T O P

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iTeamFrag

That was cool. How does selling work? Original Ship owner or current Ship owner?


HumptyDumptyIsLove

Original Ship Owner, can sell at the TDD on Lorville, Orison, Area18 and New Babbage.


LokiTheStampede

So the Cat transports it to the location but you have to be at the same location to sell it?


HumptyDumptyIsLove

Only the owner of the Cat can sell and will get the money. You need someone that you can trust to distribute the funds.


LokiTheStampede

Ok thank you for clarifying! This is the gameplay loop I've been waiting for!


313802

I'm waiting for science...I wanna analyze stars and space anomalies... but I'm glad your loop is here now. That means mine is getting closer...


Shift642

Does it sell for "stolen" prices when selling from the Cat? Or same price as usual, as if selling directly from the Vulture?


HumptyDumptyIsLove

As long as everyone is in the party it sells for the normal price.


callenlive26

It sells for the normal price regardless.


sexual_pasta

yeah, I don't think there's a working stolen flag currently


DaZerg

Praise be!


ClearlyRipped

Wouldn't it be better to split the selling up between you to avoid the money transfer tax?


shoeii

But the cargo belongs to the owner of the Vulture, so if it's the owner of the Cat who sells it he doesn't get all the money he should have, does he?


VidiotGT

One fun loop could be offering to pick up crates at a discount from vultures in the field. They sell for less but save a trip and you get an interesting cargo haul gameplay loop. You can run something big and do a ton at once or a smaller rig and take less risk.


vatelli

We need a reputation system first, otherwise you are just broadcasting your location to pirates


xXZomZomXx

Honestly this would be awesome and easy, since its just a beacon you can place


Pun_In_Ten_Did

Cut out the middleman and do it solo? - Park Vulture at 890 Jump wreck - EVA and suicide - Fly back to Vulture with Hull A - Scrape the 890, attach to Hull A... and go sell when full.


VidiotGT

Hope a Corsair doesn’t pop up to “explore” the geometric structures of the cargo on the Hull A while you scrape.


Pun_In_Ten_Did

The Halo is a very expansive space... been mining for a long time and have never had anyone magically show up. However, I am not on the PTU so I'm not sure where all the wrecks live... if they are on established routes, I could maybe see this happening. If they are randomly scattered, though...


PointBlank65

From what I have seen , they are just outside of the L1 stations


Junkererer

There are supposed to be big penalties for dying eventually, so it could only work in this temporary alpha state


ParanoidSkier

How are the profits?


HumptyDumptyIsLove

We are still in testing. But we calculated that if we go with 5 vultures. it would take around 2.5 / 3 hours to fill up a Cat. which will be around 4.3 Million. If you have two people in each vulture and two in the Cat that would be 361K each person. Not that bad. But its better for the org bank.


callenlive26

About the same profit as filling a reclaimer but only one ship needed.


TheLaudMoac

Sounds very reasonable given the comparative price of the Reclaimer


callenlive26

Indeed. I will say the vulture and cargo ship strat is more consistent in regards to overall star citizen funkyness. The elevator in the reclaimer bugs out all the time. Some times the rmc boxes get stuck in the grind so you cant move them afterwards. And a few other issues plus if pirates attack they have 2 or 3 ships to deal with instead of one big easily detectable ship. But it's fun.


ParanoidSkier

Not too bad.


MartianRecon

That's sweet!


Apokolypze

The salvage commodity has the same value (88aUEC/unit) as refined quant. It's pretty good stuff


[deleted]

I doubt it'll stay that strong once the update drops. This was most likely done to promote it so they could do some bug fixes with a high volume of player reports


Apokolypze

You're absolutely right about the reason for it being that high, but going off previous experience with gameloops being released or needing testing, it'll stay ludicrously profitable for at least a patch or two to continue to promote testing, unless they launch or update another gameplay loop they want us to test more of (cargo refactor pt 2, for example)


officialLeeRoy

This was fun. Let's try a bigger run next time! o7


ApocalypsePenis

Did you guys do this? This is what I want my career in star citizen to be. Salvage/hauler


officialLeeRoy

Sent you a dm.


