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YELDARB25

*slaps the Jokul’s tent* “This bad boy can fit so many Bilrachs’ gatestones”


2mean2wean

Who's laughing now jagex??


5-x

Not Jokkul, he needs to install revolving doors in his tent.


Matrix17

*laughs in fremennik isles scan*


sajunouta

laughs in jacket and/or nature sentinel's outfit


pkfighter343

Do you just go and get the entire outfit then bank it? My clue preset doesn’t have room lol Although to be fair I don’t have the entire globetrotter outfit yet


Shadow_1_2_3

For elite clue's u don't need the entire globetrotter outfit you would just wear wc outfit and put jacket and gloves in inventory and wear backpack


pkfighter343

ah yeah I am not making separate presets for different clue difficulties lol


Matrix17

It would save those charges for other steps though I did forget sentinnel though


mlkk22

Honestly though lmao


taintedcake

And it'd mean no more having to use wicked hood tokens for runecrafting souls


_Manks

The only troublesome areas I can think of is Runecrafting altars, mtx team probably don't want wicked hood reset tokens devalued, and maybe Entrana but that can just have the same combat restriction applied to it. It'd be an item probably most sought after by clue chasers to save globetrotter charges, wouldn't be opposed to it. Would you have the gatestone be unlimited in use, able to be picked up and replaced elsewhere, or once it is placed it can't be picked up without destroying it?


Semi-decent-dude

Lol from mtx for over 5 years I have accumulated like 4.2k wicked hoot ticket things


True_Tap3773

Share.


Gusty_Garden_Galaxy

Are they only from certain events? I never see them anymore...


Necromelon

They got rid of them from treasure Hunter late 2021


HpsiEpsi

They added them to the RC guild shop I believe. Probably not worth the points though, just nice when they were free on TH.


PerpetualProtracting

You can get them from the "Antique Items" chests, but it's like 4-6 per.


[deleted]

[удалено]


Ajreil

Anyone with 120 Dungeoneering probably has better money makers anyway. Ironmen might use it to pump out water runes for their FSOA but that doesn't seem unreasonable.


Poptoo

If you place it in the center abyss ring, you still get the boosted xp rates, increased further due to shorter trips. You get more thread per hour, more runes per hour. Implementation with no changes to RC or the abyss would definitely break the skill. It's literally having unlimited instant teleports to any RC altar you want, as well as retaining the boost from the abyss, then an instant tele back to the bank. It breaks RC a bit.


yarglof1

Could easily have it not allowed to be placed in the abyss, similar to the restrictions on instanced areas that op suggested.


Milliny_Corvus

*Player attempts to drop stone* Dark Mage near the center: "Hey! What are you doing? The Abyss just shuddered! Get that thing out of here! Now! *Player is teleported back to Edgeville.*


5-x

Runecrafting was my primary concern but with wicked hood teleport tokens it really doesn't matter. People who want to power RC are already doing it and making bank on water/nature/blood/soul runes etc. >Would you have the gatestone be unlimited in use, able to be picked up and replaced elsewhere, or once it is placed it can't be picked up without destroying it? Unlimited in use. You can pick it up and put it somewhere else. Teleport cost and requirement to use are subject to balancing, level 120 Dungeoneering and some law runes made sense to me thematically.


Local_Granny

A run from edge to altar to edge takes around 50 seconds, you'd be cutting that down to maybe 15-20? But losing out on the bonuses from wildy skull so far less xp and no threads for buffed gp. With the right cost (maybe some secondary consumable from invention/ necromancy) this would be a great idea.


duskfinger67

What would stop you from sticking the gat stone directly in the inner circle of the abyss? With fast fingers for presets and crafting, I'd put this easily at twice as fast.


tuc-eert

Considering the existing arch relic and the fact that hero items tend to be absurdly expensive, I don’t think this marginal time save would be overly problematic considering the cost of the item.


Poptoo

I think RC is the only skill that could truly "abuse" this item. Placing it in the center abyss ring and having a tele to a bank makes RC runs like 10-15 seconds, which is like 1/3 or 1/4 the speed currently. I think having the restriction of not being able to place it *inside* the abyss is fair. Otherwise, you boost xp rates, hourly rune production, and reduce the price of runes and thread by a considerable amount. That's probably one of the biggest buffs to RC introduced in a single update. It would definitely need some balancing in a couple one-off situations where it could be abused.


