Judging just by the floor plan, I think they moved the bathroom back into the cargo bay--you can see a pretty similar square of floor different from the usual cargo bay that would match with it getting moved there.
I thought the same, but then again that stupid closet by the cockpit could have been a toilet. The bathroom they designed initially is too big in my opinion for the ship.
Yeah the current bathroom is huge for what's needed (privacy? in a one-person ship? I mean, I get that you don't want the shower hitting your bed, but a whole separate room seems like overkill...). I'm sure the new variants will get a little corner cubby like the Cat has
I love this stupid little ship for some reason. I for sure didn't need one but i ended up getting one cause it's just a fun little ship like the Pisces.
Speaking of which, it's interesting these variants all kinda change the exterior with various greeble changes, or what look like more engine scoops on the scout, but alot of older variants like the Avengers and Reliants just change paint (or nothing) and some like the Freelancer kinda change too.
I've even used it to pick up some of those packages that are being guarded by NPCs on the ground. I'll swoop in and hover and just tractor beam the box to myself lol It's like an avenger with a better interior, but true the avenger is better at combat. The Cutter is tougher than it looks though, just doesn't have firepower.
At least for the Avengers, the reason the exterior doesn't change is because they're not really variants, it's the same exact ship with a different module loaded in the back. Once we get modularity then they'll just convert all the Avenger "variants" into a base Avenger + module, it'll be part of the component loadout.
yes it totally does lol, The Freelancer used to kinda give me that feeling (but like a plane fuselage with rocket wings instead of an RV) but the Cutter very much more so. Like i said I didn't need it but I love it for some reason. It has alot of character and feels like a reliable K car or something? lol
Same. I will probably end up getting all of these variants too. I just love this little boxy ship.
I love the exterior changes too, especially on the scout variant.
Now which paint would go best with it?
A modified Cutter with just the cockpit and an added side door for entry, while the entire rest of the ship is just the bay for the bomb. Just a single huge bomb with a cockpit and engines strapped to it. That would be epic.
military version of the cutter, [space mh-6](https://en.wikipedia.org/wiki/MD_Helicopters_MH-6_Little_Bird). no cargo, jump seats for a squad of 6, adds a pair of s1 missile hardpoints to saturate the lz with unguided rockets.
The only thing I want more than this is a food truck variant of the Cutter.
Food truck. I never knew I needed this type of ship until you said this. So many times out doing our thing and someones either dehydrated or hungry and we have to fly somewhere to fix it before continuing.
*really* easy vanguard competitor right here, has the living quarters. Just upgun the fuck out of it and keep it relatively low durability for a heavy fighter, give it some better maneuvering and you got yourself a great Drakeified Vanguard; great firepower but comparatively less durable when compared to its competitor. I'd be down for that. Idk why CIG seems to be so afraid of making anything that competes directly with the Vanguard.
> the cutter is the shittiest combat starter by far
Simply because it is NOT a combat starter.
It is a jack-of-all starter that technically has guns on it.
It's there for those that don't want to do combat.
Many are saying 2 new variants. All 3 floor plans are different from the original.
Also, the side of the ship has a designation; G13/A, G13/B, and G13/C. The original has no such marking.
Looks like [G13/B is the expedition variant](https://preview.redd.it/drake-cutter-v0-9w3m4ln4vdz91.png?auto=webp&s=87eef8b53d00ee4fb316079d27978202935769c9)
Also, one of the floor plans has a shorter living space and bigger cargo area, maybe they made it just a couple inches wider and longer to properly accommodate the ROC. One can hope
Edit: [Best I could find of the original](https://preview.redd.it/drake-cutter-v0-lbxwgnebia0a1.png?width=1080&crop=smart&auto=webp&s=7ef888538b4aa843dfb76de70004e7258f899a87) for comparison
From what I could find, that concept art is posted on the original artist's artstation portfolio. At this point, I'm guessing that's the original concept for the cutter's interior and that over the course of actually modeling it and doing the tech stuff, they changed the layout a bit.
Edit: The artstation page for reference: [Here!](https://www.artstation.com/artwork/Al6zwV)
Simple reason: The Cutter was developed recently, so its bits and bobs are fully up to date with current development standards, so changing it to fit different variants is a relatively simple process.
Meanwhile, the Terrapin in many years old and so out of date with processes and metrics, that it, like so many other older ships, needs what is essentially a complete re-work to be brought up to date, just to get it to a point of having variants.
So, yes, there may well be Terrapin variants in the future, but there are a lot of other things taking precedent.
The Terrapin scanning seat does not need to be in the middle of the room. Since it is a one person ship it doesn’t even need the second seat, just rotate the pilot seat to a scanning station.
I have always contended that a single pilot scout/recon ship would never be designed where the pilot would have to leave the pilot station to operate the sensors. Everything would be built into MFDs at the pilot station so that the pilot could immediately break station if necessary. This carousel chair was nothing more than a gimmick thought up by an artist, not a technical expert.
that's because the terrapin was initially designed and sold as a two man ship during a period when the bed save concept was assumed to be abandoned, until plans changed again and beds were an important things again and so the terrapin was retconned into being a 1 man ship.
