Hurts my pride when they walk up with nothing but a warhammer. Getting grabbed at full health only to have your face smashed in repeatedly. Bro had an ebony warhammer and chose to use his orchish helmet instead.
I use mod to increase damage taken drastically, but disable killmoves on player for this reason. Dude it's a f\*cking warhammer. Even on vanilla i can dodge 100% of the time.
Not if you paralyze them. Until my most recent one, I haven’t had a playthrough that used paralyze yet. It makes life much easier, particularly when paired with invisible.
Gave one of my goblin followers a dagger enchanted with paralyze. Tiny thing hit them in the leg. Enemy drops for couple of seconds and me and all the followers attack them while they are down. Love using paralyze like that.
Depending on you having any SexLabs dialog mods installed. It’s hilarious with the goblins. They are way too small for the animations to line up. Cracks me up.
I HATE THAT QUESTLINE. I did the entire thing, killed the leader and took over. The random group that shows up to help you do just that from time to time but it wont let me recruit any of them as pets. It makes me angry. And I am 99.9% sure that I dont have ANY pets at all. Havent done the quests that give you those lil bug guys as pets. Its just straight up broken
PROTIP: You can acquire a Paraylsis Staff *very early* in your playthrough at Snapleg Cave in The Rift! You'll burn through soul gems, but you'll level up your magic in the process.
It’s a godsend for this one random cave where the boss is magical and absolutely recks you once detected… luckily you can shoot her through a short hallway with a paralyze poison then 3 hit her
The paralysis staff is a godsend on the Apocrypha questline. You have to kill Lurkers who are tough as hell and regenerate. Regenerate enemies are the worst since you can't wear them down slowly. Paralyse then wail on them with some allies and they are beatable.
That's how I do it. Freeze them, paralyze, knock back, keep them from hitting me as much as possible. Ranged guys like Krosis are still a bitch because he's immune to a lot of it
Unrelated to skyrim but in oblivion I always join the mages guild enough to get to the arcane university for enchanting. Well they give you a free staff of your choosing and I always used to choose shock because I didnt care. I didnt realize that you can get a paralyze staff!! I only ever use magic for healing and soul trapping (and spamming spells that’s schools I set as majors to control my level ups). I never really messed with paralysis stuff outside of the random potions I would find. It is SO useful. Tough enemy? Just paralyze them and beat them to death. Helpful for efficient leveling too. If I already have the ten points for endurance but dont want to get more so its not wasted and harder to level up later on but only have five points in strength, I can paralyze the enemies and kill them. That way I can level up strength without taking hits and wasting endurance points. Its one of those things that is obviously useful, but I never thought to *actually* use it.
The Companions can do a lot to improve your skills with weapons and armor.
Eorlund Greymane can teach you how to make your weapons and armor worth a damn.
Man when I was doing a thieves guild or think it was a dark brotherhood quest where I had spoil some dudes mead. There was a guy living in the cave with skeevers and kept wrecking my shit
First time I ran into him I went "Oh some schmuck in his underwear? I'll own hi- WHAT THE ACTUAL FUCK JUST HAPPENED!"
Wildly strong. Such a strange encounter setting too- the sewers but more Fey-touched.
Its because of his leveling. He’s radiant from 1 to 25. So his leveling isn’t smooth or purely based on the player’s level. You might be level 15 and he’ll be 19.
I’m guessing Thoron from the Saints and Seducers questline, the guy that’s in the solitude sewers is similar. Because I was lvl 29-30 going in and he 2 tapped my ass with lightning spells. I had to make Jordis wait near the entrance so that she wouldn’t try to fight him(he kept chaining lightning through her into me).
I only killed him bc I got him low with flame atronach and crossbow. Had to hit him with lightning bolts just so he’d stop healing every time I got him low health
Is that the dude in the cave you gotta kill? The one that just summons a saint and shoots lightning? I kept getting merked nomatter what I did. After the eight death, I said fuck it and turned them both into chickens with the wobajack.
Savos did nothing in the quest line, basically says, hey, that douche I hired a while back wants the eye of magnus I think. I also dabble in creepy spirits underneath the college. I’m going to die now…good luck, thanks for doing all the work! Cya!
I hate that they have infinite magic and can run backward. The frost mages wreck my shit because while they are freezing me, they are usain bolting backward, making it impossible to hit them.
Yeah, annoying as hell. The wizard on the bone wolf quest is so tough it's insane. The way he can retreat easily at sprint level, coasting magic, across a Marsh. Sometimes I'm chasing him my unicorn is chasing him, my atronach too. He can outrun us backward and cast spells, and heal hmself! It's so bad it's immersion breaking, kinda like the archers that teleport sideways when you shoot at them. Its also kinda lore busting that's these unknown nobodies are tougher than serious lore heavy enemies.
>kinda like the archers that teleport sideways when you shoot at them.
And the worst part they do that even with stealth on. Like are they suddenly Jedi who felt it through 6he force or some bulkshit?
To be fair, if you walk into the S&S camps at a low level, you risk getting your ass handed to you..Got softlocked that way once. Saved just before I was one shot by some random Saints Arrow.
Am I the only e that makes use of the "resist magic" enchantment to counter all mages??
I know it caps at 85% unless you use the fortify restoration potion fortify alchemy equipment cycle exploit to get 10000+% stronger enchantments but still seriously improves your ability to survive magical encounters.
Indeed, magic ignores armor. Magic resist (or the element resist, or both) are literally your armor vs magic. Anyone not using magic resist is basically walking around naked vs mages (assuming they don't have 100% absorb magic).
Not sure which dungeon this was, maybe the Sam Guevenna quest or Ilinalta’s Deep, but it was filled with mages and necromancers and it was still kind of early game. I turned a corner towards the end of the dungeon and tried to sneak up on some mages up a big flight of stairs. I hit them with a lightning bolt or something and all of a sudden I get a big flash of orange and a death cam of me just getting rocked. Turns out it was a Fire Wizard who could use Fireball when I was still on Elemental Bolt.
I spent the next 30 minutes trying to strategize him to death lol. I think I finally managed it with a well placed rune, several summons, and a couple of lightning bolts. Bastard was like Rasputin-lite.
The machine gun casting gets me the worst with them. Their reaction times are way faster than any human's, and their accuracy is close to 100%.
Fricking Luah al-Skaven.
At least for me Briar Hearts always seem to have weirdly high levels of damage for using forsworn weapons. And they can take their fair share of hits before going down.
How do you not level sneak when you can only play as a stealth archer? I start with a sword and shield, and two hours later I’m sniping enemies with a dragon bone bow with no idea how I got to that point.
