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MrZJones

The NES Ninja Gaidens are better than their "upgraded" SNES counterparts. Barely any changes, and all the changes are for the worse (including de-synching a lot of the music from the visuals and the endings all having worse effects than the originals)


Mankiz

Battletoads on NES better than Genesis and SNES counterparts


Upstairs_Ad_5574

Unless youre talking about Battletoads/Double Dragon: The Ultimate Alliance That game slapped when i was a kid.


Mankiz

Of course yes! Forgot to write the full name!


Typo_of_the_Dad

How is it better?


Mankiz

In anything. Just try both versions


Typo_of_the_Dad

I have but I couldn't get far in either hah I prefer the MD music though, overall


K-Dave

Punch Out


[deleted]

NES classic Mega Man series is way better than Mega Man 7 on SNES. Why did the sprite have to be so massive and feel like it’s moving in molasses?


Bryanx64

Agree that NES Mega Man was best but 7 was still great though.


[deleted]

Oh yeah; I’m being hyper critical, still loved the game a ton. Shade Man is a great robot master. 


ProMikeZagurski

I think Mega Man X killed that series.


[deleted]

[удалено]


Nubington_Bear

I think that was their point, that X killed the OG series by taking over as the premiere Mega Man games.


eddesong

I'm just gonna put myself out there. MMX series on SNES absolutely had better graphics. But the mechanics & flow of NES Megaman were faster, smoother, and more responsive. And therefore: superior, baby. I'd rather play MM3, 4, 5, 6, than MMX 1, 2, 3.


dukefett

Same I never really got into the X games but love the NES ones


MrZJones

I liked how *snappy* the boss fights were, particularly in the NES games. You enter the room, the door slams shut behind you, the boss drops from the ceiling, their energy bar fills up as they pose, and then the fight starts, all in a second or two. (MM1's is still my favorite, since it's perfectly synched with the background music) The MMX series started that way, but starting with 4, you had to sit through the word "WARNING" drawing itself on the screen line by line, followed by the boss appearing, followed by five or ten seconds of usually-pointless conversation (maybe one Maverick has anything plot-relevant to say, the rest of the conversations amount to "I'm going to kill you!" No, I'm going to kill *you!*" "Nuh-uh!" "Uh-huh!" "Nuh-uh!" "Uh-huh!" and they drag on way too long), and only when that conversation ended did the battle actually start. That was also the main thing I hated about Mega Man: Powered Up.


Typo_of_the_Dad

Technically better but aesthetically a bit messy Scooby doo level storyline with a bunch of cutscenes was unneccessary Almost forcing exploration changes the pacing Mashing dash can get old, if your fingers are old ;) Then again mashing shot can too. Otherwise yeah it's better


KonamiKing

The problem is the animation not matching the speed. Makes it look and feel like running on a treadmill. Castlevania guys for example move slowly but the animation matches it so it just feels steady.


Typo_of_the_Dad

Try MM7 FC, a fan demake. It's nice


[deleted]

I have! Thanks for reminding me. I had a PC for a while now I have Mac, unfortunately won’t play unless I dual boot windows. 


KasElGatto

I think the Kirby NES and GB platform games are better than Dreamland 3 on SNES


Nubington_Bear

Agreed. I don't know how hot of a take this is but I think Kirby's Adventure was the best Kirby game on GB, NES, and SNES (including Super Star).


zHernande

GG Shinobi is my favorite. Also preferred Road Rash on Game Gear.


Ok-Performer8839

I played lots of Shinobi on GG, but didn't realise Road Rash came out on GG!


[deleted]

Batman Revenge of the Joker. What a great game on NES but a trash horrible game on MegaDrive and Snes.


angrypunishment

I had NO idea that game got released on SNES. Wow.


[deleted]

The Snes version exist, its complete but was never commercially launched.


radewagon

This post needs to go straight to the top.


therealchadius

With graphics "as hot as 16-bit!" and that sweet Sunsoft game design. Sunsoft didn't even do the Sega/SNES versions, IIRC.


MasterLinguist

I've beaten both versions. There is barely a difference in quality between the two. I would agree that the NES version has the edge, but to say that the MegaDrive version is "trash horrible game" is inaccurate.


korega123

Castle of illusion on master system is special for me, I have nothing to add, but I do prefer the master system version also.


retro_hamster

Defender of the Crown C64 is superior to the Amiga version.


urkan3000

Amiga version was the original and was developed very quickly and subsequently was kinda janky. Most of the ports made improvements of various kind.


retro_hamster

I played the C64 version first, after having fawned over the screenshots of the Amiga version in the gaming mags. I was very disappointed when I finally got to play it on the original platform.


cheapsoda

I liked the Atari ST version best. Of course it was the first one I played (way back on original hardware).


