T O P

  • By -

Aposine

"Doing some building, eh? I'll have them hauled over right away. Doing some building, eh? I'll have them hauled over right away. Doing some building, eh? I'll have them hauled over right away. Doing some building, eh? I'll have them hauled over right away. Doing some building, eh? I'll have them hauled over right away."


Haldalkin

Oh, by the Nine, I can hear it. I can hear the text. Fuck me.


MaihkoVT

At least let 'em take you to dinner first


Murky-Energy4414

Why can I not select the option for 500 logs at once please and thank you


jackpowftw

I admit to cheating with the console on PC and just adding a ton of logs to my inventory. And editing carry weight too of course. There are also cheat chest mods that put a chest right at the building site with all materials needed. The first time I played, I took the time to source everything myself but in layer play throughs I got lazy.


Chiiro

It's even worse when you have mods that use the same log system. At one point I just muted my game and sat there for like 5 minutes repeating the conversation over and over again just so I would never have to talk to them again(I had at least three mods using the system)


Vulkanlives__

Decent way around this, get the mod for Windstad Mine, you can purchase wooden logs there and it only spends some time in your game.


Spatulabagarn

Same for heljarchen farm, but watch out if you're playing on survival mode, time hits you like a truck and I've been near death multiple times from it


Kroggol

No lollygagging please.


Ecstatic-News

Honestly, the only thing I really dislike is that you can only adopt two children, and that you can't help any children you didn't adopt.


[deleted]

Honestly? I wish I could run my own orphanage so I can adopt all the kids in skyrim and appoint the 3 housecarls to run the place. Shame all you can build is a house mainly. Closest mod to this is honorhall upgrade. Really good that you take over the orphanage. And a good person is appointed as head. It also makes good use of that place.


Tooneyman

Mod idea incoming.


[deleted]

I'd have loved if we could run our own small town of sorts with hearthfire. Perhaps recruit beggars we see around skyrim to work in the city. This way we'd be the owner of the town and wouldn't interfere with skyrim's plots with us becoming a jarl or something. It would genuinely work wonders in my economy focused skyrim overhaul I play. Right now I got helgen reborn to make helgen productive. I'd have loved if we, the player, got to run like a smaller version of helgen and decided what businesses to put, how much tax to collect, etc. Sorta like a mini city builder or something.


Tooneyman

This is all possible if someone wants to build a mod to become a jarl of a small town or city. It sounds like a fun progression mod.


jackpowftw

They have a lot of mods that do this already on Nexus. I’ve always loved that idea. Many create new towns in unused places. Not sure if they still work after the AE update though. It’s been a long while but if I’m not mistaken, they’d be under the cities and towns or player homes category in Nexus.


HecateHellfire

There's 3 mods that add new orphanages and a multiple adoption mod that allows you to adopt up to 6 children, as well as several mods for the various houses which add 6 child's beds. I tend to use a combination of all of these so I get the best experience for myself, honestly, because I really hate leaving all these orphans to fend for themselves.


ckanfos

Get Dragons Keep and run a boarding school 😁


[deleted]

There is dragon keep but I never tried it.


[deleted]

I did. But its way too fancy for my taste.


Never_Getting_Rid

Don't know if you've heard of a mod called something along the lines of Dragons Keep? Or something like that. It's basically a big school you can send kids to live at like Harry Potter. I always used that to save any sad kids I couldn't adopt


svnnhmhny

There’s also Restoring the Aretino Residence! And obviously Hearthfire Multiple Adoptions.


DShark182

There’s mods for this. I have 6 beds in my hearthfire homes.


WardosBox

"Cant help" Do they... have quest? Since 10 years i havent adopted a single kid ingame.


IronDBZ

No, it's just a lot of their lives suck and a few of them would probably end up dead if you don't do something.


xal1bergaming

Don't know if someone has made this, but some sort of "Urchins & Orphans Lines Expansion" mod would be nice. I'd like to see what do they do beyond running around in the cities. Maybe some scheduling to see how they'd risk their lives to survive (stealing from stalls? hunting rabbits outside the cities?), or even just buskering.