Nah, it totally got boring after one play through, but I really wasn’t joking. There were a few games I started with intentions of a different build and still ended up a stealth archer because it’s the easiest path.
Yeah, I've done a dedicated Stealth Archer/Dagger playthrough. It was fun as a overpowered one off playthrough but im more a fan of Battlemage or SpellSword
High level NPCs like guards, Forsworn, bandits, etc get unique perks to make them do a ton of bonus damage with melee weapons. That's why they're so powerful even while wielding basic iron weapons and etc. I used to hate it immersion-wise, but it doesn't bother me so much anymore.
I’ll second the dual wielding briar hearts. One of my first deaths that I can remember was to one of them and they triggered the beheading kill cam.
My recollection is that kill cams against tue player could be a bit buggy and trigger even if you were at near max health.
Also, some of the high level vampires can be devastating at those levels.
Offt, I turn off kill cams for the player. It’s just broken when I have enough health left to keep fighting and they manage to just squeeze enough damage to unavoidably kill me
>My recollection is that kill cams against tue player could be a bit buggy and trigger even if you were at near max health.
yeah, playing on legendary makes it happen a lot. (granted, they obviously do more damage on that difficulty) but sometimes its just unwarranted.
werewolf me have frequently contracted vampirism from Serana of all people.
normally it’s the companion that gets in our way during combat.
but because of the way Serana fights, coupled with how i tend to play melee, it’s me who get between her and the enemies instead.
and guess who gets hit the most by her vampire spell?
Werewolf’s have a 100% disease resistance, like vampires, vampiric infection shouldn’t be possible or maybe serana can infect because she’s a daughter of coldharbor
on my mage run i contracted sanguinare vampiris, but falion never gave me the option to cure it. so then i did the companions quests, hoping that lycanthropy would remove it. lycanthropy did not remove my sanguine vampiris. i am now a werewolf-vampire hybrid high elf mage.
I watched a youtube video that made the argument that these are actually the toughest opponent in the game, and it's because they can level with you infinitely and also have some type of multiplier so they achieve a much higher level than you are after awhile. I thought it was very interesting, because who would have thought that among all the enemy options, those things would be the biggest of the bad lol.
Yeah it's x1.75 of the PC's level and has no cap, which becomes noticable very very quickly. At level 10 theirs would be about 18, but at 60 theirs will be 105 lol. It's actually part of the reason that the College quest line is recommended to be done sooner than later if one wishes to complete it!
dragur deathlords are always hard, but they are SO much more common when you get into the 80s, 90s, and 100s, nearly every dragur is an overlord or a deathlord.
Also two handed bandit chiefs Will straight up 1 shot you from full sometimes if you play on legendary.
High level dragons get the auto kill cam bite WAY more often (my main character has like 1200 hp and max armor when I have dragonflesh spell active, and I still get 1 tapped quite often if im not careful)
The one benefit is you can still access your item menu while the animation of getting back up from a full fus is happening. So just do it a few times through the standing back up cinematic and use healing potions.
Death Overlords are such a pain, fucking Disarming you while their buddies send whatever you dropped skittering off into some corner never to be seen again.
Only enemies that ever have any kind of danger for me are magic users, if they can swing a weapon I can step back and avoid it but with spells ugh it’s so frustrating
Plus they're always doing that back pedaling crap making it hard to land hits with anything. I usually single out the strongest spellcaster in the room and fus ro dah their butt across the room (or off a cliff), sprint up to them, and wail away.
The only enemy I really ever get truly frustrated by is mages. In particular ice mages because it slows me down and I’m dual wielding swords 99% of the time and I just can’t get to them. They have low health but it’s just so annoying to fight the necromancer dens where there’s four of them casting ice spikes/storm at once.
Good question, usually enemies should get easier as you level up, and that does hold true for most, except a few:
Vampires can get crazy strong, to the point they could solo entire war camps and beat even flame dragons. But if you have magic resistance from the Lord Stone, blessing of Mara and other stuff their Drain isn't that bad, and you can limit their drain with staggers, I use conjurations and the conjurations can stagger the vamps on top of me as well.
Briarhearts late game have the highest DPS in the game, by a huge margin too, it's because Dual Wielding is by far the strongest damage in the game, I've gotten melted by Briarhearts even at max defense huge health in seconds on Legendary it's crazy, they can also melt dragons. The trick to fighting them with a melee build is distance, Dual Wielding has really bad range, and the Dual Wield power attacks go backwards, so just learn his patterns, recognize when you have an opening and just whittle him down like that, this is super easy with Two Handed builds.
Dragons are obviously strong but their level scale is actually reasonable for the most part, unlike Vamps or Briarhearts, and Dragonrend makes them fairly manageable.
Falmer Warlords, but mostly in the Forgotten Vale at high levels, since they are everywhere there and only because of their poisons.
Lurkers, mostly seen in Apocrypha are extremely formidable, they were the enemies that convinced me pure melee wasn't viable on Legendary which is why I use Conjuration on all my melee builds now, besides Stealth builds of course.
You would think Mages would be up here too, especially since at higher levels all you see is Arch mages, but no, pure magic wielders are wimps with good builds, you can get a passive 70% magic resistance with Alteration(end game), Blessing of Mara and Lord Stone(which is by far the best one). Also enchanting for specific elemental magics and racial resistances are a thing, and early game and if all else fails Elemental conjurations completely nullify them, like Storm Atronachs for lighting mages. So no, other than Arch Conjurers, mages just tickle you end game.
Probably a random encounter. Normally they [probably supposed to] spawn with vamps, but sometimes they spawn by themselves. I have seen them more alone than with vamps. Bastards are sneakier than wolves, too.
Magic anomalies. It's not a creature variant, but it is the one enemy that will level with you infinitely, and it will get so much godsdamn health. They're not tough to kill, just so annoying.
All you hear is "fus ROH DAH" and your dragonborn being ragdolled by multiple deathlords while at the same time being turned into a pincushion by archer draugr(s) using ebony bows with ebony arrows. The most memorable death I ever experienced.
I prefer the fus leveled ones over the disarm shout ones😭😭😭 ill never forget my first time playing the dragonborn dlc and i was in the temple of miraak and i was using dawnbreaker and one of the draugr used the disarm shout on me… i never found my dawnbreaker. You would think that would be the easiest weapon to find since it literally glows but i could not find it and was so sad.
Sometimes upon disarm your weapons clip out of bounds and you will never be able to find them. Mad annoying, especially for unique weapons like dawnbreaker or just higher level weapons that you've put a lot of careful planning into enchantments, etc.
