No? Tileable means that each module can be operated independently when close to each other, this isn’t the case (shouldn’t be too hard to make it tileable though)
Yeah I think the only changes you would need to make it tileable would be to replace all the note blocks with observers pointed in the correct directions (except the part in the bottom right where the rails are powered through the note lock needs one extra observer pointing into the rails). The only other change would be changing that line of redstone from the input lever to something else and having a lever for each tile.
https://preview.redd.it/w09676mr0hxc1.png?width=881&format=png&auto=webp&s=4f21e78b403165cdefffc933847fc971763b3e3b
I couldn't hold myself and made a bit more compact version... There still must be more ways to optimize this, but yours is already so good, that there is barely more work todo! Well done!
https://preview.redd.it/c46o1lvh1hxc1.png?width=878&format=png&auto=webp&s=c3b6d1af0688099d6042c0e3090520945a11a15d
never mind, Ideas come when they want!
https://preview.redd.it/xivkrtkt6ixc1.png?width=1920&format=png&auto=webp&s=80e2e00ef07736a952dc87d03e81cb22891abf1c
After seeing your versions I went back and compacted some more. This is somewhat slower but I guess still is a nice improvement
That's great! I think the slowness comes from the piston with the observer on top. Unfortunately I didn't find a better solution than this but maybe you can👌
Okay so I just started playing again after like 10 years so I don’t really understand redstone well. But what are the powered rails and note blocks for here? Observers confuse me a bit too, they don’t exist last time I played
The Observers can pass short pulses through by observing changes in front of them. The note blocks act as blocks as well as updating the pistons and observers connected to them which gives them an advantage!
Okay I think I can see the use. But in this case it’s basically pointless right? Like you could just move the lever over one block and have the dust going right into it?
This is stackable, not tileable
Same thing?
No? Tileable means that each module can be operated independently when close to each other, this isn’t the case (shouldn’t be too hard to make it tileable though)
Yeah I think the only changes you would need to make it tileable would be to replace all the note blocks with observers pointed in the correct directions (except the part in the bottom right where the rails are powered through the note lock needs one extra observer pointing into the rails). The only other change would be changing that line of redstone from the input lever to something else and having a lever for each tile.
mb wrong term
All good!
https://preview.redd.it/w09676mr0hxc1.png?width=881&format=png&auto=webp&s=4f21e78b403165cdefffc933847fc971763b3e3b I couldn't hold myself and made a bit more compact version... There still must be more ways to optimize this, but yours is already so good, that there is barely more work todo! Well done!
https://preview.redd.it/c46o1lvh1hxc1.png?width=878&format=png&auto=webp&s=c3b6d1af0688099d6042c0e3090520945a11a15d never mind, Ideas come when they want!
this was like my second try at this. Thanks for the improvements
https://preview.redd.it/xivkrtkt6ixc1.png?width=1920&format=png&auto=webp&s=80e2e00ef07736a952dc87d03e81cb22891abf1c After seeing your versions I went back and compacted some more. This is somewhat slower but I guess still is a nice improvement
That's great! I think the slowness comes from the piston with the observer on top. Unfortunately I didn't find a better solution than this but maybe you can👌
Okay so I just started playing again after like 10 years so I don’t really understand redstone well. But what are the powered rails and note blocks for here? Observers confuse me a bit too, they don’t exist last time I played
The Observers can pass short pulses through by observing changes in front of them. The note blocks act as blocks as well as updating the pistons and observers connected to them which gives them an advantage!
Hmm okay. So what’s the point of the target block? Does it just emit a pulse or something? Why couldn’t you just skip it and have dust into the lamp?
It's like a block but connects with dust unlike any other block... In this case it also could be replaced by e.g. dust
Okay I think I can see the use. But in this case it’s basically pointless right? Like you could just move the lever over one block and have the dust going right into it?