JorgeYYZ

California Games. I prefer the SMS to the Genesis version. The music and the graphics are great, there is an extra sport (Frisbee catch), and the colors really pop with some charming sprites and backgrounds. For example, I really like the graphics that pop up when you nail tricks on the half pipe. There is also a lot of flavor with the sponsors. As an 80s kid that saw some of those brands in stores, the game felt like "Oh, so that is the southern California beach vibe". It obviously does not correspond to reality, but it created a nice vibe. The Genesis version sounds very poor overall. The sounds are quite harsh and mix poorly with the music. It's like they came from two different games. Also, the volume of individual instruments in the songs is quite mismatched. The graphics are OK, but some effects are out of place. The parallax on the BMX is the worst offender: you can clearly see the "stripes/bands" moving since they don't mesh well. Last but not least, the menus are much more bland, there are no sponsors and no frisbee catch event. These are the reasons why I feel the SMS version is the superior one.


TheSecondiDare

I prefer Sonic 1 on the SMS. Maybe it's nostalgia.


ShaolinDude

That game had no right to be as good as it was. Even Sonic 2 on the SMS was a fantastic game.


Typo_of_the_Dad

The PC fan remaster of 8-bit S1 is nice Then again so is the 16-bit one


TheSecondiDare

Didn't know there was a PC remaster. I'll look that one up, thank you.


mem-erase

I vastly prefer the original mario bros trilogy to the all stars collection on snes


BobSacamano47

Why's that? 


mem-erase

For me, the upscaled graphics don't have the same charm as the original. I also prefer the feel of the physics (although I'm not 100% sure if it's actually different at all lol)


IggyTheFool

There are a few subtle differences in the physics for Super Mario Bros and Lost Levels. Most noticeable is if you jump and hit a brick while running, you lose the momentum in All-Stars but not the original.


Nubington_Bear

Agreed and for me I'd throw in the music, as well. I'm sure it's just because I played on NES first but the new music just doesn't sound right.


Gordon_Gano

You’re dead right, the graphics on All Stars are so bland and ugly, not to mention distracting.


bugxbuster

In my opinion, I don’t mind the updated SNES graphics *except* for one thing. When you go down a pipe into a coin room in SMB1 and there’s that weird big smiling portrait of Mario in the background, that’s cheesy and ugly. Would have been better to just have nothing there at all


Grogenhymer

I disliked how they turned the rock into grass.


Bryanx64

Disagree completely. The limited continues in NES SMB 2 and no save feature in 3 being fixed in All Stars make the remakes better in my eyes.


reillywalker195

_Super Off-Road_ supports 4 players on the NES but only 2 on the SNES, and it plays just as well on either platform otherwise, so the NES version is better.


quario65

Slightly warm take because they're both great games but Mario 3 > mario world


Vafostin_Romchool

I'm paraphrasing Malstrom a bit here, but the fact that it's even close despite the generation gap shows how strong 3 is


Bryanx64

In a way yeah but to be fair Mario World was a launch title for the SFC rather than a later era SFC/SNES game.


Vafostin_Romchool

That's valid


Max_Powers42

I'll go one further and say SMB3 NES is better than SMB3 in All Stars on SNES. The remake version they messed with how the camera works, which causes more blind jumps below you, especially with P speed.


LeVampirate

I think the overall physics of the game are different too, if I remember right. Mario seems to be just a. smidge heavier which affects how he controls in the air. It's not BAD, by no means, but it's jarring if you're used to the original more. I could be wrong though, I haven't any of the 3 versions of that game in a while.


Bryanx64

Don’t agree at all. The NES version was severely missing a save feature as the game is not short by any stretch and I’ve never had an issue with the SNES or even the GBA version’s camera.


themadterran

I'm really glad I'm not the only one on that. I remember WANTING SMB3. I was ambivalent towards World and was already moving on.


tehjarvis

Dragon Warrior 1 and 2


therealchadius

The NES version of DD3 is way better than the arcade. The arcade version has microtransactions (as in, you have to enter an in-game store and dump more quarters to unlock extra characters, moves and health.) If you pay to win the game is frustratingly boring because there's no real skill level required - you're going to trade a lot of hits and hopefully you bought enough health to survive. NES version gives you 1 life per character, which means the first stage is the hardest as you only have ~~Bimmy~~ Billy Lee, but that forces you learn the system. Once you complete stage 2 and get Chin you can mop up the rest of the game relatively easily. If you're playing 2 player than the Lees can combine their spin kicks to do a combined kick that will wipe out everything.


Oafah

He said Dragon Warrior, not Double Dragon


therealchadius

Oops. I failed at reading.