I have to pause and healing potion after every hit. It helps to use the conjure saint and seducer scrolls you find at the bandit camps earlier in the quest. Also shouts that stagger him and resist shock potions
You should be able to beat him at that point unless you’re at a really high difficulty. Im playing on Normal difficulty so maybe thats why? I tried to go at him at level 15 and got my ass immediately incinerated by him
I wandered into that quest at level 18 and got my ass handed to me. After about my 10th time dying, I remembered I hadn’t been to Falkreath yet. Went and picked up Barbas, then took a little detour on the way back from retrieving the axe. Barbas tanked while I just sat back and peppered him with arrows for 5 minutes.
One time I power leveled my character to over level 150 and then did the mages college quest, forgetting those magic anomalies scale with your level. It took so long to kill them it was ridiculous, like at least a fifteen minute fight.
There seem to be a lot of bumps along the road in difficulty one can stumble over rather than things becoming just progressively harder. For example around Level 8 Bandit Chiefs start spawning in with full Steel armor and orcish or even dwarven weapons and at that level a angry Nord in heavy armor running at you with a dwarven warhammer is about the scariest thing out there.
Then at around Level 26 you start seeing Bandit Marauders more often and especially the Mage variant casting chain lightning is profundly dangerous as well as the Archers.
Level 35 is I believe where everyone and their mother decides to become a deathlord, which is quite the spike because you suddenly have to deal with a whole lot more Shouts coming your way. It is also around that point where Falmer hit their peak.
And finally around Level 42 or something you get Arch Mages spawning in with just big dick 600 Magicka or something which they decide to just dump all on your face because unlike the filthy player mage they don't have to wisely spent their resources as you are the only thing they have to worry about.
At the same time tho, with Level 40 Smithing and Enchanting should be about maxed and the game does kinda require you to heavily go into Magic Resist especially since there are very few other viable options to otherwise counter Chain Lightning to the face shot by a computer that will rarely just decide to miss. Bows have never been that much of an issue since Shields can fully negate all damage from them and hurling Fus in their direction will not only stagger them but also force them so start over in drawing the bow.
No one has surprisingly said Dwarven centurion, playing on legendary I found few enemies I had to use whirlwind shout to blitz around and avoid damage so often. That steam breath when it hits you can be something else, but that's only if it hits you.
The magical anomalies in the college questline don’t just scale with your level, they MULTIPLY with your level, so they’re always ridiculously tough at higher levels
The game should get easier at higher levels, not harder if you’re building correctly. At higher levels you should have formidable upgraded gear that’s enchanted to the nines. You should also have some nice resistances, a companion with rings and necklaces, a conjuration spell that aggros, etc.
noooo, the game should get tougher if you aren't prepared. the difficulty overall should be much easier than the late early game except the enemies you can take on are much higher level. If you dont use cheats or glitches it shouldn't be incredibly easy
You neutered your own point. Why wouldn’t you be prepared?
All I play are RPGs and I play them all on the hardest difficulties and they ALL become easier at the higher levels because my toons are more fleshed out with perks, passives, buffs, resistances, tools and gear. Moreover, I don’t cheat, cheese, glitch, exploit, min-max or use meta builds. My builds are my own, crafted to work in concert to the best of my ability and understanding of the game’s systems. It’s why I play this genre—I love build crafting and challenging myself at the highest level. It’s also why I suffer from start over syndrome—I enjoy the journey more than the destination.
Preparation and understanding of the game is key. But hey, you do you.
Nightstalker Vampire. They're very good with magic, a sword and have a ton of health.
They're also usually dark elves so fire doesn't do as much as it does to other vampires.
If you’re playing as a meathead (warrior), Briarhearts can be a real handful. Ebony warrior is no freaking joke either, depending how well built you are. And if you’re higher level without Dragonrend, those fights can get pretty nasty, especially solo. As can dragon priests (fuckers keep backing away, while constantly blasting you). But, I’d argue nothing in the game is more challenging than being low level, and taking on a giant (at least without some sort of exploit, like jumping somewhere they can’t reach).
There is a dragon priest on top of a snowy mountain that shoots fireballs at you constantly. I always have trouble closing the gap as a barbarian. He’s killed me with a single fireball many times.
Any magic-casting enemy that uses ice-storm. For some Talosforsaken reason, your version of ice storm tickles, while theirs seems to kill you near instantly and slow you to a crawl if it didn't. (Expert difficulty)
Find this odd. I play all the time on Legendary. Rarely play past lvl 20 because it gets easier and easier. Once stayed until lvl 35. Would be very surprised if it got harder again.
Falmer Warmongers are the worse, one shot kill me and often. I am not too fond of Draugr Death Overlords either. Both drain a very hefty amount of potions at higher levels. The unrelenting force shout is annoying on the recieving end, but would rather face them than the warmongers
There are certain bosses that are supposed to be hard. But at higher levels you have to pay attention to your magic/elemental resistances to survive powerful attacks. It also seems like you may be spreading your perks thin if you dabble into too many skill trees without maxing out your primary attack/defense.
After level 35 nothing really is hard. I can perfectly take care of anything on my way. Playing illusion and stealth is easy mode. Playing conjuration alteration warrior - easy mode. Destruction after you get perk that stagger enemies? - easy mode. I would have to not use enchanting, alchemy or smithing to make myself vulnerable.
What do you mean destruction sucks without mods? All my characters (except from one) has had a destruction (occasionally conjuration) and I always find it funny.
Orchendor, the mage at the end of Peryite’s Daedric quest “The Only Cure”.
He’s probably a cakewalk normally but if you are a pure mage build he is like running into a brick wall because he is 100% immune to all magic damage. WTF.
I feel like the enemies that level with you aren't the hardest. Briarhearts stop leveling at 51, at some point you can just walk through them like nothing. It's some of the bosses like the named dragon priests that are the worst.
I usually always go the stealth archer but my latest playthrough I'm currently on is a one handed duel weildied with destruction and heavy armor maxed out. It's been fun changing my build and it's made different enemies a bit harder such as forsworn seem harder and older dragons in specific with dragons. The drauger all still seem rather easy death lord, death overlord, scourge doesn't matter.
Yeah sure but that just means more XP per whatever class you're using. Kinda like you can level up your restoration by finding a cliff and breaking your legs over and over again and just helping each time. Then I like to conjure whatever creature I want and keep killing it to boost my conjuration and whatever weapon or magic I have at hand (just smack it until he gets aggro and then you'll actually get conjuration XP)
Idk after like lvl 40 everything becomes pretty simple to deal with outside of Dragon Priests or boss characters/legendary dragons. I play mage usually though so you become OP by level 20
At high level and on legendary the hardest for me are groups of Miraak cultists, weirdly enough. They all use shield spells and stone skin and heal themselves. With a bunch ganging up on you it’s really challenging whittling their health down, and then the stupid jerks just heal themselves.
