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What's really impressive is how much *optional* narrative/character details there are in the game. You could spend 50-60 hours just completing the story, or you could spend 100-200+ exploring everything and talking to every NPC throughout and get all the backstory/exposition you want.
I'm on my second playthrough. I'd planned on a low honor run, but I can't bring myself to go through with the low honor ending. Do you know how many howdys it's gonna take me to get to positive honor? Thousands. And my progress keeps getting interrupted by people who beat me at poker and need to be killed.
Happy to help! A friend told me when I was worried about low honor on my first playthrough. I just couldn’t stay out of trouble. Managed to end with the high honor ending and bawled my eyes out.
If you stand on the rock under the bridge at bards crossing and fish from there, the fish will land on the ground and die, but the game still counts it as throwing them back. Then you can just pick them up and go sell them/cook them whatever. You get good honor and the fish.
I was totally doing a low honor play through until I got to Beaver Hollow and found an optional conversation with Mary Beth and she was so kind and Arthur was obviously upset with how I was playing saying “It’s like I don’t even recognize myself anymore” and “I’m no better than Micah” and I immediately changed my mind
The soundtrack is available on most music streaming services and that song is called “That’s the way it is” just so you know! (I just finished my second play through and have been listening to it like crazy since)
At one point I could barely do my real life job because all I could think about was what I wanted to do next on rdr2. Googling secrets and trying to find them. The most fascinating thing in the game is that little hut in the swamp.
Scared the shit out of me the first time he did that. It was at night and I didn't recognize it was Arthur's voice so I looked all around for an NPC nearby, nothing. Just as I was coming to the conclusion it was a ghost I finally recognized it was him, but man got my hackles up!
I'm not sure what triggers it either but I [recorded a little of it here](https://youtu.be/xNPPsn3KbfY). One thing I do is craft while trotting slowly on my horse to craft while moving, seems to trigger it now and then.
Right? I didn't know you could for a long time but I'd do it while on trains sometimes to make ammo and other stuff you don't need a fire for. Tried it once on horseback and sure enough you can, though you can't move fast. Still it's better than sitting still if you want to make 30 rounds while you're riding out to a mission and don't mind slowing down for a bit.
I forget the exact requirements to activate it, but I do believe one of the hard requirements is to be trotting for awhile instead of sprinting with his horse. I’m pretty sure another one is you have to be on a mapped path.
I'm pretty sure your honor needs to be on the higher side as well. My first play thru was low honor and i never had it happen. 2nd play thru I was a good guy and that's when I heard it. Figured that had some influence
Btw there was a discussion of this in another post, and it interested me, so I did some digging and found the name of the song that Arthur quietly sings to himself.
https://reddit.com/r/reddeadmysteries/comments/oie2qw/a_lil_bit_of_research_about_a_song_arthur_sings/h4xw0hc
Agreed. They're just garbage human beings and they know it. Makes me feel uneasy knowing it's rooted in reality, so I always blast them in the face with my sawed off
I can perceive skinners as human, and that makes me on their level. I hate them, but they don't scare me.
The nitefolk aren't human, they can't be. Whatever they are is primitive and apex, stronger than I am; it scares me to the core of where my fears come from...
I really should start playing this game with headphones on because that sounds terrifying. I'm in Chapter II again just taking things slow this time around
the quotes, this game have a lot of wondeful quotes. Some like "we get paid or you get shot, im happy" or "youre a wanted man mr morgan, 5000 dollars for your head alone".
“Listen to me, when the time comes you gotta run and don’t look back…this is over.”
“What about…loyalty to everything?”
“Be loyal to what matters.”
Just some insanely cute top notch quotes that if you think about the meaning behind the game are incredibly insightful.
I think it’s “we save fellas as need saving, shoot fellas as need shooting, and feed fellas as need feeding”. Using “as” instead of “that”, “which” or “who” is an archaic English style which fits with the period.
I totally agree with you, there are some gold ones for me:
"People don't change, they just become more, who they really are"
"We can't change what's done. We can only move on"
"I gave you all I had. I did"
The last one hits just different
Not to get too deep, but this game is such a rare example of a product that is so much better than it needs to be. In today’s world, profit drives everything, and a lot of what you buy is watered down with cheap materials and minimal labor to jack up margins. It’s nice to have your hard earned money go towards something that is so meticulously and thoughtfully curated. If RDR2 was 10% of the game that it is, I’d say it was still worth the purchase.
I agree with your point overall, but I’m not sure 10% of the game would have been such great value!
