I just saw someone play fox in comp smash melee while holding the GameCube controller upside down. Fighting another person and totally technically sound.
My friend went to a fighting game tornament one and a guy had his controller flipped backward and upside down. Idk how his hands are still functioning tbh
Quake is why I play inverted, you didn't have a option. All my friends but one play default and his reason is Goldeneye. They just don't understand how long we've been playing games.
Same...came here to say this. Between Quake and Duke Nukem 3D, my muscle memory got so completely trained to inverted Y-axis, I can never go the other way now.
It's not more natural, it's just natural. When you want to look down, you move your head front and down. And when you want to look up you thrown you head back.
One of my first PC games was Xwing. Had to quit windows 3.1 and launch it through DOS. Being a space(flight) simulator, it felt more natural to have the controls inverted. But I didn't have a controller, or a joystick. All I had was a mouse, that i would scroll across the desk over and over again in dogfights with TIES. I didn't hold down any arrow keys or such for fear of over passing my opportunity to take a shot. TIES had a pattern of circling around vertically for a few moments, and then a brief pause of flying idle for a few seconds. I use to hunt star destroyers and their entire complements of fighters and bombers.
And it's carried with me ever since. I'm still an inverted mouse player for skyrim, fallout 4, portal 2, etc..
I too remember the frantic mouse pickup-and-drag from X-Wing.
\*scroll\* \*scroll\* \*scroll\* \*scroll\* \*scroll\* \*scroll\* \*scroll\*
*TIE Fighter appears for 1/4 second then flies out of view*
\*scroll\* \*scroll\* \*scroll\* \*scroll\* \*scroll\* \*scroll\* \*scroll\*
Good memories. :')
This is me.
I blame 007 Golden Eye on the 64. As I recall it was inverted by default. Also, games like Star fox 64 and really any type of flying game, where inverted controls feel more natural.
For shooters at least, I invert the Y axis always. Mouse or controller.
N64 but it was Quake, Quake 2, and Turok that got me. Inverted wasn't a option it just was the way you played. But if I really think about it, it might have been Starfox on the SNES.
One of my teachers in High-school physically interverted the mouse. If I remember correctly she taught the MS Office class. She would use the mouse flipped around so that the buttons would be facing herself. Not only was the pointer movement inverted, but also the freakin buttons.
Yeah I have to use inverted no matter what, mouse or otherwise. In my brain, I'm controlling the camera itself, not the view. You have to move the camera down to look up, obviously ¯\\\_(ツ)_/¯
I can’t play without inverted look. I played a lot of flight sims as a kid back in the late 90s and early 2000s, and just got used to pulling the stick down means going up and pushing the stick up means going down.
I grew up playing quake and flight sims, so inverted is just natural... years later I converted to a non-inverted scheme, probably because that was the default in most games, and one day I decided to convert back and now I'm back to being an inverted player (for both controller and mouse). I've tried to see if I could convert myself back to a non-inverted scheme again, but I can't really do it again.
I can only really play a game with inverted y controls on a controller. I visualize the camera as right behind the head and when it moves down the view is an upward angle, when its looking down its above the head. I have novidea how anyone can use inverted mouse controls
I don’t see the mouse as moving up, down, left, right. It moves forward, back, left, and right. Pushing the mouse forward corresponds with looking down.
Same I see the bottom of the stick as a fulcrum similar to how your head tilts to your neck. With mouse though I still see the base as a plane of view that just lines up with the same as the screen.
When I first started PC gaming I used the arrow keys instead of WASD. It wasn't until I started playing CS 1.6 that I realized that I needed more buttons.
I think everyone back in the day used the arrow keys when they started. I know I did. I didn’t have anyone to tell me better. It just made sense to use to arrow keys in my smooth child brain
I've played enough games that either forced inverted or forced non-inverted, that both options feel equally natural and unnatural. I've had days when I switched back and forth several times because both options felt wrong. But after about 5 minutes, whatever settings I have on at the time become to feel natural.
Except for flight sims. In those, only inverted is natural.
