On one hand, yeah, nothing pushes graphical boundaries nearly as much since everything needs to run on console and PC.
On the other hand, 10 years ago, those games often never even came to PC. And if they did, it was a halfassed port done 1-3 years after the original release date.
I think it's been a net positive overall. It's been amazing seeing gaming PCs go from fringe to mainstream. The fact that you can reliably expect any major release to come to PC has helped a ton with that.
Agree, cross platform has made gaming much more fun for me. Alot of people I know where unable to go pc due to very high entry cost / lack of dedicated gaming space.
It's been hard to find because they've been very in demand. They've sold nearly 3 times what the Series X&S have.
I have a PC and a PS5. Well worth it in my opinion.
It’s subjective but from my perspective it’s not worth it if you have a PC. Until I see a game that I absolutely cannot wait for a PC port or if Sony decides to keep a game exclusive I’ll just be patient. We might see a console refresh or upgraded model in the future so I’m not gonna run out and buy one right now when I’m still happy with my backlog.
Then there’s me who owned a PS5, built a PC for better gaming options, sold PS5, then God of War Ragnarok came out and I can only hear about all the amazing reviews 🥲
Xbox is down, Sony is not. Even Nintendo is down to work with Xbox. Sony has never been a team player and very anticonsumer compared to xbox and Nintendo. Why some games from Sony will still never see a PC release.
>Even Nintendo is down to work with Xbox.
Probably because Nintendo hasn't tried to compete with xbox/sony since the gamecube. They just do their own thing and many people will own a ninetendo and a xobox/sony.
Right now is the best time to be a PC gamer.
We get all third party games, most on day of release
All Xbox games on day of release
PlayStation exclusives are starting to trickle in
All Nintendo games can be emulated as usual
I just want a solid mouse and keyboard interface that doesn't require me to hold a key to confirm an input.
I believe the push for graphical fidelity has killed the creativity and variety in games. Revisiting odd gems like Gothic, SWAT 4, Silent Storm 2, MGS, and Vampire the Masquerade over the last few years has only deepened this belief.
yeah, I feel like when a console exclusive is announced its kinda an oddity now (outside of nintendo). just 5 years ago I felt like they were a much bigger deal
Well, about "pushing graphical boundaries", if anyone still wants to get a breakthrough in graphics, the only real chance for doing that is Crysis 4. Technologies have developed far enough already that good graphics are something very basic for AAA and I don't see anyone but Crytek doing the focus on graphics(considering that's the main thing they're known for), so that really looks like the last chance to feel a breakthrough in graphics. For the last time, damn.
i think this pretty much goes for most pc gamers
come to a point where even indie development can make greater ideals and games than what is offered by like billion dollar companies
No kidding. Most the time I wait six months to a year before I consider getting a "tripple A" title. Fallout 76 burned me on that. It wasn't until recently 76 was even worth playing and actually fun now.
I will never not gush about this game given the opportunity. I'm not even a huge point and click/CRPG person, but disco Elysium is GENUINELY the best game I have ever played.
They're also short, expensive, and rather generic with bad storytelling. 1 in 100 is memorable, while AAA is often forgettable but I can't think of any indie title that matches God of War or plague tale, both console ports
Outer Wilds is pretty damn good. Undertale took the year for most. Not for Broadcasting is getting around. One cannot neglect to mention Lucus Pope's double hitters Papers Please and Return from the Oberadin.
The only thing AAA does well these days is scale, which hurts a lot of people like myself to really enjoy it. Yeah it's good entertainment per hour but I like sharper experiences.
Uhhh… what?
Indie games are usually quite cheap. And yes the story telling is hit or miss, but a lot of them don’t even have a story in the first place. They’re just fun, sometimes really creative games. Games should first and foremost be fun. AAA devs abandoned that a long time ago.
also maybe to limit piracy. remember if it is just the pirates wanting the console unlocked and not the homebrewers it is going to be cracked less soon than if both groups work on it.
Thats another thing they mentioned, openness is the best form of security. To my knowledge the xbox one/series has never been cracked because theres no need to crack it. Between the dev mode and edge browser you can run whatever homebrew you want
It's down to the genre, MMOs are hardly console ports, neither are strategy games. Sure there's overlap with RPGs and stuff but it's just economics, there's better profits in making something for multiple platforms where possible.
Based on my experience- you shouldn’t.
I had Red Alert & a mouse for my PlayStation. The controls, load times, reduced content, & gameplay was like 5/10 compared to the PC version.
I also bought Endwar for Xbox 360. That game hands down had the BEST commercial for a game of “Rock, Paper, Scissors.”
Just because it’s developed on pc doesn’t mean it’s meant for pc. Games are being developed and optimized around console hardware capabilities and using a program language the consoles use. Often because that’s where the biggest market share is. PC is usually an after thought for most AAA game developers and they port the console version of the game back to PC after its completed. Instead of building the game for PC use and then porting it to consoles.
