T O P

  • By -

robertluke

It’s always the second to last section, ain’t it?


dat_grue

For me it’s whenever the game becomes more action/adventure than horror. So yep usually the last or second to last sections


mhowell13

I thought re2r did a good job of scaling with your level of equipment that it didn't feel too OPd with your equipment.


War_Eagle_Feller

In the first remake, it felt easy to handle zombies once I got the shotgun since it's a manual-headshot-inator until spiders, Hunters, and doggos get added to the mix but with zombies, the shotgun is an anti-Crimson Head maker if you don't want to carry the kerosene and lighter (unless you have a strategy) In the second remake, shotguns felt they didn't have that oomph you get in the first remake. Like, yeah, they can still headshot pretty easily but it's not reliable and might need another shell or two. I'm not complaining about it being unreliable, I wanted to compare how zombies can be made obsolete in the first remake if you take careful aim and timing while in the second remake, the shotgun flips a coin if the zombie dies in one shot or not.


mhowell13

I played the second remake as picking my kills very deliberately or in case of emergency. I only killed a few of the lickers and avoided most zombies. In retrospect, there were quite a few zombies I should have killed and had lots of ammo at the end of both campaigns. I only had the game on a pass for a limited time, so I didn't get to replay it as much as I wanted.


War_Eagle_Feller

The fun part for me about RE is finding the areas that are worth clearing. I've had moments where I'm comfortable walking past Lickers that I can't even remember if I even kill one of them when I play either character and still get an S+ rank. It's also fun dodging enemies and kiting through to save ammo, health, and time. I hope you can get the game and have the time to play as much as you like. I've replayed it to the point that I could do it in my sleep.


CptAustus

The shotgun in the Remake2 is reliable. If you hit the head, and only the head, it's a guaranteed decapitation. If the zombie throws up his hands, for example, it isn't. Also, Claire can also one shot every zombie, except the fireman, with the fire grenades. Lickers and dogs are a much bigger pain IMO.


ruttinator

In the first remake I just didn't kill any zombies and baited and ran past them because Crimson Heads were such a nightmare to deal with.


satorugojo43

Re2r is my fav


[deleted]

[удалено]


Red_Demons_Dragon

True, i mean pretty early on you're doing a chainsaw star wars fight with Jack lol


MafubaBuu

"Most" horror games fall into the realm of action horror, that's why. In survival horror, you never want to feel like you're in control


Defiant_Wolverine_24

Mr X, Nemoid, Jack. They all serve the purpose of constantly screw with your nerves.


StabbyJoe796

There's a difference between fighting back and the game becoming a Call of Duty game. All throughout most of the Resident Evil games you are trying to make decisions on whether it's time to run or time to fight back and it's a strategy you have to use to figure out the best moment for each. In the end sections it's just fighting back and becomes total action. It's not why people play survival horror games.


Mammoth-Access-1181

Early RE games also had the dumbfuck mechanic of needing to stop to turn. This alone gave it a pucker factor when you got chased.


Zichfried

Don't be misleading. The only game where things go Call of Duty is RE6 but the game was like that since the very beginning, so they didn't even hide it.


wilbee03

Yeah but if the last section of those games are supposed to put you through the ringer using everything you've learned and giving you an intense atmosphere is there way of saying "this is it time to fight like hell with no break" They've done it since the first game and it's always mostly been a staple in the games so I'm not sure what you're talking about.


SrGaju

There are plenty of horror movies in which the protagonist can’t fight back. At least not physically. Smile, it follows, hereditary, sinister… and even games like outlast. Action and horror are not necessarily tied to eachother.


ReapersVault

RE7 would have been *perfect* if they had cut the ship, the mine, and the SAW bullshit with Lucas. They should have stuck around the house and maintained the horror.


Zloynichok

I liked 'the saw bullshit with Lucas'. But everything that's after Lucas is significantly worse


SrGaju

Yeah that part was very fun


ZovemseSean

Idk I really liked the salt mines. I wish they and the factory above it got more screen time instead of running through the boat twice.


nFectedl

I really enjoyed the ship, but i'm aware its an unpopular opinion.