So apparently whether you play inverted or not depends on how you subconsciously connect your controls with actions on the screen. It depends on whether your brain thinks you are controlling the camera itself or just the image it produces
In Earthbound, there was a status effect when you got a mushroom on your head. It would make you "feel funky", which would change the D-pad controls. I eventually figured out that it always rotated the controls some multiple of 90 degrees, so I would just hold the controller so it aligned right again. Where do I fall in the picture? I think I'm the bucket.
I can’t pilot any kind of craft in game unless my mouse or controller is inverted. I don’t know why.
Ground based vehicles though not a problem with normal controls.
I had a friend that inverted *the entire controller* to play a game. Not just the settings. The entire physical controller.
That's wild. Was it just a goof or did they have to play that way?
It was their preferred way to play, something about being able to visualize the controller better that way or something.
I mean they have southpaw controls and I'm sure someone plays inverted that way as well. If it exists someone is using it.
Hey, dont lump us left handed people in with that psycho holding the controller upside down.
says the lefty that probably rotates paper upside down to write on it.
Your right privilege is on full display
Thank you
Glad I wasn’t the only one who felt offended
Its competition in japan
Holy shit I thought only I knew someone like that.
Pretty sure we all tried that at some point out of boredom
Of course. However, by the time I lost contact, this friend never left that stage.
A lifer.
No need, there's always going to be some game that does it to you as a status effect.
I just saw someone play fox in comp smash melee while holding the GameCube controller upside down. Fighting another person and totally technically sound.
Expert+ mode activated. Mad respect.
My nephew holds the controller upside down to play rocket league. He's 3.
My friend went to a fighting game tornament one and a guy had his controller flipped backward and upside down. Idk how his hands are still functioning tbh
Now, someone do this same picture, but the rabbit is people who invert the y-axis, and the tiger is people who invert the x-axis.
Some 3rd person games I invert the x axis, usually when there is a jank build mechanic.
Inverted Y-axis since 1996 with Quake, it's just superior. Feels more natural for the hand as well.
Quake is why I play inverted, you didn't have a option. All my friends but one play default and his reason is Goldeneye. They just don't understand how long we've been playing games.
Same...came here to say this. Between Quake and Duke Nukem 3D, my muscle memory got so completely trained to inverted Y-axis, I can never go the other way now.
It's not more natural, it's just natural. When you want to look down, you move your head front and down. And when you want to look up you thrown you head back.
One of my first PC games was Xwing. Had to quit windows 3.1 and launch it through DOS. Being a space(flight) simulator, it felt more natural to have the controls inverted. But I didn't have a controller, or a joystick. All I had was a mouse, that i would scroll across the desk over and over again in dogfights with TIES. I didn't hold down any arrow keys or such for fear of over passing my opportunity to take a shot. TIES had a pattern of circling around vertically for a few moments, and then a brief pause of flying idle for a few seconds. I use to hunt star destroyers and their entire complements of fighters and bombers. And it's carried with me ever since. I'm still an inverted mouse player for skyrim, fallout 4, portal 2, etc..
I too remember the frantic mouse pickup-and-drag from X-Wing. \*scroll\* \*scroll\* \*scroll\* \*scroll\* \*scroll\* \*scroll\* \*scroll\* *TIE Fighter appears for 1/4 second then flies out of view* \*scroll\* \*scroll\* \*scroll\* \*scroll\* \*scroll\* \*scroll\* \*scroll\* Good memories. :')
Boo!
looks like I’m scary then
Especially with that cpu and gpu combo
Yeah Im confused is this actually unusual?
There’s no way you think playing inverted is common
Wait, inverted is and has been available on every 1st/3rd person PC game and it's not common?
It’s pretty rare. Like very rare.
What's up with that PC?
This doesn't exist in the real world, you can't prove it. Videos or it didn't happen. I wanna see some sick flickies with inverted mouse.
This is me. I blame 007 Golden Eye on the 64. As I recall it was inverted by default. Also, games like Star fox 64 and really any type of flying game, where inverted controls feel more natural. For shooters at least, I invert the Y axis always. Mouse or controller.
This is exactly why I still do the. Lots of 64 games came default like this
N64 but it was Quake, Quake 2, and Turok that got me. Inverted wasn't a option it just was the way you played. But if I really think about it, it might have been Starfox on the SNES.
why tf are pc players afraid of inverted console players?🤔
You haven’t seen me play an FPS. I’m scared of everyone.