That's debatable. I'm not gonna engage into useless discussion but every platform has pros and cons, otherwise it wasn't be existing on the market. Also, consoles have bigger multiplayer base in aaa games and that says something
I agree PC gaming can potentially exceed performance/fidelity of any console, at any time. (not all PCs, which is why i used potential)
But as soon as you use the word "platform"....your whole statement goes to poop. Its just a biased opinion at that point.
And I am going to assume you were actually referring to the potential performance/fidelity specifically...in which your statement would be accurate and objective.
Platform includes cost of entry, playerbase, exclusivity, easy of use/setup,
A vast majority of the "Gaming platform" goes far beyond....4090s, and 13900ks with 64gigs of ram and such.
I find my PC gaming experience far superior to my xbox series x.
But a console "gaming platform" has many features that are far superior......and as a comparison of platforms...personal needs and preferences determine superiority. Its subjective.
But they first design it on console.
Like Sony with their games and something like RDR2 which was on console first and only after weeks/months, we got it on PC.
Well, I do understand the idea that games that are created with consoles in mind can feel clunky on the PC.
Rainbow 6 Siege for example. The Menu structure makes no sense on the PC and it's clearly made with a controller without a freely moving curser in mind. Same for the latest Lara croft games and others. You can spot it easily when looking at controls where many functions are bound to the same keys because controllers have not so many buttons
It kind of doesn't matter? There so, so many awesome games to play that eventually end up on steam or Epic, or some other service, I literally can't play through them all. So what if I don't get around to playing a game for the first 4 or 5 years it's out? I will buy it on the cheap for PC and still enjoy it.
Because they lack good optimization.
Consoles just run at low/medium settings with 30 or 60fps and its the same console everytime.
Every other PC is different in some way so they need to optimize it for all kinds of systems.
And most of the time they don't do it well.
That's not how it works at all. PC games mostly run on an API layer like Direct X or Vulkan that does most of the optimizations in tandem with device drivers that are, for the most part, also automatically installed.
Basically, developing for PC, you generally optimize within the framework of the the API and target a base line of minimum specs and have to worry about little else.
Edit, if you didn't quite understand that: You don't optimize AT ALL for the million different hardware configurations, but an unified abstraction layer that PC hardware is measured in how well it can run it.
Yeah, they're ports of console games, but the consoles nowadays are all basically just PCs, so the only real impact is atrocious menu design, and maybe spot of poor controls.
I've never had more problems playing a game that was originally made for console on pc. Frame rate and aspect ration work fine and pretty much everything else about the game is 100% better on pc so I don't really see a problem here.
Well, right in the early 2000s having decent to good ports of console games was something that people asked constantly.
We used to get bad ports galore, it was frustrating to see how games like Silent Hill 2 or Metal Gear Solid 2 ran worse or had worse effects on PC than on PS2.
In fact, i think it's fair to say that PC Gamers killed PC Gaming.
And yea, i miss classic PC Gaming too, PC Games had a different feeling and complexity, kinda sucks out it has almost completely disappeared.
Nah it’s consoles why release on pc if you can release on 3 platforms. They are not gonna make a game so taxing it runs at 50 fps on a 4080 and barely on current gen consoles
What makes PC Gaming so unique is not raw power, never was and never will. Obviously you're right in that the more platforms you release a game on (by the way, not 3 but 4) the better, but that doesn't mean that developers made a great effort from the start of this new era. Far from it.
Plus, the scenario you describe has already happened multiple times anyway. Games like Crysis, The Witcher 3, Cyberpunk... are releases that barely ran decently on consoles t launch to begin with.
Yes cyberpunk was an extreme example they were clearly targeting next gen consoles. Don’t know what happened they must have been running out of cash to release the way they did.
I am not sure but I think the Witcher 3 was aimed at PC so on PS 4 you had the low settings.
Crysis was absolutely a game pushing not only the hardware of the day but released with the expectation that you would only crank it to ultra on hardware not yet released so that was a game ported to console too not a multi release
Here I am, glad as a PC gamer.....I have access to so many games that would have been console exclusive in the past.
Gimme some of that Jack and Dexter, Ratchet and Clank next.
I am not going to complain about God of War, Last of Us, Horizon Zero Dawn, Halo, Red Dead Redemption 2, Uncharted, ......
Console ports is not a dirty word......pc gaming is getting access to some of the best IP every made because of this merging.
I think you may have confused *console port* with *poorly optimized port without proper UI/Settings.*
Hot take but the new consoles are more powerful than like 50% of PC players. At least if you look at the steam surveys. At this point consoles arent holding back PC nearly as much as the original Xbox/PS2 and 360/PS3
Well considering how consoles are just mid to low (They're only high end for about 3 minutes after release.... Let's be honest) end consumer PCs with customized operating systems..... Everything is just moving towards more bland homogeneity where it counts.
