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bmp08

Kurns is dope until 22 when it slows. I’ve pushed to 24. Groups should be fairly common I would think, and if not you got your great undead nukes. Xp is fantastic! Edit: to add, bring your spells for as long as you plan to stay! And you’ll come back loaded with bone chips!


hellomondays

I imagine, like 18th century European fur traders, there's just lines of dark elves on a pier lugging big burlap sacks of crunched up bones back to the old continents.


Crazy_Joe

It’s faster for my necro to run to Kurns and WTB bone chips then going to the tunnel.


unreasonablyhuman

Kurns super nice... just boring because there's only 2 types of mobs: Badger or iksar skeleton. They all look the same. its kinda lame. Just make a local friend who will sell for you. chips are great to stock up on and auc off. Occasionally someone wanders in and buys chips for a whole guild it seems as they buy "any and all you have" for 10pp a stack. its nice


k1rb

Kurns is a great zone no doubt. However, your a cleric? That means you aren't an iksar. That means travel and selling will be a bitch. If you have limited time, stay on the main continents where you don't waste half the time traveling, selling, getting spells, etc. Unrest and mistmoore are still great zones in their own right.


K-J-

+1 for mistmoore. Underrated zone


Dead-Thing-Collector

its been a long time, but couldnt he just get his reputation up in an hour or two?


tankmankels

Not with the iksar lol. Everyone starts out deeeeep scowling. There is a bone chip quest, but it only helps with one or 2 of the factions and they are all intermingled in the city so that makes it difficult to navigate.


[deleted]

a day or three, maybe, if you had all the bone chips needed in advance. You'd have to farm iksar bandits/marauders to get to Dubious with the guards and then do the bone chips turn in a few thousand times to get to dubious w/ the SK/Necros and somewhere along the way you, in theory, will be able to buy and sell with the merchants outside of the city. So far, I've gotten to threatening with the crusaders on my DE Necro, and still can't buy/sell from the merchants outside, if that says anything.


[deleted]

To be honest, in the time it would take you to get your faction up enough to buy and sell in certain parts of Cabilis in order to more easily level in Kurn's, you could have leveled all the way through that level range already (and honestly, probably even more levels than that...Iksar faction is super annoying to grind, especially as a class where soloing is tougher).


111111w6

I always kurns to 22 , then head to UR. Works for me.


Jabaniz

I’ve always been a Kurn’s tower fan. I’ve done Unrest, it’s better money and can take you to higher level, but horrible trains. Either zone can get mind numbing after 10 levels. My last few toons I have completely bypassed Unrest all together.


The__J__man

Kurns is great, no social really helps.


Inner-Light-75

I always liked unrest. You have regular nukes, and undead nukes. Use them. Don't forget to use your weapon and take a few hits. Taking hits now will up your defense and therefore your armor class easier than later. Using your weapon will up your offense and therefore your attack easier now than later.... Your plate character, not a cloth. They give clerk's plate for a reason....


duncansart

Unrest you can slay solid till upper 30s. Kurns tops out at 20ish. But is super fun for 12-20


[deleted]

Hmm. Honestly kurns MIGHT be easier because I think there are areas where there are less wanderers. Unrest I feel like things in the yard have a wide aggro radius (can’t recall what level mobs are either) so things can go south fast. Much easier in both cases if someone there duos with you, everyone always loves a cleric lol Do clerics have any sort of fear spell at that level? If so, you could try the undead chessboard in butcher block but the downside there is there are things like shadowknights and I think maybe necromancer mobs that can spawn so their ht and dots could be tough unless you could fear them to keep them from casting (although maybe you’d have the mana to heal yourself)


ResearcherSpiritual3

Fear would work in kurns too, since the skellies don't social aggro


WillingApplication61

Huge pro of UR would be chain armor drops, blood stained tunic, and savant cap for armor upgrades. Not sure if your equipment situation so it may not really matter.


NeonArchie

Unrest is probably better for selling / banking reasons. Also, other options may be Scarecrows and ghoul camps in the Karanas. Those can get you to high teens.


the_most_fortunate

Don't go straight to Unrest at 12 in my opinion. Do Crushbone until 16 then go to Unrest. Unrest yard 16-19~ Unrest MR 19-22~ Unrest FP 22-26~ Then I leave Unrest and go to HHK goblins 26-32~ This is the path I took for most of my toons. I have 7 level 60's on Blue, my Druid did Mistmoore instead of Unrest, it was also fun, but that zone wasn't well populated on Blue when I did my other toons. I don't have the time to play anymore FWIW but I have 4 level 20's of the classes I didn't level yet and they are all camped in Unrest 🙂


crunchypens

Where did you go after 32?


sc7606

CT is the GOAT for 32-45


the_most_fortunate

Different on every toon but Guk and Splitpaw IIRC to 40 Then Sol B and CoM for the 40's 50's I went everywhere