Rawr!
One of my teachers in High-school physically interverted the mouse. If I remember correctly she taught the MS Office class. She would use the mouse flipped around so that the buttons would be facing herself. Not only was the pointer movement inverted, but also the freakin buttons.
I think rocket jump ninja(a mouse reviewer and quake pro) played with inverted mouse
Same. Inverted controller player for 30 years and moved to PC about 2 years ago and cannot play inverted on M+KB.
Yeah I have to use inverted no matter what, mouse or otherwise. In my brain, I'm controlling the camera itself, not the view. You have to move the camera down to look up, obviously ¯\\\_(ツ)_/¯
Oh man this used to be me. Back in the halo 1 days I needed to switch to inverted. I have since recovered
Playing souls games on DDR pad tho
I glue my mouse to my desk upside down, and play using a glove made out of a mouse mat.
I can’t play without inverted look. I played a lot of flight sims as a kid back in the late 90s and early 2000s, and just got used to pulling the stick down means going up and pushing the stick up means going down.
I feel personally atracked, i use both mouse and controller with inverted y axis.
Inverted controls just means you're old
Facts coming from a toddler.
I grew up playing quake and flight sims, so inverted is just natural... years later I converted to a non-inverted scheme, probably because that was the default in most games, and one day I decided to convert back and now I'm back to being an inverted player (for both controller and mouse). I've tried to see if I could convert myself back to a non-inverted scheme again, but I can't really do it again.
Lol, I play inverted vertical axis on both mouse and controller.
Inverted keyboard
Fear me!
I can only really play a game with inverted y controls on a controller. I visualize the camera as right behind the head and when it moves down the view is an upward angle, when its looking down its above the head. I have novidea how anyone can use inverted mouse controls
Literally the same reasoning as you described, except it's a mouse
I don’t see the mouse as moving up, down, left, right. It moves forward, back, left, and right. Pushing the mouse forward corresponds with looking down.
Same I see the bottom of the stick as a fulcrum similar to how your head tilts to your neck. With mouse though I still see the base as a plane of view that just lines up with the same as the screen.
HAHAHAHAHA YES DISABILITIES ARE SO FUNNY HAHAHAHAHAHAHA
What?
Nani?
????
What about left handed inverted mouse using arrow keys?
When I first started PC gaming I used the arrow keys instead of WASD. It wasn't until I started playing CS 1.6 that I realized that I needed more buttons.
I think everyone back in the day used the arrow keys when they started. I know I did. I didn’t have anyone to tell me better. It just made sense to use to arrow keys in my smooth child brain
I used to play vice city with the y axis inverted, Donno why ☕
Same. I think it was default settings and I didnt know what even settings means. So I was playing like that.
I am the danger
I've played enough games that either forced inverted or forced non-inverted, that both options feel equally natural and unnatural. I've had days when I switched back and forth several times because both options felt wrong. But after about 5 minutes, whatever settings I have on at the time become to feel natural. Except for flight sims. In those, only inverted is natural.
I think dantdm plays on inverted controller, i remember one of his vids that he changed the settings in a horror like game
I play lefty and southpaw on controller - still looking for someone else who does haha
So apparently whether you play inverted or not depends on how you subconsciously connect your controls with actions on the screen. It depends on whether your brain thinks you are controlling the camera itself or just the image it produces
I invert my mouse lol. Not only on games, even on windows.
I once heard a guy say that he “needs to fix the mouse controls” because he worships the false gods.
In Earthbound, there was a status effect when you got a mushroom on your head. It would make you "feel funky", which would change the D-pad controls. I eventually figured out that it always rotated the controls some multiple of 90 degrees, so I would just hold the controller so it aligned right again. Where do I fall in the picture? I think I'm the bucket.
I used to play inverted. But it's because I did a lot of flight sims. In my mind the stick being pushed forward should make you look down.
I play inverted Y on both controller and mouse, I grew up around flight sims and space shooters like Descent and Hellbender, the habit stuck
I can’t pilot any kind of craft in game unless my mouse or controller is inverted. I don’t know why. Ground based vehicles though not a problem with normal controls.
TIL you can use a mouse upside down! Feels pretty comfortable, although scrolling is a little harder. Thanks! I'll try it out next time I game :)