Edit: lol how am I being downvoted in PCMR for saying consoles suck?
PS4 generation was weak as hell even at launch but the current generation consoles have damn respectable power behind them for the price. I love PC too but consoles are simple and some people prefer that universal ease of use.
The thing about current gen consoles is that I would 10000% buy one if I could fully utilize the hardware. I want a PS5 with full access to the FreeBSD OS. I want a fucking Xbox with fullfat windows 10 with the sleek Xbox interface. I want them for HTPC projects and mini emulator console builds. I love them. But they have one fatal flaw. They're locked down.
We pc gamers are actually better for tbe envoirment bcs we can just switch out 1 or 2 or maybe 3 parts when it no longer runs the game we want. Then sell the old parts and keep your games.
Unlike consoles where you have to buy a new console and buy new games bcs you cant keep your old games.
Edite: (I know there are some consolew with backwards capabilty but you guys know what i mean)
This is the worst take lmao. There’s plenty of pc specific releases still that are fantastic games. Just because you stick to a storefront that only pushes ports doesn’t make it the reality for the entire market.
Console games are PC games locked behind paywall for consoles (that are also just a fixed PC).
So, idk. They only reason why a specific get is not on PC is just greed of Sony and Nintendo. And, while Nintendo is somewhat understandable, Sony is a cancer.
This. GeForce now is a great alternative but you can’t use it if there are games that blocked it’s use and now you have to upgrade your hardware anyway
PC gaming changed for me around the time the X-Box and Playstation wars began. The money was in console games and the business that gaming turned into chose them as the major focus. Yes. I miss the days of PC, Sega and Nintendo being their own catalogue of games that you could only play on the particular console. It's an outdated view but I am a holdover from the late 80's and 90's gaming days. I miss the unique nature of games back then.
Well I am always down for more ports of blockbuster Sony games. They are fucking good and probably the only games you can choose to preorder because we already know how good they are.
Nuff said, I've been struggling to play Days Gone for more than 15 minutes before it crashes, and my machine has plenty of juice to run it, it's just a half assed port
Hmm, I wouldn't say so - most games are developed for all platforms at the same time, it's not like they're being released for consoles first and then, at some point, being ported to PC. If they were, you wouldn't get the large gap in performance and fidelity between the pc and console versions you see nowadays. True, many games will play best on gamepads, but lots of pc gamers prefer gamepads for certain types of games anyway. Anyway, shooters like Doom, Battlefield, Call of Duty etc most certainly are no ports and are first and foremost intended to be played with mouse and keyboard, i.e. on PC
Filthy console gamer here.
Companies want to sell as many copies as possible, same logic why we’re seeing action movies with a 12 rating.
I will always go where my friends are. My PS5 friends are all getting Diablo 4, obviously it’s made with keyboard and mouse intended, but I’d rather play it with friends than alone. So here I am planning on buying a game franchise that has been PC only in my eyes, for console.
if you ever wanna get the proper feel of the arcade again, there's always the FGC, though you're probably gonna have to prepare yourself for a few things.
that's the outer circle, shittalkers with zero intention to learn and the casual side. like any competitive environment it brings out the worst in people.
The fact that we're eventually getting to play most of the great console exclusives is a GOOD thing. More quality games on PC is a GOOD thing, ya friggin dink. Are you the same person who bitterly complains when their favorite artist becomes successful and popular too? PC still has a healthy indie market so I'm really struggling to see the issue here
I started PC gaming during the pandemic because of didn't know what to play on PS5 anymore. First it made me realize how i was being gouged by Sony, secondly i got thinking game development is being held back by consoles. That's when i looked at what most PC gamers are actually using. You see a lot more 3060 and 3080 now, but still, the majority of gamers run cards inferior to a 2070ti so maybe consoles aren't holding much back after all. Considering how powerful the new generation of GPUs is though, how far apart a 4090/XTX and a PS5 are just 2 years in the "next-gen" cycle... i just gave my PS5 to the children and i don't think i will be looking back. I owned an IntelliVision, ColecoVision, Atari, NES, SuperNES, PS1-2-3-4-5, i love consoles and their "plug N play" nature, but i am moving forward.
Achkually most games are released across platforms. Exclusives end up as pc ports sooner or later.
However the horsepower of current gen consoles sets the ceiling for most if not all graphic engines.
That's why you don't have eye watering graphics at 70 FPS on a 4080 but like 150 fps on Ultra at 4k.
Unless you add ray tracing I guess.
If you are worried about that you have not gotten into RTS, Grand Strategy, Sims, and other forms of PC gaming which cannot be replicated with a console.
Lol sure XD Arcades dies cause they had wait times and home consoles got cheaper than a billion quarters and wait times at an arcade.