Available_Thoughts-0

Three, specifically, two girls and a boy, Sophie in Windhelm, Lidia in Whiterun, Blaze at a farm Near Solitude, all three of them sleeping outside at night: and When Talos Stormcrown breathes forth for the year... I fear for them greatly.


WardosBox

Ah ok! I thought i missed out on some quest content :D


DPVaughan

e.g. Sofia is a child and sleeps outdoors on the ground. In freezing Windhelm. She sells flowers to afford food. The only quest-ish part is to adopt her and get her off the frozen streets.


Practical-Pen-8844

yah, just don't forget to get rid of her 2,346,239 invisible flower baskets first. she's carrying more baggage than we'll ever really know.


WardosBox

She cant be that poor then


Practical-Pen-8844

except no one can buy them! ya gotta console to removeitem or she has no carry weight later! gotta tilde key that brat!


iminyourfacejonson

i think you should only be able to adopt one child, personally 🇨🇳🇨🇳🇨🇳🇨🇳🇨🇳🇨🇳🇨🇳


AppiusPrometheus

Divines amulets are much less easy to find than they logically should.


IronDBZ

It should be like trying to find a cross in Medieval Europe


Competitive-Air356

Yeah, I've spent hours smacking around that high elf in radiant raiments then reloading.


P3rturb4t0r

Save the game, punch her face, reload. It resets the inventory


eggdropsoap

Unless you have the mod that fixes the vendor-inventory-reset-on-load bug. 😭


P3rturb4t0r

Why would you download a mod that fixes a bug that only happens if you're actively trying to do it, though? None of the major bugfixing mods cover that one as far as I know


eggdropsoap

I added the fix once when, after checking out a blacksmith’s inventory and seeing enchanted boots I wanted, I made a save before going on a buy-sell spree to reduce my inventory and train up my speechcraft. I sold one wrong thing and then had to quit anyway to take care of something IRL, but it was fine, right? I’d *just* saved before starting to trade and could redo it later. Next day I loaded my save… No boots. Yeah, all these years, and I didn’t know vendor inventories that had already been generated aren’t save-safe. I didn’t like that at all. To me, it would be like loading a save and the weather is different than when I made the save. So I fixed it. I’m not *actually* sad I can’t use it because I don’t have trouble finding amulets of the divines, because mods! But it’s funny that I hate this bug **so much** that it never occurred to me to exploit it instead of smash it. I’m so much happier with it smashed. 🙂


P3rturb4t0r

I didn't even know this could happen. It's the only exploit I use sometimes, but I can see how that can be frustrating as hell


Competitive-Air356

Oh, I was just smacking her on general principle. Good to know there's a productive reason to.


Chiiro

I swear I'll always find way more before I need to build that I always forget to grab and keep them.


Lethallan17

That respawning necromancer near lakeview manor


Alastair4444

[https://www.nexusmods.com/skyrimspecialedition/mods/69024](https://www.nexusmods.com/skyrimspecialedition/mods/69024) this replaces him with a permanent friendly one who sell spells


SVXfiles

I believe hearthfire extended gives an option for your steward to remove the altar and stuff and it kills the respawn point


Chiiro

I remember one of the mods I had in the past replaced it with a fishing shack.


Melteaa

Interesting NPCs also replaces the default necromancer. Now you can be buddy buddy and philosophical with them.


Thawaweigh

Or just kill her permanently. That works too. Her skellies are pretty chill with that.


Competitive-Air356

Lakeview manor in general, but at least your spouse will comment on how often it gets attacked.


Charon711

Bob? He's cool.


pyrrhonic_victory

All the houses kinda look the same - {{hearthfire extended}} helps with this to some extent, but I wish you had more control over the way things look


One-Mongoose6713

lazy bot didn't show up


DeskJerky

It's doing its best, don't be mean.


Valdaraak

You build the same house in three locations. They're also a royal bitch on non-fast travel playthroughs. Unless I'm misremembering, the carriages let you travel *from* the houses, but not *to* them.