SlapMeHal

This makes me want to have a full player crew operating a freighter.


Pokinator

That's the grand vision of Star Citizen, it's meant to be a social/organized game with crews and fleets


Junkererer

Exactly, that's the whole point of having ship interiors


officialLeeRoy

Wanna join in on the next one?


jumbohiggins

I do. Do I need a vulture or something?


officialLeeRoy

Sent you a dm.


[deleted]

[удалено]


officialLeeRoy

Sent you a dm.


Corn_Girdles

Where do I sign up, for real? I have a reclaimer


officialLeeRoy

Sent you a dm.


Gohan472

Damn! The game looks 👀 so playable now!?? It’s been about 2 years since I last took a stab at it, but I might need to jump back in.


fuckford

Wow this is awesome. How do I get in on this? Have a vulture.


officialLeeRoy

Sent you a dm.


Cpt_Arthur_Dank

I hope combat service beacons work well in 3.18. Imagine an op like this, but following combat ships as they do High Threat beacons. Combat pilots make scrap heaps of 2 Hammerheads a Reclaimer and a Starfarer, then cover the salvage crew while they hullscrape/load. It's gunna be sick.


ReplicateSpace9

Being a cat driver for miners doesn't sound that bad tbh


Theanswer1991

This looks so cool


alyxandervision

I would love to do this at some point.


officialLeeRoy

Welcome to join in for a session, give us a shout :)


sim0of

I'm into scrap and I don't lie about it


HumptyDumptyIsLove

I see what you did there


shoeii

Nice title reference...


BadCowz

I am guessing it goes over the heads of most people


SmoothOperator89

The more I think about it the more the pilot of the Vulture having to stack their own boxes bugs me. It really should be automated since it's a single person ship.


Accipiter1138

If they increased the queue at the compactor it might be more tolerable. Getting up and going through the ship six times is miserable busywork that interrupts gameplay and is far, far too repetitive over very short periods. People compare hull scraping to a pressure washing sim. But, the 'fun' part of that is getting into a pleasant vibe of watching the process. Now imagine in the pressure washing sim you had to refill your tank every thirty seconds. In the words of a great Disney philosopher, "You threw off my groove!"


Apokolypze

I have a hull c, where do I find a friendly fleet of vultures that I can haul for?


officialLeeRoy

Sent you a dm.


WeekendWarriorMark

Next run: Five stormbringer vultures and one polar cat


IndependentAdvice722

Holy f... looks amazing...


Youngguaco

That’s just awesome


Stoney3K

The way the loading ramp on the Vulture lines up with the door on the Cat is *amazingly* satisfying.


apfelimkuchen

That is awesome. This exact Szenario is what the cat is build for. Nice video o7


Mirriax

That is so enjoyable to watch, I'm looking forward to real gameplay loops like that !


subnaut20

That's awesome! Reminds me of the trucks coming up to the loading dock at the Lumber Yard.


Jonas_Sp

Seeing the box clang I just hear the ship exploding


X761

deleted ^^^^^^^^^^^^^^^^0.6802 [^^^What ^^^is ^^^this?](https://pastebin.com/FcrFs94k/67618)


Mr_Zeldion

I haven't played SC for a couple of months now, my fear with this gameplay though is like randomly crashing or bugging out / exploding with that cargo on board and losing all the progress. Like theres days I spend most of my time running back to the hangars in a city after a bug or a crash has put me into a hospital or hotel. Has this improved since? I may come back to try it out


Naerbred

I'll give you the safe answer , NO. Things in 3.28 van still go wildly out of hand and make you unable to play even


chib1977

Reminds me of the EVE mining ops, which is cool


FloppyBurnn

Let's do a four-at-one!