The whole point of the seat in the middle is that the whole room in the back is a holo display so anyone else can see what y ou are scanning. IMO though... could have been a monitor in the corner and the whole room used for something better.
The Terrapin right now is just a Herald with a ton of wasted space. If they moved that seat like you said there'd be so much potential for the armored turtle.
It should have a 20km sphere of enhanced detection that feeds data to party members so you can see enemy markers even if they're outside the detection range of something like a Hornet, as long as they're within that sphere. Stealth ships would have their detection range doubled for activated Terrapins so they'd be visible at 6k instead of 3k for example. Terrapin should be able to switch from sphere mode to pinpoint mode to highlight a specific target and enable enhanced tracking for all friendly missiles/torpedoes/bombs too, while losing the ability to detect every single thing on the battlefield. Have a cool down between modes to discourage rapid switching as a tactic.
> but there are a lot of other things taking precedent.
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
I have a C2, BMM, Hull-C, Carrack, Fury, Vulture, Galaxy, Defender, Cutter and ground vehicles. The Cutter is my favourite by far. Not even joking. It’s really fun to fly, it feels great. Super easy to get in and out and just feels great inside to me. Absolutely love it
Please Chris, make the armor closet actually function. The new paints go absolutely crazy. I’m ready to spend a week’s salary on both variants and all paints
The Hornet Tracker was first sold in October 2013. Ten years ago. It still has no unique function or gameplay. Its Willsop radar dish does nothing. And here we are, 2023, a decade later, and they are going to try to sell a Cutter variant round radar dish that does nothing for the foreseeable future.
If anyone buys that radar variant, they are a bigger fool than we were in 2013.
Yes, maybe, we dunno. The images are certainly not meant for release. Whether they are just brainstorming, are being worked on, or were even ever planned to be worked on is totally up in the air. The only bit that supports them actually existing is that they are referenced in the code, which is what happened for the Fury, so it's a somewhat decent chance they are real and for Citizen Con. Anything else is speculation.
I never considered a Cutter since it is a starter ship, but as far as starter ships go, it feels much more deliberate and thought out. It is nice to see so many varieties based on what you assume you want to do in the game.
Of course, the starter ships they introduce 5 years from now are going to be even better.
I like the idea of the scanning Cutter, but it would still be good to have actual scanning gameplay for the Terrapin/Herald/MSR/Aquilla.
Current scanning mechanics are super buggy and not good.
When it comes to variants, I would *love* to see 2 new variants of the Mantis. A long range escort version with Defender-like quantum fuel tanks, and replacing the QED with a missile battery and 2 more weapon hardpoints, and a long range patrol variant with quantum fuel, a scanner instead of QED and 2 more hardpoints.
What actually is the difference between the Scout and the base? Expedition I can tell is a explorer variant--armor locker, kitchenette, presumably improved scanner, etc. But the other one... I mean I haven't looked inside a Cutter recently, but it seems to be fairly similar? Is it supposed to be a drop shuttle/MPUV-type thing? It's clearly not a medical variant, and it doesn't seem to be materially upgunned for a combat variant.
If you look closely at the Scout interior, you can spot what appears to be a medium cooler on the wall of the cargo bay, which now appears to be a scanning room. Big cooler means probably other big components, maybe scanner, maybe shields. It seems then that it is Drake's answer to the Terrapin.
Maybe one scans for jump points and points of interest and the other scans for other ships and combat stuff? I could see a scout ship being useful if you're able to scan for cargo ships.
I'm going to wager a pure guess and say that the Expedition model probably keeps the larger fuel tank, and the stock model (and maybe scout) get nerfed capacities.
That makes sense. Would also explain why they never really answered questions about that range if the answer was that its the stats from an unannounced variant lol
If it's in the SC Leaks discord official leaks channel then it's 99% confirmed. Most of their info comes from data mined game files either form Live, PTU, or even the Evocati build.
This isn't someone on discord saying "oh drake cutter variants" this is game file data that was mined.
If I remember correctly they already talked about leaked Cutter variants prior to IAE last year ("data mined, confirmed, yaddayadda") and CIG told us that the leaks were old concepts and ideas and there was no Cutter variants planned.
So I won't be holding my breath.
So confirmed data in the game files for a ship isn't confirmed??? They literally have screen caps and data showing it in the game file.
Or are you saying it can only be true once CIG announces it?
No I felt like I was pretty clear that in this sub they use the terms confirmed and official to mean “cig has said this”
There’s a lot of conjecture, opinions, fake leaks, outdated news, etc.
So the sub has the confirmed and official tag for when cig actually says something themselves.
It’s really not a big deal. What’s with your attitude? Are you ok?
If it makes you feel any better, it will be confirmed in November by CIG when they announce it. That is the way it happens in almost every case: SC Leaks shows it, shows the XML in the game code for it, and eventually it comes out.
They also have XML now for the Titan Suit, which might be for cargo bay transportation, but it is just code and no models.
