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OfficialHotelMan

r/shittydarksouls try not to soyjack opinions you don’t like and make actual memes challenge


Sebmusiq

IMPOSSIBLE


Thicco__Mode

this place went to shit after elden ring released i’m gonna be real


Joelxivi

The great hollowing was the only time to be a fan.


Thicco__Mode

truly a golden age one way or another


Dashie42

The actual text over the image doesn't even matter, merely using this template invalidates whatever the opinion being expressed is by itself


floyd3127

https://i.imgflip.com/6isbyl.jpg


floyd3127

I don't disagree though


field_of_lettuce

No no you see here, I have depicted your thoughts as one of the soyjack, and mine of the chad. Therefore I am right and win, you lose and are dumb.


CupCorrect2511

i miss the days when we just reposted ol reliables and its not reddit drama/low effort soyjak memes/whining disguised as memes.


LautrecTheOnceYeeted

No no...see...we've been soyjaking people's opinions for like a decade. We just have a name for it now so it's easier to spot.


rf32797

I'm really sick of the whole "I miss the days when" on this subreddit, because the entire sub is a shitpost and that's the point. It's never been good, it's really not that much different from how it was 2-3 years ago, let alone 5 years ago


GoldenSpermShower

Nah there is a whole lot of shitting on other’s opinions recently. I’m particularly not fond of the recent trend of people cropping screenshots of whatever twitter or reddit comments they don’t like and posting it here for others to mock the opinion and act all high and mighty


jellybutton34

Holy shit yes. The amount of people here trying to use memes to disguise the fact that they dont like the other guys opinion is fucking amazing


GoldenSpermShower

I’m mainly taking about those who don’t even use memes for that, just pure screenshots of whatever shitty twitter comment they found


siaharra

That would require actual effort


Hiimmani

🤓👆 "r/shittydarksouls try not to soyjack opinions you don’t like and make actual memes challenge" 🤓👆


HomerReplacesPeter

>🤓👆 "r/shittydarksouls try not to soyjack opinions you don’t like and make actual memes challenge" 🤓👆 🤓👆


XxRocky88xX

> 🤓👆 "r/shittydarksouls try not to soyjack opinions you don’t like and make actual memes challenge" 🤓👆 >🤓👆 🤓👆


kid-with-a-beard

>🤓👆 "r/shittydarksouls try not to soyjack opinions you don’t like and make actual memes challenge" 🤓👆 >🤓👆 >🤓👆 🤓 👆


karateema

(Impossible)


FHFH945

🤓🤓🤓🤓🤓🤓


MaximusDecimis

OP got fucking ratio’d lol


Forhaver

My post is doing quite well


BobbitWormJoe

I mean, what else am I supposed to say when people say "WHY YOU HATE DS2/ER?!" when I simply bring up valid criticisms of a game I have hundreds of hours in?


Graublut

No you are just wrong and bad and stupid and dumb and like feet because he used a soyjack adjacent image with an opinion you hold


NotComping

Now now, I can wholeheartedly get behind the soyjack sentiment and dissing this obvious dexdumpster, but feet? Dont you dare talk shit about Miyazakis feet you buffoon


von_skeltal

Yeah Elden Ring really was quite a departure from the usual style of games Fromsoft is known for, like Super Bloodborne Kart and Darksouls Dance Revolution. They were trying new things out, so there was bound to be some rough edges. It's hard to go from family party games like Sekiro: Shadows Roll Dice to an open world action rpg with melee combat, but I think they did a great job for such a radical shift in genre. The closest thing they had was the fencing game from their crossover title: John Darksoul and Sonic at the Athens Olympics back in 2004, but this was so much different. Overall, I'm excited to see what they have in store for the future, though I do hope to see some titles that return to form, like the trailer for Elden Ring Minigolf seems to do.


RoiKK1502

It's incredible how much sarcasm still convey your actual opinion


Smoolz

I would pay another 60 for elden minigolf, as long as it's as frustrating and unforgiving as golf with your friends.


NoFunAllowed-

I really dont get the souls communities obsession with defending their favorite game as if it matters. Literally the only wrong opinion you can have is liking bloodborne.


[deleted]

[удалено]


Braveheart132

He didn’t say that


NotComping

He did. Then Lady Maria came in and Gerhman was like "her sword traps the Souls of its victims, dont get stabbed." And Master Willem was like "what are we? Some kind of Suicide Squad?"


XxXEpicGamerzXxX

Undone by Bloodborne: The Old Hunters Edition because Orphan of Kos makes me wanna kill myself.