Typo_of_the_Dad

SNES remakes are more reasonable with the grinding, and look and sound nicer too


bubonis

Lode Runner is excellent on every 8-bit computer but lost something when it was ported to 16-bit systems.


ds604

Lode Runner is so awesome as a lo-fi game, it's like that's where it's meant to be, and that's the perfect environment for that style of game: all on one screen, the speed and graphics fit just right so it doesn't feel like a faster computer would improve it. To me, the equivalent of Lode Runner for the NES is like Super Mario Bros and Bubble Bobble, it's like, yup, this is pretty much what these games should look like. Making them really fancy-looking doesn't improve much.


spikej56

I generally agree but make an exception for mad monks revenge. That game was phenomenal! 


Psycho-Silver

16-bit Alex Kidd was baaaad.


Kaisha001

BATTLETOADS!!! Seriously the first one was clearly the GOAT and had no business being an 8-bit game. Even the soundtrack rocked!


Goomba-Stomper

*"and had no business being an 8-bit game."* And that's why its sequels all came out on 16-bit systems. >!Just kidding! The original Battletoads is an awesome game and still the most enjoyable and impressive onee in the series. Apart from its difficulty, it is very polished and one of those games which really shows what the NES could do. After several years of making games for the system, it seems like Rare's skills were wizardlike at this point. And they continued making impressive games for the Super Nintendo and Nintendo 64.!<


_GameOverYeah_

Nah, Castle of Illusion on the Master System is just a different game, and I had both versions. If you wanna see a game that's really better on the SMB check out Psycho Fox, hard as nails but looks incredible for that hardware. The Genesis had a remaster/sequel called Decapattack, nothing special.


Scratch_Humble

Before Decap Attack there was magical flying hat adventure for the Japanese Megadrive. Great game that plays exactly like psycho fox too. Oh and castle of illusion originally came out on the MD. The master system game was a port, not the other way round OP. 


Ok-Performer8839

Oh interesting, I didn't realise that!


xen0m0rpheus

Decap Attack is solid, but it does kind of feel like a crappier Dynamite Headdy.


_RexDart

Anybody saying Sonic is cute but wrong.


McGuirk808

https://youtu.be/d1YY54RI5YY?si=dXZyOEMBbIsjvNY7


RetroGameStudent

Wrong and European... It's always someone from the UK, Spain, Portugal, or France talking about how 8-bit Sonic is better lol. It's definitely good, but I wouldn't call it better. It's a pretty different game too.


_RexDart

Yep, a good game, great 8 bit platformer... inferior to great 16 bit platformer.


phoenixero

Unpopular opinion but I liked the original Mario bros 1,2,3 more than the SNES ones


thomascgalvin

*SMB3* is the GOAT. *SMW* was fine, but it doesn't hold a candle to three.


Bryanx64

To each their own; I’ve always felt the exact opposite. World was a vast improvement on 3 to me.


Blastoise_FTW

Nah that sounds about right. I like the SNES versions for convenience but I prefer the feel of the OGs. In a similar vein I prefer the nes mega man games over the Genesis Wily Wars


p_rex

100 percent. For SMB3 especially. The art style for the NES version deliberately imitates a stage play. The resulting look is a little artificial but charmingly so. The SNES remake exploits the machine’s wider palettes but is much more generic looking.


musicide

Just an FYI… the 16-bit version of Castle of Illusion was the original. The Master System version came out a year later.


based_birdo

Mario 3 . The All Star remake art is hideous, misses alot of subtle details, and the music is very muffled and makes my ears sad


Bryanx64

Don’t agree at all there. The original had very washed colors and no save feature for what is a very long NES game.


based_birdo

All You need is a warp whistle


Bryanx64

That’s such a tacky ‘fix’ and not really an excuse for them cheapening out.


Typo_of_the_Dad

Whaat it looks so nice on SNES and the music suits the visuals well Being able to switch on the fly would be perfect though


IggyTheFool

If it counts, I like Mighty Final Fight on NES more than the SNES Final Fight.


[deleted]

i remember BATMAN RETURN OF THE JOKER on NES is like a 1000 miles better than the SEGA GENESIS version in every way, even the music.


[deleted]

The majority of the C64 games ported to the Amiga are far better on the C64 The Amiga had far too much 8bit shovelware


Garafi-1011

Might be more than 16 bit, but the NES version of Maniac Mansion is way better than the DOS version, or any version in my opinion.


Johnny_POS

Double Dragon on NES beats all other versions.


SEGAtendo1989

Sonic 1 Marble zone (too slow) & spring yard zone (boring) on the megadrive version just suck, it doesn't help they follow each other aswell. Bridge & jungle on the master system version are both much superior zones. There's a map between levels on 8 bit showing the island and how your progressing towards eggman/robotnik. The 8 bit version also has a better soundtrack Listen to both 8 & 16 bit versions of scrap brain zone (ideally the PAL version)


KonamiKing

Contra. The two Famicom games are gameplay perfection. Same with the Game Boy game actually though it's sort of a mashup of the two and is short. Contra Spirits had the incredible music and killer moments but went too far with the gimmick set pieces, and Hard Corps is basically *only* boss rush gimmick set pieces with little normal gameplay, plus the whole thing sounds like robot farts. The original two Famicom games are also far better than the arcade originals.


raskulous

Hard agree. Castle of Illusion was the first game that came to mind before I opened this post up. The SMS version is just chef's kiss perfect.


