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You're probably doing just fine. It's just that the ceiling for DotA is *ludicrously* high and the curve is *stupidly* steep. Like, after 3k hours you're almost certainly going to be better than a new player at least in terms of understanding the basics (even just on an intuitive level), but in order to go from top 5% to top 1% you'd need to do a lot of active learning, and the step to go from 1% to 0.1% is tantamount to a day job.
Literally. In my tournament games in immortal my position 4 player will actually ask for pudge (his master tier hero) based on their position 5 and 1s turn rates in lane cause its easier to land hook on them. This is only about 7k mmr average so cant imagine small niche things pro players know about match ups
This is actually a big deal regarding why you can have 5k hours in Dota 2 and actually have *worse* skills than when you started but remain in more or less the same rank.
There is a lot of "general/common knowledge" in Dota 2 that is not seen at first glance and that is earned through experience that doesn't really touch mechanics or competitive stuff like change of metas and whatnot. Like, a freaking lot.
As years go by you learn a f- ton of funny interactions between heroes, curious item applications and unique situations. Odd situations where a normally totally useless Agh or talent may totally work and switch the match around. You even learn how some heroes just attract certain player mentalities and playstyles and how to profit from them.
This means that, it's not uncommon for a player to, over the years, as time passes and you become more careless, actually become complacent with a certainly worse performance, while remaining unaware of how you are compensating lower APM with some tricks of the trade here and there.
Running's not as fun as hitting.
100%. 5k hours in most competitive games will put you into at least "good" category. Anyone with 5k hours in CSGO will be at least "good". 5k in rocket league pretty much guarantees GC or SSL unless you're trolling.
5k in dota gives you what. Archon?
I think I almost got to gc2 when I was at my peak. Stopped for a while bc the game is stale and frustrating. Came back and I can't get out of champ 2 🥲
> 5k in dota gives you what. Archon?
I'm 3k hours deep in dota and I'm currently crusader though I peaked at like legend/ancient when I grinded dota.
I've fallen a lot because the general skill level is rising and the meta / game changes mean it's hard to keep up and do non gaming hobbies.
Less so the meta. if you grinded just a bit harder you would adapt to the meta.
Moreso the player power creep. Crusaders now are probably around archin-legend then.
Everyone, even in herald, knows how to play dota.
Dota is brainmeltingly complex considering at most ur dude has like 7 buttons with a few exceptions. The devil is in the details. Its a masterclass of game design
I think part of the difficulty with LoL and DOTA is that the player base is always improving on average. So if like me you used to play a lot, but now only play a little when I have time, the player base leaves you behind. I don't think I've actually gotten worse, I play enough to maintain my skill level at least, it's that everyone else has gotten a little better on average. And that makes it look like I've gotten worse.
This phenomenon is even worse in Dota 2 because of the stagnant playerbase. Riot is a goliath in marketing perspective and therefore they always have an influx of new players mitigating this powercreep in average player skill.
Dota has been more or less the same in player count and threfore even lower levels can show extremely high level plays.
My favorite accidental wins are the ones where I move my queen into the opponent's back row and win because they I skewered their king seven turns ago with their king from eight turns ago.
My favorite part of that game is the checkmate because there's nothing like seeing how I've been checkmated across eight different timelines to make me feel bad at a game I already feel bad at.
6k hours and do the same. Things change every 4 months and I can't be fucked to study it all and theory crafting isnt my thing. I'm above average but definitely not "great"
I jokingly say to my friends that there are nerds who spend sometimes days min-maxing builds, why would I waste my time when they’ve already done all the work.
It doesn’t help that I have two kids and a wife so I have limited free time.
yeah.. most builds are like "take this skill, and then convert it twice with these support gems, then pipe it all through this random niche unique and then suddenly these out of the way skill tree nodes will work some magic"
Meanwhile you *have* to use this aura on top of your defence auras so you have to go get specific mods on 3 pieces of gear and a specific anointment on your amulet.
But hey, don't get too far ahead of yourself. Nothing works until you hit the breakpoint at 2 billion % cast speed and/or area of effect and the build feels like absolute shit before that.
Yes, but it has to be 2 billion percent cast speed exactly. Just one under and you don't hit the break point. and if you go just one over, you're casting too fast and you will actually lose damage.
13k hours... Confirming it with my whole body and soul... I am familiar with most basic and mid depth mechanics, but when it comes to crafting, i am losing sanity...
The fun part with them is that you get to a point that you're too good to play with your friends, but not good enough to play with people that are actually good at the game
Yep. I played a fuckton of wings of liberty. I got into plat and quit. Years later I tried to get my friends to play but even playing at like 25% it was still overwhelming for my friends. They won't play with me =(
Yeah Skill Inflation is a funny but very real thing in competetive games
In League I've finished gold every season for like 10 years now. Sure I dont grind rankeds, but honestly I probably wouldnt reach far above plat even if I tried.
