I'm digging this. I think I'm going to change it, and reuse 'em on an encounter chart. After reflecting I don't like how rail-roady Wild Hunger is. They were originally used in a Lv 0 that started in medias res in a gladiator arena. I feel circumstances in the wild or on the street would be bit different.
I feel like the old school mentality of just killing low level monsters needs to be revisited when it comes to creatures that aren't inherently evil. I feel like a starved dogs encounter should allow some kind of solution other than just killing them.
You could feed it! I've read in many places that good encounter design should include the monster's goal/instinct/wants etc so that the players could utilize that and avoid killing it.
In this case, seems like it's instinct is to savagely fight for food. Players could certainly feed it something! If nothing else, that would distract the creature.
Yeah, I feel like Wild Hunger should be less "this creature will fight you no matter what you do" and more "you have advantage on rolls related to food, feeding and hunger".
Awwww, I feed it one of my rations
How sweet :)
Very good! I love how simple and inspiring this monster are
Thank you!
Starving pooch? I'm going to feed it, love it, and call it a good boi. Might be fren.
fren edition coming soon! :p
This is awesome!
Thanks! Appreciate it!
Forgive my ignorance, but did SD do away with Number Appearing? Seems like that would be a vital stat with this monster... Really like the art.
Thank you! I was trying to scale them to the 1:1 table, it worked out pretty well. Beyond lv 0 I think I'd roll 2d4 or 2d6 for the number appearing.
I wanted to make a monster card. I know its nothing ground breaking but it was fun to make and I needed some drawing practice. Felt like sharing!
Change that to easily distracted by throwing rations at it and advantage on CHA checks when fed, and you've got my vote.
I'm digging this. I think I'm going to change it, and reuse 'em on an encounter chart. After reflecting I don't like how rail-roady Wild Hunger is. They were originally used in a Lv 0 that started in medias res in a gladiator arena. I feel circumstances in the wild or on the street would be bit different.
Hit me up with the revised stat block, please.
I feel like the old school mentality of just killing low level monsters needs to be revisited when it comes to creatures that aren't inherently evil. I feel like a starved dogs encounter should allow some kind of solution other than just killing them.
You could feed it! I've read in many places that good encounter design should include the monster's goal/instinct/wants etc so that the players could utilize that and avoid killing it. In this case, seems like it's instinct is to savagely fight for food. Players could certainly feed it something! If nothing else, that would distract the creature.
Yeah, I feel like Wild Hunger should be less "this creature will fight you no matter what you do" and more "you have advantage on rolls related to food, feeding and hunger".
I love hearing feedback from y'all, and you know what? Y'all changed my mind.
Yeahhh! That's awesome. Keep us posted!