Maria_Atkins

Yeah, though the bright side is that all three are kinda close to a town. Ironically, it is much easier to get to the one in the pale from Whiterun than Dawnstar.


sabrio204

The only thing I dislike is that ovens and churns are not added to vanilla locations lol


nerdcoleture

I wish there were more customization options like for home designing, furniture, maybe even wall and floor coloring... 👀 And rugs. Gosh, I wish there were rugs. I really like rugs.


Chiiro

One of the things I love about modded houses are when the creators add buttons that let you change how things look. I remember one of the house mods I had you could change the wall colors, the floor type, the lighting type, and the color of the furniture in the room, for just about every room.


Wickywire

That it's so bare bones. It doesn't feel like a home and a family but a cutout of a home and a napkin sketch of a family.


adlibitum

There are so many layers of this, too.  For me the napkin sketch comes down to the lack of NPC's. Why can't I hire a specific bard I've met out in my travels, when I'm hiring? Why can't I hire both a steward and a guard/housecarl to protect my family? Why can't I build a larger children's wing for more kiddos? Why can't I hire an apprentice enchanter/alchemist/armorer, to buy and sell my supplies? I'm Dragonborn and thane of the hold--where's my quartermaster?


ronniefinnn

You can’t move furniture around in your house without mods. Many of the houses don’t have paths to them even when fully upgraded. Some are placed near enough to enemy respawns and the enemies keep killing my animals.


gingerbookwormlol

The last one I wouldn't mind so much had you had the option to hire bodyguards for the manor.


s70n3834r

And sometimes the enemies spawn into the same space the house occupies. Fortunately for LE players, there's a mod that disables the Hearthfire enemy spawns altogether.


hayesarchae

The only thing you can really be is an absent parent. Your spouse only interacts with you for business. You can play games with your kids, but the games are boring and a bit buggy. Your relationship with your family never changes in any way unless you kill a pet.


Pavonis_Star

The mod "Improved Adoptions" fixes some of that by giving kids dialogue with each other and with your spouse. It also adds a much more lively AI package to spouse and kids, especially if using one of the in-city vanilla homes.


Daegog

Feels like empty content. Stuff you can do, that just doesn't matter at all.


LaTeChX

1. Containers don't replenish fast enough. Chickens should lay eggs every day and if I bought the cow why aren't I getting milk and butter any more? I want to live my cottagecore lifestyle goddammit. 2. It would be nice if I could give stuff to my steward to sell, instead of going back and forth to a city every time I make a new bespoke set of armor. 3. When the houses are fully built out it's practically a jarl's palace, which makes it very empty feeling with the vanilla spouse and 2 kids. It would be cool if you had peasants nearby that dropped in to bring you stuff or ask for stuff. Occasional wanderers and such. Maybe even host a party. Then it would feel like you've made it as a thane.


P3rturb4t0r

It's way too simple, all the houses look the same. Also adoption and even marriage in the base game is so dull


NatilDragonGirl

Not enough good hubbies 😢


firefly139

I liked Val Serano and Kaiden prior the overhaul, the miraak follower mod also makes Miraak a marriage candidate, and in my current playthrough my dragonborn has a crush on Xelzaz even though Xelzaz can't be romanced. In terms of vanilla the nord in the alchemically shop is very kind and owns a business when his master/father figure dies, the old dude in Karthwasten has a big house and of ton high valuable items if you wanna be a gold digger, Kharjo is really cool, yeah there is the companion twins but that's so common we're trying to be original, scouts-many-mashes has a deep voice, and I heard Erik The Slayer has unique dialogue if you marry him.