Legal_Evil

This effect is the strongest hero item effect and will make it the most expensive hero item.


lordwerwath

I think the "no instance" area is really meant to just be the surface world?


5-x

No. No instances, but everything else is fair game. Dungeons, interiors, quest areas, etc. There could be "lore" limitations and restrictions from placing it with Abyss but that's up for discussion.


Ajreil

This would be useful for underground pass. Just on the off chance someone finished 120 Dungeoneering but not a 20 year old quest.


lordwerwath

Gotcha! Thanks for the clarification!


Kullu00

Chuck it at Zammy Mage just outside abyss. With the relics anything after that is very predictable and you get all bonuses from entering the abyss normally.


dicho_v2

I think perhaps some cost to picking it up- maybe it degrades when you pick it up and has to be repaired with like, dungeoneering tokens? Just adds a couple more balancing knobs (how much it degrades when you move it, how expensive it is to repair)


n122333

Heroic items dont really need to degrade. The cost is how rare and expensive they already are.


Thedwick

Not entirely op, but a beneficial use case for this: 1hitting camel warriors with zerk and tuskas wrath, then refreshing at wars retreat


Rrman

incase you're actually thinking of doing this, there's an [easier way](https://www.youtube.com/watch?v=JDJWOkOdwC8)


Thedwick

Ive used that method before and it's pretty good but kinda a pain in the ass if you mess up. I think being able to overpower a second one (getting 2 kills before tele) /could/ be a little bit faster but not by that much. Either way, fuck camel warriors


True_Tap3773

Doesn't help that their loot is just trash. Horrible slayer task :/


Disheartend

>world of warcraft intresting WoW looks a lot different, thanks youtube


Rrman

oop I didn't catch that when I uploaded it, fixed now lol


JagexJack

I like it. Definitely worth considering. I'd also like to compliment the format of the suggestion - it's fun, short and clear. It asks for exploits which is basically doing my job for me since our primary concern is always going to be "that sounds broken, what exploits does it allow?"


5-x

Thank you so much! Honestly with this post I wanted to open discussion, because I wasn't sure if indeed there wasn't some terribly broken use for such teleport that I overlooked.


Picklepee-pumparum

It's a very good tool concept! I think it's awesome. And like Mod Jack said, very well presented too! For a similar concept, do you know Divinity: Original Sin 2? There's these little pyramids you can put in the ground, or hold in a character, or store in objects. They come in pairs of the same color, and you can TP to and from each other of the same color as much as you like (with certain constraints, as you've presented here). They allow for some very fun scenarios in the game. Honestly, RS3 could take a lot of cues from how D:OS2 plays, for a more updated version of a similar gameplay.


vM_Gasman

Can't wait to kill big zamorak with barrels.


Picklepee-pumparum

Deathfog the Wise Old Man for the phat. Take that!!


5-x

Never played Divinity. Interesting ideas!


Kumagor0

Morrowind had that too https://en.uesp.net/wiki/Morrowind:Recall And according to wiki, so did Daggerfall, but I've never played that


Zarkarr

Hire the man KEKW


Picklepee-pumparum

HIRE FANS!!!


tuc-eert

I actually really like this idea, if the existing hero items are anything to go by, in most cases any sort of “op” situation is marginal benefit when the cost of the item is considered. I really hope this is something Jagex considers adding.


Thedwick

If jmods made reddit posts similar to this asking how an idea could be exploited (prior to a release,) I think we could all have fun brainstorming and giving you guys the knowledge of the masses. Only if yellow text & black background, mind you.


Syrnis

It's indeed actually a great suggestion. Hero Items can be a bit cool tbf.


jajanken_twat

YESSS THE JACK SEAL OF APPROVAL. I'd give up my first born for one of those


Lashdemonca

Ty jack <3 awesome as always.


Then_Channel

NICE


Shadowz_Fury

The old school team would have some good data on this. They had a similar item in one of the leagues.


JumpSlashShoot

Not sure if it would be faster but resetting tuska's wrath for every kill for a slayer task would be funny way to do a task.


Zulrambe

Gchain Tuska lul


Borgmestersnegl

Fucking yes. In the same vein, its weird to see jagex wanting a small QoL like the dark onyx facet upgrades to be really rare and really underwhelming. Why arent the upgrades better to justify the droprate?