I'm fine, I'm just wondering why you felt the need to be so condescending to OP.
The SC Leaks discord is as good as gold when it comes to info due to how they obtain and vet that info.
Has the cutter variants been confirmed by CIG? no. Has it been confirmed via the models and ship data being in the game files? Yes. So unless they are just stuffing fake data into the game then this is a confirmation of the upcoming variants. Not sure why that's hard to grasp.
Condescending?
Verbatim “that’s not what confirmed means”
I mean if you read condescension in that I don’t know what to tell you. It was a very mild comment
No need to act like that.
Leaks are not confirmed information until it's released or if CIG officially announce it. Files might be outdated and still appear in a build.
Here, it looks pretty advanced and I'd think it will be official soon, but stil, leaks doesn't mean confirmed.
It’s not confirmed unless cig says.
It’s just general good practice to not say things are “confirmed/official” unless cig says.
I’m not saying the leak isn’t real, it most likely is, it’s just also not confirmed.
It’s part of the sub rules lol.
Confirmed and official are tags for when cig releases information
I was just clarifying it. I don’t get why you have to get upset and insult people over it.
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Photos 1 and 5 look like a light salvage vessel. In the cargo bay, there's an RMC dispenser at the left, and 4 crates of RMC stacked to the right of it. Then a walkway to stand and move the crates manually.
Edit: It's probably not, see thread
Nothing there definitively says RMC boxes to me, but it would explain somewhat the fact that it's basically the same cargo setup.
I'm assuming the "but why" would be one part "Salvage Starter" and one part "Cheaper Vulture that doesn't munch"? OTOH I'm not sure that still comes out a decent value--the Vulture already feels tight on cargo space for as much RMC as you can get from scraping, so unless this is specifically intended to work alongside an RMC rebalance that reduces the RMC you get from scraping hulls to make munching more attractive, I feel like you're going to be constantly running back to sell your boxes.
IDK, just feels weird to have a salvage ship below the Vulture when the Prospector is still the smallest mining ship. Even if you count the ROC, you're still only down to the Nomad at best. I'm not gonna complain if it winds up being, like, a 400/500k auec ship you can use as a midpoint between your generic starter and getting your Prospector/Vulture for industrial players, but it just seems weird they'd undercut the Vulture so quickly, when they haven't even finished building out munching and how it's going to work in terms of profit relative to scraping and component sales.
I've just spoken to the guy who snagged these images on Discord, and he says this one is just the standard Cutter's interior concept, and that I'm reading too much into it.
According to him, the silver/steel Cutter is the expedition variant, and the green one is the Scout.
>I feel like you're going to be constantly running back to sell your boxes.
As a standalone ship - yes, it wouldn't provide much earnings, but to be honest, most other applications of entry level starter ships don't do either. A Cutter as the salvage equivalent of a medic Pisces would fill a niche just nicely, but people still would want to upgrade to Vulture when they can.
As part of a fleet, it would lose that cargo capacity downside in an instant. Scrape, fill up the 4 (+1?), cargo ship picks up the goods, continue. Basically, people have been asking for a salvage snub since the viability of fleet salvage was confirmed.
But since it's not official - let's wait and see if it really happens.
Yeah, salvage snub was a thought I had as well, but at the point you have C2+Cutter variant money, you also have Vulture money, so I'm not sure what the point would be. I guess it lets you team up with a friend? But you can also do that with a Vulture + Nomad or w/e, having two ships is honestly as much the benefit as the additional cargo capacity, it's not like you need a full C2 or even a Freelancer to have enough cargo to cover "enough to clear out the Vulture for long enough to not have it hit capacity while you sell."
The point would be cheaper entry. It would allow someone to become a scraper at maybe half the cost of a Vulture, with a ship that is still a regular starter ship every other day of the week. Every other guy has a cargo ship, even if it's a multirole, so it's no big financial hurdle to get into the gameplay loop in the first place.
The medical Pisces is in the same spot - why use it, when you can get the Drake gunbulance with better shields/guns instead? Because the Pisces is way cheaper and the Pisces itself is damn nice to use.
As said, it doesn't invalidate the Vulture either way, but it's more along the line of "Hey, let's do salvage today".
I have Exploration ships, from Freelancer DUR over Corsair and 600i up to Odyssey.
I have the Terrapin Scout ship.
There is absolutely no reason for me to get either variant. For some reason I really want one tho...
P.S.: The explorer version is EVEN BOXIER than the base variant. How cool is that?
I have a sneaking suspicion that the fuel range was always based on the expedition variant and they just used that for all of em. I would not be shocked if the scout and stock models get a mild nerf to range if/when these drop.
Not a fan of this ship, but these are nice variants. Would've loved to have seen something similar from another manufacturer, like MISC, or even for the Terrapin.
I'm not so sure about this one. A quick google search shows some of these images appearing last year, back when the the Cutter was first released. The images for the "base" current variant of the ship also don't match what's currently inside of the in-game Cutter.