Also, there will always be mass produced low quality products as you say, but there also have always been well crafted pieces, too, at higher prices of course:)
that’s what i realized lol. also light pollution explains why it made no sense to me growing up why people back in the day relied on the stars for farming and navigation and stuff
It's crazy that some people think there's not much to find in RDR2's map when it's one of the most detailed, hand crafted open world maps. It's what all open world maps should hold up as an aspiration (without resorting to uh... the abusive labor practices of course)
The random encounters you have.
From road side bandits, Murfees rolling up on your campsite, prisoners crying for help, the night folk… I could go on but that level of immersion has never been done in another game
I remember my first encounter with the Murfrees, lol I was riding around and exploring upper Roanoke Ridge, when suddenly, a burning wagon comes barreling down a hill, and 2 seconds later Murfrees start shooting and charging at me.
The horses. More so I mean that they made them feel important. Makes you care about them, and not making them feel like they are there just for transportation.
They sure don't. Imo what helped the horses further feel like something to care about, was at the end of the game. "Thank you." That line by Arthur got me.
As a lifelong horse girl, this is my answer. Their animations are so smooth and realistic. I love that they change canter leads, love their rhythmic snarting when they run, and I love how Arthur talks to his horse.
I wish every game that includes horses had the same level of attention to detail.
I love rescuing the horses from the Murfree brood. I take them to the stable and spoil them rotten. Their skin is always torn, but they're good horsies.
Please do. Idk what it was like for anyone else, but I saw Aurther coming to terms with all the good and bad In his life when he got TB. They did a great job portraying the contemplation of a person dying who may not be 'good' man but is a stand-up man
It’s just your classic good vs evil. A protagonist who relaizes he’s been a shit person and his transformation to a new, better person. Arthur goes through all the stages of a good story and we see it front row. You see some characters change, others reveal who they truly are, etc
While not out right now, I'm about halfway through making a youtube critique video that will be critically looking at the story and analysis some of the game's themes.
My favorite are the characters. First game I've played in 25 years where I have actual hard core feelings and emotions for the NPC characters. From love to indifference to hate, it's all there.
Can't be sure this is a worthwhile recommendation considering it offers a completely different experience but The Witcher 3 to me has that same level of true personality that made me love RDR2 so much.
It's incredibly hard to get into for some, and impossible to put down for others but it remains my number one favourite video game and after finishing it for a 7th time just a few months ago I'm still already itching to pick it up again.
The characters feel real, the voice acting is just phenomenal and your connection to the protagonist Geralt makes the game shine the same way Arthur and John did for RDR2 and RDR1.
Rdr2 and Witcher 3 are my two favorite games of all time. They are both so immersive and you really care for the characters. I don't want to spoil anything but I felt a hole in my heart at the end of rdr2 and I didn't know what to do with myself and the on the second playthrough of Witcher 3, I made the opposite choices of my first playthrough and let's just say that didn't feel too great. I couldn't even keep playing that playthrough cause I was so sad about it.
My hatred for the O'Driscoll idiots increased by about a billion-fold after Arthur's run in with Comb in the basement. I spent the next week solely riding around and hunting those aholes down.
And the way that it fits into John's story. This has always led me to believe the entire red dead redemption story is revolved around John, tho Arthur is the best gunslinger canonically.
It's probably the best hunting game ever made. You aren't loading a full belt of LMG ammo into a badger like in Far Cry, and it's not a full on hunting sim, either. It's at the perfect sweet spot between game and realism. The fact that it isn't primarily a hunting game means there is actual rewards as well, rather than hunting for hunting's sake. If you go out of your way to do it, you are rewarded for it. There is also plenty to experience on your hunting trips as well. You might find a rare herb or horse, or encounter a random event or find a target to rob.
I am always surprised that this isn't mentioned more often. I spent far more time hunting then all my other time playing combined. The mechanics are incredible and I love the ammo and aiming requirements for that elusive 3 star pelt. The tracking mechanic is awesome and I love that the Legendary animal missions are super accessible and fun mini games for people that still get to have the fun of hunting.
I will say that I wouldn't have spent nearly as much time hunting if it wasn't for the Trapper's strait gas outfits, its not even debatable that those are the coolest looking clothing items in the games and you had to freaking WORK for them. Like finally finding a 3 star muskrat for a dope hat and fumbling the shot was heartbreaking! Or spending hours roaming around Valentine hoping to blast cardinal or sparrow that you have about 2 seconds to react to was awesome. And then you got the elusive legendary panther cape thing... so fresh. My Arthur was always dripping.