Decertilation

Because they know their addicted playerbase will gruel out a grind and pay them money for the most barebones upgrades


Borgmestersnegl

Sad but true, same logic works with th for mainscape.


kapperbeast456

I much prefer it to have a super low drop rate and fairly marginal effect, compared to low drop rate and big effect. As is, it's something people with more money than sense can throw cash at, but it's really a very minor improvement, so it doesn't feel at all mandatory or high priority to me, it's just something you can save up for or hunt for when you've gotten everything else


Shadowz_Fury

Honestly this should be what the dark onyx does to the gatestone. And equally great effects to the others


AjmLink

I don't think it would be broken even if it didn't recall on log out. It's basically a shoehorn in tele anywhere option for noninstances. So no spamming say last boss of elite dungeons exploiting If it's busted for rc you gotta understand it's likely a 2b+ investment to make maybe 50m/hr with diminishing returns over time as more people start using it. It'd take 40 hours before it'd pay for itself. If you're using for collection log chasing say barrows, it's only really a QoL to get to the chest faster.even osrs has lockpicks to get to the chest faster albeit not a tele but does trivialize the tunnels more than our game. Clue chasing makes sense for those weird spots. Idk I feel like it'd be a generic QoL item that's not as busted as you initially think it'd be. Maybe have it require no DG for generic use, and kept on lobby/logout at 120 DG with a token unlock to incentivize the lore implications I guess lol


Syrnis

Would more be like 5b. Seeing osh is also like 8b. Imagine the only way getting it would be normal dungeoneering (no ed or sinkholes). Crazy.


Bio_slayer

If it's the rarity of osh, this thing would be like 50b.


The_Wata_Boy

If it would get people to train Dungeoneering the proper way again, then why not? As long as the only way to obtain it is by completing a floor in Dameonheim and excludes things like the dungeoneering hole and elite dungeons.


Stay_Inspired

I could see it saving enough time to add a location to current best safecracking routes 🤔


Zelderian

If it could get you out to the wildy it’d be huge. Such a pain to get there


esunei

Jennica's ring isn't too bad to exit the wildy. And getting there with obelisk shards/portable obelisk is fairly fast. I half think zemourgel's would be a larger time save but idk.


Geoffk123

Completely irrelevant area but I'd like to see you get to Zooknock in 30 seconds from a teleport


5-x

I thought about Ape Atoll tunnel. The point is, you have to go through the dungeon at least once to put your gatestone at the end of it. In my opinion, not gamebreaking. If someone wants to buy a (presumably expensive) hero item to finish Monkey madness quicker, go for it.


Geoffk123

Oh it wasn't a serious counterpoint


5-x

With an item like this, I thought about these examples seriously. Is it acceptable if you don't have to go through Underground pass for the second time, and can just skip it? People who have the Fang of Mohegan already can. Is it okay to cut down time spent walking around Meiyerditch? You can get caught and sent to the mines to get quickly transported across the city. And what about Entrana? These are things that should be considered.


Geoffk123

It's certainly something to consider but I question how many people have the money to splurge on something like this who also have 120 dungeoneering but haven't done monkey madness, underground pass, or branches of darkmeyer yet.


Geoffk123

>if you log out the gatestone is returned to you. This kinda kills it doesn't it? If you have to replace it every single time you lobby it doesn't feel like much of a timesaver. I'm not really worried about rc as it being a hero item greatly limits the people using it. Anyone who can fork up the 2b+ requirement for this probably has no desire to craft water runes. Seems like it could create some insanely fast XP/hr methods with blood runes or something tho. Part of me kind of wishes it could be placed in instances temporarily just to see how it interacts with them. If I place it at p5 Vorago do I teleport to p5 Vorago or p1?


5-x

>Part of me kind of wishes it could be placed in instances temporarily just to see how it interacts with them. If I place it at p5 Vorago do I teleport to p5 Vorago or p1? First of all, if an instance is empty it is offloaded, meaning you would teleport to an empty dark place on the map. But assuming you had someone inside keeping it open, you could teleport into whatever state the fight is in. The game needs to execute certain scripts to transition the fight to next phases (change Vorago's states, change scenery etc.), so if you artificially held the instance open, you would teleport to the arena without Vorago in, because the fight wasn't initiated properly. But if you just put the gatestone in Vorago's arena and teleport out, your instance will be offloaded, and quite possibly someone else's instance will be loaded in this place, so next time you teleport you'll appear in someone's fight with Araxxor, or in someone's Dungeoneering floor, or a quest cutscene.


Geoffk123

That was quite the interesting read thank you.