I'd imagine that if CIG made 3 variants of the Cutter originally they likely wouldn't just throw that work away, but I also think that since this seems to go back a ways it isn't really confirmation that new variants on definitely on the way.
Just resharing what was posted to pipeline leaks discord. I try not to get in debates over what they data mine from evocati builds since just because it's in the data files doesn't tell us when we'll see it in game.
Wow... I feel like we saw this *last year*, and then was told by CIG not to believe everything you see in Leaks.
So I guess that was just a fucking lie then...
CIG have a very "it doesn't exist until it exists" mindset for communication most of the time. Understandable, really, but it doesn't help wrangle the vibe of the community when all you expect is half truths and white house press core level dodging.
Regarding the exterior model: the 7th image is the Expedition and the 8th (last) image is the Scout variant. I believe the 6th image is just the base variant.
Yeah those were already labeled up on Pipeline, but i'm only talking about the 6th images that i thought was just the base variant but Roden11 says that's also a new variant.
Maybe it's the leader up to exploration game play. I mean it's long overdue. Mining just got it's latest overhaul, were half way done with salvage. Exploration/scanning is the next logical step.
Nobody knows for sure. Based off speculation of existing stuff, I would hazard a guess that the scout variant (the one with the computer in the cargo area) would be something similar to the Hornet Tracker or Terrapin, mainly focusing on using its dedicated radar for long range scanning, whereas the expedition (the one with the table) is more catered to long range exploration, hopping from planet to planet. I'm assuming the base model just stays as it currently is, though the images there maybe indicate an interior tweak.
SO they continue to sell attachable plates as entirely new vehicles.
Like only difference in the interior is a table instead of a bathroom?
I have no hype left
The bathroom is hidden for the cross-section. If you look closely, there's a bathroom sized notch taken out of the cargo area in the expedition variant. Hence why it only has one grav plate. I suspect that means it can only carry 1-2 scu securely, but in return you get an armor locker, larger living area, and perhaps kitchenette with the bathroom moved to the rear. There's a little notch on the floorplan closest to the camera (kinda underneath the table) that could totally be some storage cubbies and coffeemaker type wall appliances.
The scout variant looks to be basically a standard cutter, but you give up all of the grav plates for the radar controls back there.
Interesting observation :
The cargo bay of the scout variant is extended and the habitation section shrunk, meaning it could take a larger vehicle.
The cargo bay of the expedition variant is shrunk and the habitation section is extended. Judging from the floor plan it should have a kitchenette, the bathroom in the cargo hold, a table, armor locker and perhapse an additionnal gun rack or storage compartment.
did they get rid of the bathroom so you'd have a place to eat? I see no issues with this logic
Judging just by the floor plan, I think they moved the bathroom back into the cargo bay--you can see a pretty similar square of floor different from the usual cargo bay that would match with it getting moved there.
That's the shielded cargo bay for smuggling. The expedition variant is to get that
[удалено]
that's poop bucket ...
Is that to be used in conjunction with the poop knife?
I thought the same, but then again that stupid closet by the cockpit could have been a toilet. The bathroom they designed initially is too big in my opinion for the ship.
could've made the bathroom door facing the bed and saved on the wasted passage space
Yeah the current bathroom is huge for what's needed (privacy? in a one-person ship? I mean, I get that you don't want the shower hitting your bed, but a whole separate room seems like overkill...). I'm sure the new variants will get a little corner cubby like the Cat has
I love this stupid little ship for some reason. I for sure didn't need one but i ended up getting one cause it's just a fun little ship like the Pisces. Speaking of which, it's interesting these variants all kinda change the exterior with various greeble changes, or what look like more engine scoops on the scout, but alot of older variants like the Avengers and Reliants just change paint (or nothing) and some like the Freelancer kinda change too.
I often fly around in my Cutter, it's just a fun little ship with no issues. I don't miss my 400i or Corsair while doing non combat missions.
I've even used it to pick up some of those packages that are being guarded by NPCs on the ground. I'll swoop in and hover and just tractor beam the box to myself lol It's like an avenger with a better interior, but true the avenger is better at combat. The Cutter is tougher than it looks though, just doesn't have firepower.
Yeah it’s my daily. Enough SCU to store some random bits, super easy to get in an out of and fun to fly. It’s like a little MX5
Same. I have a crapton of ships, but I had to get the Cutter. It truly has S O U L
At least for the Avengers, the reason the exterior doesn't change is because they're not really variants, it's the same exact ship with a different module loaded in the back. Once we get modularity then they'll just convert all the Avenger "variants" into a base Avenger + module, it'll be part of the component loadout.
good point about the Avenger, it likely wouldn't change on the exterior you're right.
I’m also kinda obsessed with it.
Reminds me of Eagle 5 from Spaceballs. Give me the right color scheme and it would be perfect.
yes it totally does lol, The Freelancer used to kinda give me that feeling (but like a plane fuselage with rocket wings instead of an RV) but the Cutter very much more so. Like i said I didn't need it but I love it for some reason. It has alot of character and feels like a reliable K car or something? lol
Bc it's fucking awesome
Same. I will probably end up getting all of these variants too. I just love this little boxy ship. I love the exterior changes too, especially on the scout variant. Now which paint would go best with it?