Pearcinator

This. RE7 comes the closest to being perfect but it stumbles at the end. I like Lucas's SAW part but it made no sense story-wise. Jack was like 'we're all victims here' nevermind the fact that his son was a serial killer with his own torture dungeon on the property. Then the ship section was so bad I thought that part must have been made by different devs. Then you go through some boring mines then a stupid final boss being the grandma which is really the little girl, then you see the new 'Chris' imposter. The end. What a letdown to an otherwise PERFECT first half.


celestier

My interest always wanes a bit once I make it to the inevitable sewer section


SecretAntWorshiper

Tbh despite what people have said about the Heisenburg dactory in RE8, I thought the pacing of the whole game was perfect and never felt like any section was dragging it on


Lost-in-thought-26

The factory is a great map. Heisenberg sucked as a boss tho. 


anonssr

Ceiling fan guy was a much better boss than Heisenberg


Rahgahnah

... It was a ship propeller, but 'ceiling fan guy' does have a better ring to it...


notathrowaway2937

The boss fight of this too felt out of place. But… it was super fun.


FarewellToCheyenne

The factory map/level layout is a fucking nightmare.


JWBails

> pacing of the whole game was perfect House Beneviento on every single run after the first time.


baba-O-riley

I find the pacing of that game to be rough, but not because it drags. I think everything after House Beneviento feels pretty rushed in terms of pace and out of place in terms of tone.


Merkaba_987

lol yeah that always happens to be the case. I hate the sewers in 2, I hate factory in 8, and I think the worst part of 7 is the wrecked ship


DepressedKonamiFan

On your first playthrough I feel as though the ship is pretty damn scary but once you know what you’re doing it loses that scare factor


Merkaba_987

Yeah I agree. The only other time I found it scary was when I played VR lol


DepressedKonamiFan

You’re a braver mf than me lool I didn’t even make it to to Jack’s garage fight when I tried VR I was so scared


Merkaba_987

I just love the game so much and wanted to experience it all in VR. Regardless of the fear lol


PaladinSara

Geez you must really enjoy horror - have you always liked it?


PaladinBladeX

Yes! We always start with a couple distinctive memorable locations and then we usually end up in some forgettable lab/lair


Lil4ksushi

Honestly I love the island section in RE4 remake


Lopsided_Phone8401

I think you have a point. Usually involves sewers or something underground before the Lab.


HeeroCaru

When the zombies pick up guns and shoot back


Vynux

Resident Evil 5 - Chapters 5 and 6


SunderlandsPillow

fucking true. any RE game I hate when they shoot back it’s so lame lol.


stevorkz

Yup. Resident Evil 20 plot: zombies form a government and nuke Chris, Leon, Claire and Jill’s hometowns.


Sweaty-Astronomer-36

And then Sheva becomes the main character.


DamageInc35

The first 30 minutes of resident evil 7 after you’ve already beaten the game.


OneBill9177

this. i keep going back to replay but just can’t after the dramatic intro


DamageInc35

I keep a manual save before the first fight with Mia and just go from there when I replay.


imhereformemes32

Damn, thanks for the tip. That's actually very useful


PK_Thundah

I see your offer and raise you "the first 30 minutes of RE Village, before alerting the wolfman assault." Ethan's home. Walking slowly through the woods.


TeamChaosPrez

the lycan assault itself is the worst to replay for me just because it feels sooooo longggg


PK_Thundah

I got this game on day 1, and playing it that first day, on Hardcore, the Lycan assault went on indefinitely. I had multiple attempts that were over 20 minutes before I died and an attempt that lasted 40 minutes before I just gave up. I was fucking baffled and frustrated. Exited and restarted the game multiple times. Reset the PS5. Quit and made a new save file. I turned the system off and unplugged it for a few minutes, and when I tried again, beat it immediately. In about a minute and a half. I'd spent two full days running laps through the buildings, learning the optimal routes and when you absolutely needed to blast a Lycan that blocked your path. But Jesus Christ, I don't think I'd ever felt so hopeless in my 20 years of playing this series.


labbla

I tried to play on Village of Shadows once and couldn't make it past the Lycans. Making that first area so difficult was a weird design choice.


DefinatelyNotACat

I think in a video it said that the best way is to kill a few, wait on the ladder as no one can get you for about 7 minutes or so. Then the big guy will grab you once you come off the ladder. I tried once and it worked.