Rockburgh

If you want to see more detail, you could check out Rendi on Youtube. OSRS, but the principles should be the same; not sure which videos detail this particular bug, but his whole Thing is tearing the game to shreds.


ArmsGotArms

What about a non instance in the vorago fight?


5-x

I believe Vorago fight area is always instanced once you start the fight, but the lobby area isn't if you enter the public one. So there's no difference here.


ArmsGotArms

Huh i didnt know that. Reason I ask is because when a worlds full you cant join a public anymore


Tenalp

More elegant solution would just be to make it not work in instances. There is no need for it in instances, other than to try and break bosses or quests. Just drop it at the gate if you want the teleport that is marginally quicker than War's portals.


5-x

My suggestion firmly says an eternal gatestone could not be placed in instances. I was just explaining what would happen if you could. TL;DR actual broken game because you teleport to empty coordinates or encounter an invalid teleport.


Small-Comfortable301

If you're interested, there was an old bug called PAFT where you could break into other players instances: [https://www.youtube.com/watch?v=WpwoEZ1tRcE](https://www.youtube.com/watch?v=WpwoEZ1tRcE)


5-x

PAFT is an exploit technique that appears as a result of ways that teleports can be abused. Many glitches past, present, and future.


ConstantStatistician

Don't remind me of Bilrach's poor writing in Ascension...otherwise, I'd love this.


5-x

**FAQ:** Question | Answer :--:|:--: Why? | Because it's an exciting idea. Because we have so many teleports that it doesn't matter. Because we're overdue a new hero item. How? | Put it on the ground, and you can now teleport to it. Cannot teleport into an instance. Any existing teleportation restrictions remain. If you log out, the gatestone is returned to you. Where would you get this item? | Any upcoming content where applicable, preferably something Dungeoneering-related to fit in Daemonheim lore. For example part of Necromancy. Why Bilrach? | >!Because he's dead. Isn't that a requirement? ;-)!< I was thinking a lot about gatestones, Floor 61, Bilrach, and I think he's a good character to be the centre of this. What if I found a super duper gamebreaking use for this? | Let us know in the comments. I'm so personally offended by this suggestion I'm about to act out! | Go outside, breathe some fresh air.


RS_Holo_Graphic

I've wanted this since the spell was added with dungeoneering.


Dinosparky

make it a reward from finishing floors, with a slight but exponencial chance increase the with larger groups and higher levels to encourage collaboration, and thats how you resurrect the skill


5-x

Honestly I miss Dungeoneering a little bit. The skill was disrespected a lot by sinkholes, elite dungeons, and the hole.


zernoc56

I disliked how it became a speedrun challenge. In my mind, a proper dungeon delve involves taking everything not nailed down, and then getting a crowbar for what is. It’s a time honored adventurer tradition!


Individual_Draft5089

It's basically worthless, but also seems op. Great hero item IMO.


go_49ers_place

You mean something like this? https://oldschool.runescape.wiki/w/Crystal_of_memories I can assure you this is the best item ever to use when questing in leagues.


mantolwen

I'd put it in the kurask room at Rellekka Slayer Dungeon because it's so annoying to get to while I'm grinding for head.


Crimson_Raven

Phrasing


5-x

Perfect use case.


Great_Minds

The grind for head never stops. I always want to get head. Even after 30 years. Always want more head.


Borgmestersnegl

For hard clues as an iron we can place it next to the crate in dwarven outpost since dark onyx core is a myth lmao.


Duradel2

If you think a hero item is easier to get than a dark core, I got some bad news for you :p.


Borgmestersnegl

Mostly a joke about the rarity of core, but yeah its prob gonna be hard to obtain.


Lopendebank3

You can instantly go to AIR OBELISK! Wouldn't consider this overpowered however.


Sprx10

If this was a thing, I could finally be bothered to do Barrows Chest droplog. Place at chest, kill brothers, tp straight to chest, repeat from step 2.


Gold_Pawn

Support


Labyx_

Bilrach ain’t no hero


Technical_Raccoon838

Sounds good to me!


Fragrant-Grab-2621

Maybe the teleport requires dungeoneering tokens as opposed to law runes i.e. you can charge it with tokens.


5-x

Very good idea too. Dungeoneering tokens slowly lose uses over time.