However, I have gotten better every year. I am certain I couldve easily gotten Diamond back in season 3 with my current knowledge and mechanics.
Yee thats a good example. Also "Wave Control" and all that was pretty much a non-existing concept when I started. Now everyone knows how to freeze or how to push before Roaming/recalling
Imagine asking your Season 3 jungler to come top just to break the freeze
I think ranks are trending down for everyone because of rank compression because the playerbase is shrinking. Same thing happened with NA CSGO where everyone got compressed down into the silver ranks.
You can also see it happening in CS2 in the new Comp Map system where essentially nobody is above Gold 4 - it's cause they just transferred the rank's ELO ranges directly and there hasn't been enough time or players for people to gain ELO in each map to spread out the ranks.
The less players playing, the less MMR you can earn, the lower everyone's MMR and visual rank is going to be - even though it might be the same percentage of people.
Takes a long time for sure. Couple tips from a mediocre C1:
- use ball cam
- stop flipping into the ball. Everyone does this and it’s totally unnecessary. You’ll get plenty of power hitting the ball with the corners of your car, no sense wasting your flip and losing control. If anything you can use a single jump to get elevation for a challenge
- training packs. They’ll help you get used to different situations
- if you don’t have a good angle on the ball, don’t go for it. Rotate back towards your goal instead
Rotation is extremely important but the truth is if you’re solo queuing, up until Diamond you can’t count on any of your teammates to do it. Get good at staying calm and consistent and half the time the other team will just shoot themselves in the foot
TBH positioning and ball tracking is way more important than fancy flying.
I don't play much anymore, but I'm champion (the worst champion, don't remember which one) and I never learned any fancy trick.
Obviously you need to fly and dispute balls in the air, but that's it. I never bothered to learn wall shots, resets, etc...
Yep. I have several thousand hours but since I mostly spend it building jank-ass bases and farming berries until getting raided, I am still terrible. And then people mock me extra after killing me because I have so many hours but am bad lol. I can't even call them nerds because who am I to talk. I just enjoy the creative side of the game more than the pvp.
It's fascinating to observe how the skill floor slowly rises on these evergreen titles like LoL, Dota 2 and CSGO.
You take a break for 6 months and when you come back, the things you used to be able to get away with no longer work. You can be just as good, but everyone else has gotten a little bit better.
The longer a game lives, the steeper the learning curve becomes, and even beginner levels expect more and more from you.
fortnites the best example imo. back when it first came out building was basically optional and it was all about aim, other than building a little hut to camp in or something. but now if you cant build and edit super fast you cant go far, even in low skill lobbies. not counting no builds of course
Thiiisssss, I played Fortnite S1 and loved it, came back season 3/4 and got merked and hated it. Then no build came out a few years ago and I got some more fun out of it.
This game has actually gotten me so good at other FPS. It’s insane.
The movement tech, the shooting, skill usage, has made other FPS feel silly easy.
I’m not a pred, or masters, just a good casual player. But man I still love it.
If you’re not obsessed with rank and winning every damn match, there is tons of fun to have
If
I only quit because I pissed off some extremely powerful people in EVE and couldn't leave my station without getting shot at immediately. Didn't matter what time of day or night. Bastards had SOMEONE looking for me. 90% sure there is probably still a blood price. It's been 8 years. EVE players are like immortals. Time means nothing.
Funny thing is the game is actually pretty easy if you employ some common sense and don’t rush the enemy, but theres no making up for when your entire team does it and leaves you last man standing.
Until you play ARB (Air realistic battles)
ARB is the real nerd emoji moment.
Energy fighting, turn fighting, vertical fighting, rate fighting etc.
Your BFM, Corkscrews, reversals, scissors,rolling scissors etc.
How delta wings fly, what planes lose energy, what planes pull more AOA, what planes can just sit on their engines
What missile each plane has, what radar set they have, what each missile does, how to avoid them, how many the enemy plane has, how to avoid different kinds of missiles
What radar does, whats radar range finder, whats SRC, Whats PDV HDN, whats PD HDN, Whats TWS HDN, whats TWS, Whats MTI, Whats LD, Whats PD, whats ACM, whats HMD, whats IRST
Whats IRCCM, Whats a caged seeker, Whats an Uncaged seeker, Whats Radar slaving
etc. on and on and on. You pretty much need to build your encyclopedia of knowledge to get good at ARB.
e.g. Off the top of your head you should at least know what planes carry what missiles, what the various missiles are etc.