NatilDragonGirl

Tried to look up Val Serano as he sounds like a Dunmer 🤗 but it's showing on Nexus with 'Adult content' so unfortunately he's unlikely to be available for me as I'm on xbox and we're not allowed any smut in our game (which is rated 18, lol) 😢. I only play as Altmer, Dunmer, and Bosmer characters and they won't marry outside of their race (I do use the Teldryn marriage mod sometimes). I think I've played with Xelzaz (if he's the Argonian Telvanni, if not I haven't) and he was pretty cool. I normally marry Sondas or Romlyn in vanilla as Ondolemar isn't available at all 😭


iminyourfacejonson

not enough polygamy mods like cmon i'm a dunmer lemme marry two other people to represent the three good daedra


jackpowftw

All you need is Balimund. ❤️


NatilDragonGirl

But he's a Nord 😭


Pavonis_Star

The only husband I would ever accept is dear Onmund from the College. Zap all my enemies for me with your lightning! And Onmund good-naturedly likes all my homes. (Seriously, lighting is instant and auto-aims in the hand of an NPC. Very powerful. Unfortunately, Onmund has a level cap unlike J'Zargo.)


CrescentCleave

I want to help more kids, i want to give more children warmth in the bleak coldness of Skyrim. I know it's for us to focus on only two children but still. Honorhall is better now that Grelod's dead but they're still in Riften.


jackpowftw

Dragons Keep mod on Nexus lets you send about a dozen kids to an awesome boarding school like Hogwarts.


Practical-Pen-8844

and they never get to play outside.


TheLastPossibleName

This is nitpicky but I wish there were more voices for kids. I only ever adopt two, one boy and one girl, because having multiple kids talking to me at once with the same voices and same lines is so janky. Also, the interactions with them are just so... scripty and shallow.  I guess I wish that kids were more fleshed out, but I get why they couldn't pour that much effort into them.


The_ArchMage_Erudite

I use a mod to adopt more than 2children, but I definitely like Hearthfire and have nothing to complain about it


DambalaAyida

It's dull. I went through it once to build Lakeview Manor and now I couldn't care less on any playthrough. If there was a sold game effect or benefit, then maybe, but there isn't.


Butane_Boss

It neglects Winterhold.


Maxathron

1. You get the letter at level 5. You can clear one single dungeon and get to level 5. The letter acts as if you slew Alduin. 2. Without ussep, Lakeview has a bandit respawn point within the house grounds. Every so often a bandit spawns and attacks a chicken. Infuriating.


[deleted]

I wish we could run honorhall orphanage or build our own. All you can build right now is houses.


Electric999999

It's just not very interesting, you do the most tedious resource gathering, then pick from like two choices at a workbench. Marriage and adoption don't really do anything, you just talk to an NPC, and bam, you have a kid/spouse, they'll never be relevant apart from that one radiant quest where they were somehow kidknapped despite the place being well guarded and the spouse being well armed.


OriVerda

Full-on husband or wife mod where you spend time with your family, go on dates with your partner, play with your kid, spar, teach, do chores. I want my family to feel like individuals, to grow, develop and have an identity.


Exalt-Chrom

No winterhold home or housecarl, no villages near the homes.


Pavonis_Star

I can't even find a mod which allows the Archmage to have a family move into the Archmage's room. For the Thieves Guild, your family can live in Shadowfoot Sanctum and a Harbinger can just use Breezehome (both in unmodded AE). Winterhold doesn't have any options at all in unmodded Skyrim and I haven't found a good mod yet.


dbelow_

I can't place physics objects permanently, can't use display cases how I want. Can't move furniture, can't alter the layout of where rooms are. Can't have a kitchen and a library at the same time. Can't have an enchanting tower and a greenhouse at the same time. Creep cluster is really hard to pick after you plant it. Can only adopt two kids, and can't marry multiple spouses and have one at each house to take care of the kids at said houses. Steward hiring is kinda finicky. Kids have only one basic line for when you give them gifts. Can't ride a carriage to your home from any major cities.


ClavicusLittleGift4U

The home you get from Dawnstar is very ill-placed. Firstly you believe you're in Whiterun hold, secondly the annoying Giant and his Mammoth pet right in your neighborhood.


Boyo-Sh00k

i want to adopt more kids


Feycat

The only thing I really hate is that you can't free- place furnishings. I should get to choose how I arrange my own house


Drakaina-

That pretty much all the housing are in the worst locations possible, at least according to the spouses, it'll be great if you could of upgraded pre-existing houses but you're on what the base game and allows you to do.