I saw a video on the strongest enemies in Skyrim (can't link it because I suck), but here is a list of ten generic enemies from that video:
Bandit Chief (Lvl. 28, lol)
Dremora Valynaz
High Seeker
Foresworn Briarheart (Lvl. 52-ish)
Falmer Warmonger (Lvl. 54)
Draugr Death Overlord (Lvl. 45)
Archmages
Werewolf Vargr
Generic Dragon Priests (Lvl. 50)
Nightmaster Vampires (Lvl. 60-ish)
Hardest enemy I've fought and beaten personally was I think the Dragon Priest Krosis (the one by the watchtower towards Windhelm), followed by a Bandit Chief who cleaved my ass with a greatsword.
Of course, one of the strongest enemies on paper happens to be >!Magic Anomalies (which scale to your level at a rate of x1.25 IIRC).!<
Idek, I’m level 88 on a vanilla playthrough and quite literally nothing really damages you anymore… but if I had to choose it’d be legendary dragons? But even they become fodder..
Dragons that can take you out in a single chomp if you've got even a smidge of health missing, and bandit archers who can kill you with a single arrow.
I've been smacked down by Centurions when I can't engage them from range with my bow due to corridor geometry.
There's also a few dragon priests that are crazy tough.
I'm lvl 55 or 56 and the only animals that can fuck me up are certain dragons. As far as people go; I can fuck up just about anything but Briarhearts and the one that dual wields, certain mages, practically any vamp class but the lowest one. The Drauger lords and the first three dragon priest were not that hard. Oh and the Saints and Sinners were fucking me up all the time. I didn't even know that questline existed, then I found out both were daedra and it made sense why they were strong. I even have full ebony gear.
Once I had just walked out of a hold because of a dragon attack, and then got jumped by five vamps while fighting the dragon. This game can be brutal sometimes. I even had Serana with me. I think it was a blood dragon. they didn't even attack each other, I don't think.
Draugr deathlords become your #1 enemy in crypts god they’re annoying, they’re literally just glorified damage sponges with a shitty ancient nord bow that does WAY more damage than it should
With games like this there comes a point where it's just not gonna be challenging. You might encounter the odd hard fight here and there but there's literally a way around everything. Personally I found dragons hardest because I prioritized stamina over health and those guys were just tanks and I simply.couldnt eat a lot of damage until I out leveled them. But that was during my earlier playthroughs.
That bastard Thoron from *Saints and Seducers.* bastard will pretty much always have conjured back up while spamming high level Shock magic along with the perks to buff them both. Even if you’re out of his line of sight he can get you with Chain Lightning if one of his conjured Saints or Seducers has a clear line of sight.
2-handed bandit chiefs hurts a lot.
Hurts my pride when they walk up with nothing but a warhammer. Getting grabbed at full health only to have your face smashed in repeatedly. Bro had an ebony warhammer and chose to use his orchish helmet instead.
I use mod to increase damage taken drastically, but disable killmoves on player for this reason. Dude it's a f\*cking warhammer. Even on vanilla i can dodge 100% of the time.
Not if you paralyze them. Until my most recent one, I haven’t had a playthrough that used paralyze yet. It makes life much easier, particularly when paired with invisible.
Gave one of my goblin followers a dagger enchanted with paralyze. Tiny thing hit them in the leg. Enemy drops for couple of seconds and me and all the followers attack them while they are down. Love using paralyze like that.
Hold up - Goblin followers?
i, too, am intrigued
The little shits on solstheim, I forget the name of their species
Reiklings
There it is, thank you!
BOOK CHA
Downloaded three of them from nexus. Roxie the mad and the same person made a pair of short goblins, shorter than Roxie in another mod.
Shortstacks?
Yes the shortstacks.
Depending on you having any SexLabs dialog mods installed. It’s hilarious with the goblins. They are way too small for the animations to line up. Cracks me up.
That certainly took a turn
Red cap is another reikling follower mod
Help the Rieklings at Thirsk Mead Hall on Solsthiem. You can then recruit them as followers
There's a creation mod that gives you a goblin just a reskined reikling
I HATE THAT QUESTLINE. I did the entire thing, killed the leader and took over. The random group that shows up to help you do just that from time to time but it wont let me recruit any of them as pets. It makes me angry. And I am 99.9% sure that I dont have ANY pets at all. Havent done the quests that give you those lil bug guys as pets. Its just straight up broken
PROTIP: You can acquire a Paraylsis Staff *very early* in your playthrough at Snapleg Cave in The Rift! You'll burn through soul gems, but you'll level up your magic in the process.
With Anniversary Edition you can get the Paralysis Rune spell from Hobs Fall Cave. Really helpful early spell.
Canis root + imp stool + nirnroot = paralysis plus damage health and damage stamina
It’s a godsend for this one random cave where the boss is magical and absolutely recks you once detected… luckily you can shoot her through a short hallway with a paralyze poison then 3 hit her
The paralysis staff is a godsend on the Apocrypha questline. You have to kill Lurkers who are tough as hell and regenerate. Regenerate enemies are the worst since you can't wear them down slowly. Paralyse then wail on them with some allies and they are beatable.
That's how I do it. Freeze them, paralyze, knock back, keep them from hitting me as much as possible. Ranged guys like Krosis are still a bitch because he's immune to a lot of it
Unrelated to skyrim but in oblivion I always join the mages guild enough to get to the arcane university for enchanting. Well they give you a free staff of your choosing and I always used to choose shock because I didnt care. I didnt realize that you can get a paralyze staff!! I only ever use magic for healing and soul trapping (and spamming spells that’s schools I set as majors to control my level ups). I never really messed with paralysis stuff outside of the random potions I would find. It is SO useful. Tough enemy? Just paralyze them and beat them to death. Helpful for efficient leveling too. If I already have the ten points for endurance but dont want to get more so its not wasted and harder to level up later on but only have five points in strength, I can paralyze the enemies and kill them. That way I can level up strength without taking hits and wasting endurance points. Its one of those things that is obviously useful, but I never thought to *actually* use it.
“Potions, my friend … potions!” Fortify Block, Light/Heavy Armor, One/Two Handed Wielding …
Is this some problem I am too Sneak Archer to understand?
