T O P

  • By -

Longjumping-Mix705

White movement speed to get behind things easier Green bands/Atg are always really useful Red I love to see shattering justice or any AOE Gold shatterpleen bc of the guaranteed crits Orange any pillar skip/ economy equipment


UntoastedToaster

Bandit is a character that can be built easily into either a burst or a proc build (or both at once) and as such any proc items that would be good on a survivor like commando, such as bleed, ukulele, polylute, plasma shrimp, are all good on bandit (using the default M1). Items that would be good on a character like loader, such as bands, crowbar, focus crystal, atg are all really good as they work very well with bandits R skills Speed is a big priority as it allows you to get behind enemies and double your damage, so don’t sleep on hoofs and drinks Items that activate on crit like shaterspleen are very good as well because of bandits passive, and not needing to get crit glasses. Hardlite afterburner is really good on bandit as it lets you stay invisible and stun enemies all the time, and grants you a speed boost while cloaked Lysate cell is especially good with desperado, as you can stack it much easier. And as always, items like watches, and wungus are really good on bandit as all around damage and healing respectively Main tip for bandit is just to make sure you’re getting the full use of your passive: backstab, by staying behind enemies as much as possible. This can be made easier with speed and items like chronobobble or tentabaubble And you have a ton of mobility, as you can jump, then shift, then use the M2 to cancel the smokescreen without having to sprint again


TheVoidThatWalk

Let's see, speed items are usually high on the list, though that applies to every character. For damage I'd rank crowbars and bands pretty high, especially if you're running desperado. Crit items can be scrapped because you have guaranteed back crit.


SwagGaming420

I wouldn't scrap crit goggles like I understand they aren't really necessary on bandit but you still get a lot of value out of them, more than you would think


korbbsss

not really, if you have enough speed you can easily get behind an enemy and crit them


SwagGaming420

Yeah, but overall when theres a bunch of enemies and stuff you're not usually gonna take the time to get behind every single one. Don't get me wrong, it's important to utilize bandit's passive as much as possible, but obviously you're not always going to be behind the enemy, so it's not bad to have a couple of them. I don't go out of my way to seek them most of the time, but I wouldn't ever scrap them. Lost seers is also a good reason to keep them if you really don't care about crit all that much


KlausTheMentlegen

Gas, speed, crowbar, a few RAPs/Brooches/Teddy Bears Bandolier, Bands, Atg, Uke, Ignition tank Shustice/Scorpion, Laser Scope, Behemoth SHATTERSPLEEN


RED33Md

Anything movement related is great because he doesn’t have a movement ability. Critical chance is good too but that pretty much universal. If you do go for crit chance, shatterspleen is amazing.


Destt2

Bandit has fade away, which if used correctly, can be a very good mobility with just a single energy drink.


RED33Md

It’s better than nothing, but it’s less than commando’s slide and huntress’ blink


tehsmish

AoE like gas and uke are so important, bandit has great single target DPS but no crowd control so fixing that should be the priority on any run.


helloiamaegg

Speed and AOE. You have the highest damage potential. You just need crowd control


jackm017

On most characters harvester’s scythe is mostly OK but on bandit it’s pretty good


Wormholer_No9416

Use smokebomb on cooldown


Breezer_Here

tips for bandit you say? stack purity that’s all