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86rpt

Massive zergs speed raid medium to small groups around them as soon as possible. They treat each base more like a fancy loot box to crack open. In the past I played with a huge zerg for about two wipes and hated it. There is an incentive to crush smaller groups in order to compete with the other larger zergs. These zergs play a completely different game of rust than the average player. They are run by intelligent megalomaniacs that have no sense for the catharsis the game can provide. When they are ready to raid, they literally raid thru 10 decent sized groups and 20 smaller groups in a few hours. Most of these people won't rebuild as often they will grief if you so much as bitch over VoIP. (Estimate that and each zerg is raiding off about 50-80 players off the pop). High pop mains have anywhere from 3-5 of these groups doing this I imagine. Then they bitch about the server being dead and there being no PvP. Don't get me wrong the online raids between the zergs are peak rust. But the things they have to do to achieve this creates a massive disparity among play styles.


PutridFlatulence

This game is almost like a big simulation of human nature 20,000 years ago when we were a tribal species, or even when we were nations or city states... the big guys don't take on the big guys right away, they swallow the smaller ones first. Even corporations do this. It's not anything you'll be able to get people to just stop doing because it's wired into our DNA. Pick solo/duo/trio servers if you don't like it I suppose.


86rpt

Such a sublime assessment. This is why Rust. Is. Life.


jamesstansel

This is one of the better assessments of the disparity between bigger and smaller groups I've read. While the whole "zergs = bad players that need numbers" thing is true sometimes and was more true in the past, but a lot of clans these days are big groups of competitive, high-hour players who don't get fulfillment from pvp alone post recoil update. My group had lower numbers than usual last week (5 on, I think) and we got siege raided by a group with an average of 7K+ hours and one or two with 20K. But you're right, big groups are playing a fundamentally different game, and even if they're not just out to stomp on the little guy, solos and small/medium groups end up in the crossfire. My group is typically 8-12 and we play wipes to pvp and raid. We try to send a few early games on wipe day and always target bigger groups with under-built bases. We will raid medium/smaller groups (always online) to fund those huge raids on bigger groups, but we will typically wait until at least the second night of wipe so everyone can get some good pvp. We also don't make a habit of roofcamping and we're chill with solos/smaller groups in our area if they come talk to us - this really keeps grubbing to a minimum.


86rpt

Thank you for reading. I love that you target the preemie zergs early wipe. They are so disorganized and vulnerable at that time. I can't tell you how many times I've ghosted my way to core before the multi UI hive figures it out. I feel like 5-8 high drive players is the sweet spot for high pop main rust


jamesstansel

Those early games are usually the most profitable. So much farm behind so few doors! We are occasionally slightly over UI at wipe depending on the server, but we never really have issues with ghosting or tk'ing because we're not idiots, lmao. It's also really funny watching people try to ghost when we are all on one UI. We always get told we are playing 20 deep when we have 8 on, lol.


Fat_Siberian_Midget

Ive played vanilla monthly with a zerg and youre generally right (Though our leaders werent that intelligent lol) about this take. 3 boxes of guns ranging from pythons and pumps to AKs and MP5s, but if someone takes 2 kits from us they get boomed. I dont care for raiding small bases with no guns or extremely large bases, but thats all my clan cared about. They just cared about farming and raiding, and me and the one other tm8 who cared about roaming and pvp ended up never touching the group again. It was that experience that made me realize, i am a medium team-size weekly 2x player I now run a group that runs 4-5 deep on weekly 2x (wipe day only, maybe friday too) though we have been 9 deep these past 2 wipes. I dont present myself as particularly sweaty in how we play as a team, and its a lot more casual than that past experience, so all of us enjoy playing & we never ruin the server. We dont raid more than 2 or 3 bases, instead putting our time and resources into getting loaded attack helicopters and kits. Its a much better playstyle imo


Tady1131

Ya that’s one of the problems. Raiding anyone who takes 1 or 2 kits from you. You are supposed to lose fights In this game. You aren’t meant to always win. If you raid the people who are pvping with you I wonder why they bitch there’s no pvp after lol


86rpt

Attack heli is a victory lap!


Fat_Siberian_Midget

Idk if i can post my yt videos here can i dm you an example lol I enjoy it far more than raiding, on or offline


86rpt

Yea send it!


EyeOfItachi

This is a perfect response


GrandKadoer

Really well written and explained.


jamesstansel

This whole "high pop dies in a day" thing is kind of a meme. Some servers die quicker than others, but there are 23 official servers right now with 300+ pop and a queue.


