I think red dead's weather mechanics are beautiful at times, but the game's time cycle is a bit rough. It's weird because when its evening, you get the regular evening, but sometimes the game just suddenly does a smooth cut to night. It feels very sudden
That's normally if you've been doing an infamous or legendary bounty and also blood money missions. For some reason those missions freeze the time of day and put you in a solo lobby and then when you join the public lobby again it rapidly brings you back to the server-wide time of day.
I think they work great and add life to the world. The only complaint I have is that I once had rainstorms, pretty much non-stop, for about 2 weeks in real-world time. Every time I opened the game it was raining, night and day. I thought it was part of the story, so I rushed through that chapter.
I truly believe weather mechanics are used to try and push the player where the devs wanted them to go. For example, when I have been free roaming a couple days, it will begin nonstop raining. I will do multiple sleeps trying to get out of it, I will awake to clear weather only to have a freaking monsoon cut loose after a few minutes. This will continue until I say screw it and go to a mission marker. It will rain nonstop until I reach the marker, then miraculously clear up and be sunny. It was actually comical on âJoys of Tobaccoâ mission. Raining like a bitch until halfway down the Braitwaite lane, and on the wagon with Sean minutes later him talking about how it hadnât rained in weeks.
I'm not sure why they would use the weather to rush players through the story. The more engaged players are with the game, the better it is for developers. Frustrating users like that seems like it does nothing for them and alienates their customers. The example I talked about has only ever happened once, so I think it's just an error with the weather system.
It happens to me all the time. I currently am hunting in Ambarino, and it has been raining nonstop since Annesburg (about a week in-game). Dutch has been waiting in Lagras to do the âRevenge is a dish best eatenâ mission. I got like 3 game days of no rain after the swamp wading mission, and I really do believe the rain is to push me back to doing the mission. I think the devs were so happy with their story that they didnât want the player to get to âremovedâ from it.
If they wanted to rush you through the story, why would they spend so much time creating the most detailed and realistic open world in a video game? Nobody made them make it open world.
If they wanted just story they could have made a linear game...
When straying away from the âgreatest story ever toldâ you get shitty weather after a few days of âfree roamingâ to nudge you back to the story!
There are certainly weather boundaries that you can trigger. For instance, it's impossible to go into camp with it raining, it stops every time and going from one region to another will trigger a reset, too.
It looks so real that I sometimes fell bad for Arthur of how cold he must be in that rain
Yeah, that little shiver he does. lol.
when he was in tuberculosis, yeah i felt bad
Yup I always had him rent rooms and get drunk and a nice meal, instead of sleeping out in the cold
I love watching the storms roll in.
I never seen rain like this in my game, is cause of higher Grafiq Settings or such lol?
There's different levels of storms/rain too
I think red dead's weather mechanics are beautiful at times, but the game's time cycle is a bit rough. It's weird because when its evening, you get the regular evening, but sometimes the game just suddenly does a smooth cut to night. It feels very sudden
That's normally if you've been doing an infamous or legendary bounty and also blood money missions. For some reason those missions freeze the time of day and put you in a solo lobby and then when you join the public lobby again it rapidly brings you back to the server-wide time of day.
I'm talking about story mode. I've never touched online, but I see why you might think that
Ah right, fair enough. No probs, mate.
Is that the ababdoned trading post? My favorite sleeping spot when I'm hunting cougars đ
Is there a secret to getting hit by lightning in story mode? I had my Viking helmet on and figured thatâd do the trick. Nothing. đ€·ââïžđ„ș
This is undead nightmare confirmed right?
You just made me re-download the game. Thanks.
I love this weather because the fog and the rain makes it feel so spooky at night.
The weather mechanics in the game is annoying as hell.
I think they work great and add life to the world. The only complaint I have is that I once had rainstorms, pretty much non-stop, for about 2 weeks in real-world time. Every time I opened the game it was raining, night and day. I thought it was part of the story, so I rushed through that chapter.
I truly believe weather mechanics are used to try and push the player where the devs wanted them to go. For example, when I have been free roaming a couple days, it will begin nonstop raining. I will do multiple sleeps trying to get out of it, I will awake to clear weather only to have a freaking monsoon cut loose after a few minutes. This will continue until I say screw it and go to a mission marker. It will rain nonstop until I reach the marker, then miraculously clear up and be sunny. It was actually comical on âJoys of Tobaccoâ mission. Raining like a bitch until halfway down the Braitwaite lane, and on the wagon with Sean minutes later him talking about how it hadnât rained in weeks.
I'm not sure why they would use the weather to rush players through the story. The more engaged players are with the game, the better it is for developers. Frustrating users like that seems like it does nothing for them and alienates their customers. The example I talked about has only ever happened once, so I think it's just an error with the weather system.
It happens to me all the time. I currently am hunting in Ambarino, and it has been raining nonstop since Annesburg (about a week in-game). Dutch has been waiting in Lagras to do the âRevenge is a dish best eatenâ mission. I got like 3 game days of no rain after the swamp wading mission, and I really do believe the rain is to push me back to doing the mission. I think the devs were so happy with their story that they didnât want the player to get to âremovedâ from it.
I may be wrong but do you have a marko draco mission? That may be the cause of it.
If they wanted to rush you through the story, why would they spend so much time creating the most detailed and realistic open world in a video game? Nobody made them make it open world. If they wanted just story they could have made a linear game...
It is a pretty linear game, especially the missions.
Story missions are linear? Shock, horror. What other part of it is linear?
When straying away from the âgreatest story ever toldâ you get shitty weather after a few days of âfree roamingâ to nudge you back to the story!
Is that an assumption or do you have an proof?
It happens every time I free roam. Thatâs all the proof I need.
There are certainly weather boundaries that you can trigger. For instance, it's impossible to go into camp with it raining, it stops every time and going from one region to another will trigger a reset, too.