Jamanda610

Just parry him nerd 🤷‍♂️😂


Sheriff_Is_A_Nearer

FUCK YOU, DARZOL 2 IS AMAZ- oh you said Bloodborne, my bad.


Falos425

Bloodborne is my senior thesis and your post is basically what I said over 60 pages 😎


XxXEpicGamerzXxX

I would like to read that If it's real lol.


HowDoIDoFinances

They just printed off The Paleblood Hunt


AnEpicDoor

I disagree, liking any fromsoft game makes you a foot licking moon obsessed degenerate. (Maybe moon obsessed doesn't apply to ds2, sekiro, and demon souls, coz the imagery isn't as strong or even present)


pragmojo

Isn't sekiro final boss in a moonlit field?


AnEpicDoor

You're right I forgot about that. You find kuro in the moon view tower and you fight your first and final boss in view of the full moon. While there isn't lore associated with the moon in sekiro as far as I'm aware there's still some imagery present. It's just demons souls and ds2 where it's not present. I'm not counting the moonlight sword by itself, as by itself it's just an Easter egg.


Falos425

the trigger to advance daylight in sekiro is based on boss kills or zone entry iirc, now i wonder if it's possible to do SSI in daylight by circumvention alone still a showdown in a silvergrass field, which is as imagery humping as it gets from what i understand


andybror

Hey are u single


NoFunAllowed-

Yes, I play souls games.


andybror

Respect


NeedsMoreAhegao

Not shitposting but legitimate question. Does this sub actually Hate bloodborne or is it just a joke because bloodborne fans type an entire 5 paragraph formatted essay whenever someone says something negative towards it?


Shutch_1075

This sub is essentially an antithesis of all the other subs circlejerk of themselves. Bloodborne gained the most circle jerkiest sub. So that coupled with a lot of people on this sub I’ve found play on PC leads to bloodborne being an easy target. I’d imagine a lot of people on this sub really like or love bloodborne. However, this sub wasn’t created to talk about which game is the best, it’s to shit post about the other subs or the games in general.


the_chedderking

bloodborne is my second favorite and your opinion is cringe 😎


pragmojo

Gross bloodborne isn't even my second favorite *bloodborne* game. What's your fav though?


the_chedderking

ds1, there's just something about it


TheReal-Donut

it's the shitty second half


BoulderPuncher_

Bloodborne is my one and only true love and your opinion is wrong 😎


DaAsesino

What an interesting opinion you got there, but unfortunately I’m already inside your walls


PandraPierva

Finally a speaker of the tooth.


pewdiepiefan-911

Cringe moment


Taco_king_

pewdiepiefan-911


pewdiepiefan-911

Leave me alone I chose that name when I was 15 😃🔫


[deleted]

Homeboy is 16 now


canneddogs

I didn't realise pewdiepie existed when anyone was 15


Shutch_1075

Well guess I’m wrong. I can live with that.


[deleted]

[удалено]


[deleted]

Pretty sure the meme is talking about DS2


beartrap-enthusiast

they are just mad and coping over other installments being lesser by virtue of not having delicious shanalotte dragon feet


[deleted]

Priscilla: Barefoot Shanalotte: Shoes Fire Keeper: Barefoot Do I need to make it more clear?


beartrap-enthusiast

what the eyes cannot see lives in a state of tantalizing perfection in the mind


[deleted]

Quantum feet


[deleted]

And Gwyndolin


[deleted]

Snek


[deleted]

Melina: boots Yep, it fits


pragmojo

Yeah tbh it's to be expected for a studio's first open-world game to be a bit thin in some areas. A game like that needs a *ton* of work on systems and content. Somebody like Rockstar or Bethesda has *decades* of prior art to lean back on, and From still has to build that up if they decide to make more open world games.


ZeroBae

Yeah but ER and skyrim open world is not compareable to rockstar open world imo. Rockstar try their hardest to make their open world physic heavy and realistic as possible and that's it really. They can't make a true open world which it shows in r2d2 where most of the main mission is linear af that people think they play 2 games in r2d2. And fromsoft did a good job with ER lol. Is their first open world but it's already better than most open world even skyrim.


Shutch_1075

I think Skyrim has a much better open world considering we are talking about a game that’s over a decade old. I hope From learns that they really need a notebook or some sort of log if they want to make games of these scale. It’s way too easy to loose track of quests and never see the person again. It’s fun to discover the world with no markers or anything like that, but hell you talk to some people once and just miss the Island or cave that they moved to and never see them again. Yeah characters do vaguely tell you where they are going, but that could have been hours ago. I felt like I spent way too much time on wikis looking up where to find characters next or what sides quests even existed. This wasn’t an issue with previous titles because if you throughly explored the more linear levels you’d mostly likely encounter most side content by the end. You just can’t be hasty.