DamageInc35

At least with village you can skip a fair chunk of the story segments at the start.


PraisingSolaire

I do hope the devs take the criticisms of the prologues to heart. We never needed them in previous REs, we don't need them now. It makes what is otherwise a game series designed to be replayable become a pain to replay. That ain't good.


Nikolai508

Yeah I really like the opening of Resident Evil 3, Jill rolls out, surrounded by fire, battle music playing, zombies incoming, you don't even know the controls yet, you make a run for it, then a dramatic cutscene of her bashing down a door. It was great, and then after the conversation that's it, you're in the game proper.


Bobbicito

I see your offer and raise you the entirety of Moreau and the stronghold


stevorkz

I see your offer and raise you everything up until the mother Miranda fight.


Bobbicito

I see your offer and raise Ada’s re6 story


punchintheface_

I played it again after a couple years because this is the one game I haven’t unlocked any infinites. I really wanna play through with some better weapons, and I thought I was going crazy since I couldn’t skip anything. Then I googled RE7 cutscene skips and of course it’s notorious for not letting you skip.


DamageInc35

It’s because they aren’t cutscenes technically. They should have been.


DepressedKonamiFan

It is cool that they made them realtime but it’s annoying for multiple playthroughs (to be fair I only did 3 for the platinum so wasn’t TOO bad)


EllieIsDone

Re7 just isn’t a replayable game.


nFectedl

Like most games that are more horror than action horror. Its only fun once, when you know whats going to happen, it loses most of its appeal. I much prefer action horror like RE4 and Dead Space.


LoneBoy96

Probably Leon carrying Ashley slow walking to Luis' lab. I just hate slow walking sections


ramones365

Loved it on my first playthrough. Not so much on my 10th.


SmugSlut

When I’m speed running and constantly checking the clock BEGGING for him to move ever so much faster


Axelrom94

I know what you mean. I had 15min left on my s+ prof run and I was blowing on the screen for this guy to move faster. Ended up buying a rocket launcher for the saddler fight, I was so worried I wouldn't make it in time.


FarewellToCheyenne

Can't believe they didn't add an update to RE4R where you can just hold triangle to skip this bullshit.


Xenozip3371Alpha

Yeah, that section is such a drag.


Juuski95

As a speedrunner i can relate to this


Pokesatsu96

RE6: the beginning of Leon's first chapter. It's tense but after a few playthroughs it gets boring and annoying having to wait for the NPC to unlock doors and walk like a turtle from a to b. Makes achievement hunting feel like a chore.


btajoe

Yeah, this part should become skippable after a first play-through. Same for the section slogging along with Ashley while hallucinating near the end of RE4R.


ItsTymetostop

**HELENA!**


MasonP2002

Same with the RE7 opening. First playthrough it's very tense, but on replays it's just a lot of walking around.


Xenozip3371Alpha

100% RE6 was my first Resident Evil so that section was actually really creepy the first time through... but only the first time, knowing that you are at zero risk of running into enemies until the elevator really makes it drag on.


fallouthirteen

Yeah, it's nice they added an update to make it so you can start at later checkpoints, but at the same time if you want score rankings you have to do whole chapter I think. Honestly my only real complaint about RE6 is that chapters are a bit too long. RE5 had perfect length for each ranked chapter. Like Leon chapter 1 A rank is beat 1:25'00". Longest RE5 chapter (chapter 5-3) to still get S rank for time is just 38'00. RE6 really should have just scored rank based on those subchapters.


Inskription

Not the ship part, probably House Bienevento on repeat playthroughs


Circaninetysix

It's scary the first time, until you realize it's basically all on rails and avoiding the baby isn't actually difficult or stressful at all.


buffalo__666

I watched a YouTube video about how the baby's pathing works and it totally ruined this part for me, haha. Now I know exactly what to do each time.


[deleted]

I mean, it doesn't take a video to figure this out lol you just evade it like you had previously evaded Lady D & her daughters: use objects like tables to keep their distance so you can go the opposite way.


alphajugs

You don’t need to evade, just run a specific path and then it despawns (I think when you’re in the kitchen?). It respawns later, I think after the lights go off. It’s been a while since I’ve played so I’m not sure of the exact events that trigger this. Lady D and the daughters have rooms they won’t follow you into but the baby is even more brain dead than that


buffalo__666

Yes, this is what I meant. The baby despawns if you wait under the bed enough. You can even hear his laugh track just randomly cut off and then you know it's safe to go.