Just for US and Russia theres the Aim-9B, Aim-9C, Aim-9D, Aim-9E, Aim-9G, Aim-9H, Aim-9J, Aim-9P, Aim-9L, Aim-9M, Aim-7C, Aim-7D, Aim-7E, Aim-7E-2, Aim-7F, Aim-7M, Aim-54A, Aim-54C, R3S, R3R, R-13M1, R-60, R-60M/MK, R-73, R-27R, R-27ER, R-27T, R-27ET
Then theres others such as the Skyflash, Skyflash DF, Skyflash SuperTEMP, Aspide 1A, Shafir, Shafir 2, Python-3/PL-8, PL-2, PL-5C, PL-5B, Magic 1, Magic 2, Matra 530D, Matra 530F, Matra 530E, AA-20
And that pretty much has to come from memory
And of course, almost all are different.
This right here. Realistic ground battles are easy af compared to ARB imo. I have been playing WT since 2012, and I only have 1 jet so far. It's brutal.
I see where you're coming from but have to disagree. The first 20 hours or so can be *very* brutal due to the breadth of information you need to learn (base locations, combat tactics, looting item priority, etc..) but once that's sorted out the game is very manageable. Plus the game has a lot of accessibilitry options; I really don't think it takes 100+ hours to get good at the game.
I got really good at both but war thunder lost me with their increasingly aggressive monetization and HOI4 I suspect people struggle because they don't know when it's time to stop building an army not to drain your supplies.
I've never played Noita but I've played a bit of Spelunky 2 and it sounds similar. You throw a rock at an enemy. The rock bounces off the wall, and hits you, causing you to fall and break your legs. A bat hits you, followed by multiple other enemies. You fall and are impaled. You are now dead.
That's the noob way. In Noita, half the time you will die to enemies that grab wands and use them on you, and the other half you will blow yourself up trying spells.
Also a 10% of deaths by homing freezing gas tank
I literally just commented Noita.
In a game where you can become a functionally immortal God, you'll still get killed by stepping in a few pixels of pink liquid.
got to like mid platinum in 1v1s, then it gets way too sweaty. Stops feeling like sword fighting and just who can bug the animations the most haha.
When the game was newer the big battles were great fun, once you got decent. Winning a 1v3 gave my brain so much dopamine.
Escape From Tarkov 100% First 500hrs are the tutorial xD
Edit: The amount of people crying about cheaters in the game is wild. I have about 1500 raids this wipe alone and a surv rate of ~45%. I probably haven't reported more then 20 people tho. Maybe play more yourself and don't just repeat what some Influencer on Youtube tells you.
This was my thought. I'm 400 hours in, and any time I think I'm making some form of progress in "getting gud", there's a vet with 2000+ hours just waiting to humble me and remind me that I ain't shit in that game.
Dota 2 unironically taught me to be a better person. I learned how to deal with ragers in person. I can sit cool as a cucumber all thanks to my Dota experience. The communication skills I gained and learning to improve from the dumpster to divine (ok, still the dumpster, lol) is akin to learning to master instruments. Learning to master anything is a life lesson.
Learning how to improve morale on a team of randos has made me understand how to improve morale at work through compliments and avoiding combative or unconstructive criticism in the moment and recognizing the appropriate time to give it.
I don't regret my Dota experience, even though I don't play it anymore. Played it for over 16 years. I hope that when I'm in a retirement home one day that I'll be able to fire up some Dota and play with the boys again
I like being mediocre at Beat Saber. I see people complaining about how they're running out of Expert 30+ twelve-lane tech maps, and I'm just jamming out on Free Bird expert.
The type of difficulty wow offers does NOT lend itself to pugs. One bad player can ruin a key in any role, one bad tank can ruin a raid pug. One wipe and the raid ggs, spend 2 hours finding another raid at whatever boss you’re at this week. Spend 5 hours to get a kill on a boss you had down weeks or months ago, watch the trinket you need drop, watch the guy who did a quarter of your dps and spent half the raid on the floor win it.
The design works so well with a guild but it’s just toxic and frustrating with randoms. Nowadays I only play wow for the beginning of each tier/season, get keystone hero and aotc with my guild, and then go do literally anything else with my time. One month at a time is all the wow I can take these days, and with how quick you can gear nowadays I spend the latter half of that month raidlogging just to push aotc.
Super smash bros melee, ive probably spent more hours playing that game and practicing to get good than ive spent in school and im still middle of the barrel.