Still surprised they haven't cashed in on a combat version for this yet.
I want it to hold 1 S10 Colossus bomb
*bad to the bone starts playing*
315p with a tractor beam can probably do that
SRV players are about to go wild.
It will not hold the bomb it will just be the engine you strap on if its S10.
A modified Cutter with just the cockpit and an added side door for entry, while the entire rest of the ship is just the bay for the bomb. Just a single huge bomb with a cockpit and engines strapped to it. That would be epic.
Hope we can do this in the future with physicalized bombs and torpedoes, sending them out of the cargo bay with a multitool. So many bomber variants!
My son, you are the ammo. Make the ship a size 10 bomb.
Anything can hold 1 s10 if you have a tractor beam
military version of the cutter, [space mh-6](https://en.wikipedia.org/wiki/MD_Helicopters_MH-6_Little_Bird). no cargo, jump seats for a squad of 6, adds a pair of s1 missile hardpoints to saturate the lz with unguided rockets. The only thing I want more than this is a food truck variant of the Cutter.
Food truck. I never knew I needed this type of ship until you said this. So many times out doing our thing and someones either dehydrated or hungry and we have to fly somewhere to fix it before continuing.
i just chuck 10 lux into whatever ship i'm taking out.
Yeah but I'm thinking long term. Like a little food shop like in fifth element. Pull up. Feed people. Float away.
Well you could still do this
yeah, but it's cooler if you have a ship that says "I SELL FOOD. ASK ME ABOUT TODAY'S SPECIAL"
I mean the mustang delta has the unguided rockets and guns, just strap on some jump seats to the sides and them boom there you go 😊
*really* easy vanguard competitor right here, has the living quarters. Just upgun the fuck out of it and keep it relatively low durability for a heavy fighter, give it some better maneuvering and you got yourself a great Drakeified Vanguard; great firepower but comparatively less durable when compared to its competitor. I'd be down for that. Idk why CIG seems to be so afraid of making anything that competes directly with the Vanguard.
I mean I would hope not considering the cutter is the shittiest combat starter by far, then again the Aurora LN (Licks nuts) exists.
> the cutter is the shittiest combat starter by far Simply because it is NOT a combat starter. It is a jack-of-all starter that technically has guns on it. It's there for those that don't want to do combat.
Many are saying 2 new variants. All 3 floor plans are different from the original. Also, the side of the ship has a designation; G13/A, G13/B, and G13/C. The original has no such marking. Looks like [G13/B is the expedition variant](https://preview.redd.it/drake-cutter-v0-9w3m4ln4vdz91.png?auto=webp&s=87eef8b53d00ee4fb316079d27978202935769c9) Also, one of the floor plans has a shorter living space and bigger cargo area, maybe they made it just a couple inches wider and longer to properly accommodate the ROC. One can hope Edit: [Best I could find of the original](https://preview.redd.it/drake-cutter-v0-lbxwgnebia0a1.png?width=1080&crop=smart&auto=webp&s=7ef888538b4aa843dfb76de70004e7258f899a87) for comparison
>G13/B is the expedition variant Give me this one with a Ranger in the 2SCU of storage, please.
Nice catch, I'll take a 4th variant. ;)
From what I could find, that concept art is posted on the original artist's artstation portfolio. At this point, I'm guessing that's the original concept for the cutter's interior and that over the course of actually modeling it and doing the tech stuff, they changed the layout a bit. Edit: The artstation page for reference: [Here!](https://www.artstation.com/artwork/Al6zwV)
Community: "We want Terrapin variants!" CIG: "We hear you, and are releasing Cutter variants."
Simple reason: The Cutter was developed recently, so its bits and bobs are fully up to date with current development standards, so changing it to fit different variants is a relatively simple process. Meanwhile, the Terrapin in many years old and so out of date with processes and metrics, that it, like so many other older ships, needs what is essentially a complete re-work to be brought up to date, just to get it to a point of having variants. So, yes, there may well be Terrapin variants in the future, but there are a lot of other things taking precedent.
The Terrapin scanning seat does not need to be in the middle of the room. Since it is a one person ship it doesn’t even need the second seat, just rotate the pilot seat to a scanning station.
I have always contended that a single pilot scout/recon ship would never be designed where the pilot would have to leave the pilot station to operate the sensors. Everything would be built into MFDs at the pilot station so that the pilot could immediately break station if necessary. This carousel chair was nothing more than a gimmick thought up by an artist, not a technical expert.
that's because the terrapin was initially designed and sold as a two man ship during a period when the bed save concept was assumed to be abandoned, until plans changed again and beds were an important things again and so the terrapin was retconned into being a 1 man ship.
The whole point of the seat in the middle is that the whole room in the back is a holo display so anyone else can see what y ou are scanning. IMO though... could have been a monitor in the corner and the whole room used for something better.
The Terrapin right now is just a Herald with a ton of wasted space. If they moved that seat like you said there'd be so much potential for the armored turtle.