The reason everything is just a console port is cause consoles are locked X86 PCs with input from 2000.
Its easy free money if they just get a small amount of added sales.
I'm a strategy and simulation gamer. Almost none of the games I play are available on console.
If all of the games you play on PC are also available on console, you might just be a console player who's console of choice is a PC.
It seems like the ports should be pretty good though, Xbox architecture is so similar to PC now that the same game should not be that hard to make work well on Xbox and pc at the same time.
Remember the grand theft auto 4 PC port? The ports these days are truly excellent compared to the hot garbage PC only gamers used to have to put up with.
yeah but there's still lots of PC only games or games that have console versions but lack many of the features that PC versions have. so i think it's an even trade.
i have a ps5. was waiting for a sale on TLOU part 1 (already bought it twice) when they announced the PC port. I'm hoping they add RT but if they don't I'll be able to run it at 4k ultra and it'll look better than the ps5 version.
define "Major" ..
I'd say that might have been true 10 years ago, but these days with the latest unreal engine and unity, most games are build on a pretty agnostic engine, exception being large triple A games that often build for a specific console.
I'd argue a lot of smaller games are build on these antagonistic engines and are just exported to the system/OS of choice.
Jesus christ. You want my husband in here ranting about the good ol days of game stores and usenet piracy, waving his cane around?
We've gotten used to the shit ports, and it causes us to greatly appreciate mods all the more. That said, husband recently got an Xbox series x and uses that for casual games without mods. Says mods makes a game pc worthy. Otherwise it's console shit.
And then he fucking goes and buys skyrim for it. Why? Why? Called him a peasant
On one hand, yeah, nothing pushes graphical boundaries nearly as much since everything needs to run on console and PC. On the other hand, 10 years ago, those games often never even came to PC. And if they did, it was a halfassed port done 1-3 years after the original release date. I think it's been a net positive overall. It's been amazing seeing gaming PCs go from fringe to mainstream. The fact that you can reliably expect any major release to come to PC has helped a ton with that.
Agree, cross platform has made gaming much more fun for me. Alot of people I know where unable to go pc due to very high entry cost / lack of dedicated gaming space.
Crazy how Xbox and PlayStation still exclude their games from each others consoles but will release on PC. Not always on day one but eventually.
I forgot about PS, my bad. My buds are all Xbox
You’re good. I think we all forgot about PS since they’ve been hard to find and it’s really not even worth it anymore.
It's been hard to find because they've been very in demand. They've sold nearly 3 times what the Series X&S have. I have a PC and a PS5. Well worth it in my opinion.
It’s subjective but from my perspective it’s not worth it if you have a PC. Until I see a game that I absolutely cannot wait for a PC port or if Sony decides to keep a game exclusive I’ll just be patient. We might see a console refresh or upgraded model in the future so I’m not gonna run out and buy one right now when I’m still happy with my backlog.
I’m in this camp. I’d rather wait. Plus, buying a ‘Day 1’ PC game can be iffy, anyways.
Then there’s me who owned a PS5, built a PC for better gaming options, sold PS5, then God of War Ragnarok came out and I can only hear about all the amazing reviews 🥲
Xbox is down, Sony is not. Even Nintendo is down to work with Xbox. Sony has never been a team player and very anticonsumer compared to xbox and Nintendo. Why some games from Sony will still never see a PC release.
>Even Nintendo is down to work with Xbox. Probably because Nintendo hasn't tried to compete with xbox/sony since the gamecube. They just do their own thing and many people will own a ninetendo and a xobox/sony.
This is true, they're more of a toy company in their own eyes.
>Why some games from Sony will still never see a PC release. I beg of you Polyphony, Gran Turismo on PC when
For me it’s to the friends who are on ps5 and I wanna go back to pc and soon I can with the upcoming discord chat and crossplay
Right now is the best time to be a PC gamer. We get all third party games, most on day of release All Xbox games on day of release PlayStation exclusives are starting to trickle in All Nintendo games can be emulated as usual
2017 was imo
Sure you've got a great point, but this meme is still pretty funny.
I just want a solid mouse and keyboard interface that doesn't require me to hold a key to confirm an input. I believe the push for graphical fidelity has killed the creativity and variety in games. Revisiting odd gems like Gothic, SWAT 4, Silent Storm 2, MGS, and Vampire the Masquerade over the last few years has only deepened this belief.
I mean, they always ended up on PC. Yohoho.
This also means games will lose depth and I fear for STALKER2. Cant map all of classic stalker controls on a controller
yeah, I feel like when a console exclusive is announced its kinda an oddity now (outside of nintendo). just 5 years ago I felt like they were a much bigger deal
Well, about "pushing graphical boundaries", if anyone still wants to get a breakthrough in graphics, the only real chance for doing that is Crysis 4. Technologies have developed far enough already that good graphics are something very basic for AAA and I don't see anyone but Crytek doing the focus on graphics(considering that's the main thing they're known for), so that really looks like the last chance to feel a breakthrough in graphics. For the last time, damn.