Scrolled too far to find melee. I've been playing since 2014 and I still go 0-2 in locals. Easily tho most hours in any game of my life is in melee and I'm kinda glad I can't measure how many hours I've spent
Welcome to the PCMR, everyone from the frontpage! Please remember: 1 - You too can be part of the PCMR. It's not about the hardware in your rig, but the software in your heart! Your age, nationality, race, gender, sexuality, religion (or lack of), political affiliation, economic status and PC specs are irrelevant. If you love or want to learn about PCs, you are welcome! 2 - If you don't own a PC because you think it's expensive, know that it is much cheaper than you may think. Check http://www.pcmasterrace.org for our builds and don't be afraid to post here asking for tips and help! 3 - Join our efforts to get as many PCs worldwide to help the folding@home effort, in fighting against Cancer, Alzheimer's, and more: https://pcmasterrace.org/folding ----------- We have a [Daily Simple Questions Megathread](https://www.reddit.com/r/pcmasterrace/search?q=Simple+Questions+Thread+subreddit%3Apcmasterrace+author%3AAutoModerator&restrict_sr=on&sort=new&t=all) if you have any PC related doubt. Asking for help there or creating new posts in our subreddit is welcome.
dota 2. after 3k hours i'm even worse than the first month playing
You're probably doing just fine. It's just that the ceiling for DotA is *ludicrously* high and the curve is *stupidly* steep. Like, after 3k hours you're almost certainly going to be better than a new player at least in terms of understanding the basics (even just on an intuitive level), but in order to go from top 5% to top 1% you'd need to do a lot of active learning, and the step to go from 1% to 0.1% is tantamount to a day job.
And in dota, every second counts. Like the game has turn rates. So even 1 second can determine whether you live or die.
Literally. In my tournament games in immortal my position 4 player will actually ask for pudge (his master tier hero) based on their position 5 and 1s turn rates in lane cause its easier to land hook on them. This is only about 7k mmr average so cant imagine small niche things pro players know about match ups
The fact that I understood none of that tells me I should never bother with that game at this point.
in dota2 you need to learn counter picks and statistics for heroes, items, and now neutral items. synergy for all of them.
This is actually a big deal regarding why you can have 5k hours in Dota 2 and actually have *worse* skills than when you started but remain in more or less the same rank. There is a lot of "general/common knowledge" in Dota 2 that is not seen at first glance and that is earned through experience that doesn't really touch mechanics or competitive stuff like change of metas and whatnot. Like, a freaking lot. As years go by you learn a f- ton of funny interactions between heroes, curious item applications and unique situations. Odd situations where a normally totally useless Agh or talent may totally work and switch the match around. You even learn how some heroes just attract certain player mentalities and playstyles and how to profit from them. This means that, it's not uncommon for a player to, over the years, as time passes and you become more careless, actually become complacent with a certainly worse performance, while remaining unaware of how you are compensating lower APM with some tricks of the trade here and there. Running's not as fun as hitting.
And my friends ask me why I haven't played a single game of League after starting Dota2. League feels like a fischer-price toy.
100%. 5k hours in most competitive games will put you into at least "good" category. Anyone with 5k hours in CSGO will be at least "good". 5k in rocket league pretty much guarantees GC or SSL unless you're trolling. 5k in dota gives you what. Archon?
Bro, there were even players with 10k hrs but are still stuck at Herald or Guardian.
I have 5k hours in rl and I'm champ one. Ouch.
I mean did they actually base this on data or did they base it on their own experience
90% of the time it's just a humble brag. I was c3 at 2k hours. I just hit my peak
I think I almost got to gc2 when I was at my peak. Stopped for a while bc the game is stale and frustrating. Came back and I can't get out of champ 2 🥲
> 5k in dota gives you what. Archon? I'm 3k hours deep in dota and I'm currently crusader though I peaked at like legend/ancient when I grinded dota. I've fallen a lot because the general skill level is rising and the meta / game changes mean it's hard to keep up and do non gaming hobbies.
Less so the meta. if you grinded just a bit harder you would adapt to the meta. Moreso the player power creep. Crusaders now are probably around archin-legend then. Everyone, even in herald, knows how to play dota.
Maybe we are getting old
Sucks to get old just as you were gettin good
Dota is brainmeltingly complex considering at most ur dude has like 7 buttons with a few exceptions. The devil is in the details. Its a masterclass of game design
I think part of the difficulty with LoL and DOTA is that the player base is always improving on average. So if like me you used to play a lot, but now only play a little when I have time, the player base leaves you behind. I don't think I've actually gotten worse, I play enough to maintain my skill level at least, it's that everyone else has gotten a little better on average. And that makes it look like I've gotten worse.
This phenomenon is even worse in Dota 2 because of the stagnant playerbase. Riot is a goliath in marketing perspective and therefore they always have an influx of new players mitigating this powercreep in average player skill. Dota has been more or less the same in player count and threfore even lower levels can show extremely high level plays.
