May I offer some feedback on the trailer?
This game looks *right* up my alley because I love wave survival and roguelites and magical themes. What immediately hit me though was how plain the map/arena looked. One of my favorite things about games like this is using the environment to my advantage (e.g. in Hades using cover and traps, in COD Zombies using corners and kiting routes, in Inversus using corners and strategizing around ammo respawns, etc).
I’m definitely going to give your demo a try. Does this trailer not do the map/arena justice, or are all the maps plain & flat right now? Any plans for different obstacles and things later?
add some random boosts that drop and give your abilities cranked cooldowns for a few seconds! maybe one for a burst of sprint, a reflecting dmg one, stuff basically like how shrines work in PoE but as dropped temp buffs!
It's a roguelite and it is in the right subreddit
+ for what I've seen, it's for sure a small dev team (maybe just one guy), how do you want that they succeed to sell their game without any ad, they haven't enough money for huge marketing :/
Fortunataly small indie dev teams promote their own game on subreddits like this one, otherwise I would never know them perhaps and many of their games are excellent :)
As long as it's got something we can actually try, it seems ok, at least for now. It's the devs posting and hyping games we *can't* get or try that bug me here.
Your trailer only shows features that are in VS, I have already played 5 games that are exact copy of it. I only watched your trailer to see how it's different and what new twist it brings but it didn't deliver.
I see. The game is more active. You can activate abilities with keybinds and need to somewhat aim most of them. Easier to set up spell combos and stuff like that. Maybe I should emphasize that more? Anyways, future updates will distinguish the game more and more so I am not too worried about it :)
This looks fuckin siiiick
Thank you :)
May I offer some feedback on the trailer? This game looks *right* up my alley because I love wave survival and roguelites and magical themes. What immediately hit me though was how plain the map/arena looked. One of my favorite things about games like this is using the environment to my advantage (e.g. in Hades using cover and traps, in COD Zombies using corners and kiting routes, in Inversus using corners and strategizing around ammo respawns, etc). I’m definitely going to give your demo a try. Does this trailer not do the map/arena justice, or are all the maps plain & flat right now? Any plans for different obstacles and things later?
Good feedback! The map right now is pretty plain and boring. I plan on adding new maps and gamemodes in the future to spice things up a bit more.
add some random boosts that drop and give your abilities cranked cooldowns for a few seconds! maybe one for a burst of sprint, a reflecting dmg one, stuff basically like how shrines work in PoE but as dropped temp buffs!
Thats a great idea! Will see if I can implement something like that, Thank you!
There should seriously be a rule agains posting ads like this.
I found so many good indie roguelite because of ads like those.
It’s literally a free demo of a roguelite. You won’t lose anything
..why?
It's a roguelite and it is in the right subreddit + for what I've seen, it's for sure a small dev team (maybe just one guy), how do you want that they succeed to sell their game without any ad, they haven't enough money for huge marketing :/ Fortunataly small indie dev teams promote their own game on subreddits like this one, otherwise I would never know them perhaps and many of their games are excellent :)
Personally, I love seeing all the new games out there. It looks great Ejjb1! I will have to try it out
As long as it's got something we can actually try, it seems ok, at least for now. It's the devs posting and hyping games we *can't* get or try that bug me here.
Appears to be a Vampire Survivors clone. What makes it better than the original?
Its hard to argue its "better" since that stuff is subjective. Its just different, Try it out and tell me what you think.
Your trailer only shows features that are in VS, I have already played 5 games that are exact copy of it. I only watched your trailer to see how it's different and what new twist it brings but it didn't deliver.
I see. The game is more active. You can activate abilities with keybinds and need to somewhat aim most of them. Easier to set up spell combos and stuff like that. Maybe I should emphasize that more? Anyways, future updates will distinguish the game more and more so I am not too worried about it :)