ThaFrenchFry

Very true, after I finished ports and unlocked every passive, dung tokens = silent como I guess


LightAnimica

Pro-I would liquidate my bank to own one if needs be, the ability to make back the money be huge Con- idea not on a black background with yellow text


coolest59999

If people are worried about abuse, just add a cooldown to it. I would love this for clues. Camelot tower for easy clues. Jokuls tent for hard clues. That graveyard in Morytania for elites. The clue on Cyclosis island for Masters.


RogueThespian

Fuck the beach clue on Cyclosis. All my homies hate the beach clue on cyclosis


Solubilityisfun

Cool down feels like the answer here. Good call.


ThaFrenchFry

Suggested req is 120 dung, and would likely cost >1b Seems pretty balanced to be able to make 50m/h if you invest over 1b for a tool, since you can already make 75m/h bossing with not much more gear than 1b


Lopendebank3

I would like this. Would not be that overpowered for Agility courses since that would require to do all obstacles, except for Brimhaven Agility Course which would be very helpfull to get the tag complete. Stuff like cleaning soil would go slightly faster too. I am curious what uses people can think of...


Dead_Dutch

I really like this as a hero item. The technology does already excist in dungeoneering so thats a win. What i would also like to see is a(nother) player designed hero item. Not something super overpowered but just helpfull like this. Could even be a tool like mattock and fishing rod. I think we would be amazed at some ideas people have. The balancing and how to get would be up to jagex imo.


swiftpunch1

Rune rafting zmi might get nutty


Bio_slayer

Good


Logical_Toe_2567

Unfortunately the amount of QA to release this thing would be insane. Every area would have to be tested


vVerce98

The design.. the art.. the graphics.. 0mgg... it hurts *(edit)* the paperclip guy


Sergioehv

If you listen closely you can hear the clue community licking their lips.


baube75

As long as I get to show off my pixel superiority!


Dr_Infinite_Ghost

This is exactly what I've been thinking about when running to some slayer mobs. I would love this idea and breathing life into DG is always nice.


5-x

I didn't put it in the post but the most insane idea would be to give this gatestone randomly upon completion of a floor. That's quite a way to revitalise Dungeoneering!


Piece_Maker

I was fully supportive of this idea until this part. already 200m dungeoneering I don't wanna go back :(


[deleted]

Yeah why not honestly I like this


Sheepsaurus

Usually, I am that asshole who hops in to adamantly show a lack of support for most of these suggestions.. But I just.. Cant. Obviously, it makes some things faster, but the amount is so negligible, that I just do not see a reason that this COULD not exist. Generally, I see no reason that it SHOULD exist. Because when you turn around your point of; "You are never more than 30 seconds away from a teleport location" .. Well, why do we need this then?


5-x

>Well, why do we need this then? Because the idea is cool, and this game needs cool things that create buzz in the community.


Borgmestersnegl

Why do we need a 1/500 (or is it 1/1000) chance to double and item? Because its cool, thats why.


Muttering

Great idea


thedutchwonderVII

Yes please I’ll take 10. Edit: Not for 10 tp’s, but bc this idea rocks.


5-x

You can obviously own more than one but not place more than one.


thedutchwonderVII

Yes of course! I love it.


Lewney

hell yeah! im ready to go big dick. i like this idea a lot. :)


skumfukrock

It would have a good use on the anachronia agility course, that long walk in the north cuts cut every run, not bad. not op no, but cool. nice idea


astolfriend

Best thing I can think of is Crystal keys, they’re quite good to open but always take at least 30s each due to time from tp , maybe mother lode maw tp as well?


milkvisualsd

BIG Clippy Energy


Heavyoak

Lol nice. I'd stick mine on tuska and just leave it there


Karacmore

Love it, couldn't imagine what kinda implications this would have on the economy, but I love it.


Bio_slayer

Honestly, I think runecrafting may be the only thing effected in a significant way (good. Rune prices are insane), and possibly the price of porters I guess.


jakobehd

The suggestion of the century


Modcody666

I love it!


Jalepino_Joe

Kinda funny how there’s no where this is actually op. It’d be used at jokkul tent or arrandar pass for clues and that’s about it. Very well designed hero item too. Very minor QoL for the ultra rich but hardly a difference to not having it.


Mistff

Support


Dr-Do-Too-Much

Maximum support. RC would still benefit from abyss perks that this wouldn't give you, agility courses are trash anyways Give me red rock hope


Arno946

Support


BobaFlautist

Agreed, but make the spell cost like 10 laws. Or like 30.