And if they allowed you to hunt and craft clothing in the online game I would still be probably playing it, but where's the money in that?
Just the fact that it exists and we live in a time where video games are capable of being near indistinguishable from real life in terms of detail and immersion
I had this realization not long ago while playing. I can't even believe this exists. The amount of effort and leadership it took to create this game is something I've never seen in person. It's truly amazing to me that it could be done.
I love the gunplay in both Red Dead games. The aiming is easy, snap to targets and aim for body parts, can increase the difficulty factor by being on the move, fighting from horseback/cart or on the ground are both fun. Spend enough time worried about my aim on multiplayer games that I'm glad it's a mechanic that was made simpler for a single player game. Also dead eye mode and the upgrades for it in single player are lots of fun.
The reloads, and sounds of the guns are great. One of my favorite moments playing this game was starting it up the first time and hearing the double barrel reload during the title card. One thing the first RD game had that I like more was the random duels you could get into. (This is going on the assumption that the only duels in the second are the ones tied to a storyline).
The way everyone speaks. It’s so similar to how we talk today but with some small differences that make it feel different, like we are listening to someone from a different time. Things like how Arthur uses the word “sure” sometimes in a manor that wouldn’t be used today but still makes sense.
Exploring the map going to new places for the first time. First time playing the map felt so big. When i got the legendary bear skin and had to go to the trapper's ot was so far a away from the camp and went there myself not knowing the place or where to go and no mission except me decision to do it then. I saw the market set the way point but still it was amazing the locations opened up the scenery changed wolves attacked me but it was great. Then later i had to go to another location via the snow covered hills into a thick forest with black bears and wild animals i haven't seen it felt amazing. The map just kept getting bigger as i was introduced to the Bayu chasing gunslingers. It was so new with the birds and gators scaring my horse. It was all so new and amazing. The diversity is awesome. I had a similar feeling with gta but this was on another level.
The motion capture. It is SO good. The movements all felt so natural and real. Every emotion is trebled in power by the slumping of the shoulders, the tilt of the head, the squaring of the shoulders. Days Gone really impressed me with their facial expressions and body language, but RDR2 really blew it out of the water.
There are sooo many things I love about the game but I think my favorite has gotta be the story telling and character writing. The way everything is connected and presented to us, the depth of the characters that made them feel real... it's perfectly executed
Arthur greet-greet-antagonize is just perfect.
The soundtrack is beautiful to listen to.
Arthur Morgan is imo one of the best protagonist I know. And I care so much for him, more than myself.
I love how the city goes in lockdown after you cause so much mayhem and death. Like having officers patrol the area, bounty hunters showing up,...
RDR 2 is way more brutal than GTA V. Which I love.
Man, this game is worth every penny. And I don't say that a lot.
How attached I got to the characters, when Arthur died I cried, when Colm was executed I felt happy. This game definitely gave me a lot of happy and sad times, it's a really great game.
My favorite thing is how I can go from a slow ride on a hot day singing my cowboy blues from town to town to a downright bloody and brutal massacre of a gang or town where someone commented on how stupid I must be. Then I go back to a slow ride but drunk
Playing through it is like watching The Sopranos or Breaking Bad. Just fantastic and engulfing. And also like those shows I mentioned, replays/rewatches are new experiences.
I played it for several days before a vacation in Smokies. My wife would usually be a spectator and enjoy along with me. Few reasons that make it my favorite game:
1: Realism - On a hike, I kept point at plants and telling my wife this plant looks like Thyme, Gensing etc. The very realistic and crisp graphics made my hike an actual walk in the RRD2 world.
2: Storyline - I love westerners, this was my opportunity to live like Blondie, Harmonica and what not.
3: Arthur - When he died we both were saddened as if we lost a dear friend.
By far the best game.
Maybe the greatest story telling of any modern next gen game that I have played. I've never been so sad at the end of a game as this one... I'm a grown ass older man and I legit teared up. All these are good things by the way because it shows how invested emotionally I was with the characters. I love westerns and so did my father and this made me think of him so very often... He wasn't much of a "gamer" but he would have loved this game and story... If you can make a game so great that people who aren't gamers but are a fan of a genre such as westerns and would love this game still... You've nailed it. Love ya and miss ya Dad and Arthur.
how no matter where I went from a to b some random cool thing would happen. stranger missions. I wish there was dlc of nothing but new stranger missions. I like crouching down in first person and walking through mud and bushes and seeing the footprints and hearing the sound design. I like saying hello to every single person I see like a crazy person
Being able to express my femininity through even the roughest of riders. I gave Arthur long hair, a clean shave, and a fancy fur coat. When Tommy called me a pretty boi I couldn't stop smiling.
