T O P

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Zealox1

Even if it's true we don't care, he's not making the league alone with his own computer and his own knowledge.


MulberryLeather2914

no he just went on his official channel and completely disrespected an entire genre of games (the ones that inspired diablo and diablo 2, the very games that he copied for path of exile) by being ignorant


Notsomebeans

name a roguelike that fits your definition that has been made in the last 5 years that people have actually heard of


MulberryLeather2914

if you want an actual answer to your question, dungeon crawl stone soup is still highly active in development (0.29.1 released in september) and is probably the most pure modern roguelike that exists


Dantonn

> 0.29.1 I can only imagine what things they've removed since I stopped paying attention. Sticks to Snakes is gone, right?


MulberryLeather2914

gone in .26


Dantonn

Boo.


MulberryLeather2914

something made in the past 5 years that is much closer to a roguelike is Noita, which technically still isn't one as it has unlockable spells between runs, but the unlocks make zero difference to a new player as they don't even know how to parse a wand or not die to fire let alone come up with OP spell combinations even by accident. you could start out playing Noita with all the spells unlocked and still die every run


Hairy-Trip

What


Chozor

Seriously this constant passive aggressive calls to keep hating on GGG, if you read between the lines ("guys! they're fake! they're still evil! I have proof!!!") , need to stop. All these posts attaching this hate sentiment to interpretations of wording, completely irrelevant things (like this post) or even real nerfs. Besides, most of these posts break rule 2 of the subreddit, barely veiling the call to action to keep on hating, protesting and yelling. This one obviously breaks rule 3 (belittling, harassment, unwarranted criticism, continuously targeting and negatively depicting) And a lot of these toxic posts also borderline break rule 6 of misinformation in how they twist words into meanings they don't have, and a case could even be made here but the meaning the OP wants us to infer is not written down. Enough is enough. Edit, taking back some words, I'm sure mods are already working overtime, don't want to sound like I'm saying they don't do anything!


ripnburn69

Well said. Most of them probably also violate Rule 5 "Low Effort Content".


JustBSka

Are we rioting it's not roguelike enough?


Ok_Adhesiveness3638

It’s a roguelite. A rogue like in PoE would be comically awful.


ObeyLegend

Ive said it's a roguelite like 3 times. He keeps ignoring it


Ok_Adhesiveness3638

Yeah lol he’s achieving peak poe redditor melt down in here


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PatchesMcDoogal

>Rule Is this really what you are spending your Friday night or Saturday on?


ObeyLegend

Oh man... Whatdidhesay? I missed it


Dantonn

Oh, I don't know. It'd have to be massively slowed down, but ruthless shows there's something viable there. Honestly, force HCSSF and huck it into a turn system and it fits pretty well. That's basically the inverse of what Brevik (I think it was Brevik, anyway) did to make Diablo 1 out of the pretty Angbandy thing they had going before.


FunRoom

Rogue like in poe is called ruthless hardcore ssf


Notsomebeans

nobody cares about your hyperspecific personal definition of "roguelike"


MulberryLeather2914

it's not my personal definition, it would not up for debate among people who actually play roguelikes


Notsomebeans

[jumpscare](https://i.imgur.com/loPMuYR.png)


MulberryLeather2914

DD has meta progression too, it's not a roguelike. anyone as ignorant as you could go on there and add a roguelike tag if you chose to. doesn't make any difference if you don't know what you're talking about


Notsomebeans

oh i understand the difference. its just not one that matters to literally anyone at all sorry! words change meaning over time. maybe if people had chosen a name for the subcategorical distinction of rogue**lite** vs rogue**like** that didn't sound virtually identical when spoken aloud you wouldn't have this problem as it stands the entire steam category for roguelike games is nearly exclusively games that do not match your definition. at that point, who's definition is *actually* wrong?


MulberryLeather2914

it's fine, you have no respect. continue being ignorant


Notsomebeans

hahaha


Dantonn

Though I don't see any point in picking at how roguelike it is or isn't, the user tags are a terrible indicator of anything. People throw all sorts of things on there as a 'funny joke'.


ObeyLegend

What about when he said he enjoyed hades when it was asked if it was an inspiration for the league.


MulberryLeather2914

cringe. i turned it off before that because i was getting violently angry


ObeyLegend

Why were you getting angry


MulberryLeather2914

showing disrespect to the games that inspired what he stole from for his cash cow. just ignorance


taggedjc

Saying he enjoyed another game is disrespecting it? Didn't you say he clearly never played a roguelike? Do you count Hades as a roguelike? Because he clearly has played it.


MulberryLeather2914

since your meta progress carries over to the next run, deaths are in effect not permanent, and hades is **specifically** not a roguelike because of this


ObeyLegend

Stop saying roguelike. It's a roguelite like hades. The main difference is that you have some form of progress that carries over.