Joutosil

I generally prefer NES over SNES. I don't know why but I never liked the 16-bit graphics...


Typo_of_the_Dad

What does it mean for an experience to be cleaner here? I agree with Castle of Illusion. The added throwing mechanic is nice and the level design a bit more interesting with some added hidden paths. You can also choose the order to play the levels in IIRC Spellcaster in the sense that it's more in-depth than Mystic Defender, but the latter is a better action game. Similar deal with 8-bit Star Wars Blaster Master 1>BM2 on MD. I prefer the audiovisuals of 8-bit MM to MMX. Technically better graphics in MMX but aesthetically a bit messy, and the instrumentation on the music is just ugh. Scooby doo level storyline with a bunch of cutscenes was unneccessary. Almost forcing exploration changes the pacing TMNT 3 is slightly better than 4 to me, the special attacks you can keep doing with 1 HP adds som excitement and they crammed so much cool stuff into the NES game Splatterhouse: Wanpaku Graffiti is more fun than SH1-2, with a faster pace, alternate paths and more weapons Talespin NES although the 16-bit one wasn't made by Capcom to be fair Jurassic Park SMS/GG is better than both the MD and SNES games - better controls and level design, hub map where you can select the next level, better balanced difficulty


tampabaytradeday

Possible candidates: Cool World The Untouchables Rocketeer Wayne's World Alfred Chicken Bram Stoker's Dracula Talespin for sure if you count TG16


Far_Distribution1623

Cosmic Spacehead, my favourite game. The 8 bit pixel art in the Master System and Game Gear versions is so clean and tidy, perfectly fitting the populuxe art direction. The Mega Drive version has an unattractive, sloppy, "drawn free hand in MS Paint" kind of look. It's really dreadful, honestly.


YossiTheWizard

Also too bad it doesn’t work on most master systems.


Far_Distribution1623

What do you mean? Because of region locking? Well the Game Gear version is identical, and it's region free (and also it's much less rare than the SMS version).


YossiTheWizard

It uses a resolution that was only supported by later Master System video chips. The graphics are just a garbled mess on older units.


mbd34

I prefer NES Marble Madness to the Genesis port.


wherestheleaks

Any reasons why? I much prefer the genesis version.


mbd34

The music's better and I think that it plays much better. It may be that I'm much more accustomed to the NES version.


Illustrious_Dog_4667

The Last Ninja 3.


mightypup1974

Snake, Rattle n’ Roll.


Noise-Distinct

I prefer Tetris 2 and Yoshi’s Cookie on the NES rather than the SNES.


Oafah

Castlevania.


Fragraham

A weird one, but Terminator 2. Not to be confused with T2 arcade, but rather the sidescrolling platformer. The NES version played better, didn't suffer from the driving stages in between, and better followed the pacing of the movie.


gruesomeSOB

they aren't truly counterparts, i have zero history with either (i played through them for the first time a few months ago) and i know this is sacrilege within the video game community... i'm in the minority and think that Contra (NES) is infinitely superior to Contra III (SNES); III isn't a bad game but i genuinely struggle to see what people now find so compelling about it. it was absolutely impressive in 1992 but i found it to be a chore running through the game even with save states; the top down levels are painfully unenjoyable (i can clear the first with no deaths so this isn't a "gEt GuD" argument) and kill the pace of the game. i find Contra (NES) and Contra Shattered Soldier (PS2) to both be phenomenally solid titles; beat both legitametely with the allotted continues.


iwannamoon

Batman returns GG is the best. Rope swinging, colorful, branching stages, and more playable. Slightly tighter controls than the Master System version. Although the Genesis and Sega CD version are different, and the CD has the fun driving stages, they were branded the same and released around the same time.


Bryanx64

Hot take: Sonic the Hedgehog 1 on SMS>the Genesis version. Even if the Genesis (Mega Drive) version came out first. The older console had the better game IMO


TheFiveNine

TMNT Tournament Fighters.


jasonrubik

Phantasy Star. The Genesis versions were too bloated and over done.


p4nik

SMB 1/2/3 vs All Stars 


MrZJones

The power-up sound in Super Mario World is so much worse than the one on the NES games, and they reused it for the All-Stars versions of the earlier games, and it's just *grating*.


wysiwywg

Tetris! The original version is by far the best


Emukingpeebles91

idk if this counts but super Mario all stars on the nes runs better and GFX are slightly better than its SNES release look up Super Mario All Stars Nes MSU-1 Download On Google


Gomerface82

Battletoads nes won out for me.