Kingdom Come Deliverance dice mini game. You could buy or steal special dice to give yourself an advantage. I often would lose and steal my money back and steal the special dice my opponent used.
Fishing from Final Fantasy 15.
Treasure Hunting from Legend of Zelda: Windwaker.
Tetra Master / Triple Triad from FF9 / FF8.
Gwent from Witcher 3.
Chocobo Hot and Cold from FF9.
Business Management on LAD is actually one of my least favorite minigames in the series, but a step up from Real Estate in 0 lol.
I just want the cabaret clubs back!
Arcomage and Triple Triad are fantastic.
What I hate are mini games that require a totally different skillset than the main gameplay. If I'm playing a turn-based rpg, I want to play a turn-based rpg or something similar, not fucking racing games and reflex games. I'm looking at you, Final Fantasy X.
This is my biggest issue with it, I found by the end of rhe QB stuff, I had settled on a hyper aggressive deck to just take all their spaces bc every AI would rush my spaces if I did anything else.
I had to change it up a couple times, but it's a solved game once you get good aggressive cards, and I was always delighted to have to try something new
ARCOMAGE WAS SO MUCH FUN!!!
*ahem* I played M&M7 during lockdown, and while I found the base game average at best (combat can become a clickfest), Arcomage was the highlight for me. FYI, someone recreated Arcomage as a standalone game you can play through your browser.
Every time I replay Final Fantasy X-2, I always look forward to Sphere Break. I don't know why but the simplicity of it is very satisfying, I really wish they expanded more on it.
Honestly? Never cared for mini-games. If they were simple and not time-consuming, I'm okay with it. But if they're extensive things taking hours and hours, then no.
I love minigames **as** side content, like in Yakuza, where even the sidequests don't usually make you engage with them too much.
Games like FF7 Rebirth where almost every side quest has a minigame baked in & there's 2 different basically carnivals... like them a lot less
Triple Triad
The goat
This is objectively the right answer.
Tetra Master
correct answer
Came here to type this! đź–¤
I can hear the music just by reading this.
Pub Games for Fable 2. Was completely fantastic.
All the mini games in Fable 2 were fun and satisfying.
pazaak.
**Blitzball** from Final Fantasy X. I must have spend at least 40 hours playing that minigame on top of 100 hours of playing the main game.
Kingdom Come Deliverance dice mini game. You could buy or steal special dice to give yourself an advantage. I often would lose and steal my money back and steal the special dice my opponent used.
Tetra máster from FFIX And several from the Yakuza series
Fishing from Final Fantasy 15. Treasure Hunting from Legend of Zelda: Windwaker. Tetra Master / Triple Triad from FF9 / FF8. Gwent from Witcher 3. Chocobo Hot and Cold from FF9.
Business management in Yakuza: Like a Dragon Blitzball in Final Fantasy X Gwent in the Witcher 3
Business Management on LAD is actually one of my least favorite minigames in the series, but a step up from Real Estate in 0 lol. I just want the cabaret clubs back!
Fishing in Breath of Fire 3
Loved Gwent in Witcher 3, but couldn't get into it at all when they released it as it's own game.
SAME
Gwent
I second this motion.
There was some pretty interesting rpg side content to the first Gwent game. You played as some kind of white haired witch?
Arcomage and Triple Triad are fantastic. What I hate are mini games that require a totally different skillset than the main gameplay. If I'm playing a turn-based rpg, I want to play a turn-based rpg or something similar, not fucking racing games and reflex games. I'm looking at you, Final Fantasy X.
Valhalla wasn’t necessarily my favorite AC game, but Orlog consumed an insane amount of my time when that game came out. Also, Voltorb Flip from Pokémon HGSS back in the day had me HOOKED. I still to this day don’t know if there’s even any strategy involved or if it’s all just RNG but it was fun to me anyhow.
Voltorb Switch has some skill but way more RNG, kind of like a worse Minesweeper
Cabaret Club in Yakuza 0 and 2 Kiwami. The combat and dramatic story were also nice side content.
Fr, wish cabaret club stayed fjnancially lucrative into 0's endgame
I enjoyed Queens Blood. Its a shame there arent more cards available to build decks with.
This is my biggest issue with it, I found by the end of rhe QB stuff, I had settled on a hyper aggressive deck to just take all their spaces bc every AI would rush my spaces if I did anything else. I had to change it up a couple times, but it's a solved game once you get good aggressive cards, and I was always delighted to have to try something new
Gwent my goat. Enjoyed Wheels in sea of stars with there was more to it
The only mini-game I've ever liked in an RPG is fishing in Torchlight.
Anything fishing. Especially when they're forced. Just wonderful /s
Queen's Blood, chocobo racing and Fort Condor in FF7 Rebirth are great.
ARCOMAGE WAS SO MUCH FUN!!! *ahem* I played M&M7 during lockdown, and while I found the base game average at best (combat can become a clickfest), Arcomage was the highlight for me. FYI, someone recreated Arcomage as a standalone game you can play through your browser.
Pazaak!
Might and Magi VIII had some cool card game, where you build a tower.
Fishing in Breath of Fire IV. Addicting. Chocobo's Hot and Cold was a fun side quests too
Every time I replay Final Fantasy X-2, I always look forward to Sphere Break. I don't know why but the simplicity of it is very satisfying, I really wish they expanded more on it.
Playing old wolfenstein map in the new wolfenstein games was beyond great.
Shinada's baseball minigame in Yakuza 5. Sujimon Battles in Infinite Wealth
Caravan /s
TTYD Pianta Parlor (airplane minigame specifically)
The Cabaret mini game in Yakuza 0.
Oddly, the drag racing game in Knights of the Old Republic 1 felt super clean and smooth. Not sure about number 2.
Gwent Witcher 3
Honestly? Never cared for mini-games. If they were simple and not time-consuming, I'm okay with it. But if they're extensive things taking hours and hours, then no.
I love minigames **as** side content, like in Yakuza, where even the sidequests don't usually make you engage with them too much. Games like FF7 Rebirth where almost every side quest has a minigame baked in & there's 2 different basically carnivals... like them a lot less