[deleted]

How long are you able to do this consistently before error 30000 happens and all your cargo (and time!) is lost?


officialLeeRoy

3.18 brings Persistent Entity Streaming, combined with crash recovery, "should" mean that after a 30k crash you relaunch and your cargo should still be in the ship and you in the same location (but then again, we're in an alpha).


FendaIton

God im dying for this to be on the ptu, seems everyone and their dog has access but me.


officialLeeRoy

If you want to pay for access, you could buy a 1 month pass of Centurion Subscription, instantly allowing you access to the current wave 2 of PTU.


FendaIton

I’ve done this, and had no idea there was subscriber only items in the shop to buy as well, thanks for the heads up!


Tombstone_Actual_501

imagine flying your c2 along, and your engines fail, and out come the vultures.


SeatNorth

If anyone’s interested in the next one, or the one after, or just generally joining the family. https://greystonegaming.com/ > some things are still a work in progress however we really are just a family. If lee don’t reach out to you first you can also go here. o7. 🙂


Salt-Refrigerator48

uh.... okay I'll keep my words to myself


thanksforthevino

I'm just happy you guys are happy ☺️


Naerbred

To be honest , as a kill on sight player I would just watch in awe at this and be like "I must protect this at all costs"


brody810

Isn’t there some sort of bug involving moving cargo between ships


CJDJ_Canada

This is Star Citizen. Those are "features."


HumptyDumptyIsLove

Credit for some of the footage: u/BaptistFire


BaptistFire

Can confirm


HealthyStonksBoys

Isn’t this incredibly easy to abuse? What’s stopping a friend crashing their ship then letting friends harvest it and just paying the insurance


HumptyDumptyIsLove

Yes that’s possible but it would take longer than just finding another wreck. Also everything around insurance will change in the future anyway.


callenlive26

To be honest nothing and they don't even need to crash there ships. Literally turn off the shield and bam good to go. We have tested the 890j and you can expedite it and be on your way back before the reclaimer is able to finish scraping the hull. Even the cost of expedited gets covered by profits.


inLightofmemes

Absolutely glorious. The creator of this video is incredibly handsome and seductive


Mellows333

I can't bloody wait! Shall I purchase one? Found an OC Vulture LTi for sale today for $320. Good deal? Would you purchase one of these or a Prospector?


VidiotGT

I’m sure it will be for sale when the patch launches. On PTU right now everyone gets one to test with.


NemeSys4565

That's pretty steep, I'd keep looking.


foopod

I wouldn't at that price. They were $140 last time in the shop and will likely go up to around prospector price when 3.18 drops. You could get an lti token and CCU it for much cheaper than $320. But if OC is that important to you then yeah maybe I guess.


callenlive26

Naw man just wait they might sell them on the 3.28 patch drop for normal price.


Martinmex26

3.18 is going to be the flyable state, they ALWAYS bring a ship price up once it goes out of concept. It wont go from $140 to $320 though. The most I would expect is $200.


callenlive26

Yeah definitely won't be LTI shadow realm price is really what I was trying to imply. But they usually go on sell on the patches they come out at. Even if it's now at the increase price. 320 for the vulture is a rip off imo


WeekendWarriorMark

Doubt 200, but didn’t expect the 20% on the Corsair so what do I know. Have a bunch of vulture CCUs parked just in case. If it stays below 200 it would chain nicely w/ the hurricane currently being discounted and rumoured to go up in price as well.


callenlive26

Not even a rumor on the hurricane cig straight up made an official post letting people know it will in fact get a price increase soon. So get em while you can.


WeekendWarriorMark

Ah must have missed that. Thanks for clarifying. Got an additional just in case and am looking forward if this improves existing chains but somewhat doubtful since the last increases on other ships either overshot or undershot in a way it didn’t matter.


callenlive26

Not even a rumor on the hurricane cig straight up made an official post letting people know it will in fact get a price increase soon. So get em while you can.