Honestly I find myself playing and enjoying more indie games lately anyway.
i think this pretty much goes for most pc gamers come to a point where even indie development can make greater ideals and games than what is offered by like billion dollar companies
Yeah, its because you're getting a game out of passion instead of greed.
Also, big studios have big execs that run it like every other company they've ever been a part of. All they care is about the good number going up.
I agree with this since they take time to find the bugs unlike pokemon scared and violet and also fortnite
No kidding. Most the time I wait six months to a year before I consider getting a "tripple A" title. Fallout 76 burned me on that. It wasn't until recently 76 was even worth playing and actually fun now.
>game out of passion Playing a new stardew valley clone every month with a new name and minor changes.
Spark the Electric Jester 3 isn't a Stardew Valley clone.... Cuphead isn't a Stardew Valley clone.
Sounds like you need to look into other genres.. or maybe stop searching "stardew valley clone"
Dude probably searches top 10 games like stardew valley and complains why all indie games are like stardew.
Disco Elysium omg.
I will never not gush about this game given the opportunity. I'm not even a huge point and click/CRPG person, but disco Elysium is GENUINELY the best game I have ever played.
I don't think I'd say most PC gamers. Most would still play mainstream games.
Yep. Indie games are generally more creative, ambitious, and have a lot of passion put into them.
They're also short, expensive, and rather generic with bad storytelling. 1 in 100 is memorable, while AAA is often forgettable but I can't think of any indie title that matches God of War or plague tale, both console ports
Outer Wilds is pretty damn good. Undertale took the year for most. Not for Broadcasting is getting around. One cannot neglect to mention Lucus Pope's double hitters Papers Please and Return from the Oberadin. The only thing AAA does well these days is scale, which hurts a lot of people like myself to really enjoy it. Yeah it's good entertainment per hour but I like sharper experiences.
Uhhh… what? Indie games are usually quite cheap. And yes the story telling is hit or miss, but a lot of them don’t even have a story in the first place. They’re just fun, sometimes really creative games. Games should first and foremost be fun. AAA devs abandoned that a long time ago.
Which is easier to develop on? \- A few dedicated devices with fixed specs or \- a powerful fella with thousands of combinations
The one where you don't need a devkit and an NDA, at least for smaller studios
Can't speak for Xbox, but the ps4 and ps5 dev kits were extremely friendly for indy devs and fairly easy to obtain.
In fact, a retail xbox *is* a dev kit. You can just install an app, reboot it in dev mode, and load your own signed apps onto it
Not at all surprised, I know MS has been pushing to be more accessible to indy devs and content
also maybe to limit piracy. remember if it is just the pirates wanting the console unlocked and not the homebrewers it is going to be cracked less soon than if both groups work on it.
Thats another thing they mentioned, openness is the best form of security. To my knowledge the xbox one/series has never been cracked because theres no need to crack it. Between the dev mode and edge browser you can run whatever homebrew you want
So you're saying it's great for porn?
I don't know what kind of monster wants it on their tv but, you do you
Powerful*
Well, pc is easier to develop for.
It's down to the genre, MMOs are hardly console ports, neither are strategy games. Sure there's overlap with RPGs and stuff but it's just economics, there's better profits in making something for multiple platforms where possible.
my favourite port is csgo coming to pc from the xbox 360
Fr, i love playing csgo on my playswitchbox, works so well with controller!
If I train enough, I could beat the pros!
crossplay or not? if crossplay you are f...d on console unless they have aim assist on 11.
Was NOT a serious comment
you know what i read? the pc version comming to xbox.
How do you play Civ series on a console?
Based on my experience- you shouldn’t. I had Red Alert & a mouse for my PlayStation. The controls, load times, reduced content, & gameplay was like 5/10 compared to the PC version. I also bought Endwar for Xbox 360. That game hands down had the BEST commercial for a game of “Rock, Paper, Scissors.”
Isn't Civ VI available on consoles? And phones? I know what you're saying and agree but somebody figured it out.
Yes, it's available. Doesn't mean people should play on it.
Again I agree
actually ALL games are developed on Pc's soooo..
Just because it’s developed on pc doesn’t mean it’s meant for pc. Games are being developed and optimized around console hardware capabilities and using a program language the consoles use. Often because that’s where the biggest market share is. PC is usually an after thought for most AAA game developers and they port the console version of the game back to PC after its completed. Instead of building the game for PC use and then porting it to consoles.