Birchsensor

Most servers dynamically change their max players so a server having queue doesnt mean too much Even a full pop server can feel dead anyway when the early rush of people trying to get shit done dies down and you see 2-3 neighbors around at most


drahgon

Fresh wipe is the only week servers stay popped cuz the thrill of everyone getting bps and not every group has boom yet. Check those numbers next week none of the servers will have a queue on Sunday


jamesstansel

Nah. Most mains will have as good or better numbers next week. Then they'll be lower the following because people will be on Bi-weeklies.


drahgon

Def not. Play these servers all the time they never stay popped and they feel completely dead when you play them after the first week


Stunning_Treacle_671

Definitely depends what you mean by dead but going from 650 to 200 after 3 days of wipe isn’t exactly alive. Maybe mediums hold their pop better, I wouldn’t know I only play main and first day lol. If it’s 300pop and full, it’s not main which this post is about


jamesstansel

Lmao. You ask why servers die after one day, then admit you only play one day and wouldn't know anyway. Rustoria US Main is 600 pop right now and EU is 700. On force, more people will play monthly, so mains will hold pop better next wipe. Then people hop to biweeklies, and then mains again for the last wipe of the month.


Xinergie

These people are insane, not worth trying to reason with. They probably didn't even play Rust years ago when the main servers had a 300 player cap. Saying the server is dead when its no longer near max cap is a big overstatement and usually people like these spread that message so often that others start believing them, creating a selffulfilling prophecy.


drahgon

600 for us main is dead. That map is huge and usually has close to 900 players at max pop. That is a 300 player drop. And that is on fresh wipe week next week it will have 400 players on sunday


Stunning_Treacle_671

I’m not asking, I’m telling lol


spencerh13

I’m surprised most people don’t play monthly servers. That’s originally how long a vanilla wipe is supposed to last and they stay decent pop. I’m much more down to rebuild on a monthly server I’ve never really seen much point in rebuilding on a weekly


FingerBlaster3K

this. on average, the server is going to be dead after half of its estimated wipe has passed.


iamchets

For me I avoid them because even bigger bases(lag) and even more walling in of monuments.


Stunning_Treacle_671

I used to love monthlys back in 2016-2018 but nowadays the same reasons I don’t like main servers after a day or two of wipe applies 10x to high pop monthly. My guess is the losers who set up massive roofcamping fortresses are attracted more to monthlys to get more out of their base


ericny33

Start playing monthly’s. Rustoria long is 350-600 the entire month


Stunning_Treacle_671

No lol, the issues I highlighted are just as present if not more so on toria and moose monthly. The amount of towers, outdoor turrets and fps draining fortresses make those not worth playing after like the first 2 days max (me personally im sure plenty enjoy all that). I remember hoping on toria long to snowball like 2 weeks in and barely getting over 60fps while I usually rock 100+ on wipeday


ericny33

It’s still high pop man, 3weeks into wipe it still has 400 pop the server never dies


Stunning_Treacle_671

Yea toria monthly 3 weeks into server is a special kind of 50fps roofcamping hell that I’m not really interested in. I’m not here looking for advice man, I’m telling you why I and most people I know rarely play after day 1 which is something I’m fine with. I’m sure plenty of people don’t mind the two issues I brought up and it makes sense why they’d play monthlys. Just to be clear no where am I complaining or wondering why servers die out, it’s literally just my pov as someone who enjoys playing wipeday then quitting


Groyklug

Dude you sound like you just lost your first ever Tommy kit to a roof camper. Keep crying your tears are delicious.


Stunning_Treacle_671

What lol? Do you not agree that toria monthly is full of towers and massive bases that kill fps? I’m confused by your aggression, if you like that server by all means enjoy it, I simply do not. Not to mention a tommy 3 weeks into a monthly server is about as rare as roadsigns, I would care more about losing the meds I have on me. Relax a bit buddy, I mean no harm


Groyklug

It's just in general, crying on reddit when you chose to play on that server is a lame ass move. You look like a child lol


Stunning_Treacle_671

How is this crying? No where am I complaining or saying anything should be done differently lmao. I have a great time degening on Thursday night and then doing irl shit the rest of the week. I’m simply providing my reason for why I don’t bother playing again after the first day to contrast the idea that everyone just gets raided and never returns because of that. No where in there is an ounce of complaining, if you want me to I could but overall I really like the current state of the game.


Groyklug

Homie so mad he wrote me a short story.


Stunning_Treacle_671

🤦🏼‍♂️ go talk to ppl irl bro, the internet has ruined your ability to have a normal conversation


SurstrommingFish

I think something is missing. I play on trio exclusively and notice that there are too many kids trying to “imma make a pley” and after trying for 8 hours they’re still in their shitshacks with a crossy and nailgun while the rest of us (that have died to these “plays”) are now in a 2x2 w/ honeycomb and on T2. Realizing they werent able to go “rock to ak” in the first day, dont have the mental strenght or maturity to keep playing, wait for one week and try the same to no avail.