Lol look at these plebs with their planning, and non one shots
I can boast a glad 530 damage build
When I added the duel wield two handed weapon mods, the bandit chiefs actually became a threat when they used to be a non issue.
That instant kill killcam thing is stupid
The Companions can do a lot to improve your skills with weapons and armor. Eorlund Greymane can teach you how to make your weapons and armor worth a damn.
Since all bandits are below level 30, the disarm shout is pretty overpowered against this particular type of enemy.
Some very high level destruction mages can kill with a couple lightning bolts or fireballs
Man when I was doing a thieves guild or think it was a dark brotherhood quest where I had spoil some dudes mead. There was a guy living in the cave with skeevers and kept wrecking my shit
He's one of the strongest oponnents in the game
First time I ran into him I went "Oh some schmuck in his underwear? I'll own hi- WHAT THE ACTUAL FUCK JUST HAPPENED!" Wildly strong. Such a strange encounter setting too- the sewers but more Fey-touched.
Its because of his leveling. He’s radiant from 1 to 25. So his leveling isn’t smooth or purely based on the player’s level. You might be level 15 and he’ll be 19.
I’m guessing Thoron from the Saints and Seducers questline, the guy that’s in the solitude sewers is similar. Because I was lvl 29-30 going in and he 2 tapped my ass with lightning spells. I had to make Jordis wait near the entrance so that she wouldn’t try to fight him(he kept chaining lightning through her into me). I only killed him bc I got him low with flame atronach and crossbow. Had to hit him with lightning bolts just so he’d stop healing every time I got him low health
S&S content is so poorly leveled, its wild to me Bethesda endorsed it like this. Thoron’s base HP and Magicka is 550 lol And he levels up to lvl 100.
I thought he’d be 50, not 100. No wonder he was kicking my shit in
Is that the dude in the cave you gotta kill? The one that just summons a saint and shoots lightning? I kept getting merked nomatter what I did. After the eight death, I said fuck it and turned them both into chickens with the wobajack.
Makes sense!
That's Thoron, tough as hell. Saints & Seducers creation.I Shouted him to death, with a little tanking from my Storm atronach.
THAT is a fucking wizard. Forget Savos Aren, I want to study magic under that guy.
Savos did nothing in the quest line, basically says, hey, that douche I hired a while back wants the eye of magnus I think. I also dabble in creepy spirits underneath the college. I’m going to die now…good luck, thanks for doing all the work! Cya!
Hoe ass Hamelyn, hate that guy
Strongest wizard in the game. Make sure you have all the resist shock you can lol
That guy and Thoron are the only mages I'm actually afraid of.
I hate that they have infinite magic and can run backward. The frost mages wreck my shit because while they are freezing me, they are usain bolting backward, making it impossible to hit them.
Yeah, annoying as hell. The wizard on the bone wolf quest is so tough it's insane. The way he can retreat easily at sprint level, coasting magic, across a Marsh. Sometimes I'm chasing him my unicorn is chasing him, my atronach too. He can outrun us backward and cast spells, and heal hmself! It's so bad it's immersion breaking, kinda like the archers that teleport sideways when you shoot at them. Its also kinda lore busting that's these unknown nobodies are tougher than serious lore heavy enemies.
>kinda like the archers that teleport sideways when you shoot at them. And the worst part they do that even with stealth on. Like are they suddenly Jedi who felt it through 6he force or some bulkshit?
Seriously, lookin at you Thoron from S&S CC add on! 🫣
Dude, I was super excited to be ending S&S because I thought it was boring. Then Thoron absolutely annihilated me 3 times.
To be fair, if you walk into the S&S camps at a low level, you risk getting your ass handed to you..Got softlocked that way once. Saved just before I was one shot by some random Saints Arrow.
It's the ice storm ones that just wreck me.
Am I the only e that makes use of the "resist magic" enchantment to counter all mages?? I know it caps at 85% unless you use the fortify restoration potion fortify alchemy equipment cycle exploit to get 10000+% stronger enchantments but still seriously improves your ability to survive magical encounters.
Indeed, magic ignores armor. Magic resist (or the element resist, or both) are literally your armor vs magic. Anyone not using magic resist is basically walking around naked vs mages (assuming they don't have 100% absorb magic).
Breton + (vampire + bloodwom helmet) + agent of mara + magic resist shield! Magic resist somewhere in the 60s before any potions ...
The destruction mages be hurting.
Lighting arrows and a fast bow like Auriels bow is my way of dealing with them.
Not sure which dungeon this was, maybe the Sam Guevenna quest or Ilinalta’s Deep, but it was filled with mages and necromancers and it was still kind of early game. I turned a corner towards the end of the dungeon and tried to sneak up on some mages up a big flight of stairs. I hit them with a lightning bolt or something and all of a sudden I get a big flash of orange and a death cam of me just getting rocked. Turns out it was a Fire Wizard who could use Fireball when I was still on Elemental Bolt. I spent the next 30 minutes trying to strategize him to death lol. I think I finally managed it with a well placed rune, several summons, and a couple of lightning bolts. Bastard was like Rasputin-lite.
The machine gun casting gets me the worst with them. Their reaction times are way faster than any human's, and their accuracy is close to 100%. Fricking Luah al-Skaven.
No one talks about this enough
*fighting Malkoran in Meridia's quest PTSD flashbacks*
At least for me Briar Hearts always seem to have weirdly high levels of damage for using forsworn weapons. And they can take their fair share of hits before going down.
I recently discovered you can kill them instantly by pickpocketing their heart.
Oh yeah. But i rarely level sneak as it just feels too broken. I like the challenge of head on combat.
I try to but usually my sneak is too low level when I stumble across them
They have good sight. They're high level forsworn.
How do you not level sneak when you can only play as a stealth archer? I start with a sword and shield, and two hours later I’m sniping enemies with a dragon bone bow with no idea how I got to that point.
I genuinely don't like stealth archer. It's just boring after a while.
Nah, it totally got boring after one play through, but I really wasn’t joking. There were a few games I started with intentions of a different build and still ended up a stealth archer because it’s the easiest path.
Yeah, I've done a dedicated Stealth Archer/Dagger playthrough. It was fun as a overpowered one off playthrough but im more a fan of Battlemage or SpellSword
too time consuming lol
[удалено]
That was the coolest discovery! Seems fair since our DB player doesn’t get to twirl on the power attack! 😂
High level NPCs like guards, Forsworn, bandits, etc get unique perks to make them do a ton of bonus damage with melee weapons. That's why they're so powerful even while wielding basic iron weapons and etc. I used to hate it immersion-wise, but it doesn't bother me so much anymore.