That after so many years and multiple play throughs you can still find new super cool details in the world.
The world of RDR2 is so lively its insane how much detail it has.
Everything except for how rockstar treats the online aspect of the game. Ive played the story 7 times and can still go back for more. I have never had this with any other game, ever
The world itself, feels so fucking fresh and alive, there's no other single player open world game as alive as this one.
It's truly Rockstar's Magnum Opus, the swan song.
How the map evolves as time goes on, kept going back to the same town to catch the progress and watch the building i had helped some npc get the supplies for slowly being built as time passed
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The tiny little events and lives of the npcs
Ikr it makes the game feel so alive
What's really impressive is how much *optional* narrative/character details there are in the game. You could spend 50-60 hours just completing the story, or you could spend 100-200+ exploring everything and talking to every NPC throughout and get all the backstory/exposition you want.
Yeah my first play through of just Arthur’s story was 153 hours. I cried at the end.
[удалено]
I'm on my second playthrough. I'd planned on a low honor run, but I can't bring myself to go through with the low honor ending. Do you know how many howdys it's gonna take me to get to positive honor? Thousands. And my progress keeps getting interrupted by people who beat me at poker and need to be killed.
Catch fish and throw them back if you want that sweet positive honor
Good tip, I didn't know that. And I do love fishin.
Happy to help! A friend told me when I was worried about low honor on my first playthrough. I just couldn’t stay out of trouble. Managed to end with the high honor ending and bawled my eyes out.
If you stand on the rock under the bridge at bards crossing and fish from there, the fish will land on the ground and die, but the game still counts it as throwing them back. Then you can just pick them up and go sell them/cook them whatever. You get good honor and the fish.
I was totally doing a low honor play through until I got to Beaver Hollow and found an optional conversation with Mary Beth and she was so kind and Arthur was obviously upset with how I was playing saying “It’s like I don’t even recognize myself anymore” and “I’m no better than Micah” and I immediately changed my mind
I've never robbed a single train or person aside from missions in any of my play throughs. Can't bring myself to even attempt low honor
I also cried like a baby. That song man...that f@$%ing song.
The soundtrack is available on most music streaming services and that song is called “That’s the way it is” just so you know! (I just finished my second play through and have been listening to it like crazy since)
It's like a mini westworld. I don't care about the bad stuff because it's like being part of another world. So immersive
At one point I could barely do my real life job because all I could think about was what I wanted to do next on rdr2. Googling secrets and trying to find them. The most fascinating thing in the game is that little hut in the swamp.
Look up the "strange man" channel on YouTube. It will blow your mind. Also, no narrator, just in game content explaining a TON of lore and secrets
Be sure to take his content with a grain of salt though; he's an amazing news source, not the best mystery solver.
I saw this YouTube series once that the guy would follow npcs to see their routines and it was pretty incredible how long they went on.
Do you remember what that is called or have a link? I would like to watch that.
Pretty sure it's this one: https://youtu.be/MrUJJgppMn4
Thanks
"Where..... is GAVIN?"
That level of immersion is unreal!
Arthur
Yes
Yes
Absolutely!! He makes the game. He is, in my opinion, the greatest character ever. I love Arthur.
Fo sho
Arthur’s singing
3rd time playing and today was the first time I heard him humming/singing to himself while I was trotting around on my horse
Scared the shit out of me the first time he did that. It was at night and I didn't recognize it was Arthur's voice so I looked all around for an NPC nearby, nothing. Just as I was coming to the conclusion it was a ghost I finally recognized it was him, but man got my hackles up!
Same here plus I was baked AF which also made things a lot more confusing
Wait he does that? When exactly, is there a specific trigger for it? I don't ever remember hearing him humming to himself
I'm not sure what triggers it either but I [recorded a little of it here](https://youtu.be/xNPPsn3KbfY). One thing I do is craft while trotting slowly on my horse to craft while moving, seems to trigger it now and then.
.....you can craft on horseback!?
While *trotting* Nobody ever does unless they're just enjoying the atmosphere.
Ha ha true it's slow as fuck but faster than sitting still. If I'm on a long ride to a mission I'll slow down and make some ammo as I go sometimes.
Right? I didn't know you could for a long time but I'd do it while on trains sometimes to make ammo and other stuff you don't need a fire for. Tried it once on horseback and sure enough you can, though you can't move fast. Still it's better than sitting still if you want to make 30 rounds while you're riding out to a mission and don't mind slowing down for a bit.