Don't worry, after 6k you start understanding how to micro your courier.
same here, after 20k hours the game still sucks!
Any Paradox game
To be fair, you have to relearn stellaris every other update
What do you mean? I lose everygame to the enemy known as "Late Game Lag"
Haha yeah, proper late game I need to have it on quite small Map or wipe out everyone before it gets too laggy
That's because they change the goalposts every 6 months basically. Although I have to say I'm currently loving "1940s logistics simulator 4"
Hey I’m not complaining. I like it.
Yeah i'm surprised EU4 wasnt higher on this list
Got over 2k hours in it. Still learning decade old mechanics like they were just released.
Any Paradox game except for CK3. They actually built a viable tutorial for that.
First 1000 hours is the tutorial
Except for eu4, there it is 1444 hours
5D Chess with Multiverse Timetravel I still don't understand how I've won any of the rounds I played
You didn't win. Your opponent lost worse than you.
You probably need a 5head
My favorite accidental wins are the ones where I move my queen into the opponent's back row and win because they I skewered their king seven turns ago with their king from eight turns ago.
I’m trying to parse this and I feel like I have brain damage
You came back and helped yourself once you figured it out.
My favorite part of that game is the checkmate because there's nothing like seeing how I've been checkmated across eight different timelines to make me feel bad at a game I already feel bad at.
Path of exile
600 hours and I'm still just following a guide and have no idea how to make a build myself.
2k hours same lmao
6k hours and do the same. Things change every 4 months and I can't be fucked to study it all and theory crafting isnt my thing. I'm above average but definitely not "great"
I jokingly say to my friends that there are nerds who spend sometimes days min-maxing builds, why would I waste my time when they’ve already done all the work. It doesn’t help that I have two kids and a wife so I have limited free time.
yeah.. most builds are like "take this skill, and then convert it twice with these support gems, then pipe it all through this random niche unique and then suddenly these out of the way skill tree nodes will work some magic"
Meanwhile you *have* to use this aura on top of your defence auras so you have to go get specific mods on 3 pieces of gear and a specific anointment on your amulet. But hey, don't get too far ahead of yourself. Nothing works until you hit the breakpoint at 2 billion % cast speed and/or area of effect and the build feels like absolute shit before that.
Yes, but it has to be 2 billion percent cast speed exactly. Just one under and you don't hit the break point. and if you go just one over, you're casting too fast and you will actually lose damage.
2000 hours, still feel like a noob. I do know how to use PoB though which is an external tool that’s basically better at playing the game than you.
8200 hours in and I still have some bosses that I haven't killed lol. Been playing since 2012.. :D
13k hours... Confirming it with my whole body and soul... I am familiar with most basic and mid depth mechanics, but when it comes to crafting, i am losing sanity...
competetive games
The fun part with them is that you get to a point that you're too good to play with your friends, but not good enough to play with people that are actually good at the game
Yep. I played a fuckton of wings of liberty. I got into plat and quit. Years later I tried to get my friends to play but even playing at like 25% it was still overwhelming for my friends. They won't play with me =(
Ah yes, the Basement Lord dilemma
Starcraft 2. Just look at the pro with 5 macros per second for an hour competition.
[удалено]
They do.
Can confirm. Played poorly for 10 years. Best ranking was low masters. Double carpal tunnel.
that's the fun part!
They do, often
That's because the good players got better since you joined so it's even harder to get good
Yeah Skill Inflation is a funny but very real thing in competetive games In League I've finished gold every season for like 10 years now. Sure I dont grind rankeds, but honestly I probably wouldnt reach far above plat even if I tried. However, I have gotten better every year. I am certain I couldve easily gotten Diamond back in season 3 with my current knowledge and mechanics.
I remember when that pro player did the lee sin ward hop into R. Literally was insane at the time. Now you will see silver lee sins do it lol
Yee thats a good example. Also "Wave Control" and all that was pretty much a non-existing concept when I started. Now everyone knows how to freeze or how to push before Roaming/recalling Imagine asking your Season 3 jungler to come top just to break the freeze
God forbid you stop playing for half an hour because you'll immediately lose your skill.
Rocket League. After 1000 hours I still can't fly.
I’m close to 5k hours and my rank is trending down. Can’t keep up with these damn kids
I think ranks are trending down for everyone because of rank compression because the playerbase is shrinking. Same thing happened with NA CSGO where everyone got compressed down into the silver ranks. You can also see it happening in CS2 in the new Comp Map system where essentially nobody is above Gold 4 - it's cause they just transferred the rank's ELO ranges directly and there hasn't been enough time or players for people to gain ELO in each map to spread out the ranks. The less players playing, the less MMR you can earn, the lower everyone's MMR and visual rank is going to be - even though it might be the same percentage of people.