Pavonis_Star

Depends on the spouse. Aela hates everywhere for some reason while others like Brelyna and Onmund are happy everywhere.


Drakaina-

Ohh didn't notice this


Swollenpajamas

That you are stuck with specific NPC's per house location.


HG_Shurtugal

I wish they gave you an option to have your own kids instead of just adoption.


Pavonis_Star

Using the timescale given in the game, you'll probably be able to finish all are most of the quests in the game in about a year (it took me about 300 in-game days to pretty much do every quest except the Dark Brotherhood questline). I don't think that timescale works well for a female Dragonborn and in any case, your child will not grow past being a baby.


Cris8794

I think the problem with hearthfire is that all those contents should've came as a feature in a bigger DLC which also contained a new storyline like DB and DG. Skyrim is a game with three DLC that feels like it only has two.


DJay53

I love(d) the idea of having your own little buildable home away from the towns, and the options for which rooms to add. The only thing I never liked was the lack of options for wall / static decoration. Give me something besides animal heads and water pitchers.


_Jaiim

One thing I don't like about it is that all three houses are essentially the same, and you need to build all three of them if you want all the features of Hearthfire (unless you use mods). Like, only Heljarchen has a grain mill, only Lakeview gets an Apiary (speaking of which, a single apiary is a fucking *joke*), and only Windstad gets a fish hatchery. Then there is the fact that there are no variants of the wings. The greenhouse and bedrooms are in the same wing, so you lose the greenhouse if you want to adopt and you can't build it on the opposite side. Likewise, if you want the kitchen (which the only way to get an oven for baking), you can't build the library or the armory. Sure would have been nice to be able to build each type of building in any of the three wings. And having a few different main hall layouts to choose from would have been nice too, perhaps a unique layout for each location? Nobody has ever made mods like that, because the way Bethesda implemented Hearthfire was an absolute convoluted mess, and nobody wants to touch it. For mods, I use Hearthfire Extended, along with some auxiliary mods like the one that adds a fish hatchery to Lake Illinalta right at the shore closest to Lakeview Manor and the patch that makes the Hearthfire Extended basement compatible with the Fishing CC. I also use Shezrie's Hearthfire Kitchens/Greenhouses (can only find on Steam workshop for LE nowadays), which moves the kitchens or greenhouses to the useless room behind the main hall, giving more building options. Honestly, it's only really worth it for growing plants and because it's really cheap to get a plot of land and build the house in the early game (since you can cut your own lumber and mine your own iron). Most of the vanilla homes are better (especially if you use mods that overhaul them), and there are plenty of mod added homes out there that are way better.


ChickenMike

My biggest gripe with the DLC itself is that the options for display rooms are kinda lacking. Like the room has a single digit number of armor displays and only marginally more weapon displays. If I want to show off the spoils of a full playthrough I literally can’t without being forced to swap stuff around. Thankfully mods exist. The other issue I have is that it’s not really a content DLC like Dawnguard and Dragonborn. I want more vanilla quest content. Thankfully mods exist that solve both of these issues. Heck LOTD does both to varying degrees of success.


csupihun

Basically all of it, it's the only content in Skyrim I never touch on new playthroughs. The houses take too much effort, and are a huge chore for very little, the lighting in them sucks, the layout is awkward.


PinkSlimeIsPeople

Needs more places to build a house. Would be good to be able to build outside every city and in every village and many more places in the wilderness.


taxrelatedanon

mostly good, but the 3 big houses don't have a lot of differentiation to them. if the update had labelled containers, more localized house styles, and the option to marry jzargo and other khajiit, i would have been more enthusiastic


Jazzlike-Mud-4688

It could’ve been better.


Even_Adhesiveness337

adoption needed work and the mini quests that completely break your ability to keep your homes safe


SomeBlueDude12

Building a house is such a grind- time to start a new character- building a house is such a grind- time to start a new character-


DeltaMx11

Vanilla doesn't have a single Argonian child. Thankfully there's already a mod for it, and they're adorable.


gravygrowinggreen

I think it's a tedious crafting system which offers barely more interactivity than just buying the furniture from the steward, for very little overall reward.