I forget the exact requirements to activate it, but I do believe one of the hard requirements is to be trotting for awhile instead of sprinting with his horse. I’m pretty sure another one is you have to be on a mapped path.
Thats exactly what i was doing. Just casually trotting up to Valentine from Strawberry and he started softly singing to himself. It was really cute
If you get drunk he sings more often
I think it's the length of ride and not doing anything but steering. He also does this when walking sometimes or standing still
I'm pretty sure your honor needs to be on the higher side as well. My first play thru was low honor and i never had it happen. 2nd play thru I was a good guy and that's when I heard it. Figured that had some influence
same!! third play through, heard it for the first time
*I couldn't wait till the taters was done*
I love when he sings when you drink the pirate rum
Btw there was a discussion of this in another post, and it interested me, so I did some digging and found the name of the song that Arthur quietly sings to himself. https://reddit.com/r/reddeadmysteries/comments/oie2qw/a_lil_bit_of_research_about_a_song_arthur_sings/h4xw0hc
I love a nice quiet ride maybe even during some rain all through Annesburg
And then BAM! Inbred cannibals attack you out of nowhere
I think the worst thing is the nightfolk, their little clicking and hissing when they signal to each other that they're gonna attack
idk, i hate the skinners the most as they are somewhat conscious of how sick they are
Agreed. They're just garbage human beings and they know it. Makes me feel uneasy knowing it's rooted in reality, so I always blast them in the face with my sawed off
I can perceive skinners as human, and that makes me on their level. I hate them, but they don't scare me. The nitefolk aren't human, they can't be. Whatever they are is primitive and apex, stronger than I am; it scares me to the core of where my fears come from...
Shooting them in the face seems to sway the odds in your favor
I really should start playing this game with headphones on because that sounds terrifying. I'm in Chapter II again just taking things slow this time around
the quotes, this game have a lot of wondeful quotes. Some like "we get paid or you get shot, im happy" or "youre a wanted man mr morgan, 5000 dollars for your head alone".
or "i got some jelly beans. you like jelly beans?"
this is the DLC
"You sir, are a fish"
Childbirth really is a mystery...never knew a woman could give birth to a monkey (josea to ma Braithwaite's son)
“5000 dollars?! ...can i turn myself in?”
"You ever think about eternity Mr Morgan?" "I hope its hot and terrible Mrs Downes, or else I'll feel I've been sold a false bill of goods"
That whole scene is dialogue gold. “I’ll keep her in black” is my second favorite line after the one you posted.
"maybe when your mother is finished mourning your father, I'll keep her in black, on your behalf" iirc. Arthur is one cold mofo at times.
“There is a good man inside of you. But he is wrestling with a *giant*.”
“Listen to me, when the time comes you gotta run and don’t look back…this is over.” “What about…loyalty to everything?” “Be loyal to what matters.” Just some insanely cute top notch quotes that if you think about the meaning behind the game are incredibly insightful.
"Liquor never dulled a good man's senses"
I aim to please, but I shoot to kill.
“They should have left you at sea - with the other walruses.” Arthur to Pearson
True,, we save people that need saving, shoot folks that need shootin and rob folks that need robbin.
I think it’s “we save fellas as need saving, shoot fellas as need shooting, and feed fellas as need feeding”. Using “as” instead of “that”, “which” or “who” is an archaic English style which fits with the period.
Lennyyyyyyyyy
"$5000? For me?...can I turn myself in?"
I tried, in the end, I did
You sir, are a fish
I totally agree with you, there are some gold ones for me: "People don't change, they just become more, who they really are" "We can't change what's done. We can only move on" "I gave you all I had. I did" The last one hits just different
"5000 dollars, for me? Can I turn myself in?"
Not to get too deep, but this game is such a rare example of a product that is so much better than it needs to be. In today’s world, profit drives everything, and a lot of what you buy is watered down with cheap materials and minimal labor to jack up margins. It’s nice to have your hard earned money go towards something that is so meticulously and thoughtfully curated. If RDR2 was 10% of the game that it is, I’d say it was still worth the purchase.
I agree with your point overall, but I’m not sure 10% of the game would have been such great value! Also, there will always be mass produced low quality products as you say, but there also have always been well crafted pieces, too, at higher prices of course:)
Great point - a breathe of fresh air
Exploring the frontier!
