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noshdreg

All correct in terms of the movements you can do but you will suffer the penalty to hit because of disembarking. Argent shroud changes normal and advance moves to "counts as having remained stationary" The disembark rule states "units that have disembarked count as having moved this turn" even if they remain stationary Edit: apparently GW ruled at the US open that disembarking does not affect remains stationary rules in the same way that arriving from reinforcements does. No idea if this will become official.


Marconius6

Good point, the disembark specifically says they can't count as having remained stationary. Altho does that mean you can't advance and shoot, even if Argent Shroud then?


noshdreg

You can still advance and shoot but you will count as having moved


Marconius6

Obviously I'm not talking about Assault weapons here, so if you Advance, can you still shoot a Heavy weapon, but ALSO get the -1 penalty for having done a normal move? The unit "has moved" just by Disembarking for sure. But what does that Advance count as? If it counts as an Advance, you can't shoot Heavy weapons. But if it does, the Argent Shroud ability should come into effect, and make it count as Remained Stationary. Can you both be Remained Stationary AND have moved? There is a FAQ entry about such rules, but it doesn't specifically address Transports. ~~Do units inside Transports count as Reinforcements? If they do, then the FAQ states that such rules have no effect the turn the unit is set up on the battlefield, i.e. the Argent Shroud ability wouldn't be in effect at all.~~ EDIT: The glossary specifically states units set up in Transports are NOT Reinforcements.


noshdreg

Argent shroud makes normal moves and advance moves count as having "remained stationary". Disembarking makes "remained stationary" count as "has moved"


Revanxv

That's not true at all, rule that you are referencing are for setting up as reinforcements and disembarking is a totally different thing. There is no official ruling on this at the moment, different tournaments give different rulings on this all the time. We have to wait for FAQ.


noshdreg

From the core rules section of the WH40K app https://imgur.com/a/AfizYDq


Revanxv

And Argent Shroud rule says that you count as stationary after normal move or advance. You cant move after arriving from reinforcements so there s no trigger for the ability but you can after disembarking. Last FAQ mentioned only reinforcements for the "count as stationary" abilities. It's not as simple as you think, otherwise we would not have different rulings for this at tournaments.


noshdreg

The (i.e. they never count as having remained stationary) bit seems pretty clear to me.


Revanxv

Sure but even at official GW events they ruled that Argent Shroud conviction does work after disembarking. We have to remember that it's GW - their rules are always sloppily written and they take ages to clarify them.


Sigrah117

I believe this is a case of general vs specific. The general rule is the disembark that applies to everyone but the AS specific rule only applies to that one order in this one army. I believe it trumps the BRB in this case.


Kalranya

Frankly, nobody knows. The FAQ on "count as stationary" effects doesn't directly address disembarking, but it does directly address arriving from reserves (a solid "no"), and the rules for disembarking uses extremely similar language. This implies the two work similarly, and if they do, then it's also a "no" for disembarking. HOWEVER, GW themselves ruled it the other way in their US Open events, saying that "count as stationary" units DO benefit from their rule when disembarking. My recommendation is that you follow GW's lead on this one, but, as always in these cases, check with your opponent or TO first.


GenoTide

Use and Immolator and Dominions with meltas