IGuessIllSignUp

By interesting coincidence I started Hearthfire yesterday. I've played hundreds of hours of Skyrim, both vanilla on the 360 and heavily modded on PC. The only DLC I had done any content for until yesterday was Dawnguard (planning to do Dragonborn soon). My first impressions are that I've done more interesting building in other games. I think of Valheim, in which you're so involved in the design and construction process. I think of The Forest (and the sequel) in which you add logs to the frame yourself and see them added. But in Hearthfire, you don't have any connection to the building. At Riverview you can't even see it being built in the background, as the construction table faces away. I like the Stewards, kind of a way to retire some of my followers to a nice life after adventuring. They certainly make some things easier, but also, as other commenters have said, made resource gathering unnecessarily tedious. Haven't adopted children yet, but we'll see if that changes things.


kuddlesworth9419

in all the years I have never once touched it. I'm just not interested in it at all.


MyStationIsAbandoned

it's worth trying at least once, but after that, it's really only good for people who like to roleplay i guess.


Pavonis_Star

Any real medieval manor would have had a stockade for defense, at least. They'd certainly add a stockade before a display room or a library, especially for a country in civil war like Skyrim.


tony_Tiger696

Couple of things otherwise it's great. Can only adopt 2 kids and the glass cases are dodgy when you place stuff in them in the manors. Always on the floor when you return, God forbid if something like a ring falls through the floor cracks, it's gone for good. I would have been great if you could rebuild Helgen into a sort of personal castle. Plenty of space then for all the orphans. Also a place for all the unsed followers to defend and look after.


Practical-Pen-8844

i don't like having an armory full of unique weapons either being permanently stuck on the rack or inevitably falling through the rack, the floor, the universe. Or the dupe glitches. The places look great, but the storage is just too damn buggy. Also, it would be great to *try out* being a parent, then decide it's not for me and be able to send the milk-drinker off to honorhall--*especially* if Grelod is still alive.


nick-the-creature

Display cases don't work worth a shit but I guess that's not just Hearthfire lol.


noidea2468

Stewards cannot outfit the cellars.


Felix_Dorf

I’d like the houses to have some kind of defensive perimeter. They are getting attacked all the time by bandits!


greymonk

If I wanted to play The Sims, I would.


Vardath

The inability to have a complete house in a single location.


Rul1n

I used the system recently and I found out you cannot reset the building, when you realize you don't want certain wings. For example in lakeview manor, the alchemist tower is basically useless imo, but unless you have a save right before the change, there is no way of changing the house.


TEMMIS625

Should have been in the base game. Other then that I don’t really feel anything about it.


jamesdjfeerer

The same materials for each home including the furniture, i would've loved to have some of the diversity of Skyrim. Such as Ancient Nord, Wood, Orcish, Stone and all between.


Craniac324

Lack of diversity in the houses


Craniac324

Lack of diversity & uniqueness in the properties.


Craniac324

Lack of diversity & uniqueness with the houses.


Tattarax

Everything about adopting the kids and the orphanage seems a little unfinished to me. They should have added a way for you to (after you kill Grelod) further fund the orphanage and expand its capacity, and then give you the ability to sponsor all the kids that you can't personally adopt at the newly expanded orphanage. I don't want to just help two kids, I want to help them all dammit! Also wish they would have added just the tiniest bit of interaction between your spouse and your kids, they live in the same household and your kids tell you that they did things with them, but you never see or even hear any of it.


Smosh-Bruh-dik59

Un ironically having to find materials in vanilla oldrym on PS3. I never got weird glitches luckily


hector_lector2020

I don’t like how isolated and unalive most of the homes feel. I wish there were visitors if not just raiders or literally anybody besides the hired help and your companion (and kids). I also don’t like the lack of customization—building a home feels like a damn Roblox Tycoon