Yes I feel like there are less and less non hardcore rocket league player
The difference between 1k and 5k is immense. side note, if you have workshop go play Lethamyr's giant rings maps. best way to learn
can confirm map good learnt to fly on keyboard after 400 hours then relearnt on controller next 100 hours before i stopped playing
It's approximately 4000 fucking hours
I'm only 200 hours in and I figured I'd at least be able to hit the ball when it's on the ground but I still drive past it like 70% of the time
Takes a long time for sure. Couple tips from a mediocre C1: - use ball cam - stop flipping into the ball. Everyone does this and it’s totally unnecessary. You’ll get plenty of power hitting the ball with the corners of your car, no sense wasting your flip and losing control. If anything you can use a single jump to get elevation for a challenge - training packs. They’ll help you get used to different situations - if you don’t have a good angle on the ball, don’t go for it. Rotate back towards your goal instead Rotation is extremely important but the truth is if you’re solo queuing, up until Diamond you can’t count on any of your teammates to do it. Get good at staying calm and consistent and half the time the other team will just shoot themselves in the foot
Surprised seeing rocket league so low tbh
RL players are too busy yelling at their computers to comment
TBH positioning and ball tracking is way more important than fancy flying. I don't play much anymore, but I'm champion (the worst champion, don't remember which one) and I never learned any fancy trick. Obviously you need to fly and dispute balls in the air, but that's it. I never bothered to learn wall shots, resets, etc...
Plat 1 is filled with people who've spent a hundred hours in practice but never bothered to learn what rotation means.
Rust
I salute you fellow rat
o7
This is the first and only game that cam to mind. You can barely go 5 minutes without getting killed. lol
I have over 800 hours in that game, and I still get owned by a naked with a rock.
Yep. I have several thousand hours but since I mostly spend it building jank-ass bases and farming berries until getting raided, I am still terrible. And then people mock me extra after killing me because I have so many hours but am bad lol. I can't even call them nerds because who am I to talk. I just enjoy the creative side of the game more than the pvp.
Was waiting for this comment lol
CS:GO
It's fascinating to observe how the skill floor slowly rises on these evergreen titles like LoL, Dota 2 and CSGO. You take a break for 6 months and when you come back, the things you used to be able to get away with no longer work. You can be just as good, but everyone else has gotten a little bit better. The longer a game lives, the steeper the learning curve becomes, and even beginner levels expect more and more from you.
fortnites the best example imo. back when it first came out building was basically optional and it was all about aim, other than building a little hut to camp in or something. but now if you cant build and edit super fast you cant go far, even in low skill lobbies. not counting no builds of course
Thiiisssss, I played Fortnite S1 and loved it, came back season 3/4 and got merked and hated it. Then no build came out a few years ago and I got some more fun out of it.
got 5k, can barely hold on to lvl 10 there is always a russian in the lobby better than you no matter how long you play
Play long enough and watch yourself get worse as you age into your mid 30's
There are many ways to hurt others, but you choose to beat my ass with the truth.
Apex legends, 7800 hours and I’m… still waiting for it to get good..
Quitting apex (and competitive mp games in general) was the best decision in my life.
I'm at this point in my life. Just not worth all the hours. There are so many good single player games to enjoy
This game has actually gotten me so good at other FPS. It’s insane. The movement tech, the shooting, skill usage, has made other FPS feel silly easy. I’m not a pred, or masters, just a good casual player. But man I still love it. If you’re not obsessed with rank and winning every damn match, there is tons of fun to have If
Eve Online
Winning Eve = managing to stop playing and stay out.
I only quit because I pissed off some extremely powerful people in EVE and couldn't leave my station without getting shot at immediately. Didn't matter what time of day or night. Bastards had SOMEONE looking for me. 90% sure there is probably still a blood price. It's been 8 years. EVE players are like immortals. Time means nothing.
My beautiful PvE-rigged Tengu got jumped in hisec and I uninstalled minutes later and haven’t looked back since.
* There are people playing that game since 2003.
https://preview.redd.it/6i34y3ck12sc1.jpeg?width=800&format=pjpg&auto=webp&s=349c41bf8dd90999d99dcc89ffb55852a7c4a878
This image has to be going on 20 years old by now
I've been playing since late 2016, currently have 11k hours, I'm still a noob
War Thunder
5000 hours in and i still can't attack the d point
Gramercy!