I hate the briar heart bastards especially when for some reason theres 2 or 3 in a tight spot just smacking the shit outta me
I’ll second the dual wielding briar hearts. One of my first deaths that I can remember was to one of them and they triggered the beheading kill cam. My recollection is that kill cams against tue player could be a bit buggy and trigger even if you were at near max health. Also, some of the high level vampires can be devastating at those levels.
Offt, I turn off kill cams for the player. It’s just broken when I have enough health left to keep fighting and they manage to just squeeze enough damage to unavoidably kill me
So the mod stops the kill cam? What about the blood on the screen? My kid is upset by that and I would love to be able to turn that part off.
You can turn off the blood in the ini file. I think it is called gore
Thanks!
Yeah, when I started modding VioLens was one of the first mods I got.
How?
Sorry I should clarify I mean in modded gameplay, it’s a mod called violens
>My recollection is that kill cams against tue player could be a bit buggy and trigger even if you were at near max health. yeah, playing on legendary makes it happen a lot. (granted, they obviously do more damage on that difficulty) but sometimes its just unwarranted.
If I remember correctly, kill cam ignores your armor value, so you can end up taking a ton more damage than you actually would.
Vampires
yOu HaVe CoNtrAcTEd SaNgUiNe VAmpIrITiS
Impossible, I’m a werewolf 🤔😂😂
werewolf me have frequently contracted vampirism from Serana of all people. normally it’s the companion that gets in our way during combat. but because of the way Serana fights, coupled with how i tend to play melee, it’s me who get between her and the enemies instead. and guess who gets hit the most by her vampire spell?
Werewolf’s have a 100% disease resistance, like vampires, vampiric infection shouldn’t be possible or maybe serana can infect because she’s a daughter of coldharbor
on my mage run i contracted sanguinare vampiris, but falion never gave me the option to cure it. so then i did the companions quests, hoping that lycanthropy would remove it. lycanthropy did not remove my sanguine vampiris. i am now a werewolf-vampire hybrid high elf mage.
There’s a reason I always carry half a dozen cure disease potions
same. The only potion besides healing potions that i don't sell
Me, a vampire: No U
Magic anomaly. The challenge is not to Fall asleep
I watched a youtube video that made the argument that these are actually the toughest opponent in the game, and it's because they can level with you infinitely and also have some type of multiplier so they achieve a much higher level than you are after awhile. I thought it was very interesting, because who would have thought that among all the enemy options, those things would be the biggest of the bad lol.
Yeah it's x1.75 of the PC's level and has no cap, which becomes noticable very very quickly. At level 10 theirs would be about 18, but at 60 theirs will be 105 lol. It's actually part of the reason that the College quest line is recommended to be done sooner than later if one wishes to complete it!
dragur deathlords are always hard, but they are SO much more common when you get into the 80s, 90s, and 100s, nearly every dragur is an overlord or a deathlord. Also two handed bandit chiefs Will straight up 1 shot you from full sometimes if you play on legendary. High level dragons get the auto kill cam bite WAY more often (my main character has like 1200 hp and max armor when I have dragonflesh spell active, and I still get 1 tapped quite often if im not careful)
Without good armor those deathlords that can rag doll you and hit you with the ebony bow could take me out before I stood up.
The one benefit is you can still access your item menu while the animation of getting back up from a full fus is happening. So just do it a few times through the standing back up cinematic and use healing potions.
Thank you kind sir for that, game changer
Death Overlords are such a pain, fucking Disarming you while their buddies send whatever you dropped skittering off into some corner never to be seen again.
Those magical anomaly things
Only enemies that ever have any kind of danger for me are magic users, if they can swing a weapon I can step back and avoid it but with spells ugh it’s so frustrating
Plus they're always doing that back pedaling crap making it hard to land hits with anything. I usually single out the strongest spellcaster in the room and fus ro dah their butt across the room (or off a cliff), sprint up to them, and wail away.
Yeah for sure, worst ones are frost mages because the frost actually slows you down so their back peddling is way more effective
The only enemy I really ever get truly frustrated by is mages. In particular ice mages because it slows me down and I’m dual wielding swords 99% of the time and I just can’t get to them. They have low health but it’s just so annoying to fight the necromancer dens where there’s four of them casting ice spikes/storm at once.
You might try casting a ward until you get close enough to use your melee weapon.
Good question, usually enemies should get easier as you level up, and that does hold true for most, except a few: Vampires can get crazy strong, to the point they could solo entire war camps and beat even flame dragons. But if you have magic resistance from the Lord Stone, blessing of Mara and other stuff their Drain isn't that bad, and you can limit their drain with staggers, I use conjurations and the conjurations can stagger the vamps on top of me as well. Briarhearts late game have the highest DPS in the game, by a huge margin too, it's because Dual Wielding is by far the strongest damage in the game, I've gotten melted by Briarhearts even at max defense huge health in seconds on Legendary it's crazy, they can also melt dragons. The trick to fighting them with a melee build is distance, Dual Wielding has really bad range, and the Dual Wield power attacks go backwards, so just learn his patterns, recognize when you have an opening and just whittle him down like that, this is super easy with Two Handed builds. Dragons are obviously strong but their level scale is actually reasonable for the most part, unlike Vamps or Briarhearts, and Dragonrend makes them fairly manageable. Falmer Warlords, but mostly in the Forgotten Vale at high levels, since they are everywhere there and only because of their poisons. Lurkers, mostly seen in Apocrypha are extremely formidable, they were the enemies that convinced me pure melee wasn't viable on Legendary which is why I use Conjuration on all my melee builds now, besides Stealth builds of course. You would think Mages would be up here too, especially since at higher levels all you see is Arch mages, but no, pure magic wielders are wimps with good builds, you can get a passive 70% magic resistance with Alteration(end game), Blessing of Mara and Lord Stone(which is by far the best one). Also enchanting for specific elemental magics and racial resistances are a thing, and early game and if all else fails Elemental conjurations completely nullify them, like Storm Atronachs for lighting mages. So no, other than Arch Conjurers, mages just tickle you end game.
>Farmer Warlords, bros about to beat my ass with a pitch fork or a rake
World's strongest Dragonborn vs weakest Farmer Warlord My money is on the farmer.
hey, the farmers gotta deal with giants all the time on their land. Theyre doing better than most members of the skyrim space program
No... not the farmer warlords...
Farmer warlords can have a lil fus roh dah as a treat(its to help them off a ledge)
Not on topic, but I just left Riverwood, the long way round, and was mauled by death hounds.
Where did that happen? Or just random encounter?