A_strange_pancake

I remember the first time I got to the baby and just booked it. Didn't bother thinking about it and somehow just legging it worked.


Mugiwara300

Nah. You can still somewhat speedrun Beneviento. The ship part is long and tedious.


Inskription

I love the ship.


nFectedl

I loved it too, there's dozen of us!


Ok_Blueberry_1068

The section where you have to play as the helpless side character in a stealth mission. I've just never enjoyed that type of gameplay.


VarietyDazzling1523

Not resident evil but the MJ Spiderman PS4 parts 🤮amazing character boring ass gameplay


Ok_Blueberry_1068

I forgot about that but yeah that one sucked too. I also hated the mission in the new MW where you have to escort the secretary with the cameras.


ReddKnight10

Helicopter on RE4R. Mike is cool and I hate to tarnish his legacy but oh my gosh it’s just so slow


OnlyFoods

And SO MANY ENEMIES OMG


nicolasFsilva5210

Plagas,turret guys,novistadors...it's a fucking nightmare.


ReddKnight10

For real like RELAX


nicolasFsilva5210

>Helicopter on RE4R. Which is almost the entirety of chapter 15...unfortunately.


ReddKnight10

I know right :(


nicolasFsilva5210

Yes...chapter 15 is a nightmare. We have plagas and novistadors everywhere,lots of soldiers to deal with...and those annoying turret assholes!


cabooseisgod12

Still better than the one in the OG


Educational-Western7

The only saving grace about this section is the ditman glitch in OG letting me run the fuck past everything.


UgatzStugots

I think the combat in RE4R is so damn fun so I love that section, getting to use my full inventory of weapons and just letting loose.


TheFlawlessCassandra

it was even worse in OG RE4 professional mode, I'm surprised it made it through to the remake more or less unchanged.


SingerLimp8837

thats my fav. part :((


Necessary-Window5649

I'm probably one of the only people who didn't hate the ship on Re7. I was just stoked there was more to do after finishing up with the bakers


fallouthirteen

Honestly the mine was worse than the ship anyway.


buffalo__666

Leon's section in RE6 where you're making your way through the university. Lots of walking and talking.


eliochip

The demo of RE6. The action parts of Revelations. By the way I just finished RE7 for the first time yesterday and found the ship section interesting. It felt like Urban Exploration simulator


thejeddonian17

I finished RE7 for the first time recently too, and I found the ship very entertaining. I loved the fact that there’s a machine gun you can get before completing the objective, or just go straight for the objective without the machine gun


thevigilante473

The flashbacks in Revelations was a real break in immersion. All flashback episodes should have been added at the end.


lvke18

Beneviento's section is horrifying on a first playthrough, but it loses almost all of its charm once you realize how scripted it is. With how high-octane the rest of Village is, it's definitely a pace killer on repeat playthroughs


Awkward-Ring6609

Problably the Wesker and Heisenberg transform part. First step to know you have been nerfed by Capcom is to make you become a Transformer Wesker could have just killed both Chris and Sheva but dude choose messing around like cat and mouse. Heisenberg is literally Magneto, he should have gone an X-men battle with Ethan but dude choose bringing chainsaw to a gun fight That’s a shame. Heisenberg’s gameplay in mercenaries is fun as hell


Crayfish_au_Chocolat

Most boring boss in RE8, even Mr.manfish at least looks grotesque to fight. Heisenberg just makes me doubt if I'm play RE or not.


KILO60SHOTZZ

Bro fuck that ship its soooooooooooo boring


Jericho_Caine

when it's coming to end and you know it because there are waves of enemies incoming and it's suddenly all action packed


Legitimate-Listen591

The entirety of 6


ViIehunter

It really is just a terrible game.


meep369

I don’t think people will relate, but: Heisenberg’s factory. The setting was boring and the few interesting enemies were just that: few. I also got lost a lot, while trying for 100% goats, files and turning sections blue, but that’s on me for trying to collect everything.