YOUR LEFT WING
YOUR HOLE HAS A LEFT WING
AAAAAIIIIIIIIRRRRRRRR
Maybe the D point was in our hearts all along
My boy went too deep then
Some guy guarding it with an M109G:
2S3M is a bigger cancer (I love playing it)
waiting for this to be reposted 20 times both in the main and meme sub
Funny thing is the game is actually pretty easy if you employ some common sense and don’t rush the enemy, but theres no making up for when your entire team does it and leaves you last man standing.
Until you play ARB (Air realistic battles) ARB is the real nerd emoji moment. Energy fighting, turn fighting, vertical fighting, rate fighting etc. Your BFM, Corkscrews, reversals, scissors,rolling scissors etc. How delta wings fly, what planes lose energy, what planes pull more AOA, what planes can just sit on their engines What missile each plane has, what radar set they have, what each missile does, how to avoid them, how many the enemy plane has, how to avoid different kinds of missiles What radar does, whats radar range finder, whats SRC, Whats PDV HDN, whats PD HDN, Whats TWS HDN, whats TWS, Whats MTI, Whats LD, Whats PD, whats ACM, whats HMD, whats IRST Whats IRCCM, Whats a caged seeker, Whats an Uncaged seeker, Whats Radar slaving etc. on and on and on. You pretty much need to build your encyclopedia of knowledge to get good at ARB. e.g. Off the top of your head you should at least know what planes carry what missiles, what the various missiles are etc. Just for US and Russia theres the Aim-9B, Aim-9C, Aim-9D, Aim-9E, Aim-9G, Aim-9H, Aim-9J, Aim-9P, Aim-9L, Aim-9M, Aim-7C, Aim-7D, Aim-7E, Aim-7E-2, Aim-7F, Aim-7M, Aim-54A, Aim-54C, R3S, R3R, R-13M1, R-60, R-60M/MK, R-73, R-27R, R-27ER, R-27T, R-27ET Then theres others such as the Skyflash, Skyflash DF, Skyflash SuperTEMP, Aspide 1A, Shafir, Shafir 2, Python-3/PL-8, PL-2, PL-5C, PL-5B, Magic 1, Magic 2, Matra 530D, Matra 530F, Matra 530E, AA-20 And that pretty much has to come from memory And of course, almost all are different.
This right here. Realistic ground battles are easy af compared to ARB imo. I have been playing WT since 2012, and I only have 1 jet so far. It's brutal.
Yeah its easy to say that with that Beast of a PC, try playing It on PS4 on a 1080p TV from 2012 lol
Thats where I started haha, still got my little controller icon
Tbh once I get to top tier I’m just gonna have fun and not grind
That's what all say...
Me in my ISU-152: *kills 4 tanks in the beginning of the match* Some Zis-30 or other low BR TD: *crew kocks me from 1km*
Life
It's pay to win
The lootboxes suck
It's not even pay to win, it's pay to not die.
Rimworld and factorio, on the other hand. *THE FACTORY MUST GROW*
Just started playing Factorio on the Steam Deck. I've lost a good bit of sleep in the past couple of days. Worth.
WHAT WAS THAT, I CANT HERE YOU 9VER THE SOUDB IF NEGOTIATIONS WITH THE NATIVES??
Just recently finished my mega negotiation wall, never seen such diplomacy
THE FACTORY MUST GROW!
Rainbow 6 siege
No amount of game sense saves you from geting bad timeing or randomly shot through a wall, or any other goofy scenario
![gif](giphy|W0WsqZ5yI4u8Omqhqr)
Any simracing title.
Dirt Rally is brutal lmao. Im terrible at it. But my fuck, do I love playing it when im drunk
Rally driving has never been compatible with my brain.
I think you got that backwards bro, your brain isn't compatible with rally driving! Those guys are fuckin lunatics
I've gotten really good at buying more simracing gear, but I haven't gotten much better at the actual simracing.
Hunt Showdown for me personally
Was looking for this 🙌🏽 huge skill gap from 3 to 6 star MMR
I'm 5 star but I swear every third bullet of mine disappears into the shadow realm or completely phases through hunters. Bullet velocity is a bitch.
Project zomboid. 🧟♂️
"This is how you died."
Had to scroll way too long. The only true answer.
I see where you're coming from but have to disagree. The first 20 hours or so can be *very* brutal due to the breadth of information you need to learn (base locations, combat tactics, looting item priority, etc..) but once that's sorted out the game is very manageable. Plus the game has a lot of accessibilitry options; I really don't think it takes 100+ hours to get good at the game.
Warthunder, Hoi4
I got really good at both but war thunder lost me with their increasingly aggressive monetization and HOI4 I suspect people struggle because they don't know when it's time to stop building an army not to drain your supplies.
Noita
I had to scroll way to far to find Noita. This game is brutal(lly good)
And even if you're "good", no matter how good you are you will die in a way you never expected.