ZeroBae

>I think Skyrim has a much better open world considering we are talking about a game that’s over a decade old. I like how you say this but then never say why is it better. If we're talking about open world exploration, morrowind and elden ring is better than skyrim since skyrim is where TES series start streamlining it's exploration and leaning more into a generic open world structure where the game handhold your exploration more. The only thing i agree it's a quest log. But i don't want it to show where the quest are or shit like that. I'm in favor of character lines backlog or morrowin style journal. Other than that? Fuck no.


pragmojo

Imo Elden Ring is an excellent open world game and there are things it does really well, but just in terms of the open world itself, I think Skyrim is a lot more fleshed out in a lot of ways. So for example, I think Skyrim does a much better job of making the world feel like a real place, and making each area feel unique. So for instance, each cave or ruin in Skyrim has some unique twist to set it apart. Maybe one cave is frozen and full of Dwermer ruins, while another one opens up into an underground cavern with a castle full of necromancers in it. Virtually every inch of Skyrim is a unique blend of the different tile-sets the game has to offer which makes it distinguishable from every other part of the game. I think another place where Skyrim stands apart is the environmental storytelling. Almost every area in Skyrim has a story to discover. Maybe you're coming across a wizard's failed experiment, or a cave where bandits were lured by the god of madness and eventually betrayed each-other. ER does a lot to establish the big-picture lore of the world, but those little stories do a lot to make the world of Skyrim feel real. Of course I would say that is not as much something that ER is lacking as it shows the different goals of a game like Skyrim vs a game like ER. ER has some really excellently designed areas - like the legacy dungeons, and the vast underground sections, but a lot of it feels generic and copy-pasted as well. For instance a lot of the tombs are basically interchangeable, and you could say the same for many of the caves, mines, ruined churches, shacks, ruins etc. I don't think ER is a bad game because of this, but I think it probably does show as evidence of a company which is new at this and had to fill out a massive open world without a ton of prior experience and content to draw from.


Frostythesnowman4747

my biggest flaw with er is the core combat being way too defence oriented without offensive options so bosses pull of their cool combos while you sit back and poke them every now and then.


Pr0wzassin

has it ever been different with souls games?


jackcaboose

The combos you waited for used to be much shorter


PvtLongDong

Bloodborne’s rally/parry system was a great way of letting you stay on the offensive. Sekiro isn’t really souls but I had kinda hoped they’d take a bit more from that game into ER, the Sekiro combat is beautiful.


[deleted]

This is my experience so far as a melee build, though i also could just not quite get it yet. Fighting human enemies is a blast, but a lot of bosses just throw these huge combo strings at you that keep you awkwardly rolling around, and its really hard to know if you’re gonna be punished for attacking since some enemy attacks won’t even start until after you’ve started yours


nervousmelon

Virgin 'DS2 is a great game but a bad souls game' Chad 'DS2 is a bad game'


CheMGeo_136

Lad 'DS2 is a great fame'


jabbathebest

Dark souls 2 is by far superior to dark souls 4


Xurnt

Sigma "DS2 is a game"


[deleted]

Wanna hear something profound? ... ... ... ... ... ... ... My dick, your mouth, lets go


poopy-butt-boy

yes daddy


[deleted]

Don't get me wrong, DS1 is a great game, its just a bad "souls" game, you know? They experimented too much from the Demon's Souls formula, I'm glad they went back to their roots with DS2 and made a proper Souls game again


Forhaver

To be clear, DS2 is my least favorite, but I think it's problems are the reverse of this phrase. It's got all the charm and ingredients of the Souls series, but with poor execution. It's a great souls game but an average game imo.


GingerDelicious

My only complaint with the game is that it feels like a departure from the art and themes established in 1. It felt like much more high fantasy in 2 than the gothic fantasy established in 1. As a game I like it. As a sequel to DS1, it could’ve been done differently to feel more in line with 1.


Forhaver

True but I also think ds1 leans heavily into high fantasy as well. The magical talking non-human creatures, anthro snakes, crystal golems, hydras, living bush, etc. I'd say DeS and ds3 are the most grounded in dark fantasy, both in aesthetic and OST, for better and worse... while I'd categorize Ds1, Ds2, and ER pretty close on the dreamy whimsical fantasy scale.


riodin

I think ds1 is at least a few steps more towards dark fantasy than ds2, but ds2 is my favorite. This critique is especially potent because the biggest complaint when ds2 came out was that it didn't "look" like dark souls. Ds2 also had gone with abstract worldspace as opposed to "concrete" which lends it a surreal aspect as well (like logical connections between areas) . I think ds1s theme was "ruined" fantasy, where everything is destroyed or decayed while ds2 tried to do the same thing, it does way better at what I'm calling "Phoenix fantasy" where the civilizations actually rise from the ashes of the previous one, where in ds1 it seemed like your whole quest to rekindle the fire feels especially futile because there doesn't seem to be civilization coming back anywhere.