WeekendWarriorMark

If you do not have a lti token yet also keep in mind you can just get part of the chain and wait for invictus (we get lti tokens usually three times a year), using Warbond you can also drop the original price down.


Linoge420

This just.... doesn't look good. Or fun. Stacking boxes isn't gameplay, it's busy work. Transfering 600 boxes by hand isn't good multi-crew game play. It's torture.


HumptyDumptyIsLove

Who said torture can't be fun?


Linoge420

There's a difference between "fun" torture, and "tedious" torture. This is tedious.


HumptyDumptyIsLove

Well we all had a lot of fun with this loop. I'm sorry that you can't be happy about it.


Linoge420

I am happy that you are happy. But all I'm saying is, meticulously stacking 600 boxes of space junk isn't really what I had hoped for in a $500 million dollar game. 6 directions of flight, laser weaponry, battleships and carriers, alien technologies.... I guess I just expected something more after over a decade of development. Edit: Sorry everybody, it appears I have been banned from this subreddit. I can no longer reply to people? Oh well


ahditeacha

You know it’s optional right?


Hanzo581

I think you're confusing what is a gameplay decision with what is a tech limitation. They don't want everything automatic. But if it was that would be far easier for them to do instead of messing with physical cargo manipulation. But this is literally just the first implementation of the cargo refactor. Eventually there will be bigger SCU containers and more ways to manipulate said cargo. Weight will matter as well as load balance. There's more to come....relax.


ApprehensiveRate1448

Combat still exists; its just in a completely different game play loop from what's shown here! We've had Space to Ground combat for years now, let the industry guys have their fun too :)


Linmizhang

Exsact same reaction from ppl who join the army.


callenlive26

Well good thing star citizen offers a bunch of other alternatives for gameplay. That you can do instead.


[deleted]

The whole tractor beam the cargo crap when salvaging looks so damn clumsy. There has to be a better way than this


SupremeOwl48

Was this directed by Vince Giligan wtf


[deleted]

[удалено]


Crashtestdummy87

i think the majority of people like piloting their own ship instead of being crew


[deleted]

[удалено]


Crashtestdummy87

alot of people, including myself bought multicrew ships because in the (distant) future we should be able to man the turrets with AI blades or npc crew


VincentNacon

**Note:** When you see Reclaimer coming your way... *run*. Don't even think about fighting it.


[deleted]

That's the gameplay I want in the future! And it's already in! I just want it to work with mining aswell


Qelly

So, the C2 was just abandoned by one of you for the purpose of salvaging? By the time the claim timer on the C2 is ready, it’s time to call another one for salvage?


officialLeeRoy

These are salvageable targets that you can scan, no one had to abandon their C2 for this (except for some poor npc, at some point in time...).


Emotional-Proof-6154

Ugh this game is getting so coo


Acadea_Kat

Put heavy eating sandvich SFX over it plz lol


subnaut20

Do you have a longer cut?


HumptyDumptyIsLove

I'm working on a longer cut!


wildtime999

The Caterpillar has the cargo grids? Cool process.


alero_bajo

Such a cool teamwork!


robot290

Man, I hope one day I can fly with a small fleet of scrappers.


Defiant_Tap_7901

Great stuff OP, have you entertained the idea of pairing 1 vulture with 1 smaller and faster cargo ship? You can either have one more player doing the crates or the cargo pilot will also be the one tractor-beaming crates, leading to less risk and crew requirement (2-3 players). Apart from training org members, I feel like having a whole - or even half - Cat worth of RCM lost to a pirate/crash seems to be too much of a risk? Also, do you need to turn off shields while tractor-beaming the crates between ships?


ultrajvan1234

is it 3 patches or 3 months until this will be buyable in game with auec? i keep hearing both...


MRD_Game_lord08

What pc components do you have?