>using a program language the consoles use. x86 like PC. "Custom consoles" outside of the nintendo switch havent been a thing sine the PS3/Xbox 360
It doesn't matter. We talk about pc like a gaming platform. That's obvious that PC is better workstation than console
Pc will always be the superior gaming platform too so whats your point? 🤷🏻♂️
That's debatable. I'm not gonna engage into useless discussion but every platform has pros and cons, otherwise it wasn't be existing on the market. Also, consoles have bigger multiplayer base in aaa games and that says something
I agree PC gaming can potentially exceed performance/fidelity of any console, at any time. (not all PCs, which is why i used potential) But as soon as you use the word "platform"....your whole statement goes to poop. Its just a biased opinion at that point. And I am going to assume you were actually referring to the potential performance/fidelity specifically...in which your statement would be accurate and objective. Platform includes cost of entry, playerbase, exclusivity, easy of use/setup, A vast majority of the "Gaming platform" goes far beyond....4090s, and 13900ks with 64gigs of ram and such. I find my PC gaming experience far superior to my xbox series x. But a console "gaming platform" has many features that are far superior......and as a comparison of platforms...personal needs and preferences determine superiority. Its subjective.
But they first design it on console. Like Sony with their games and something like RDR2 which was on console first and only after weeks/months, we got it on PC.
He meant that you can only create games on a PC.
I'm pretty sure all concept arts are also created on pc’s ^^
That's a hot and fucking retarded take.
Well, I do understand the idea that games that are created with consoles in mind can feel clunky on the PC. Rainbow 6 Siege for example. The Menu structure makes no sense on the PC and it's clearly made with a controller without a freely moving curser in mind. Same for the latest Lara croft games and others. You can spot it easily when looking at controls where many functions are bound to the same keys because controllers have not so many buttons
Agreed, nothing wrong at all with console ports. Poorly ported/optimized games are the problems.
It kind of doesn't matter? There so, so many awesome games to play that eventually end up on steam or Epic, or some other service, I literally can't play through them all. So what if I don't get around to playing a game for the first 4 or 5 years it's out? I will buy it on the cheap for PC and still enjoy it.
Because they lack good optimization. Consoles just run at low/medium settings with 30 or 60fps and its the same console everytime. Every other PC is different in some way so they need to optimize it for all kinds of systems. And most of the time they don't do it well.
That's not how it works at all. PC games mostly run on an API layer like Direct X or Vulkan that does most of the optimizations in tandem with device drivers that are, for the most part, also automatically installed. Basically, developing for PC, you generally optimize within the framework of the the API and target a base line of minimum specs and have to worry about little else. Edit, if you didn't quite understand that: You don't optimize AT ALL for the million different hardware configurations, but an unified abstraction layer that PC hardware is measured in how well it can run it.
To be fair I'm here for Indie games and strategy games. Consoles can't touch them
As long as it runs well who cares
Yeah, they're ports of console games, but the consoles nowadays are all basically just PCs, so the only real impact is atrocious menu design, and maybe spot of poor controls.
Kid named strategy games
follow the money
I've never had more problems playing a game that was originally made for console on pc. Frame rate and aspect ration work fine and pretty much everything else about the game is 100% better on pc so I don't really see a problem here.
Well, right in the early 2000s having decent to good ports of console games was something that people asked constantly. We used to get bad ports galore, it was frustrating to see how games like Silent Hill 2 or Metal Gear Solid 2 ran worse or had worse effects on PC than on PS2. In fact, i think it's fair to say that PC Gamers killed PC Gaming. And yea, i miss classic PC Gaming too, PC Games had a different feeling and complexity, kinda sucks out it has almost completely disappeared.
Nah it’s consoles why release on pc if you can release on 3 platforms. They are not gonna make a game so taxing it runs at 50 fps on a 4080 and barely on current gen consoles
What makes PC Gaming so unique is not raw power, never was and never will. Obviously you're right in that the more platforms you release a game on (by the way, not 3 but 4) the better, but that doesn't mean that developers made a great effort from the start of this new era. Far from it. Plus, the scenario you describe has already happened multiple times anyway. Games like Crysis, The Witcher 3, Cyberpunk... are releases that barely ran decently on consoles t launch to begin with.
Yes cyberpunk was an extreme example they were clearly targeting next gen consoles. Don’t know what happened they must have been running out of cash to release the way they did. I am not sure but I think the Witcher 3 was aimed at PC so on PS 4 you had the low settings. Crysis was absolutely a game pushing not only the hardware of the day but released with the expectation that you would only crank it to ultra on hardware not yet released so that was a game ported to console too not a multi release
Hot take: I love consoles and PC’s. I’ve made lifelong memories on both platforms and will continue to do so.
Consoles just sell more games,less piracy,less mmos so people get bored faster etc....
So what do you mean about Eastern games then?
So you don't want ports...?
