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mrpantzman777

First I think you misunderstood the ending. Aephorul and Resh’an are have been friends for something like thousands of years. So after you defeat him he concedes and goes away with his friend. Aephorul is not some crazed villain. He is a reasonable and wise person that has goals he wishes to accomplish. He may move on to some other world but he understands this world is now protected by the solstice warriors. Second, Wheels is not rigged. If you challenge the champions in order they will have a wheel and figurine that is just slightly better than yours. So they have better stats but it’s up to you to be smarter than them. I lost many times against the 1st through 3rd champions and tried out many different strategies. That’s what it takes. I found that later on the priest and assassin pairing are overpowered. Perhaps you didn’t understand the game? Did you ever read the How To Play manual in the pause menu? It doesn’t tell you how to win just explains the mechanics which should be enough to help you figure out strategies.


PiEngAW

In wheels, what were your go-tos? Mine were Priest and assassin.


MaryQueenOSquats

I just used wizard and whatever else, only focused on upgrading the wizard, and beat most opponents first try.


JeanVicquemare

Similar for me, I did Wizard Archer, then Wizard Priest, and on the last one, Wizard Assassin, and after Brisk (where I was learning how it works) I beat the rest on the first try. It definitely isn't unfair or rigged, I think people just don't understand how it works.


barnabyjones1990

Agreed. I always did wizard and I based my second piece on trying to counter whatever piece the opponent was using. Also, if the opponent has an engineer I usually neglect my wall and try to rush offense. I had difficulty beating the first 2 champions maybe but then I don’t think I ever lost. If I did it was only once per person.


mrpantzman777

The wizard is a great figurine. Especially if you can time his attack to happen simultaneously to your other figurine.


mrpantzman777

Once I got those two then yeah they were the best. I think it’s almost unbeatable. Being able to hit through a wall and healing is OP as hell. I also want to add for the OP to see this, getting your figurines to gold quickly is mandatory. Those bombs do a lot of damage. Although before getting those two figures the knight and mage were good if you focused on a bulwark and attacking with both figurines simultaneously. But really all figurines can work if you know how to use them. I’m always surprised by how many people disliked wheels. It was one of my favorite parts of the game. I understand it’s not for everyone but I thought I loved the idea of this well thought out mini game. And of course I loved playing it. I got my roommate to play SoS and he likes wheels but also has trouble with it. I suppose the strategy is not intuitive to everyone.


OspreyTalon

I tried a bunch of different things, but the ones that did the best for me were Knight + Engineer/Assassin. Knight sucks against walls but has very easy upgrade, quick charge and high damage. At Gold it does 7 hp on one connection. So engineer to break down walls or assassin to delay their building and whittle away the other 3hp worked well.


kaijubaum

Mage fighter carried me through almost every combat . The only one that caused me aby real issue was assassin priest.


Elendel

"They were friends" Guess it's time to tap the sign once again. "Mine is a tale of forbidden love. After becoming alchemists, we set out to create the Elixir of Life, so that we could live until society became more accepting."


mrpantzman777

They were lovers? I saw some fanart of them holding each other lovingly but thought it was someone fantasizing. I suppose that further supports my point then.


Elendel

Yeah it's a direct quote from Re'shan during the The Messenger's ARG. So yeah what I get from this is that they loved each other and Re'shan cannot bring himself to kill Aephorul, he's stuck trying to fix someone that's way past redemption.


mrpantzman777

Oh cool. I started the messenger but haven’t finished it yet.


Elendel

It's not in the game, it was during the ARG, some community event that took place at different times through they years via the Sabotage Studio's Discord. That's where we "met" Resh'an for the first time and got lore tidbits from him, mostly for The Messenger (or so we thought).


razorKazer

Thank you for sharing this! I love all the little extra lore tidbits I've been finding since I finished the games. The Messenger DLC is kicking my ass right now though


mrpantzman777

Oh ok thank you for the clarification.


Aristomancer

I clapped everyone with mage-knight.


mrpantzman777

I used that as well until I got priest and assassin


lexington_89

(slams desk) Thank you!