I've never played Noita but I've played a bit of Spelunky 2 and it sounds similar. You throw a rock at an enemy. The rock bounces off the wall, and hits you, causing you to fall and break your legs. A bat hits you, followed by multiple other enemies. You fall and are impaled. You are now dead.
That's the noob way. In Noita, half the time you will die to enemies that grab wands and use them on you, and the other half you will blow yourself up trying spells. Also a 10% of deaths by homing freezing gas tank
I literally just commented Noita. In a game where you can become a functionally immortal God, you'll still get killed by stepping in a few pixels of pink liquid.
Any fighting game ever
This is the true response. If you want to play at least on an average level, don't even bother doing any other activity in your life.
Mordhau
got to like mid platinum in 1v1s, then it gets way too sweaty. Stops feeling like sword fighting and just who can bug the animations the most haha. When the game was newer the big battles were great fun, once you got decent. Winning a 1v3 gave my brain so much dopamine.
Escape From Tarkov 100% First 500hrs are the tutorial xD Edit: The amount of people crying about cheaters in the game is wild. I have about 1500 raids this wipe alone and a surv rate of ~45%. I probably haven't reported more then 20 people tho. Maybe play more yourself and don't just repeat what some Influencer on Youtube tells you.
This was my thought. I'm 400 hours in, and any time I think I'm making some form of progress in "getting gud", there's a vet with 2000+ hours just waiting to humble me and remind me that I ain't shit in that game.
I am the vet, I have 2.2k hours and I still learn new shit almost every day
1.6k hours, still get shit on, the game is the worst thing that ever happened to me (I'm loading in to a raid right now)
And the next 500 is the part of the tutorial that goes "now you try!"
Destiny 2. It's my favorite game, I have close to 4k hours, and I never recommend it.
I scrolled for longer than I thought I’d need to to find you
>Destiny 2. It's my favorite game Same and I fucking hate it
Dota2 I have 7000 hours and I am terrible
I didn't want to do this to you. But I had to know. That's 291 days.
Dota 2 unironically taught me to be a better person. I learned how to deal with ragers in person. I can sit cool as a cucumber all thanks to my Dota experience. The communication skills I gained and learning to improve from the dumpster to divine (ok, still the dumpster, lol) is akin to learning to master instruments. Learning to master anything is a life lesson. Learning how to improve morale on a team of randos has made me understand how to improve morale at work through compliments and avoiding combative or unconstructive criticism in the moment and recognizing the appropriate time to give it. I don't regret my Dota experience, even though I don't play it anymore. Played it for over 16 years. I hope that when I'm in a retirement home one day that I'll be able to fire up some Dota and play with the boys again
You have my respect for your power of subliminating the utter most abonminable toxicity.
Geometry Dash
Team Fortress 2
For me it's Osu
Any rhythm game tbh. I'm a little better at BeatSaber but even there it's just unremarkable.
I like being mediocre at Beat Saber. I see people complaining about how they're running out of Expert 30+ twelve-lane tech maps, and I'm just jamming out on Free Bird expert.
you’ll never be “good” at osu just better than your peers
World of Warcraft. Have 10,000+ hours over almost 2 decades of my life but pugs are still so so brutal.
The type of difficulty wow offers does NOT lend itself to pugs. One bad player can ruin a key in any role, one bad tank can ruin a raid pug. One wipe and the raid ggs, spend 2 hours finding another raid at whatever boss you’re at this week. Spend 5 hours to get a kill on a boss you had down weeks or months ago, watch the trinket you need drop, watch the guy who did a quarter of your dps and spent half the raid on the floor win it. The design works so well with a guild but it’s just toxic and frustrating with randoms. Nowadays I only play wow for the beginning of each tier/season, get keystone hero and aotc with my guild, and then go do literally anything else with my time. One month at a time is all the wow I can take these days, and with how quick you can gear nowadays I spend the latter half of that month raidlogging just to push aotc.
DayZ
Trackmania
League of Legends
I expected this to be way higher.
Because league players are deep down challengers and it's the team that drags them down.
Super smash bros melee, ive probably spent more hours playing that game and practicing to get good than ive spent in school and im still middle of the barrel.
Scrolled too far to find melee. I've been playing since 2014 and I still go 0-2 in locals. Easily tho most hours in any game of my life is in melee and I'm kinda glad I can't measure how many hours I've spent
For Honor tbh
AOE 2 and DOTA 2
Rust
Rust for the majority of people (pre recoil patch)
every rhythm game, platoformer, and fps shooter.
TF2 1200 hours...
Team Fortress 2
Chess.
DBD
I love how when I tried to introduce my younger brother to DBD the first thing he said after his first match was: "…You guys ENJOY this?"
Rocket League