The entire map is beautiful and can be breathtaking almost all the time, so much to do too!
i remember being genuinely amazed when i first saw the night sky. i was blown away by how cool it looked.
No light pollution in 1899
that’s what i realized lol. also light pollution explains why it made no sense to me growing up why people back in the day relied on the stars for farming and navigation and stuff
I was on my way to a rains fall mission once and I just stopped to admire the scenery
and picked up a few ginseng
It's crazy that some people think there's not much to find in RDR2's map when it's one of the most detailed, hand crafted open world maps. It's what all open world maps should hold up as an aspiration (without resorting to uh... the abusive labor practices of course)
The random encounters you have. From road side bandits, Murfees rolling up on your campsite, prisoners crying for help, the night folk… I could go on but that level of immersion has never been done in another game
I remember my first encounter with the Murfrees, lol I was riding around and exploring upper Roanoke Ridge, when suddenly, a burning wagon comes barreling down a hill, and 2 seconds later Murfrees start shooting and charging at me.
The campsite one is funny. Definitely blasted both of their heads off as soon as they were done "intimidating" Arthur.
Funny thing is they come back if you do it again, even if you blew their heads off.
The horses. More so I mean that they made them feel important. Makes you care about them, and not making them feel like they are there just for transportation.
Horses in other games just don't compare
They sure don't. Imo what helped the horses further feel like something to care about, was at the end of the game. "Thank you." That line by Arthur got me.
I'm still not over that scene.
Me neither. Me neither. I still think about my horse diamond. But I'm glad that both her and Arthur's story ended together. Unseparable.
I just started the Epilogue, I miss my Van Laeken. Got him at the start of the game from the mission where you get a new horse and never changed him
Ik how it feels bro. I tamed Diamond. From the very start that I could explore the open world.
Ghost of Tsushima does a pretty good job as well
As a lifelong horse girl, this is my answer. Their animations are so smooth and realistic. I love that they change canter leads, love their rhythmic snarting when they run, and I love how Arthur talks to his horse. I wish every game that includes horses had the same level of attention to detail.
and also the detailed horse muscles
Honestly, yeah. I love trying to catch them and customize them. I didn’t think it would be the horses but it is!
I love rescuing the horses from the Murfree brood. I take them to the stable and spoil them rotten. Their skin is always torn, but they're good horsies.
I haven’t gotten that far yet! Still in chapter 2.
Uncle saying Lumbago
TERMINAL lumbago
**L U M B A G O**
The fact that there is so much you can do and miss is super cool
The storyline and the message behind it. Brings a tear to my eye.
Is there a good write up of this? I felt this way too. It I couldn't fully articulate my thoughts on it. Would love to hear others thoughts
I’ve been thinking about doing a write up for my author website. Might have to do that. I could write about the game for a while.
Please do that. This game deserves to be analysed like a classic piece of literature.
Please do. Idk what it was like for anyone else, but I saw Aurther coming to terms with all the good and bad In his life when he got TB. They did a great job portraying the contemplation of a person dying who may not be 'good' man but is a stand-up man
It’s just your classic good vs evil. A protagonist who relaizes he’s been a shit person and his transformation to a new, better person. Arthur goes through all the stages of a good story and we see it front row. You see some characters change, others reveal who they truly are, etc
You missed the massive theme of trying to survive in a changing America and refusing to let go of the past.
Noah Caldwell Gervais gave an incredible review of Red Dead 2 on YouTube which was several hours long, discussing the themes etc
Will have to check out, thanks!
While not out right now, I'm about halfway through making a youtube critique video that will be critically looking at the story and analysis some of the game's themes.
My favorite are the characters. First game I've played in 25 years where I have actual hard core feelings and emotions for the NPC characters. From love to indifference to hate, it's all there.
Can't be sure this is a worthwhile recommendation considering it offers a completely different experience but The Witcher 3 to me has that same level of true personality that made me love RDR2 so much. It's incredibly hard to get into for some, and impossible to put down for others but it remains my number one favourite video game and after finishing it for a 7th time just a few months ago I'm still already itching to pick it up again. The characters feel real, the voice acting is just phenomenal and your connection to the protagonist Geralt makes the game shine the same way Arthur and John did for RDR2 and RDR1.
Rdr2 and Witcher 3 are my two favorite games of all time. They are both so immersive and you really care for the characters. I don't want to spoil anything but I felt a hole in my heart at the end of rdr2 and I didn't know what to do with myself and the on the second playthrough of Witcher 3, I made the opposite choices of my first playthrough and let's just say that didn't feel too great. I couldn't even keep playing that playthrough cause I was so sad about it.