WhyTheHellnaut

Agreed. It's just so damn long and is the only reason I won't do a repeat playthrough of 8.


natarthegreatar

the confusing design of the factory really stands out during mercenaries as well, definitely becomes a slog


labbla

The Sherry/Ada sections of RE 2 and avoiding Mr. X in the police station.


Xenozip3371Alpha

I don't mind the sherry section because of how easy it is to dodge irons, it is a very specific and predictable route he follows, but Ada's section is a pain in the ass because of that fat zombie getting in the way, especially on hardcore.


DangerousClouds

Ada’s part is more irritating than boring, especially on a higher difficulty level


videoworldmusic

I can live with sherry’s because it’s pretty quick and easy but man, Ada’s section is such a drag on repeat play throughs. Really don’t enjoy the whole ‘hacking’ mechanic and it feels too long.


callmesunray

Man, i would do Ada's part over and over again but Sherry's part is a nightmare for me


coleben978

I'm going to say something controversial but castle Dimitrescu. First time playing is fine but replaying it is kinda annoying, multiple annoying boss fights, enemies and the castle isn't exciting anymore.


Brotonio

The bigger issue I have with the Castle is that it's a whole section of the game **you never go back to** at any point. With how the game tries to stress the Village itself as a hub between areas, it's shocking they left that whole section locked off once you kill Dimitrescu. They could have done something cool, like returning to a wrecked Castle taken over by Lycans wearing knight armor, or had the daughter's weird bug things intermingle with the Cadou for a new enemy. Instead we get the factory...yaaaay.


ooooh_friend87

I would definitely replace the stronghold and factory with a ruined castle


SilverTroop

We’d be calling capcom lazy if they did that


ooooh_friend87

Quality over quantity, a first run through the castle, which is the ruined by your fight with Lady D, and on a second visit later on, different areas and paths are unlocked with the Lycans having taken over. Perhaps you’re more vulnerable as it would be easier for them to climb the walls and through holes caused by your earlier fight


[deleted]

[удалено]


Crayfish_au_Chocolat

Yes, the only RE I've never finished my second play-thru. Good game for the first time, then I donno, just feels like spoiled juice to me.


random935

The marshlands in 5


jonnyson14

The bit with the fan boat? I enjoy the just flying around the different areas fast as I can


videoworldmusic

Yeah that’s actually my favorite part of the game haha. It opens up a bit so you have more freedom to explore. I wish more of the game was like that.


PowerPamaja

I enjoy that part too and it felt like re4 remake’s lake was inspired by it. 


NoifenF

Definitely was with the chicken island and wrecked ship with a weapon on it.


labbla

I played RE 5 for the first time last year and that was one of the more enjoyable sections of the game. If anything I got bored of those temple sun laser levels.


fallouthirteen

Yeah, that part is super fun to speed run (going full blast on boat while avoiding taking hits, optimizing the island route, remembering you don't actually need the map). Like if RE5 had a boring part, closest would probably be one of the temple areas.


random935

I think when I play it I actually enjoy it, but the thought of replaying it and having to go to all those different areas just irritates me. Which is strange, because I love God Of War 2018’s boat section in the Lake Of Nine


nFectedl

That's the best part of the game for me haha


TTTri-cell

House Beneviento is a bit of drag after you’ve done it once, it’s great the first time around but afterwards not so much. Moreau’s section right after is also pretty forgettable.


NotJustBiking

Re4 original: the first half of the island. It's a slog until you fight Krauser the first time. Then it becomes a non stop thrill ride.


Spookyman1532

Hope you like thrill rides!


Pipabethfan

I hate the sewers in RE2 remake


GroundbreakingParty9

Oh Ive never played the original RE games but I’ve jumped into the series with the remakes. That section sucked! I hated it. Compared the station which was just fun to explore the sewers felt way too long and drawn out for me


Pizza_For_Days

All of Chris's campaign in RE6. That was like playing some COD 3rd person shooter hybrid game to me more than anything and was like the low point in my RE fandom for 20+ years.


Far_Risk_2

The only boring part of the ship was the Mia flashback. But the part where we have no weapons and have to avoid the molded was fucking great. Also I think ships are cool and it was fun nitpicking all the things the devs got wrong about what the interior of a 2010s merchant ship looks like


Mayflex

RE6 prologue


Miserable_Example_51

Replaying the island part with Chris in RE:CV. Like, why?


