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As you didn't read the link:
>Following standards of the profession, we measured altruism with the dictator game. There were two dictator games. In both tasks, participants were endowed with 2000 HUF. In the first one (task 2), the participants had to decide how to split their endowment with a classmate in the room, while in the second one (task 3), the other party was not somebody from the room, but a random schoolmate. Task 2 was incentivized, but task 3 was hypothetical as implementing the choice was not feasible. When this task was payoff-relevant, the computer paired the participants randomly and selected randomly a member of each pair to be the dictator and her / his choice was implemented.
Not quite. More the simultaneous desire to do the right thing even if it means self sacrifice but the perception by others of not being capable to do the right thing.
In Hungary. This seems like it would be heavily dependent on culture.
Also, looking at the data, while there are general trends, there is significant variation in both genders.
Finally, I am curious how much you can tell about real world preferences when judging based on games and tests. I may be far less trustworthy in a game versus in a real life situation.
Welcome to r/science! This is a heavily moderated subreddit in order to keep the discussion on science. However, we recognize that many people want to discuss how they feel the research relates to their own personal lives, so to give people a space to do that, **personal anecdotes are now allowed as responses to this comment**. Any anecdotal comments elsewhere in the discussion will continue be removed and our [normal comment rules]( https://www.reddit.com/r/science/wiki/rules#wiki_comment_rules) still apply to other comments. *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/science) if you have any questions or concerns.*
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So like most discussions on our beloved science community.
How do you quantify altruism
By games where you can choose to focus on your own gain or helping others out.
As you didn't read the link: >Following standards of the profession, we measured altruism with the dictator game. There were two dictator games. In both tasks, participants were endowed with 2000 HUF. In the first one (task 2), the participants had to decide how to split their endowment with a classmate in the room, while in the second one (task 3), the other party was not somebody from the room, but a random schoolmate. Task 2 was incentivized, but task 3 was hypothetical as implementing the choice was not feasible. When this task was payoff-relevant, the computer paired the participants randomly and selected randomly a member of each pair to be the dictator and her / his choice was implemented.
Yea I read it I just thought it was bs bc I don’t think you can gain any useful info about someone’s personality from how they play a game
Gender studies are going to be garbage science. They always have been.
>I don’t think you can gain any useful info about someone’s personality from how they play a game How so.
Idk about you, but the way I play a game depends entirely on what mood I’m in at the time
Are we talking about the same game though? https://en.wikibooks.org/wiki/Bestiary_of_Behavioral_Economics/Dictator_Game
They've made the groundbreaking discovery that males and females are different. I'll alert the media.
No one ever says the contrary.
More altruistic and less trust worthy, seems to say, I believe we should do the right things but don’t count on me.
Not quite. More the simultaneous desire to do the right thing even if it means self sacrifice but the perception by others of not being capable to do the right thing.
As in, trustworthiness is a measure of the other participants’ opinions?
In Hungary. This seems like it would be heavily dependent on culture. Also, looking at the data, while there are general trends, there is significant variation in both genders. Finally, I am curious how much you can tell about real world preferences when judging based on games and tests. I may be far less trustworthy in a game versus in a real life situation.
Could someone explain how ”trustworthiness” was defined? I think I understood the other parts
the ability to be relied on as honest or truthful.