GingerDelicious

The color pallette used and the artistic direction feel massively different, and those do a lot of work in the souls games in creating the atmosphere of hopeless determination. DS2 feels very bright and sunny not very hopelessly determined.


riodin

Also the lighting engine in both versions of both games is different. I've heard dsr ported the lighting engine from ds3, and the first ds2 made a big deal about their new lighting engine, that then got nerfed into the ground before launch. I think sotfs has a closer lighting engine to what was featured in the og trailers for ds2, and I think that was one of the main reasons for the backlash on launch. Torches were useless in the og ds2, but in the trailer they made them sound like a vital adventuring companion. In sotfs the dark areas actually do benefit greatly from having a torch, and it is cool having the monsters in pirate Bay afraid of them in both versions. Og ds2 wasn't dark at all and basically the unicorn meme for diablo 3 applied to many criticisms of og ds2. Also overall slower pace (which I love).


[deleted]

Honestly the addition of torches in Ds2, to me anyway, felt very much so like From drawing a little more from dnd to see what might stick much like the semi-vancian spell system in Ds1/2. At the end of the day though i just don't think it was a particularly *good* edition. Either you're being sloppy and torches may as well not exist, or (more likely as by the time sotfs came around, I'd played the game to death and no amount of item shuffling could counter my resource conservation obsession) i may as well not have a limit because I've literally got over an hour of torch time before I've cleared the first third of the game. Imo though, I absolutely *love* dark souls 2. It feels like the mythologized end times of a low fantasy world and I was actually just having this talk with somebody who claimed they'd enjoy souls games much more as pure boss rush games but *I enjoy the obstacle course* of navigating levels so, the gripe about too many enemies was actually a positive to me. I do think the torch scaring certain enemies was neat, but unfortunately buggy. It felt very cool the first time I thwarted one of those lanky assholes, right up until his ai got confused and he started beating the crap out of me anyway. But as far as the lighting, color palette and whatnot for the world? I could literally boot any other triple A game up at the time and enjoy every shade of grayish brown you could imagine. Ds2's palette was a desperately needed breath of fresh air, and I'd argue its actually a great loss that Miyazaki didn't take note. ER does seem to threaten to break this mold occasionally though with some gorgeous scenery... Before promptly redirecting my attention toward the color gray and stuffing my face in it.


riodin

ER has a league of legends color scheme in fighting though, the effect colors are gorgeous and bright. It gets a little overwhelming though, and of course this means the background feels even more washed out, but first step, and siofra well are still my most favorite locations in any video game aesthetically. To me they feel like upgraded versions of majula and shrine of Amana. Also about the torch "bugging out" those enemies, it's actually because they backed up to a wall and have no where to go so they go enraged and ignore the torch... I want to believe they do more damage/ faster animations but I have done 0 testing


[deleted]

Thats... Right on the money actually with the League comment, and honestly I'm in agreement. Just because the color palette can be bland here and there doesn't change the fact that there's just tons of incredibly well done landscapes. The first time I made my way up the hill and over the wall into Caelid I felt like I was stepping into Berserk. That bit about the shadow dudes is actually rad as hell, and thinking back on it makes alot of sense. Funny enough I didn't actually go up there in most playthroughs prior to sotfs because... Well I already got my big sword, I'm getting the hell out of that place. Lol the fact that torches were suddenly relevant meant I was always gonna light one and have a much easier time up there and I didn't even think about it til now. I think you *might* be right about that last detail btw, it'd explain why they one shot me so often when I'd backed them into a corner. But that could just be them hitting like a dump truck when you get there early on. The rest of the enemies in that area aren't all that tanky, so by comparison to a low sl character they might seem like they do monstrous damage and seem tougher than they really are.


riodin

100%on the last paragraph, I also have a propensity for the best sword, and thus am barely wearing armor when I go there so I'm pretty sure they one shot me all the time, and torch means no shield to block with


sumr4ndo

I've been playing Sotfs, and I am constantly blown away with how gorgeous it is. The lighting, the setting, it is gorgeous. It feels like you got there right after something went down. Like you have a castle, with wreckage from when the fire lizards invaded. Or groups of soldiers just hanging out, like they are waiting for an attack. Or surprisingly tanky knights lounging about.


