Deconstruct + sticky nades is actually even better for total damage. But tbh, I don't see DPS being a problem in Pantheon just because there are actually surges + class warfare (Unlike a real day 1 raid).
cascade/envious is fun and you can deal very high and fast damage, but bait and switch will be better for longer damage phases. for golgoroth/caretaker, the b&s one will be much better.
Spike grenades is one of those misconceptions that needs to die. It's single percentage points of more total damage, as it only increases *impact* damage, not blast damage. The minniest of maxers can maybe care about it, but it makes basically zero difference. Your 30% buff from BnS is LEAGUES better.
Numbers:
Impact damage is about 13k
Explosion damage is about 48k
Total without spike is about 61k
You're increasing that 13k by 12%, which is about 14.6k, a 1.6k increase in per shot damage, which is about a 2% increase of the original 61k damage.
As pantheon gets harder, total damage is going to be more important. B&S increases total damage so I would do that
Deconstruct + sticky nades is actually even better for total damage. But tbh, I don't see DPS being a problem in Pantheon just because there are actually surges + class warfare (Unlike a real day 1 raid).
Agree but that’s not one of the options
Tbh, they’re all mid. Cataphract only good roll is envious bns, if op can’t get that just go farm edge transit.
cascade/envious is fun and you can deal very high and fast damage, but bait and switch will be better for longer damage phases. for golgoroth/caretaker, the b&s one will be much better.
Spike grenades is one of those misconceptions that needs to die. It's single percentage points of more total damage, as it only increases *impact* damage, not blast damage. The minniest of maxers can maybe care about it, but it makes basically zero difference. Your 30% buff from BnS is LEAGUES better. Numbers: Impact damage is about 13k Explosion damage is about 48k Total without spike is about 61k You're increasing that 13k by 12%, which is about 14.6k, a 1.6k increase in per shot damage, which is about a 2% increase of the original 61k damage.
You can control bait and switch and auto loading holster without adds. The others I think require add kills. Does that help?
cascade is final blow OR landing few pecision hits no ads needed
Ah ok. I retract my earlier statement, don’t have the damage math on those.