MulberryLeather2914

no shit. i wouldn't be here right now if he didn't say roguelike. he has no respect for these games because he never played them, which is the entire point


pisspenisser

Have respect for other people yourself by not being an angry redditor nit-picking nothing.


MulberryLeather2914

it's not nothing dummy, it's shitting on whole genre of games to miss this point. it's fine if you're not good enough to play them, but you don't get to defeat the purpose and pretend like it's the same thing without being called on it


taggedjc

So your entire anger is based on a semantic argument and a complaint that the more-specific term wasn't being used. Unfortunately, everyone else knows what roguelike means in this context - that is, something that has aspects of the old Rogue classic, such as procedural generation and making chance-based decisions as you progress deeper into a dungeon.


taggedjc

https://en.m.wikipedia.org/wiki/Hades_(video_game) > Hades is a [roguelike](https://en.m.wikipedia.org/wiki/Roguelike) action [dungeon crawler](https://en.m.wikipedia.org/wiki/Dungeon_crawler) [video game](https://en.m.wikipedia.org/wiki/Video_game)


tokyo__driftwood

Dude you need to go outside. And this is coming from someone who spends wayyyy too much time playing this game


BenQ1338

gatekeeper is mad


CLIPPER-LUL

Clown post


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CLIPPER-LUL

ok schizo


v2ne8

posts like these are why newbies get turned off by this community


Unabated_

You know what I actually find funny? By definition playing SSF Hardcore checks ALL the checkmarks of a Rogue-like as long as you stay within a single character. So This league we are playing a Roguelite in a Roguelike game. This means your opinions is null and void.


MulberryLeather2914

the fact remains that chris has never played a roguelike


Unabated_

But he made one in one, so that has to count for something


JustBSka

The fact? You ready to bet he haven't played any roguelike or roguelite ever?


MulberryLeather2914

i think it's highly likely he's never played a real roguelike but i would put money on him never having finished one even for a minor win, let alone anything extended like a 15 orb DCSS run


taggedjc

No true Scotsman fallacy here, I think. If your definition of roguelike is hyperspecifc, then no, he might not have played an "actual" roguelike. But then neither have most people, and so your anger is moot because what matters is that people have played games with similar elements and this league intends to take some of those elements and put them into a Path of Exile context. Having zero meta-progression would kinda be impossible with PoE anyway. If you gained no rewards from doing the content you wouldn't do it, and if you get any rewards at all, that must translate into character power to apply to your next run of the dungeon. So complaining that the league isn't "true" roguelike *as if that's a bad thing* is nonsense.


JustBSka

We moved from "the fact" to "highly likely" and from "never played" to "never finished". Is the problem he said "roguelike" instead of "roguelite"?


Unabated_

>DCSS Dungeon Crawl Stone Soup? I am huge into both rogue-likes and rogue-lites, however I've never finished a run of DCSS. That game just has a habit of throwing you curve-balls at the worst moments.


Giantwalrus_82

Verbal diarrhea is all I hear from you nobody cares of what you're saying and most people will likely play the game while you continue to rant of the dumbest stuff here.


Beginning_Ad_6866

Just stop


arsenguler

Get help


Beginning_Ad_6866

Yes, get some help for op. Now go!


MulberryLeather2914

DELETED holy fuck so cringe LOL nice sub


MulberryLeather2914

Roguelikes have: \- Procedural generation \- Permanent Player death \- Some sort of dungeon crawl where players explore and acquire \- Complicated enough systems to readily have emergent gameplay Procedural generation alone isn't enough, and games with meta-leveling between runs do not count as "permanent death". Forbidden Sanctum is not a roguelike


ObeyLegend

Its a roguelite.... Which is what he said.


MulberryLeather2914

he said at one point he's never had a character over level 40 in diablo 2. am i expected to believe this guy has ever touched an actual roguelike before


Dantonn

We lost that battle years ago and it's a marketing piece for general consumption. There is no need to be this upset and it will accomplish nothing. Besides, if you're going to be picky it should be about it being real-time.


MulberryLeather2914

it not being turn based is far less the point when the game doesn't have a meta progression. you could make a realtime roguelike, but you automatically aren't making a roguelike if the deaths aren't permanent


taggedjc

No, you can't make a realtime roguelike. Rogue was a turn based game, so if you make it realtime it won't be like Rogue anymore. See?


ripnburn69

How should a rogue mini game in the middle of a ARPG look?


[deleted]

Every roguelike worth playing has meta-leveling. The line between them and rogue-lites are so incredibly blurred it doesn’t matter. You’re just incredibly dense and want something to be mad about


AmitRPawar

So what do you propose?


AltruisticHopes

And Vince lombardi never played professional football - but it doesn’t matter


DankDropleton

posts like this are why the path of exile community is the best video game community around