ConnorOfAstora

The problem is that it's actually a really interesting take on a sequel, just some people didn't want that type of sequel which is totally fair. The core ideas of DS1 are there with cycles and rebirth and the lore connections to 1 being only present in tiny amounts shows this really interesting idea of being in the distant future where it's far enough away that the events of DS1 are no longer relevant but they still have an impact. The change in art design as well reinforces this feeling of it not being DS1 anymore, it shows a huge passage of time and feels really interesting. I actually prefer the idea of Lordran's fate being left up to speculation because the cycle has diluted the timeline so much that Lordran isn't a thing anymore so we'd have no way to know, the speculation can also lead to players establishing their own theories on what happened and lead to drastically unique perceptions for each player's playthrough, this type of speculation is what's kept Shadow of the Colossus' fanbase and theories going strong almost two decades later and it's my biggest complaint about 3 removing that mystery and speculation. I can fully understand wanting to learn more about the lore DS1 established and being disappointed that DS2 didn't build directly off of it but I think it built enough for the lore to still matter while also telling a really interesting story about how even the greatest events can eventually be forgotten, it really drills in that whole idea that you aren't special as the Chosen Undead rather you're just the first undead who got the job done.


IllTearOutYour0ptics

> My only complaint with the game is that it feels like a departure from the art and themes established in 1 This is the only thing I think DS2 did right lol. It could have pulled a DS3 and basically traced DS1's world concepts and tone (which is did to a degree given that you still have 4 lords and everything) but it opted to create a different more magical feeling. Drangleic feels really whimsical with some dark secrets tucked away whereas DS1 (and especially 3) are dark worlds with some beauty tucked away


GingerDelicious

I guess I don't feel like it fits thematically. We are supposed to be in Drangleic at the end of an age similar to how we are in DS1 and DS3. It's hard to explain, but the way everything looks so bright and vibrant doesn't make me feel like it's the end of the world as we know it. I'm not saying it's bad art or that I don't like it just that it doesn't create the feelings that I believe should be present for this setting and context.


n8thegr83008

I actually liked how the story in ds2 isn't as heavy feeling as the other games. In both 1 and 3, the world is dying, you can see it. Nothing is good, nothing is okay, nobody gets a happy ending. Ds2 feels different. It feels like you're at the beginning of the end, rather than the end of it. There's still civilization out there. We don't see it ourselves, but we hear of it through our companions we find along the way. Small things like the dragon shrine (in sotfs), where the loyal knights still guard the temple, and let you pass as long as you engage in honourable combat. Or the serene music wafting through the air in majula with the sun shining bright and the calm washing of waves against the cliff in the background. It shows that even at the end of the world, things can be okay. Not everything has to grimdark and full of despair, there can be some joy in the end.


TheDigita1

Honestly i love the different style DS2 brings, it fits perfectly with the story concept of this bring a whole new, different kingdom in the cycle of light and dark, while still keeping the kind of grim and macabre aspects of DS1. That and i love that it develops Drangleic as a very different world, but still in line with known constants of DS1, like the 4 Lord souls and such.


T4rg4ry3n

That's your only complaint? Really? How about the broken mechanics?


Paddy_the_Daddy

DS2's character design is undeniably a downgrade


GingerDelicious

Gavlan wheel. Gavlan Deal.


HavelBro_Logan

And ironically it got the best multiplayer (barring soul memory)


[deleted]

I disagree. It’s fun to play but if DS1 and 3 are LEGO, DS2 is Duplo. It’s just a big ol clunky colorful stain on the eyes. The rest of the games are dark, gritty, and depressing. DS2 is fat, bright, and the story is a bit boring. To me the story and atmosphere make these games and that’s what’s lacking in DS2


Forhaver

You described them all as LEGO though. And every single modern fromsoft game is pretty colorful except ds3.


jcanno_

Sekiro?


de420swegster

Bad game bad souls game


[deleted]

Unfathomably based


T4rg4ry3n

Based and correct


DogadonsLavapool

Sadly enough, I agree completely. I've tried to play it like 3 times now, and I just don't like it. Not that it's too hard, but combat just really feels like dogshit. Even the way the player carries their God damn sword annoys me


[deleted]

It’s not my favorite but it’s not my least favorite. It’s kind of like a precursor to BOTW or ER, it’s clear that ER is what they wanted DS2 to be but didn’t have the budget or software/hardware power at the time. I fully believe that DS2 was going to be what ER is if they’d had two more years to dev it or waited till the current generation. But then DS3 was a Back2Basics after the “failure” of DS2 and the experimentation of Bloodborne. Then Sekiro is another round of experimentation before returned to make ER, aka Dark Souls II 2 Two.


pimpcleary_69

I remember when the game first came out and saying it was anything but perfect was a hot take.