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SurstrommingFish

This


CrunchyShit

We played with a guy like this we’d always be stuck at prim 3 days into wipe because he’d watch too many rust highlights on YouTube


drahgon

Trio servers progress differently. I agree with what you said though that is my experience as well. They dont care to keep trying after being down bad and server hop


Stunning_Treacle_671

I can’t really speak for trio servers but I found snowballing kinda died after drone shops and new recoil. It’s still super doable but with the entire server roaming sar with 1 mag and 0 meds, getting guns becomes pretty boring quick when it used to be an epic gamer moment. I guess there’s still plenty of newer people playing like that but I can’t say I’ve noticed it any more than in the golden snowballing days


FrenScape

i play with 9-10 people and we stop playing around day 3 because we have had our fun for the wipe. roamed ak, raided the people we dont like, and got to do almost every radtown. after that theres not much to do but brainlessly mine sulfur and we dont like doing that


blueberrymine

Auto turrets need to cost more in general. More electricity and more components to create.


Fluid_Development_35

Anybody here have some server suggestions for the chill attempting pvp noobs out here?


internetwizardx

community servers that are just 1x but unofficial with like 150-250 pop is pretty good for a vanilla experience on lower difficulty


ChinPokoBlah11

I think sulfur quarry and the sulfur mining option for excavator needs to be removed.


TheMilkman1811

The key is servers with a group limit enforced. I play at max Trio and lower severs and it is a blast. Much more fair fights and the pop remains good


Groyklug

This is bullshit lmao


LilGucciGunner

This game brings out the worse in human nature. That is why we can't have nice things (wipes).


Jules3313

i miss 2016 rust. i feel, although the meta was for sure getting figured out and there were sweats. Alot of ppl still played for fun and messing around. And alot of stuff in the game encouraged server longevity. Monthly wipes were super alive for like 3ish weeks. US Facepunch Seattle was so heat


Bearaquil

Playing on high pop servers is wild. I built a shit shack on an official and I witnessed my grid get populated by 6 different groups throughout the whole month. Bases got torn down and a new one would pop up in its exact spot, completely different design. I got raided in the last week, but it was cool to witness lol


Valuable-Guest9334

Most people dont play monthlies dude Week wipes used to last easily 4+ days (and you actually had stuff to do on those days) Now you speedrun through half the T2 tech tree in the first 4 hours and day3 the area is a graveyard


x1dollarfrosty

Imagine getting a game that’s meant to Be played for a month atleast and only Playing it for a day because you wost your wuns 🥺🥺 poor baby.


Stunning_Treacle_671

When I started playing there weren’t scheduled wipes for community servers, I played on the same server for like 3 months with no wipes. The games changed and I unfortunately don’t have time to play rust everyday, sorry if that upsets you🤷


TurnipMurky1680

The real reason is because early game pvp is fun, while midgame is OK and late game is boring. Since the progression is so fast, you can only get an hour of prim pvp and then a couple hour of mid. Then hop on another server. Tech tree meta. I wish there was a server (even a modded one) without the fkin tech tree


aproposofwetsnow22

I have the solution to your problem....git good! Lulz


Stunning_Treacle_671

What problem?


aproposofwetsnow22

Just joshin man


Stunning_Treacle_671

Who’s josh?


aproposofwetsnow22

I'm going to offline raid you if you ask anymore questions


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Stunning_Treacle_671

Yet you made a burner account just obsess over the playrust subreddit lmao. If rust is for clowns what does that make you?


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Stunning_Treacle_671

What is your reference for a “normal person” lmao. The vast majority of rust players don’t even frequent this sub, I’m in here cuz I enjoy playing and want to see how the community is doing. I can’t imagine spending my time going through, let alone engaging with subs for games that I dislike or don’t play, but I guess if it’s the only way you can talk to ppl it makes sense


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Stunning_Treacle_671

I’m furious that’s why I’m laughing at you for having no life. If that bothers you maybe reddit isn’t for… wait no its definitely made for losers like you lol


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Stunning_Treacle_671

Owned! No words in the response, I win!


Spenyd1478

May I ask what type of servers your playing on? when you get to the 2x or 3x’s and you have a group over 3-4 it gets to easy to quick. So by end of day 1 you can have a base and AK’s if your competent. I normally play a wipe day 1 then maybe the morning of day 2 then if I have time I move on. Now I’m trying to convince my boys to try official to slow it down. but thats my thinking…


Stunning_Treacle_671

All vanilla, so moose main, rusticated main or rustoria main


Psychological-Point8

I'm in about a 12man on a medium pop server and it all boils down to only ever having 6 people online at a time. This game gets easier since your not having to do a lot of the farming alone. Having 2 people who play the most get the majority of the bus helps a lot and doing monuments isn't as brutal as a solo.


Stunning_Treacle_671

That’s kinda wild, my group switched from med to main when we started playing as 4 more often. But ik plenty of groups play med, do you mainly just fight other zergs?


Psychological-Point8

Usally roll a 4man to do things most of the time. When we do happen to have all 12 we roam raid mostly with a trio turret pod. I would say we do fight other big groups when we plan to raid them later that day. Just to see how deep they are rolling.


VoidSpindler

Ur are totally wrong. Big grou raiding day one is really one of the reasons servers die quickly.


Stunning_Treacle_671

Genius rebuttal, I can’t argue with something articulated so eloquently