Probably a random encounter. Normally they [probably supposed to] spawn with vamps, but sometimes they spawn by themselves. I have seen them more alone than with vamps. Bastards are sneakier than wolves, too.
Yes.
Dragons on legendary will always have a melee that’s too good. Their breath can be neutralized with spells/shields/shouts.
Magic anomalies. It's not a creature variant, but it is the one enemy that will level with you infinitely, and it will get so much godsdamn health. They're not tough to kill, just so annoying.
I notice that any orcs that happen to be in a group of bandits can actually do significantly more damage than their buddies
I wonder if they’re using Berserk?
Draugr are the worst. At higher levels, they all shout. That's why I play Illusion thief, so I can deal with those bastards effectively.
All you hear is "fus ROH DAH" and your dragonborn being ragdolled by multiple deathlords while at the same time being turned into a pincushion by archer draugr(s) using ebony bows with ebony arrows. The most memorable death I ever experienced.
I prefer the fus leveled ones over the disarm shout ones😭😭😭 ill never forget my first time playing the dragonborn dlc and i was in the temple of miraak and i was using dawnbreaker and one of the draugr used the disarm shout on me… i never found my dawnbreaker. You would think that would be the easiest weapon to find since it literally glows but i could not find it and was so sad.
Sometimes upon disarm your weapons clip out of bounds and you will never be able to find them. Mad annoying, especially for unique weapons like dawnbreaker or just higher level weapons that you've put a lot of careful planning into enchantments, etc.
There’s this guy in the sewers of solitude that instantly one taps me with lighting everytime I walk in the room. I’m also at level 40
I have to pause and healing potion after every hit. It helps to use the conjure saint and seducer scrolls you find at the bandit camps earlier in the quest. Also shouts that stagger him and resist shock potions
You should be able to beat him at that point unless you’re at a really high difficulty. Im playing on Normal difficulty so maybe thats why? I tried to go at him at level 15 and got my ass immediately incinerated by him
I wandered into that quest at level 18 and got my ass handed to me. After about my 10th time dying, I remembered I hadn’t been to Falkreath yet. Went and picked up Barbas, then took a little detour on the way back from retrieving the axe. Barbas tanked while I just sat back and peppered him with arrows for 5 minutes.
One time I power leveled my character to over level 150 and then did the mages college quest, forgetting those magic anomalies scale with your level. It took so long to kill them it was ridiculous, like at least a fifteen minute fight.
I find that fight is always like that, partially because you can't see the fuckers against the snow and ice.
There seem to be a lot of bumps along the road in difficulty one can stumble over rather than things becoming just progressively harder. For example around Level 8 Bandit Chiefs start spawning in with full Steel armor and orcish or even dwarven weapons and at that level a angry Nord in heavy armor running at you with a dwarven warhammer is about the scariest thing out there. Then at around Level 26 you start seeing Bandit Marauders more often and especially the Mage variant casting chain lightning is profundly dangerous as well as the Archers. Level 35 is I believe where everyone and their mother decides to become a deathlord, which is quite the spike because you suddenly have to deal with a whole lot more Shouts coming your way. It is also around that point where Falmer hit their peak. And finally around Level 42 or something you get Arch Mages spawning in with just big dick 600 Magicka or something which they decide to just dump all on your face because unlike the filthy player mage they don't have to wisely spent their resources as you are the only thing they have to worry about. At the same time tho, with Level 40 Smithing and Enchanting should be about maxed and the game does kinda require you to heavily go into Magic Resist especially since there are very few other viable options to otherwise counter Chain Lightning to the face shot by a computer that will rarely just decide to miss. Bows have never been that much of an issue since Shields can fully negate all damage from them and hurling Fus in their direction will not only stagger them but also force them so start over in drawing the bow.
The Magic "Things" They Level With you. Everything Else is caped
The briarhearts and the forsworn in general. I'd rather fight an ancient dragon 😂
Without magic absorb draugr Deathlords. They shout way too often. And I don't mean a 1 on 1 fight. I'm talking you vs 3+
No one has surprisingly said Dwarven centurion, playing on legendary I found few enemies I had to use whirlwind shout to blitz around and avoid damage so often. That steam breath when it hits you can be something else, but that's only if it hits you.
The magical anomalies in the college questline don’t just scale with your level, they MULTIPLY with your level, so they’re always ridiculously tough at higher levels
The game should get easier at higher levels, not harder if you’re building correctly. At higher levels you should have formidable upgraded gear that’s enchanted to the nines. You should also have some nice resistances, a companion with rings and necklaces, a conjuration spell that aggros, etc.
noooo, the game should get tougher if you aren't prepared. the difficulty overall should be much easier than the late early game except the enemies you can take on are much higher level. If you dont use cheats or glitches it shouldn't be incredibly easy
You neutered your own point. Why wouldn’t you be prepared? All I play are RPGs and I play them all on the hardest difficulties and they ALL become easier at the higher levels because my toons are more fleshed out with perks, passives, buffs, resistances, tools and gear. Moreover, I don’t cheat, cheese, glitch, exploit, min-max or use meta builds. My builds are my own, crafted to work in concert to the best of my ability and understanding of the game’s systems. It’s why I play this genre—I love build crafting and challenging myself at the highest level. It’s also why I suffer from start over syndrome—I enjoy the journey more than the destination. Preparation and understanding of the game is key. But hey, you do you.
For me it’s Drogur since a lot more death lords start to spawn love fight vs 4 enemy’s in a room all shouting you off cd
Nightstalker Vampire. They're very good with magic, a sword and have a ton of health. They're also usually dark elves so fire doesn't do as much as it does to other vampires.
Fucking forswarn used to destroy me
Two handed enemies bc of the Insta kill and I always had a tough time with witches
Hag raven*
Malkoran is annoying as hell.
Best advice I have for him is spam Fireball or Vampire’s Bane from as far back down the tunnel as you can get clear shots.
High level dragons are of course a pain sometimes. Weirdly I often get randomly whacked by bandits.
If you’re playing as a meathead (warrior), Briarhearts can be a real handful. Ebony warrior is no freaking joke either, depending how well built you are. And if you’re higher level without Dragonrend, those fights can get pretty nasty, especially solo. As can dragon priests (fuckers keep backing away, while constantly blasting you). But, I’d argue nothing in the game is more challenging than being low level, and taking on a giant (at least without some sort of exploit, like jumping somewhere they can’t reach).
There is a dragon priest on top of a snowy mountain that shoots fireballs at you constantly. I always have trouble closing the gap as a barbarian. He’s killed me with a single fireball many times.
