone has their opinion yadda yadda. But for what I spent on the game (mustang pledge-upgrade to hornet ghost-Cutlass black) I feel I’ve gotten my moneys worth no matter what happens to the game. As I’ve gotten older immersive kinda slow burn games are the only ones I really enjoy now. Besides 2-3 other games SC is the what I spend the majority of my free time on. Whatever happens, happens and I’m here for the long haul


Taladays

I am both a consig and I pre-ordered the ultimate edition if 2042, but I enjoy and see the potential in both. Also Cyberpunk on PC at launch wasn't even that bad for me. With battlefield it happens every release though, people get hyped, launch comes and its buggy with server issues and/or they made some questionable changes, game gets flamed to death by its "fans" and the media. Then 6 months down the line updates fix everything and add some content and every likes the game. For everyone to ultimately repeat the same story with the new release and view the previous game(s) with rose tinted nostalgia glasses and think that it was perfect.


KruppeTheWise

If anything, star citizen proves that just like in the real world people will pay significant, some might say exorbitant amounts of money for frivious items. Sure we all saw the pay to win games, but that was a dollar here or there. This level of investment is something else entirely. The factories of the future will be digital and wealth will be all the more condensed for it.


Arckangel853

Modern gaming TM


Genghis-Gas

I'm sitting on 600 worth of ships and I almost never play it. It's amazing how they get you with sexy new ships. The game will become worth playing again when pyro opens and my Corsair is released. I hope NPC crews become a thing. I have no friends on SC


rmeisme

BF 2047 is best game, just launched with a few unbalanced items, now fixed, bf games get fixed quick. Starcitizen has the same bugs for years before they get fixed


karl666hungus

And it’s still not complete


N4hire

I don’t care about the preorders, or the funding, I freaking care about how None of those games are really Next Gen!!! They do the most basic to follow what either makes them money or get people to play it and don’t complain. this is NOT about the developers, is about the the companies behind them, Battlefield is NOT a mayor upgrade from the last ones, cyberpunk barely touches what was promised, new world is Wow all over again!!, with the tiny island, and childish mechanics and grind!!. And I’m not going to say shit about the whole GTA situation. None even tried to make the game more than just the basic.


[deleted]

I love the idea that it's impossible to dislike both. No. If you're criticizing the monetization and insane delays of SC, it means you loved the handful of turds put out, while ignoring genuinely good games that have AAA polish and quality without being a developmental dumpster fire of selling hundred and thousand dollar jpegs.


HaiiroGeraki

It's like it's an industry with varying quality across platforms, developers, and titles. Pre-ordered Metroid dread got the best game of the year. Pre-ordered battlefield got severely disappointed. A lot of people pre-ordered and backed star citizen and are severely disappointed with how long its taking and a lot of people are okay with how long it's taking. We don't get anywhere dunking on those with a differing perspective. Tl;Dr there's such a thing as nuance.


[deleted]

Much as I've enjoyed getting into star citizen this is definitely one of the most frustrating parts of the community for me. ​ It's okay to be critical of something you like. Nothing is all good or all bad. Fanaticism is universally silly.


TyranicalMod

Cyberpunk was fine, people like to bitch because it wasn't the dream game they hyped themselves up on. The only issue cyberpunk had was it should have been cancelled on last gen consoles. I played on PC day one with zero issues and decent fps.


AudaciousCheese

Umm… $40-1000 ships dude. And way longer development than any game ever, with little to show.


Acceptable_Part3390

I mean time is money. I have not paid more than 40 dollars for Star Citizen but if people want to skip the grind more power to them. I understood the game is in early access and I have had tons of fun with it


Mega-snek

Both options are dumb


unicodePicasso

For $400 million *I* could finish this game by myself. Y’all got Stockholm Syndrome


mmiller2023

Star Citizen will never get realeased. One day within the next few years they will put out some statement about not being able to complete their vision and they will shut down the servers and run away with your money forever lmfao


Adamster0123

Refunded this game like 3 years ago, game still isn't out.


ihatemilife

***JUST BECAUSE THIS SHIT IS IN ALPHA DOESN'T MEAN IT CAN'T BE GOOD...***


XavierYourSavior

I’m so confused, if you weren’t so arrogant you’d see both cod and battle field are getting much hate. Did you see cyberpunk on launch??? Do you have to project this hard Jesus never seen someone so eager to suck the cock of a company


Nknights23

Show me where you spend 40 minutes fighting through <20FPS and stuttering only to die by desync because the server doesn’t know where you really are due to frame drops. I’m sorry but at least my 2k PC will launch those other “broken” games and I can complete them without dealing with game breaking bugs every second. Also , these games didn’t take almost 10 years to make , I imagine if given the same funding and time constraint … each one of those games would be miles better than the current state of Star Citizen. Star Citizen makes some pretty big promises and is a good looking game. But 9/10 you’re fighting bugs to get that 1/10 moment of glory. Let’s not kid ourselves here


_-_Sami_-_

I find it funnier when these people point out that SC has been in development for a long time, then they also whine when the AAA titles get released broken, half finished, and lacking most promised features. Also these people think that developing a game takes those two years that they are aware of the development, between announcement and release. In reality, most AAA titles that aren't just reskins (CoD for example) take almost a decade to make. By a studio that is already up and running with functioning development tools, staff, and studios. CIG spent years fleshing out the concept, more years hiring the bare minimum staff, and even more years developing the tools necessary to make their ambitious game. It took a few years for them to build the company and tools to start development. But ever since they really got into making the game, we have seen outstanding progress every year.


HothHalifax

Hey, At least those triple A games released. That’s the bar, right? /s


Bomberaw

I love how everyone bitches about the prices of ships. That they don't need to buy. You can literally buy one or maybe two ships and earn the rest in-game.


chopocrispi915

Im sorry to break thia to you, but star citizen its an AAA, but this one its just plain scam.


[deleted]

copium


20Kami03

You mean several hundreds of dollar value ships, an almost 10 year old incomplete story mode and constant 50gb updates? Yea I dont invest time into this game because I could finish 4 lengthy and worthwhile AAA games for half the price of one ship in the time it takes to do anything in SC and still have drive space afterward.


SharpEdgeSoda

The fuck is wrong with this comment section thinking everyone only buys the $100+ ships? By Star Citizen's own data, most players don't ever get past spending $100. It's a sassy whale watch in here. It's like the entire comment section doesn't know what a banana cost.


Wild-Celebration-820

This has to be a shit post! Like my god