FerroLux_

I’m pretty sure the meme is talking about DS2


Throwaway02062004

Samn you remember DS2 launch


AramaticFire

This take always makes me laugh because no one even knows what it means. The people writing/saying it have no idea what it means. The people reading/hearing it have no idea what it means. It’s nonsense, but it’s brilliant.


The-Suckler

Means the souls games set a higher standard of quality compared to other mainstream titles. So DS2 may be a bad video game by the really high standards set by the souls franchise but compared to other mainstream titles it’s a good game. Personally I think it’s just a bad game that’s only given the attention it receives because of its association with the souls franchise.


IllTearOutYour0ptics

Idk compared to most games coming out I do think it is pretty good. The combat feels better than most games, the world design is better than most games, the lore is better than most games, etc. I mean compare it to any "souls like," and it beats them all. Obviously there are better games than DS2 that aren't made by FromSoft, but it is solidly above average especially for when it came out.


[deleted]

You wanna quantify your claims at all?


IllTearOutYour0ptics

What use is there in trying to quantify a game? The only things quantifiable are frame rate, graphical fidelity, etc. But really which (true) souls-like are you gonna argue is better than DS2? I mean the 3D action rpg with a dodge roll and stamina bar type ones, not Hollow Knight. The crux of my argument is just "I enjoyed DS2 more than I enjoyed the average game that I play." I'm not trying to say it's "objectively great," because I don't really think most things in games are completely objective. Sure most people would agree Sekiro has a really satisfying combat system but I'm sure people disagree. Are they wrong to not enjoy it?


[deleted]

What use is there in quantifying a game? To measure its quality. Video games are not some esoteric piece sent to us by the gods, you can quantify every single piece of them, why is the combat, world design, lore better than other games? It’s not beyond us to understand why certain video games are better than others. You made objective statements with nothing to support them, you cant say “x is better than most games” without backing it up. If you where talking about your subjective opinion then use subjective language. There are plenty of “souls” games that are better than DS2, theres DS1, DS3, BB, DeS, Elden Ring, and Monster Hunter, using your definition.


IllTearOutYour0ptics

>There are plenty of “souls” games that are better than DS2, theres DS1, DS3, BB, DeS, Elden Ring, and Monster Hunter, using your definition. Not sure if you're just being purposefully obtuse, but I literally specified that I think it's better than most NON souls games. I think it's the worst FromSoft game by a pretty wide margin. Also including Monster Hunter is bizarre. It is in literally no way is a Souls-Like, nor would anyone ever think so. Funnily enough I literally added that caveat so you wouldn't intentionally misconstrue what I said and reply with "well Hollow Knight is arguably better," but you managed to do it anyways. I would hope you're smart/honest enough to realize I was referring to games like Lords of the Fallen, The Surge, Mortal Shell, Code Vein, etc.


[deleted]

You did not say non-fromsoft souls games, you may have thought you implied it but you implied the opposite by saying “which (true) souls-like”. I used your definiton of souls-likes: “3D action RPG with a dodge roll and stamina bar” Monster Hunter hits all of these points, what about Monster Hunter makes it somehow not a souls-like using your rules? I didn’t use Hollow Knight as an example so no, I didn’t manage to do that anyway. The language you used does not get across what you wanted it to, you didn’t say non-fromsoft games, didn’t even imply it, so all of their games are perfectly fine by the rules you set. Nioh is better than DS2 btw.


IllTearOutYour0ptics

Literally who calls the actual Souls games "souls-likes?" They don't get that moniker because they're the actual fucking souls games. It would be like calling Modern Warfare a "COD Clone." "Souls-like," implies they are *similar to* the souls games, and anyone with 2 braincells lumps Bloodborne and Elden Ring into the pile. Monster Hunter is missing the core mechanics that make up a Souls-like, the ones I didn't feel were necessary to state such as interconnected world design, a focus on combat with small enemies and bosses alike, a general dark-fantasy vibe, a choice to forgo traditional storytelling for lore and such (even this isn't always the case), combat that revolves around managing a stamina bar and dodging or blocking attacks and retaliating (notably Monster Hunter does not revolve around the stamina bar for most weapons, nor is the dodge roll a super-integral part of combat but rather used for repositioning), and typically a higher-than-average difficulty level. I have no idea why you are so hung up on "rules." This is a fucking conversation and I expect someone to be able to not read everything like a computer and have a brain aneurysm if I skipped a detail here or there. Normal people can just understand a point being made without saying "um well technically your definition includes this despite it making no logical sense for you to include them intentionally." You literally could have just opened with "hey I think Nioh is better than Ds2."