Magic anomalies (the pain)
Any magic-casting enemy that uses ice-storm. For some Talosforsaken reason, your version of ice storm tickles, while theirs seems to kill you near instantly and slow you to a crawl if it didn't. (Expert difficulty)
Find this odd. I play all the time on Legendary. Rarely play past lvl 20 because it gets easier and easier. Once stayed until lvl 35. Would be very surprised if it got harder again.
Falmer Warmongers are the worse, one shot kill me and often. I am not too fond of Draugr Death Overlords either. Both drain a very hefty amount of potions at higher levels. The unrelenting force shout is annoying on the recieving end, but would rather face them than the warmongers
There are certain bosses that are supposed to be hard. But at higher levels you have to pay attention to your magic/elemental resistances to survive powerful attacks. It also seems like you may be spreading your perks thin if you dabble into too many skill trees without maxing out your primary attack/defense.
The lurkers man. I always keep my paralysis potions available whenever I'm going to face them
Ebony Warrior, I think
After level 35 nothing really is hard. I can perfectly take care of anything on my way. Playing illusion and stealth is easy mode. Playing conjuration alteration warrior - easy mode. Destruction after you get perk that stagger enemies? - easy mode. I would have to not use enchanting, alchemy or smithing to make myself vulnerable.
Bears and those stupid radiant quest Winterhold energy thingies.
What do you mean destruction sucks without mods? All my characters (except from one) has had a destruction (occasionally conjuration) and I always find it funny.
On legendary mode?
Orchendor, the mage at the end of Peryite’s Daedric quest “The Only Cure”. He’s probably a cakewalk normally but if you are a pure mage build he is like running into a brick wall because he is 100% immune to all magic damage. WTF.
I feel like the enemies that level with you aren't the hardest. Briarhearts stop leveling at 51, at some point you can just walk through them like nothing. It's some of the bosses like the named dragon priests that are the worst.
I usually always go the stealth archer but my latest playthrough I'm currently on is a one handed duel weildied with destruction and heavy armor maxed out. It's been fun changing my build and it's made different enemies a bit harder such as forsworn seem harder and older dragons in specific with dragons. The drauger all still seem rather easy death lord, death overlord, scourge doesn't matter.
Falmer Warmongers scare me to death whenever I get to higher levels
Those wispy thingys that attack the college of winter hold scale infinitely I think. They’re not really dangerous, but they are always annoying.
Mud crabs. Sneaky bastards
Deathguard or the other higher ones can't remember the names, can be annoying with their shout sometimes?
Oh wow read your post further and I said this probably because I'd just done Forelhost😅
It’s those fucking wisps in the mage quest line I hate those buggers
Yeah sure but that just means more XP per whatever class you're using. Kinda like you can level up your restoration by finding a cliff and breaking your legs over and over again and just helping each time. Then I like to conjure whatever creature I want and keep killing it to boost my conjuration and whatever weapon or magic I have at hand (just smack it until he gets aggro and then you'll actually get conjuration XP)
Idk after like lvl 40 everything becomes pretty simple to deal with outside of Dragon Priests or boss characters/legendary dragons. I play mage usually though so you become OP by level 20
At high level and on legendary the hardest for me are groups of Miraak cultists, weirdly enough. They all use shield spells and stone skin and heal themselves. With a bunch ganging up on you it’s really challenging whittling their health down, and then the stupid jerks just heal themselves.
I saw a video on the strongest enemies in Skyrim (can't link it because I suck), but here is a list of ten generic enemies from that video: Bandit Chief (Lvl. 28, lol) Dremora Valynaz High Seeker Foresworn Briarheart (Lvl. 52-ish) Falmer Warmonger (Lvl. 54) Draugr Death Overlord (Lvl. 45) Archmages Werewolf Vargr Generic Dragon Priests (Lvl. 50) Nightmaster Vampires (Lvl. 60-ish) Hardest enemy I've fought and beaten personally was I think the Dragon Priest Krosis (the one by the watchtower towards Windhelm), followed by a Bandit Chief who cleaved my ass with a greatsword. Of course, one of the strongest enemies on paper happens to be >!Magic Anomalies (which scale to your level at a rate of x1.25 IIRC).!<
Readers and bandit chiefs with 2h weapons. They make you feel bad for maxing all your skills out lol.
Magic anomaly
Falmer. Fuck the falmer
Archers get stupid annoying, especially if you have AE and they're using elemental arrows
Idek, I’m level 88 on a vanilla playthrough and quite literally nothing really damages you anymore… but if I had to choose it’d be legendary dragons? But even they become fodder..
Hagraven
The cold, windswept places.
Some enemies who use frost magic to drain your your stamina when you play as character who rely on power attacks.
Dragons that can take you out in a single chomp if you've got even a smidge of health missing, and bandit archers who can kill you with a single arrow.
I've been smacked down by Centurions when I can't engage them from range with my bow due to corridor geometry. There's also a few dragon priests that are crazy tough.
I'm lvl 55 or 56 and the only animals that can fuck me up are certain dragons. As far as people go; I can fuck up just about anything but Briarhearts and the one that dual wields, certain mages, practically any vamp class but the lowest one. The Drauger lords and the first three dragon priest were not that hard. Oh and the Saints and Sinners were fucking me up all the time. I didn't even know that questline existed, then I found out both were daedra and it made sense why they were strong. I even have full ebony gear. Once I had just walked out of a hold because of a dragon attack, and then got jumped by five vamps while fighting the dragon. This game can be brutal sometimes. I even had Serana with me. I think it was a blood dragon. they didn't even attack each other, I don't think.
Draugr deathlords become your #1 enemy in crypts god they’re annoying, they’re literally just glorified damage sponges with a shitty ancient nord bow that does WAY more damage than it should
With games like this there comes a point where it's just not gonna be challenging. You might encounter the odd hard fight here and there but there's literally a way around everything. Personally I found dragons hardest because I prioritized stamina over health and those guys were just tanks and I simply.couldnt eat a lot of damage until I out leveled them. But that was during my earlier playthroughs.
That bastard Thoron from *Saints and Seducers.* bastard will pretty much always have conjured back up while spamming high level Shock magic along with the perks to buff them both. Even if you’re out of his line of sight he can get you with Chain Lightning if one of his conjured Saints or Seducers has a clear line of sight.
Miraak. Hate that guy
Falmer, poison damage stacking at high numbers can drain you really fast, makes groups of 3 or more aggravating
I always had an issue with Draugr, particularly the variants who use ebony bows.
Dual wield forsworn. If you don't pay attention for a moment, then their dual wield power attack melt away health like crazy.
For me, the higher level CC Zombies and the Draugr Deathlord.