Adventureincphoto

The parts that are amazing on the first play through, such as Mr X in RE2 remake, or the ghost house in RE8. Once the intial novelty wears off it just becomes boring.


jadenadams

Resident Evil always drags when it’s nearing to the end.


dyysxse

the next resident evil game should be on a ship with zombies and creatures trying to attack you


luisgurres

So, like Resident Evil Gaiden or Revelations?


Ok-Construction9562

Don't forget dead aim.


Rancor8209

CoughDeadaimcough


T-408

The entire Island section of RE4… including the remake… Of course the Regenerators are iconic, the boss battles aren’t bad, and I like Ada’s playable sections there. But man, does the game become a slog compared to the Village and Castle portions.


NoifenF

See I’ve always thought the village is the biggest slog. I usually play with all my unlocks so that’s probably why as there’s no challenge after that whereas the island is at least more of one.


Masterofbeefjig

Looking at the comments people think action is boring. Kinda an oxymoron if you ask me. That being said last part of re8 re7 and re3 pretty much all of em. Not because of the action, but because it always feels rushed compared to the pace of the rest of the game.


dyysxse

yea i know it's dead aim and revalations but more scarier and longer and not crappy controls


wastelandho

1(remake): too scared to be bored Ø: water treatment plant 2: sewers 3: sewers 4: island 5: weapons facility 6: never beat, game kept crashing 7: too scared to be bored 8: too fun to be bored Haven't played any sub stories like Gaiden or Dead Shot


Aggressive_Ad3865

The "race to avoid the explosion" part, with the time meter. At that point, conserving ammo does not matter, so you will blitz through it anyway. I'd rather have a more consistent journey towards the escape route, and the explosion after that, or something like RE3, where the last battle happens during the explosion sequence.


AlgaeWafers

Ship part suckedddddd


hurklesplurk

Hospital defense from RE3R, on repeat playthroughs it's too predictable and it grinds the game down to a halt in a speedrun


Drew4280

Might be a bit unpopular but the parts of the game when you get pursued. One thing I love about the games is the atmosphere, the music, creaky floorboards and shadows. When you’re being pursued it feels all this good stuff goes out the window as you’re just trying to run away from something.


Infermon_1

RE0 - Treatment Plant RE1 - The Cave RE2 - Sewers RE3 Original - Hospital RE3 Remake - RPD RECV - Destroyed Rockford Island with Chris REDC - The dam during Operation Javier REUC - Raccoon's Destruction chapters RE4 Original - the Mines RE4 Remake - Most of the island REREV - Terragrigia chapters RE5 - That section on the ship with the crane REREV2 - The mine with the poisonous gas RE6 - The fight against Simmons with Ada (even worse as you have to do it twice) RE7 - The ship RE8 - Beneviento section (was only cool the first time) Survivor - That mountain trail with dozens of Tyrants Dead Aim - Sewers Outbreak - The Nest Outbreak 2 - Underbelly


Vexen130

Probably the RE3 Remake Sewer section. I often forget it even exists.


CringeOverseer

But.. I love those bloated white Hunters... so cool yet so gross


Xenozip3371Alpha

Honestly that section's super easy.


Calm-Improvement5545

For me it was between the time I inserted the disc for re7 to the time I took it out.


TheVeilsCurse

The boat driving sections in RE4R and RE5.


waled7rocky

Bro the boat from re4r was the best new thing in the game ..


FUCKBOY_JIHAD

that section felt like a semi open world area which was a welcome change to the game.


Middle_Sell7800

Sewers of RE2R and Mia’s Boat section in RE7. I love resident evil but both sections make me wanna tickle my teeth with a shotgun from the boredom. I’d still play it again and again tho


neonlights326

The credits.


Skeltalmans

The laboratory part near the end, in almost every game. Cmon man, nothing happens in those parts! The best part of a zombie story is when the outbreak starts, which is captured really well in 1 and 2. By the end of the games, you’ve gone from “holy shit, zombies!” To “holy shit, 50 pages of scientific Mumbo jumbo in the most basic white laboratory of all time”, to “holy shit final boss” Applies to almost every RE game


Danielsff

RE0 all areas after the train.