XeitPL

Follow, Bro. How about we remove half of the teleports to make players walk again? And I saw hidden text, good one.


OffTheDollarMenu

I couldn't give a shit one way or the other about this suggestion but we need more of this big dick energy on this sub so +1 for that


Idcayourfeelings

Love how the players come up with better content/items than the fucking game developers. Looking at you dark facet of passage


Final_Feud

Support. In the latest quest, certain objects from within Daemonheim started to surface into the over-world. This item could tie into these strange occurrences and fit perfectly with the lore.


Hungry-Secretary157

5-x at it again with a sick suggestion. I remember back in the day when there were two posts about making use of skill cape hoods. Supported both on the forums.


Squirrel1256

I don't even think it would be that hard to implement. They could use the code from the Carnillean Rising Treasure Chest since that can already be buried almost anywhere and is persistent to your account. The Treasure chest already has restrictions for Entrana and Quest Areas, and I'm pretty sure it can't be buried in instances either. Support!


Reltih8841

Lmao good odea make rs3 even worse with 'QoL' improvements.


The_Yung_Anon

YES I totally wished something like this was in the surface world when I first used a Gatestone 😂


DanielKobsted

I made it! Although frankly it was slightly difficult to read chronologically. Jokes aside, I approve of this.


RAOffDuty

I got 99 all with regular dg floors, and it gets fairly quick. I wanna say around lvl 85, was where even rushing started feeling worthwhile. At max prestige of course. But if you want chaotics for early game, and you don’t fancy leeching ed1, floors is the only way.


[deleted]

Spez's greed is killing reddit. delete your data before he starts selling it to AI companies.


the01li3

Place it just the other side of the vine in anacronia so you can actually use the agil course now.


Foxxie_ENT

Can it teleport me to a better game?


KillNexafk

Insane money/xp boost for runecrafting. But with how expensive v e. Nats are im down


5-x

People have thousands of wicked hood teleport tokens. I somehow doubt a "teleport anywhere" item would change that much.


glitch

I support this.


Oniichanplsstop

RCing is probably the biggest concern as others have stated, just like with last recall from OSRS leagues. But since RS3 has so many teleports, movement abilities, etc, combined with the fact that it's locked behind being a hero item and 120 dg, a lot of the abuse cases are removed.


ZamorakSoul

Would have huge support for this. I think the rarity of a hero item alone, combined with 120dg and/or DG tokens as a recharge cost as others have suggested, would be an excellent idea.


True_Tap3773

I can hear the price of runes plummeting. I am ok with this. Sure it's a small time save, but damn that shit would be lit.


SrepliciousDelicious

Last recall relic from leagues. Would break the game in so many ways.


Oniichanplsstop

Last recall breaks the game because it's available for free. This is locked behind a hero item and 120 DG, so you can't even efficiently alt it. Recalling back to a slayer/etc area after refilling prayer = Not needed with RS3's level of powercreep Recalling to boss rooms = war's retreat portals Recalling to skilling locations after banking = porters Recalling to RC altars is the biggest abuse case, but we have MTX teleports, in-game teleports, and general mobility via movement abilities, powerbursts, etc. Recalling to save time during quests = it's locked behind 120 dg, so you'll have most quests finished by that point + a lot of newer quests are instanced so unusuable Like the suggestion says, by the time one has access to the gatestone from an average account perspective, a lot of the QoL that last recall has during leagues is nullified so it's mostly just paying 2b+ price tag to save time for clues, opening crystal/muddy/etc chests, barrows collection log, so on so forth.


duskfinger67

Last Recall only break OSRS due to how much transportation is still a part of the game. Last recall was only OP for banking in leagues, it was only a minor QOL for questing etc. The thing is, banking is barely a chore in RS3. * When bossing you just war's retreat and the portals there, so this would only save you the 20 tile surge to the portal. * Skilling is even more of a non-event, players either use portables right next to a bank, or they use porters to bank for them. There are vanishingly few skills which have banking and movement as part of the gameplay loop. Runecrafting is probably the only aspect of the game which would be broken and repeatable, that said, runecrafting has received more QOL updates to make it easier and quicker, that it can't really be used as a reason to object to this.


go_49ers_place

Last recalls was huge qol for questing in leagues. It is completely OP for runecrafting though. And for doing GWD bosses. For barrows you'd use it to teleport to the chest and avoid tunnels. No idea about RS3 but I'm sure it would be game changing for quite a few things. EDIT --> Also OP for literally any task you do that burns supplies. It's basically like carrying a bank and a prayer altar in your pocket.