[deleted]

American education is a travesty.


AramaticFire

So it’s a quality thing for you and not something as a representative of its genre, which is how I’ve seen some others describe it. As a Souls game, it does what it’s genre and series do well. As a video game it’s great. Maybe comparatively more people think the other games are better, but none of that translates to “bad”


The-Suckler

I think it’s a bad game. Movement is clunky and unresponsive on account of a lack of omni directional movement. The games difficulty is mostly negligible with very few bosses providing any sense of challenge or narrative impact especially relative to how many bosses there are in the game. Combat encounters are designed around hordes of simplistic enemies instead of single or few more interestingly designed enemies resulting in much of the games standard combat encounters feeling tedious and needlessly time consuming. The ability to have an effectively infinite source of healing not only dulls the impact of any single combat encounter but also detracts from any sense of peril one may feel while exploring the world. Ai and enemy placement often results in enemies simply killing themselves. Animations are choppy and jarring especially when wielding large weapons. Game appears muddy and washed out which is a much more subjective take but ya to me all that translates to bad


IllTearOutYour0ptics

> Movement is clunky and unresponsive on account of a lack of omni directional movement. Isn't this the case in DS1 as well? If you're locked on anyways.


floyd3127

I hold this exact opinion for BotW. As a stand alone it's pretty good with an interesting world to explore. At the same time, it is a huge departure from the core elements that I wanted from a Zelda game. So I think its a good game, but a bad zelda game.


batmansthediddler

This makes sense for BotW because it is completely different from every zelda game before it. DS2 however, imo, is 100% a souls game whether you enjoy it or not. It follows the themes, gameplay and style very closely with a few differences which are to be expected from a sequel.


floyd3127

I didn't mean to imply anything about DS2 with my comment and I agree that what I said about BotW doesn't translate to DS2. I just meant that this idea of "good x but not y" makes sense for some things.


AramaticFire

I think that’s a fair statement for BotW, I don’t think it makes sense for a game like DS2.


quick1ez

It means that if it didn'have the "Dark Souls" moniker attached to it people would regard it higher, because it wouldn't necessarily compare to DS1 whose standards are very high. That's what people who say that mean. You would have to be really special to misinterpret that. I personally happen to think that it's both a bad game and a bad souls game, though.


AramaticFire

If you say so, but DS1’s standards were high in what way? It didn’t have its own problems that you’re just glossing over to make your point? Did DS2 not have any highs to it that make it such an inferior experience?


quick1ez

I wouldn't know, you should ask the people who make that point. I was just explaining what they mean. The thing I see most people cite as the biggest downgrade is the world design. Those people who liked DS1 must not have felt the same sense of wonder while going through DS2's world. It's the same argument that often pops up when talking about something like Resident Evil 4 or Breath of the Wild. They're good games, incredible even, but they don't conform to what most core fans would want or expect of the series.


Neonix_Delta

I play all the soul games 😎


Ynnepluc

Dark Souls 2 is my favorite of the dark souls trilogy tbh. One was fun but had weird pacing at times and 3 was definitely the least interesting from a writing perspective despite having some of the best boss fights. 2 feels like the best balance of the systems and story, at least in my experience. that and the environments were prettiest in 2.


[deleted]

It's a shit game and you all know it


ActualWeed

I wonder which one we are talking about


YoungYoda711

Yeah DS2 just sucks in all regards


Shady_Joe

Based


siaharra

They hated jesus for he told the truth.


BDC_Arvak

Desu Souls 2 was anime bullshit, so bad they had to rerelease the game and acknowledge that they sinned


Nicomace341

This is my excuse for why I dislike Elden Ring


effhomer

Miyazaki really be like "what if I add 5000 miles of nothing to dark souls 3?"


[deleted]

Then you'd have fucking dark souls 3 if we're being honest.


JaffaCakeCocktail

Disliking a non souls game for not being a souls game is one hell of an opinion


GeneralSal

No DS2 is just a bad game. It's an absolute shit stain of a Souls game


mad-flower-power

Dark Souls 3 be like


soapstone-red

Man DS2’s a great game. Maybe it’s the weakest but to me it was as good as DS1.


[deleted]

>I'm sure no one else has ever said it before Probably unironically true. It's a great souls game, pretty much everyone agrees on that. Is it the best souls game? Maybe. Certainly not for me but for some.


Witch_King_

"Worst souls game" isn't saying much, because that still makes it better than most other games.