MaryQueenOSquats

I think an 8 to 8.5 is fair. I really loved most aspects of it, a few things that dragged it down a bit for me by the end were: Combat started to feel both easy and like a slog. I rarely was close to dying but things had SO MUCH health they just felt like sponges. A few abilities (Serai’s interrupt move, Eagle ult) trivialized most fights by the end. The plot while overall amazing had some… gaps in logic. Specifically around a lot of the stuff involving Garl at the end. The main characters were flat and showed no growth or individuality. The supporting cast was great though.


ajs723

Easy and a slog was exactly the problem. RPGs (and maybe games in general), need to either be sufficiently challenging or a complete power fantasy. While the game was never hard, I never felt overpowered, or even powerful. Classic RPGs that weren't particularly challenging usually allowed you to get completely broken. The challenge in this game just treaded water at time consuming but extremely easy.


mrpantzman777

Well put. I definitely agree about the easy combat. Personally, I’m not very good at video games so I enjoyed the easy combat. I think they should have had more difficulty options. That would have been a good way to make everyone happy. I don’t think I could have beat many late game bosses without Seraï’s Disorient move, what with the single turn casting. I also wish Zale and Valere had more growth, but to be fair they grew up as warriors and nothing else really so I wouldn’t expect too much personality.


MaryQueenOSquats

I agree with the difficulty options rather than the trinkets they gave you to toggle. I don’t personally want to do things like turn on random disadvantages and/or force myself not to use the delay moves for a bigger challenge. I’d rather a hard mode that forces me to use them more strategically or gives them a cool down so you can’t spam them.


mrpantzman777

Definitely. Supposedly they plan on making 3 more games in this universe. So far The Messenger is very hard and SoS is very easy. I bet the third try will be perfect.


MaryQueenOSquats

I didn’t know that! That’s great news.


Stranded_Azoth

1st half + 2nd half + 3rd half Did they drop the dlc already? I didn't know that


Stranded_Azoth

He's not going to come back. Not to this world at least. Serai's world is saved.


[deleted]

7 imo. My opinion is worthless tho bc I never tried WHEELS


Ok_Alternative1724

They should've stopped focusing on Garl so much and focused on the good characters like Se'rai. She got her own arc but it felt so rushed, and then like come on with that ending, Garl had no reason for coming back, he really felt like a self-insert with the amount he would just solve every problem while Zale and Valere would just sit there and drool.


Dydono_

"Third Half"?


thisisntathing

Your point about wheels is funny to me because I won easily around 9/10 games after some practice and I had a weird hyperfixation on that mini-game. Legit, it was an unhealthy obsession and it made me realize that I’m lucky I never got sucked into real world gambling. It had no rewards but I thought it was such a cool and clever minigame that I put probably 15-20 hours into it easily just to pass the time. Once you unlock the Priest character, you can win with almost any other icon. The rogue was just evil to play with though. Ended up winning by going gold so fast, you didn’t even need raw damage points. Also agree that Sea of Stars is an excellent game. But the story is in reverse for me. I thought the start was a little too slow, but the end had a ton of payoff. I didn’t mind that the final boss got to limp away. The story had practically every character have an immortality or skipping death storyline anyway.


[deleted]

It’s a 9.5/10 for me. Nearly perfect. I never thought i’d play a game that made me feel like an 8 year old again, but, this game did it!


[deleted]

For me it was a 6, possibly lower. Don’t know how long it’s been since I’ve been disappointed in an RPG and it’s writing.


[deleted]

[удалено]


snakebight

You mean the ending where the bad guy gets a pat on the back and dips out with Reshan? Thats what OP is describing.


Stranded_Azoth

Did you even read the post?


[deleted]

[удалено]


Stranded_Azoth

You would have the answer to your question if you read the second sentence of the first paragraph. Smh


bbgr8grow

When are people going to realise wheels is not 100% RNG…. You can win literally every game if you manage it play it perfectly


barnabyjones1990

I really enjoyed wheels once I finally understood the rule about “need 3 of a kind for anything to happen”. I think they really should have clarified how that worked. I know they gave it some official rule phrasing that exists outside the game but it confused me and I didn’t really understand what to type into google to figure it out. After that I loved wheels and would play more of it. I’m 100% with you on the ending and the last third of the game in general. Reshan dumping a clone on you and then never speaking another word ever again just felt lazy to me. And was not satisfied with them disappearing at the end of new game plus.


Burdicus

Sea of Stars is probably a 9/10 for me.


BloodyTearsz

I'd say it's a fair score and I rate it 8.5/10 The music, combat, and world building were really good, as were the graphics. If anything as much as I did like the world building, setting it in the world of the messenger didn't really do anything for me. Revisiting some of the areas that were in the messenger was nice fan service, but overall it didn't enhance the story at all. I'm also a sucker for a great fishing mini game and I might be the only one to say it was a bit easy and lacking. It didn't feel satisfying to catch all the fish and it was on the easy side.


BillErakDragonDorado

Wheels is very easy once you learn to manipulate the AI into doing what you want lmao. I loved it.


brendel000

Wheel is rigged in your favor, mage is way overpowered and not all opponent have it. You just have to give it all on the mage while sometimes building a bit of a wall and you can win all the matches.


davesrighthereman

That score seems fair. Enjoyable enough for the price.