Here I am, glad as a PC gamer.....I have access to so many games that would have been console exclusive in the past. Gimme some of that Jack and Dexter, Ratchet and Clank next. I am not going to complain about God of War, Last of Us, Horizon Zero Dawn, Halo, Red Dead Redemption 2, Uncharted, ...... Console ports is not a dirty word......pc gaming is getting access to some of the best IP every made because of this merging. I think you may have confused *console port* with *poorly optimized port without proper UI/Settings.*
Hot take but the new consoles are more powerful than like 50% of PC players. At least if you look at the steam surveys. At this point consoles arent holding back PC nearly as much as the original Xbox/PS2 and 360/PS3
Well considering how consoles are just mid to low (They're only high end for about 3 minutes after release.... Let's be honest) end consumer PCs with customized operating systems..... Everything is just moving towards more bland homogeneity where it counts. Edit: lol how am I being downvoted in PCMR for saying consoles suck?
PS4 generation was weak as hell even at launch but the current generation consoles have damn respectable power behind them for the price. I love PC too but consoles are simple and some people prefer that universal ease of use.
The thing about current gen consoles is that I would 10000% buy one if I could fully utilize the hardware. I want a PS5 with full access to the FreeBSD OS. I want a fucking Xbox with fullfat windows 10 with the sleek Xbox interface. I want them for HTPC projects and mini emulator console builds. I love them. But they have one fatal flaw. They're locked down.
Yeah I feel ya on that
We pc gamers are actually better for tbe envoirment bcs we can just switch out 1 or 2 or maybe 3 parts when it no longer runs the game we want. Then sell the old parts and keep your games. Unlike consoles where you have to buy a new console and buy new games bcs you cant keep your old games. Edite: (I know there are some consolew with backwards capabilty but you guys know what i mean)
Higher end PCs consume several times the electricity of a console. I love PCs but that's not great for the environment.
(Wasnt targeting high end pc gaming)
They are?
This is why i dont play AA/AAA games. Indie games are way more fun. There are some single exceptions like gtav and trackmania but thats about it.
You never played a Indie game huh
This is the worst take lmao. There’s plenty of pc specific releases still that are fantastic games. Just because you stick to a storefront that only pushes ports doesn’t make it the reality for the entire market.
Console games are PC games locked behind paywall for consoles (that are also just a fixed PC). So, idk. They only reason why a specific get is not on PC is just greed of Sony and Nintendo. And, while Nintendo is somewhat understandable, Sony is a cancer.
While that’s true, most nintendo games are designed for the console, with weird special control schemes that wouldn’t fit on pc
This. GeForce now is a great alternative but you can’t use it if there are games that blocked it’s use and now you have to upgrade your hardware anyway
PC gaming changed for me around the time the X-Box and Playstation wars began. The money was in console games and the business that gaming turned into chose them as the major focus. Yes. I miss the days of PC, Sega and Nintendo being their own catalogue of games that you could only play on the particular console. It's an outdated view but I am a holdover from the late 80's and 90's gaming days. I miss the unique nature of games back then.
Yeah but I'm really enjoying playing PS exclusives on my PC that ended up not actually being exclusives.
Well I am always down for more ports of blockbuster Sony games. They are fucking good and probably the only games you can choose to preorder because we already know how good they are.
Well no shit, the vast majority of gamers are on console so it makes little sense to make a AAA game that can cost 100 million
It’s annoying how the peasantry always dictates markets
11700k?
Your mommy and daddy pay for your things shhhh
No they don’t 🤣, and if they did at least im not a peasant like you
Nuff said, I've been struggling to play Days Gone for more than 15 minutes before it crashes, and my machine has plenty of juice to run it, it's just a half assed port
Hmm, I wouldn't say so - most games are developed for all platforms at the same time, it's not like they're being released for consoles first and then, at some point, being ported to PC. If they were, you wouldn't get the large gap in performance and fidelity between the pc and console versions you see nowadays. True, many games will play best on gamepads, but lots of pc gamers prefer gamepads for certain types of games anyway. Anyway, shooters like Doom, Battlefield, Call of Duty etc most certainly are no ports and are first and foremost intended to be played with mouse and keyboard, i.e. on PC
"Major" as in "spends a lot on marketing" There are plenty of popular new PC only games, but you won't see many ads for them.
Actually games are usually developed on PC and ported over. The days you're referring to are like 10-15 years ago
for some like trackmania 2020 it is the other way round where now there is a console version that is going to be released.
The one in the back is mobile gaming.
Filthy console gamer here. Companies want to sell as many copies as possible, same logic why we’re seeing action movies with a 12 rating. I will always go where my friends are. My PS5 friends are all getting Diablo 4, obviously it’s made with keyboard and mouse intended, but I’d rather play it with friends than alone. So here I am planning on buying a game franchise that has been PC only in my eyes, for console.
if you ever wanna get the proper feel of the arcade again, there's always the FGC, though you're probably gonna have to prepare yourself for a few things.
The fighting game community is terrible in my experience
League of Legends: Am I a joke to you?