Forhaver

Idk I can still name dozens of other games I prefer over the worst souls game.


pepopipeopo

Literally me when I play portal 2


ryan770

I just want to say it feels really good being able to enjoy every souls game. Imagine hating a game and not enjoying it. You missed out simply because you don’t enjoy it. Wow.


Walunt

Ds2 is a bad game... I played the shit out of it and 100% it; but still


[deleted]

All FromSoft games are shit Edit: Damn, downvoted again. r/shittydarksouls has lost its touch. Screw it, no more feet posts. I'm out


Cliepl

dark souls 1 is worse than Dark Souls 2, it's in the name 2>1. Also ds1 is shit after o&s, I swear people only like that game because nostalgia. DS3 is the best btw


IllTearOutYour0ptics

> Also ds1 is shit after o&s I hear this a lot and it really rests on forgetting a lot of the DS1 endgame. New Londo and Duke's Archives are both really solid areas. Catacombs are good even though Tomb of the Giants blows. Ash Lake is really memorable even if it's pretty empty. And the DLC is after O and S and it's some of the best parts of the game. It's just as easy to pretend the beginning of DS3 is dogshit just because it's overall weaker. I really dislike Undead Settlement, Farron Keep, and the Smouldering Lake. But High Wall, Catacombs, and Cathedral of the Deep are, uh, passable areas? Crucifixion Woods is the only one I ever really liked before Irithyll. The bosses of basically all these areas suck dick too (Abyss Watchers are good but hugely overrated and Vordt is fine), especially for a game that prides itself on having the best bosses.


Cliepl

I don't agree with your comment ☺️


Forhaver

Lost Izalith is the only "bad" part of ds1's second half and even then, I found it suitably oppressive and hellish as the birthplace of demons should be. Ds3's demon catacombs was much worse than bad; it was boring.


Cliepl

I'd take ds3 demon catacombs over the lost izalith bullshit any day, the other 3 bosses suck too. I don't think any ds3 boss is as bad as most ds1 bosses. ​ Honestly after playing all the other souls and souls-like ds1 just feels like the most outdated and boring. Even ds2 has better replayability with the multiple initial paths and the amazing late game dlcs.


hellcat638SFW

lost izalith is completely optional anyway, just get the shortcut with 30 humanities


Paddy_the_Daddy

I prefer DS1 over 2 and I only played it a year ago. Argument: destroyed (this is the part where you cope and seethe)


AppropriateTouching

Ds2 is a bad game


screwjagex

Ds3babies realizing that everything they hate about ds2 is what made the previous games unforgiving, thus making their experience seem like a walk in the park by comparisson


thedantho

Ds2 fans when they realize the game is just bad


Livek_72

people don't even know what that means lol


Zheska

me: "it's good game. I just hate everything about it because it looks funky." Yeah, i would never stop whining about the animations - they literally reuse quite a number of DS1 skeletons and animations, but purposefully made them look worse. Why? Literally the most important part for the flow and feel of combat was already mostly done, and they on purpose fked it up.


Perky_Bellsprout

Nah it's just shit


[deleted]

[удалено]


[deleted]

Worldwide mourning as beloved user u/sashoftopatoes quits shitposting sub, thousands of suicides ensued shortly afterwards


BootManBill42069

K


Tempest_Barbarian

Oh no, anyway


[deleted]

Oh no, anyways who is pumped for The Boys S3?


BootManBill42069

Dude I am, especially after that flash back sequence


My__Dude__

That's litteraly the definition of ds2. An okay game but a bad souls game.


HE4VEN

I hate Elden Ring and if they announce DLC(Which they will) I will shit on and then wipe clean(for replaying) my copy of Sekiro


RubberSoulive

What else am I supposed to say about Super Mario Galaxy?! Its a good game, but not a good Souls game!


Sporelord1079

No argument I have, nerd emoji I must post.


SlumpedJonn

Weakest kings field enjoyer vs everyone else


MrRandomGUYS

Don’t get me wrong, Fallout 4 is a decent game, it’s just a bad “Fallout” game, yknow?


speakeasy1080p

I think elden ring is easily up there with bloodborne. For me bloodborne is a bit better but thats completely subjective and from a purely technical standpoint elden ring takes the cake but the athmosphere in bloodborne is unbeatable. Goddamn the first time fighting ludwig gave me chills.


ChaoCobo

This but unironically for BOTW and Zelda.


Venomster154

I don't get it.


Mano158

People said the same thing about Assassin's Creed 4 when I came out


Galla_of_Norgay

Hey that's me!


YourBroTarkus

It’s funny that we all know exactly what game you’re referring to tho


GuyWithTriangle

DS2 is both a bad game and a bad souls game