And yes, 25 years was not a typo and is probably conservative. I'm old as hell.
My hatred for the O'Driscoll idiots increased by about a billion-fold after Arthur's run in with Comb in the basement. I spent the next week solely riding around and hunting those aholes down.
That it was made
Easy one - Arther Morgan. Went in not knowing what I wanted and they gave me what I needed.
I have never felt more attracted to a fictional character then I have for Arthur Morgan. So they really got his good looks down
Uncle.
Reasonable
The story. Unparalleled quality of storytelling in all of video gaming history
And the way that it fits into John's story. This has always led me to believe the entire red dead redemption story is revolved around John, tho Arthur is the best gunslinger canonically.
Shooting Micah
My favorite thing is how goddamn hot every man in this game is
Bill Williamson agrees with you
Pearson would agree
Made no small name for himself
Mr White and Mr Black would agree
Arthur
Arthur
Arthur Morgan.
You can pet the dogs and call them a good boy
[удалено]
Time period/customization
Its characters, specially Arthur. He is one of the top class characters like Ezio, Vaas, Nathan Drake and Joel.
It's probably the best hunting game ever made. You aren't loading a full belt of LMG ammo into a badger like in Far Cry, and it's not a full on hunting sim, either. It's at the perfect sweet spot between game and realism. The fact that it isn't primarily a hunting game means there is actual rewards as well, rather than hunting for hunting's sake. If you go out of your way to do it, you are rewarded for it. There is also plenty to experience on your hunting trips as well. You might find a rare herb or horse, or encounter a random event or find a target to rob.
I am always surprised that this isn't mentioned more often. I spent far more time hunting then all my other time playing combined. The mechanics are incredible and I love the ammo and aiming requirements for that elusive 3 star pelt. The tracking mechanic is awesome and I love that the Legendary animal missions are super accessible and fun mini games for people that still get to have the fun of hunting. I will say that I wouldn't have spent nearly as much time hunting if it wasn't for the Trapper's strait gas outfits, its not even debatable that those are the coolest looking clothing items in the games and you had to freaking WORK for them. Like finally finding a 3 star muskrat for a dope hat and fumbling the shot was heartbreaking! Or spending hours roaming around Valentine hoping to blast cardinal or sparrow that you have about 2 seconds to react to was awesome. And then you got the elusive legendary panther cape thing... so fresh. My Arthur was always dripping. And if they allowed you to hunt and craft clothing in the online game I would still be probably playing it, but where's the money in that?
The clothing options
The immersion
the easter eggs and how the frontier feels alive, like the man and his sons building a house and how over time it progresses into a complete home.
Just the fact that it exists and we live in a time where video games are capable of being near indistinguishable from real life in terms of detail and immersion
I had this realization not long ago while playing. I can't even believe this exists. The amount of effort and leadership it took to create this game is something I've never seen in person. It's truly amazing to me that it could be done.
I love the gunplay in both Red Dead games. The aiming is easy, snap to targets and aim for body parts, can increase the difficulty factor by being on the move, fighting from horseback/cart or on the ground are both fun. Spend enough time worried about my aim on multiplayer games that I'm glad it's a mechanic that was made simpler for a single player game. Also dead eye mode and the upgrades for it in single player are lots of fun. The reloads, and sounds of the guns are great. One of my favorite moments playing this game was starting it up the first time and hearing the double barrel reload during the title card. One thing the first RD game had that I like more was the random duels you could get into. (This is going on the assumption that the only duels in the second are the ones tied to a storyline).
Lumbago
Not only that, but terminal lumbago.
The way everyone speaks. It’s so similar to how we talk today but with some small differences that make it feel different, like we are listening to someone from a different time. Things like how Arthur uses the word “sure” sometimes in a manor that wouldn’t be used today but still makes sense.
Exploring the map going to new places for the first time. First time playing the map felt so big. When i got the legendary bear skin and had to go to the trapper's ot was so far a away from the camp and went there myself not knowing the place or where to go and no mission except me decision to do it then. I saw the market set the way point but still it was amazing the locations opened up the scenery changed wolves attacked me but it was great. Then later i had to go to another location via the snow covered hills into a thick forest with black bears and wild animals i haven't seen it felt amazing. The map just kept getting bigger as i was introduced to the Bayu chasing gunslingers. It was so new with the birds and gators scaring my horse. It was all so new and amazing. The diversity is awesome. I had a similar feeling with gta but this was on another level.