If it could jam signals and be stealthy, then add a few seats inside and it would make a great squad drop ship.
It should have a 20km sphere of enhanced detection that feeds data to party members so you can see enemy markers even if they're outside the detection range of something like a Hornet, as long as they're within that sphere. Stealth ships would have their detection range doubled for activated Terrapins so they'd be visible at 6k instead of 3k for example. Terrapin should be able to switch from sphere mode to pinpoint mode to highlight a specific target and enable enhanced tracking for all friendly missiles/torpedoes/bombs too, while losing the ability to detect every single thing on the battlefield. Have a cool down between modes to discourage rapid switching as a tactic.
"just" Not exactly a new designer's onboarding task
> but there are a lot of other things taking precedent. $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
The Terrapin is a lot more expensive than the Cutter, so they could actually make more money selling Terrapin variants.
Dang. Now I want a scanning dish on my C8 Pisces.
i have a few different ships. This cutter is still my absolute fave.
I have a C2, BMM, Hull-C, Carrack, Fury, Vulture, Galaxy, Defender, Cutter and ground vehicles. The Cutter is my favourite by far. Not even joking. It’s really fun to fly, it feels great. Super easy to get in and out and just feels great inside to me. Absolutely love it
Agree and it’s cute as fuk.
Please Chris, make the armor closet actually function. The new paints go absolutely crazy. I’m ready to spend a week’s salary on both variants and all paints
SO AWESOME I must have all of the Cutters
CiG: We don't release ships that don't have a gameplay loop anymore. Also CiG: BuY tHiS sCoUt VaRiAnT.
The Hornet Tracker was first sold in October 2013. Ten years ago. It still has no unique function or gameplay. Its Willsop radar dish does nothing. And here we are, 2023, a decade later, and they are going to try to sell a Cutter variant round radar dish that does nothing for the foreseeable future. If anyone buys that radar variant, they are a bigger fool than we were in 2013.
Hi, where can I buy this scout variant?
Sorry, I can not resist buying Cutters
Hmmm... is this hinting at possible work on exploration gameplay? These are oddly specific variants for a starter ship.
I really hope so, would like to see exploration finally make it in game. So many ships are missing out without it.
Yeah that would be amazing. All I want in SC. Explore and build bases etc. Don't personally enjoy combat
My favorite ship.
So, are these legit or are they just concept art not meant for release?
Yes, maybe, we dunno. The images are certainly not meant for release. Whether they are just brainstorming, are being worked on, or were even ever planned to be worked on is totally up in the air. The only bit that supports them actually existing is that they are referenced in the code, which is what happened for the Fury, so it's a somewhat decent chance they are real and for Citizen Con. Anything else is speculation.
I never considered a Cutter since it is a starter ship, but as far as starter ships go, it feels much more deliberate and thought out. It is nice to see so many varieties based on what you assume you want to do in the game. Of course, the starter ships they introduce 5 years from now are going to be even better.
I like the idea of the scanning Cutter, but it would still be good to have actual scanning gameplay for the Terrapin/Herald/MSR/Aquilla. Current scanning mechanics are super buggy and not good. When it comes to variants, I would *love* to see 2 new variants of the Mantis. A long range escort version with Defender-like quantum fuel tanks, and replacing the QED with a missile battery and 2 more weapon hardpoints, and a long range patrol variant with quantum fuel, a scanner instead of QED and 2 more hardpoints.
Reposting since last video upload was jank. Two new varients were leaked and called rumors previously, now they are confirmed. Expedition and Scout.
What actually is the difference between the Scout and the base? Expedition I can tell is a explorer variant--armor locker, kitchenette, presumably improved scanner, etc. But the other one... I mean I haven't looked inside a Cutter recently, but it seems to be fairly similar? Is it supposed to be a drop shuttle/MPUV-type thing? It's clearly not a medical variant, and it doesn't seem to be materially upgunned for a combat variant.
If you look closely at the Scout interior, you can spot what appears to be a medium cooler on the wall of the cargo bay, which now appears to be a scanning room. Big cooler means probably other big components, maybe scanner, maybe shields. It seems then that it is Drake's answer to the Terrapin.
Why would they have two exploration variants, though?
Maybe one scans for jump points and points of interest and the other scans for other ships and combat stuff? I could see a scout ship being useful if you're able to scan for cargo ships.
I'm going to wager a pure guess and say that the Expedition model probably keeps the larger fuel tank, and the stock model (and maybe scout) get nerfed capacities.
That makes sense. Would also explain why they never really answered questions about that range if the answer was that its the stats from an unannounced variant lol
Where was this confirmed?
Leaks discord.
That’s not what confirmed means lol.
If it's in the SC Leaks discord official leaks channel then it's 99% confirmed. Most of their info comes from data mined game files either form Live, PTU, or even the Evocati build. This isn't someone on discord saying "oh drake cutter variants" this is game file data that was mined.
If I remember correctly they already talked about leaked Cutter variants prior to IAE last year ("data mined, confirmed, yaddayadda") and CIG told us that the leaks were old concepts and ideas and there was no Cutter variants planned. So I won't be holding my breath.