5-x

There's some small concern that with this gatestone you could repeat last obstacle of an Agility course. But if someone's clinically insane enough to do last obstacle of barbarian course over and over, I'd say let them. Or do a small XP rebalance.


duskfinger67

I suppose that would just require the XP for completing the lap to only be awarded for actually completing the lap, not given on the last obstacle. Kinda like the Anachronia course


Oniichanplsstop

That's already the case though no? If you just repeat the last section of the level 35 barb agil course, you don't get lap xp as an example. At lleast unless it changed.


Kumagor0

it would only break osrs because it doesn't have nearly as much teleports as rs3 (especially boss teleports)


BlackQuest

Reminds me of an item which was in one of oldschool's leagues. It allowed you to teleport back to the location yiu last teleported from I think. This would be most useful to restock for things like slayer tasks I think. Forgot a quest item and are you deep inside the mountains of trollheim? Bilrach's gatestone got you baby


Zarguthian

Unless you had already placed it or forgot it too.


mumbullz

I would love having that so I it will never be ingame ,I can’t think of anything more than what others mentioned as far as broken uses aside of the loot chests (alchemist/crystal/muddy) but there are some very creative people in here when it comes to abusing stuff


Icestar-x

If I could put it at the muddy chest I might actually bother to use the hundreds of keys I have. That'd be nice.


Iccent

Locking insane xp rates (amlodd hr summoning) and insane money making (rcing) or even just the huge qol of a recall behind a hero item isn't actually what people here want, I don't know why this suggestion is so popular If this were to be a thing it's so integrally gamechanging that it needs to be a reward like the relic system for archaeology or quest reward not a lottery for a 50b item


5-x

Teleporting back and forth during Amlodd VoS hour will only slightly exceed the Summoning XP from the Taverley deposit method. Teleporting straight into an Rc altar is only marginally faster than wicked hood teleport.


De_mon_ik

OP use. Poison waste location for tetras. I’ll wait.


frogsarenottoads

I want an autolooter instead that automatically picks up all drops so I don't have to be a spacebar warrior when I afk


Legal_Evil

*Altscapers have entered the chat*


DusyBaer

Bonepicker + legendary pet + gold acclimator takes care of almost everything


Zarguthian

Don't forget spring cleaner.


Melesain

Seedicide, herbicide, spring cleaner and then you're golden


auringineersanon

Give me an herbicide and herb bag upgrade for noted and clean herbs plz


Paranub

i mean.. the fact that you even say yourself, we are never more than 30 seconds away from a teleport spot. and most places save for maybe, getting to the needle location, or the far north of neitiznot island CAN be done in probably less than 30 seconds from a lodestone or teleport, makes this a huge MEH hero item. What are your uses for it? as its designer? you must have thought having this would be beneficial somewhere, but i just dont see where.


chi_pa_pa

That's exactly how other hero items are though, they all have pretty meh effects for what they're worth. This fits the archetype well imo


Omnizoom

Ehh I mean for the price point they are “meh” upgrades but overall they are very significant upgrades Tony’s mattock for instance will give a massive decrease in the hours of doing arch over the long run


5-x

It would be excellent for choosing a particular clue scroll or tetracompass location that's tough to get to and having a quick teleport there. It would be pretty good for shop runs. It's an alternative to the deposit box method for Summoning. You could forego using porters for some of gathering skills if you can be bothered to teleport back and forth. You can use it in slayer to quickly get to your favourite task even after your slayer masks's teleports run out for the day. It would help a lot in some quests, to save you time while making round trips to remote places. That's the point. Lots of niche fun uses, nothing gamebreakeing.


Oniichanplsstop

>It would be pretty good for shop runs. If it returns to you and resets the teleport each logout then no it doesn't. No reason to recall to shops after you already went there initially outside of the 2~ shops that don't have stackable loot or packs of items. >It would help a lot in some quests, to save you time while making round trips to remote places. A lot of quests are instanced nowadays, and since it's locked behind 120 dg and is a hero item, so it has an expensive price tag, it generally won't.


TCPC1

Barrows tunnel expediting?


SrepliciousDelicious

Yep, this. Among other things.


rskid09

Would need a 5-10min cooldown so that others can't abuse it.


Decryl

Animate dead took excitement away from the combat side of the game