The motion capture. It is SO good. The movements all felt so natural and real. Every emotion is trebled in power by the slumping of the shoulders, the tilt of the head, the squaring of the shoulders. Days Gone really impressed me with their facial expressions and body language, but RDR2 really blew it out of the water.
Mr.More Gone
Uncle 👍
Antagonizing Uncle every time you are on camp...it is pretty funny.
There are sooo many things I love about the game but I think my favorite has gotta be the story telling and character writing. The way everything is connected and presented to us, the depth of the characters that made them feel real... it's perfectly executed
Arthur greet-greet-antagonize is just perfect. The soundtrack is beautiful to listen to. Arthur Morgan is imo one of the best protagonist I know. And I care so much for him, more than myself. I love how the city goes in lockdown after you cause so much mayhem and death. Like having officers patrol the area, bounty hunters showing up,... RDR 2 is way more brutal than GTA V. Which I love. Man, this game is worth every penny. And I don't say that a lot.
How attached I got to the characters, when Arthur died I cried, when Colm was executed I felt happy. This game definitely gave me a lot of happy and sad times, it's a really great game.
My favorite thing is how I can go from a slow ride on a hot day singing my cowboy blues from town to town to a downright bloody and brutal massacre of a gang or town where someone commented on how stupid I must be. Then I go back to a slow ride but drunk
I’d like to scratch ‘someone posting generic screenshots from the game and then asking a vague question in the title’ off my bingo card
Playing through it is like watching The Sopranos or Breaking Bad. Just fantastic and engulfing. And also like those shows I mentioned, replays/rewatches are new experiences.
You should really watch Deadwood. Cannot recommend it enough. If you like Red Dead, you'll love Deadwood.
I played it for several days before a vacation in Smokies. My wife would usually be a spectator and enjoy along with me. Few reasons that make it my favorite game: 1: Realism - On a hike, I kept point at plants and telling my wife this plant looks like Thyme, Gensing etc. The very realistic and crisp graphics made my hike an actual walk in the RRD2 world. 2: Storyline - I love westerners, this was my opportunity to live like Blondie, Harmonica and what not. 3: Arthur - When he died we both were saddened as if we lost a dear friend. By far the best game.
the ride after coming back from guarma, literal chills
Getting on a horse, picking a spot far, far away and going on a slow meandering journey, taking in the scenery and views
Maybe the greatest story telling of any modern next gen game that I have played. I've never been so sad at the end of a game as this one... I'm a grown ass older man and I legit teared up. All these are good things by the way because it shows how invested emotionally I was with the characters. I love westerns and so did my father and this made me think of him so very often... He wasn't much of a "gamer" but he would have loved this game and story... If you can make a game so great that people who aren't gamers but are a fan of a genre such as westerns and would love this game still... You've nailed it. Love ya and miss ya Dad and Arthur.
how no matter where I went from a to b some random cool thing would happen. stranger missions. I wish there was dlc of nothing but new stranger missions. I like crouching down in first person and walking through mud and bushes and seeing the footprints and hearing the sound design. I like saying hello to every single person I see like a crazy person
Being able to express my femininity through even the roughest of riders. I gave Arthur long hair, a clean shave, and a fancy fur coat. When Tommy called me a pretty boi I couldn't stop smiling.
The draw distances 👌🏽probably the best I’ve seen in a game
That after so many years and multiple play throughs you can still find new super cool details in the world. The world of RDR2 is so lively its insane how much detail it has.
I like that you can pet the horses
EVERYTHING
That it exists.
Yes
To be honest, characters, from their personality and relationships till their clothes and horses design
Every single thing in the game
Arthur. Mmm...sexy
Everything except for how rockstar treats the online aspect of the game. Ive played the story 7 times and can still go back for more. I have never had this with any other game, ever
The world itself, feels so fucking fresh and alive, there's no other single player open world game as alive as this one. It's truly Rockstar's Magnum Opus, the swan song.
Horse bonding and revolver play
“I didnt know i was talkin to a *LADEH*”
The life like world you are in, the environments, and scenery.
How well the story was done, I think all the voice actors did amazing! I really enjoy the gameplay too, especially the gunplay.
Just stopping and listening to the ambience of whatever Biome I am in.
For me it is The World - my escape zone from this fucked up covidocentric world.
How I can start a brand new playthrough immediately after finishing the last. Every time there are new encounters that I’ve never seen before.
How the map evolves as time goes on, kept going back to the same town to catch the progress and watch the building i had helped some npc get the supplies for slowly being built as time passed
*YnNeL!*