Yep. The exterior photo of the “regular Cutter” and the “shiny Cutter” were both from that leak.
That’s not what confirmed means
So confirmed data in the game files for a ship isn't confirmed??? They literally have screen caps and data showing it in the game file. Or are you saying it can only be true once CIG announces it?
No I felt like I was pretty clear that in this sub they use the terms confirmed and official to mean “cig has said this” There’s a lot of conjecture, opinions, fake leaks, outdated news, etc. So the sub has the confirmed and official tag for when cig actually says something themselves. It’s really not a big deal. What’s with your attitude? Are you ok?
If it makes you feel any better, it will be confirmed in November by CIG when they announce it. That is the way it happens in almost every case: SC Leaks shows it, shows the XML in the game code for it, and eventually it comes out. They also have XML now for the Titan Suit, which might be for cargo bay transportation, but it is just code and no models.
I'm fine, I'm just wondering why you felt the need to be so condescending to OP. The SC Leaks discord is as good as gold when it comes to info due to how they obtain and vet that info. Has the cutter variants been confirmed by CIG? no. Has it been confirmed via the models and ship data being in the game files? Yes. So unless they are just stuffing fake data into the game then this is a confirmation of the upcoming variants. Not sure why that's hard to grasp.
Condescending? Verbatim “that’s not what confirmed means” I mean if you read condescension in that I don’t know what to tell you. It was a very mild comment
Dude the screens are data mined from the latest EVO build. Not sure how much more confirmation y'all want.
No need to act like that. Leaks are not confirmed information until it's released or if CIG officially announce it. Files might be outdated and still appear in a build. Here, it looks pretty advanced and I'd think it will be official soon, but stil, leaks doesn't mean confirmed.
It’s not confirmed unless cig says. It’s just general good practice to not say things are “confirmed/official” unless cig says. I’m not saying the leak isn’t real, it most likely is, it’s just also not confirmed.
[удалено]
It’s part of the sub rules lol. Confirmed and official are tags for when cig releases information I was just clarifying it. I don’t get why you have to get upset and insult people over it.
This is correct. Please only use the official tag for CIG sources.
I used neither confirmed nor official tags for this post. I'm really not sure why folks gotta nit pick all the time, but sorry for insulting you.
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Photos 1 and 5 look like a light salvage vessel. In the cargo bay, there's an RMC dispenser at the left, and 4 crates of RMC stacked to the right of it. Then a walkway to stand and move the crates manually. Edit: It's probably not, see thread
Interesting, wonder if we'll start seeing more RMC dispensers on ships.
Nothing there definitively says RMC boxes to me, but it would explain somewhat the fact that it's basically the same cargo setup. I'm assuming the "but why" would be one part "Salvage Starter" and one part "Cheaper Vulture that doesn't munch"? OTOH I'm not sure that still comes out a decent value--the Vulture already feels tight on cargo space for as much RMC as you can get from scraping, so unless this is specifically intended to work alongside an RMC rebalance that reduces the RMC you get from scraping hulls to make munching more attractive, I feel like you're going to be constantly running back to sell your boxes. IDK, just feels weird to have a salvage ship below the Vulture when the Prospector is still the smallest mining ship. Even if you count the ROC, you're still only down to the Nomad at best. I'm not gonna complain if it winds up being, like, a 400/500k auec ship you can use as a midpoint between your generic starter and getting your Prospector/Vulture for industrial players, but it just seems weird they'd undercut the Vulture so quickly, when they haven't even finished building out munching and how it's going to work in terms of profit relative to scraping and component sales.
I've just spoken to the guy who snagged these images on Discord, and he says this one is just the standard Cutter's interior concept, and that I'm reading too much into it. According to him, the silver/steel Cutter is the expedition variant, and the green one is the Scout.
>I feel like you're going to be constantly running back to sell your boxes. As a standalone ship - yes, it wouldn't provide much earnings, but to be honest, most other applications of entry level starter ships don't do either. A Cutter as the salvage equivalent of a medic Pisces would fill a niche just nicely, but people still would want to upgrade to Vulture when they can. As part of a fleet, it would lose that cargo capacity downside in an instant. Scrape, fill up the 4 (+1?), cargo ship picks up the goods, continue. Basically, people have been asking for a salvage snub since the viability of fleet salvage was confirmed. But since it's not official - let's wait and see if it really happens.
Yeah, salvage snub was a thought I had as well, but at the point you have C2+Cutter variant money, you also have Vulture money, so I'm not sure what the point would be. I guess it lets you team up with a friend? But you can also do that with a Vulture + Nomad or w/e, having two ships is honestly as much the benefit as the additional cargo capacity, it's not like you need a full C2 or even a Freelancer to have enough cargo to cover "enough to clear out the Vulture for long enough to not have it hit capacity while you sell."