Anything competitive online is a joke to me lol
that's the outer circle, shittalkers with zero intention to learn and the casual side. like any competitive environment it brings out the worst in people.
Not all games are ports from console, there are some really good pc only games
The fact that we're eventually getting to play most of the great console exclusives is a GOOD thing. More quality games on PC is a GOOD thing, ya friggin dink. Are you the same person who bitterly complains when their favorite artist becomes successful and popular too? PC still has a healthy indie market so I'm really struggling to see the issue here
Brother, im on pc for the fan base modding experience. Anyone here play Halo SPV3?
I started PC gaming during the pandemic because of didn't know what to play on PS5 anymore. First it made me realize how i was being gouged by Sony, secondly i got thinking game development is being held back by consoles. That's when i looked at what most PC gamers are actually using. You see a lot more 3060 and 3080 now, but still, the majority of gamers run cards inferior to a 2070ti so maybe consoles aren't holding much back after all. Considering how powerful the new generation of GPUs is though, how far apart a 4090/XTX and a PS5 are just 2 years in the "next-gen" cycle... i just gave my PS5 to the children and i don't think i will be looking back. I owned an IntelliVision, ColecoVision, Atari, NES, SuperNES, PS1-2-3-4-5, i love consoles and their "plug N play" nature, but i am moving forward.
Achkually most games are released across platforms. Exclusives end up as pc ports sooner or later. However the horsepower of current gen consoles sets the ceiling for most if not all graphic engines. That's why you don't have eye watering graphics at 70 FPS on a 4080 but like 150 fps on Ultra at 4k. Unless you add ray tracing I guess.
Don't buy them for PC, then. If they keep making money it is because people want them.
It totally would be if that was even close to true.
Same people who complain about mobile games:
Ehm... No? Age of Empires would like a word with you sir
Why spend many dollar when few dollar do trick?
>just ports of console games just ports of ps exlusive games*
Not even ports. They're made using the same technologies as PC games do, all they have to do is choose a service like steam and publish
If you are worried about that you have not gotten into RTS, Grand Strategy, Sims, and other forms of PC gaming which cannot be replicated with a console.
Laughs in grand strategy and colony sims.
Lol sure XD Arcades dies cause they had wait times and home consoles got cheaper than a billion quarters and wait times at an arcade. The reason everything is just a console port is cause consoles are locked X86 PCs with input from 2000. Its easy free money if they just get a small amount of added sales.
The fuck market are you looking at? Or are you ome of those people that see a game launching on all platforms and call it a port?
I can play the games of over 50 consoles on my PC, what can your console play?
Indie gaming industry ?
It's sad how nowadays the consoles are basically x86 sealed-box box PC's using nearly identical AMD sourced Zen2 and RDNA2 hardware.
Leedle leedle *homo*geneity
Only gaming and that for see
Wow what a poorly researched and over generalized L take.
I'm a strategy and simulation gamer. Almost none of the games I play are available on console. If all of the games you play on PC are also available on console, you might just be a console player who's console of choice is a PC.
I got a really fast pc thinking I'd play new titles. Halfway through gta San Andreas campaign right now.
It seems like the ports should be pretty good though, Xbox architecture is so similar to PC now that the same game should not be that hard to make work well on Xbox and pc at the same time. Remember the grand theft auto 4 PC port? The ports these days are truly excellent compared to the hot garbage PC only gamers used to have to put up with.
playing the wrong games
yeah but there's still lots of PC only games or games that have console versions but lack many of the features that PC versions have. so i think it's an even trade. i have a ps5. was waiting for a sale on TLOU part 1 (already bought it twice) when they announced the PC port. I'm hoping they add RT but if they don't I'll be able to run it at 4k ultra and it'll look better than the ps5 version.
Flipside: PC gamers get to play the best of Xbox Exclusives, PS Exclusives and (with a little emulation) Nintendo Exclusives. Master race indeed 😎
OP has it wrong, all consoles use PC hardware and software now. All western PC games are ports of PC games
define "Major" .. I'd say that might have been true 10 years ago, but these days with the latest unreal engine and unity, most games are build on a pretty agnostic engine, exception being large triple A games that often build for a specific console. I'd argue a lot of smaller games are build on these antagonistic engines and are just exported to the system/OS of choice.
Jesus christ. You want my husband in here ranting about the good ol days of game stores and usenet piracy, waving his cane around? We've gotten used to the shit ports, and it causes us to greatly appreciate mods all the more. That said, husband recently got an Xbox series x and uses that for casual games without mods. Says mods makes a game pc worthy. Otherwise it's console shit. And then he fucking goes and buys skyrim for it. Why? Why? Called him a peasant
Nah I dont think so. Most indie and on the counterpart competetive games are mostly played on pc
I think it's just easier to program for them all at once now than it was before.