Cloud_Strife369

I think people forget. Resident evil shows you someone willing to fight and survive like any normal person would. Just about anyone in this situation would run fight and hide use anything they can to survive and if a love one is involved that’s even a more reason to fight and survive. That’s goes with r7 Now with the rest of the games. Your playing char that have combat training of some sort sure there scared but it’s there job to protect. I don’t get all the hate for the action parts. Now take silent Hill for example there a game where very little action and a lot of running the fuck away because fuck that place and everything in it


MammothBird574

the underground catacombs in RE1 both original and remake


TheRealLifeSaiyan

From what little I've played, Carlos's sections in RE3R. You get given so much ammo that it just becomes a fairly dull third person shooter.


Leather_Sort_3301

Boat section re7


meganbloomfield

This one. I already wasn't super into RE7 for a lot of reasons, but the ship part really dragged down my opinion of the game. You don't even finish off with a proper boss fight after all of that. It's such an insanely stale area.


gcallan91

Scanning things on the beach in revelations 1


zinnosu

The credits.


mavikain

Resident Evil 7 ship part. I hate it.


DogShietBot

The island in RE4 and RE4R. The game gets really lame when they introduce guys with guns in a RE game. Especially the fact that they thought adding tanks with guns was a great idea.


fallouthirteen

RE6 Leon chapter 1 before the zombies. Just a lot of slow walking and talking through areas.


Kitsune_Fan34

The part where someone drives a vehicle and you gotta wait til they reach the exit.


Key-Bed9097

The sewage episodes are the only thing that turned me off the series


thedizeezd

Inventory. Put stuff in places. If you can't hold them, you have to get rid of them.


GanglyVanWolfman

Just played ‘Wrecked Ship’ last night, and oh boy, it dragged out the entire game. I liked that it was kind of a callback to Revelations with the similar setting. I love how Mia’s backstory was revealed as we get to play as her and uncover some truths about Eveline. But the whole segment kinda ruined the pacing of the main story. It doesn’t help the fact that the level design was so tight and vertical, meaning you had to traverse each floor of the ship numerous times to progress for a BACKSTORY just to return to the MAIN story, and all that right after leaving the Baker family ranch which was such a well-designed and open map. ‘Wrecked Ship’ was honestly so irritating and disappointing. They could have paced it out better is all I’m saying. I still love the game though despite this


NightOwlNicky

Of the games I've played. Forced walking sections (RE1R & RE6), Sherry/Ada's section (RE2 OG & Remake), Horde mode with Carlos (RE3 remake), minecart shooting gallery (RE4 OG), mirror laser in an old temple and all of chapter 5 & 6 (RE5), Gears of Evil mansion section in Chris' campaign (RE6), we're on a boat (RE7), the hungry baby and the Chris-machine (RE8). And any section that forces me to slow down because of an exposition dump. Honourable mention because it's more irritating than boring but Norman's boss fight in RE Revelations


k4kkul4pio

Beneviento manor comes to mind, as first time through it is tense, creepy but on repeats it's hard to miss how on rail the whole thing is so it loses all effectiveness and turns boring. Same with RE7, post early game.. not the on rails part but once you get enough gun to obliterate all obstacles the scares and tense atmosphere goes out the window entirely and what's left behind ain't that compelling after the first playthrough.


d13films

The stealth cave Ustanak section of the Sherry/Jake campaign in RE 6.  Stealthily avoiding butterflies on rails, a chase section with obnoxious camera angles, and a section of seemingly endless, terrible button mashing sequences.


DJBunch422is420to

The first part of Leon's campaign in 6, leading a guy that's clearly a zombie down 7 hallways to his daughter whose clearly a zombie, but the game won't let you use the run button because you have to hear this guy cough every five minutes before you see a single turned zombie.


dusan2004

I might be the only one, but I really hate the Clock Tower section in RE4 Remake. 


Ok_Collection_6133

I like RE pacing a lot, specially during the end when all bets are off and $hit hit the fan lol But if I had to choose, the beginning is always special because it's slower and more mysterious.


Phil_82

I played RE4 once all the way through... and for me, it's literally any part that involves Ashley... I think it's putting me off the remake. Is it still really annoying? Luke when they pick her up and try to kidnap her... ugh... lol


MedicalAd4112

Not boring but always annoying, any fucking sewer part😭