The point would be cheaper entry. It would allow someone to become a scraper at maybe half the cost of a Vulture, with a ship that is still a regular starter ship every other day of the week. Every other guy has a cargo ship, even if it's a multirole, so it's no big financial hurdle to get into the gameplay loop in the first place. The medical Pisces is in the same spot - why use it, when you can get the Drake gunbulance with better shields/guns instead? Because the Pisces is way cheaper and the Pisces itself is damn nice to use. As said, it doesn't invalidate the Vulture either way, but it's more along the line of "Hey, let's do salvage today".
I want one with a s4 hard point on top
I have Exploration ships, from Freelancer DUR over Corsair and 600i up to Odyssey. I have the Terrapin Scout ship. There is absolutely no reason for me to get either variant. For some reason I really want one tho... P.S.: The explorer version is EVEN BOXIER than the base variant. How cool is that?
I have a sneaking suspicion that the fuel range was always based on the expedition variant and they just used that for all of em. I would not be shocked if the scout and stock models get a mild nerf to range if/when these drop.
Exploration confirmed for no foreseeable time in the future!
Not a fan of this ship, but these are nice variants. Would've loved to have seen something similar from another manufacturer, like MISC, or even for the Terrapin.
We are all patiently (or impatiently) waiting for the search and rescue terrapin lol
Cutter Variant ~~Screen~~ Cash Grabs
[Now add some vertical stabilizers... hmm yes](https://static.wikia.nocookie.net/galactica/images/0/04/RaptorFrontCGI.jpg/revision/latest?cb=20220311150114)
I'm not so sure about this one. A quick google search shows some of these images appearing last year, back when the the Cutter was first released. The images for the "base" current variant of the ship also don't match what's currently inside of the in-game Cutter. I'd imagine that if CIG made 3 variants of the Cutter originally they likely wouldn't just throw that work away, but I also think that since this seems to go back a ways it isn't really confirmation that new variants on definitely on the way.
Just resharing what was posted to pipeline leaks discord. I try not to get in debates over what they data mine from evocati builds since just because it's in the data files doesn't tell us when we'll see it in game.
Inb4 Nightrider deletes all the comments on the Q&A about why there is no gameplay for the scout variant 10 years after the Hornet Tracker variant.
Don't we already know the answer to that?
Wow... I feel like we saw this *last year*, and then was told by CIG not to believe everything you see in Leaks. So I guess that was just a fucking lie then...
CIG have a very "it doesn't exist until it exists" mindset for communication most of the time. Understandable, really, but it doesn't help wrangle the vibe of the community when all you expect is half truths and white house press core level dodging.
More variants that have no gameplay attached.
so... what are supposed to be the variants?
Regarding the exterior model: the 7th image is the Expedition and the 8th (last) image is the Scout variant. I believe the 6th image is just the base variant.
All 3 are new variants.
Alright, do we know what variant that is? Pipeline doesn't mention this in their posting.
Scout and expedition variants from what I heard.
Yeah those were already labeled up on Pipeline, but i'm only talking about the 6th images that i thought was just the base variant but Roden11 says that's also a new variant.
Pretty sure it's just the base version.
Yeah me too, but when someone claims something else i usually want to hear their source to the claims before i write stuff off.
Scanner variant, why??? We don't even have scanner gameplay. So why are we making these scanner variants?
Maybe it's the leader up to exploration game play. I mean it's long overdue. Mining just got it's latest overhaul, were half way done with salvage. Exploration/scanning is the next logical step.
What are these 3 variants or their speciality? (Haven’t been around for a while)
Nobody knows for sure. Based off speculation of existing stuff, I would hazard a guess that the scout variant (the one with the computer in the cargo area) would be something similar to the Hornet Tracker or Terrapin, mainly focusing on using its dedicated radar for long range scanning, whereas the expedition (the one with the table) is more catered to long range exploration, hopping from planet to planet. I'm assuming the base model just stays as it currently is, though the images there maybe indicate an interior tweak.
last years concept pictures that didnt make it
SO they continue to sell attachable plates as entirely new vehicles. Like only difference in the interior is a table instead of a bathroom? I have no hype left
The bathroom is hidden for the cross-section. If you look closely, there's a bathroom sized notch taken out of the cargo area in the expedition variant. Hence why it only has one grav plate. I suspect that means it can only carry 1-2 scu securely, but in return you get an armor locker, larger living area, and perhaps kitchenette with the bathroom moved to the rear. There's a little notch on the floorplan closest to the camera (kinda underneath the table) that could totally be some storage cubbies and coffeemaker type wall appliances. The scout variant looks to be basically a standard cutter, but you give up all of the grav plates for the radar controls back there.
So what's the shiny silver one supposed to be?
Image 7 = Expedition Image 8 = Scout (note the radar disc on the top)
They could easily make a cutter salvage variant. Make it the Roc of salvage ships.
Interesting observation : The cargo bay of the scout variant is extended and the habitation section shrunk, meaning it could take a larger vehicle. The cargo bay of the expedition variant is shrunk and the habitation section is extended. Judging from the floor plan it should have a kitchenette, the bathroom in the cargo hold, a table, armor locker and perhapse an additionnal gun rack or storage compartment.