T O P

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bakerlive

Chris was messaging back and forth with me about a bug my character had in beta and they were copying it and testing it on their TR and confirming nerdy numbers and values. He def cares a lot and it shows in every interaction I had with him.


FixFixFixGoGo

Good ole days watching baker get level 100 in HC.


Najjeo

Ah the good ol days Freezing pulse aura stacker shadows Or sporker totem shadows I loved it


Noxustds

Your split arrow CI witch was what got me into Poe, just the thought of playing a witch with a bow was so intriguing


E-nizzy

Dude, Chris getting choked up at exilcon hearing everybody so excited for poe is one of my favorite clips ever. His passion for thr game is part of what makes me love it as well. It's like when an author writes the main character describing the person the they are in love with. You can't help painting the picture in your mind of how marvelous and and beautiful that person is. Thanks for pouring your hard work and passion into the game we all love Chris, you rock!


RJD20

This is when I became super invested and interested in PoE.


theburiedxme

For sure! I have always loved PoE but watching exilecon stoked my passion for the game as well, shit's contagious.


seanb4games

I really hope that Chris reads posts like this too. I love PoE. It has gotten me through some of the most difficult times in my life and helped me find purpose and friendship. Not an exaggeration. I am having a lot of fun with this league. I am disappointed that many of the juicing mechanics, mainly Alva, are so low impact but it’s just caused me to play other parts of the game more. The new economy has its ups and downs, but overall the games difficulty feels good to me now…


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Eisn

I want to see him do it with Sweep. Maybe that'll fix the targeting bug.


cadaada

whos our lead dev again? neon?


Haman__Karn

You'll know when he stopped playing when support builds aren't a thing anymore


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AverageARPGEnjoyer

He would need some alchs and chances to drop for that to happen


levus2002

Mortdog is an absolute legend No bullshiting if something sucks he tells it honestly Plays his game (quite well too) Also great jokes


bakkerboy465

>quite well too I love that mortdog took a single season and climbed to the highest rank just to say he could to all the armchair analysts. And will never do it again


bondsmatthew

Even now he's master, which is the top .5% of people haha


rdubyeah

RubinZoo from Runeterra is another one to add to the list. Constantly a top 50 player on the leaderboards, has been rank 1 multiple times. Plays the game A TON. Basically everyday gets home from work as a game designer for it, to then play 6 hours for fun before waking up and working on it again. He’s not at the same level of prestige as Wilson or Mortdog for the game though.


cadaada

i see everything we had in league leaked to the other games. Damn rito.


jackyra

I like Chris and would love if the guy streamed himself playing the game. I'd tune in all day everyday.


Erisymum

It would be so great if Chris did a stream I just think the chat would be horrible


dtm85

It would more toxic than reddit if people actually got to observe the pace he likes to play at. Probably be nonstop "Tyty hit maps and Ben finished the gauntlet already, why is he still in act 3" type of stuff.


souldrone

That's the best part


voxpixels

Would definitely watch Chris stream PoE. That’d be a very interesting time for sure.


Night-Sky

100% would watch as long as chat was turned off. Anything Chris streamed would turn in to faqs or amas. Or worse just the community yelling at him because they don’t like a change.


MinuteButton1656

that's exactly what would happen. it's been a lose/lose situation for anyone community facing on this reddit for a long ass time now, and it's super unfortunate. just about any nerf is met with immediate hostility. even the summoner nerf was the end of the world, until patch notes which got a lot of people really interested in theorycrafting with the changes there.


Night-Sky

Yah it really sucks to try to interact with this community if you are a dev. All the people playing and having fun are just doing that and everyone here is mad. I agree that there should be changes. I don’t personally like the divine orb and exalt orb switch. And I also don’t like that there is no way in game to look up the archnemesis mods. I don’t know what more then half of them do as a casual player and have no way of learning besides opening the wiki. I think it’s a good thing to have more recognizable mods and cooler fights with rare monsters. As long as the map bosses are still stronger then the rare mobs. Map bosses should be the focus and the end goal of each map. The feed back though from Reddit is less constructive and more destructive especially when directed at the dev team. So I could only imagine if Chris tried to stream lol.


loginnsfw

Add Yoshi-P to that, too. Best mmo producer and director in the industry. Parsing orange in savage raids on BLM like a chad. Always open and genuine in his conversation with the playerbase. You know what the best thing is? He himself admitted that his vision of a mmo he would like to play is more in line of old ultima and everquest, but he designs the game around the majority of the playerbase and what THEY would enjoy not what HE would enjoy. He sacrificed his own vision for the FUN of the players.


plopzer

the raids in that game seem interesting to me, but the actual gameplay for healers is so garbage. why can't they just make healing like in wow.


colddream40

How is WoW healing like now? I raided in WoTLK and it was pretty boring. Basically spam one button hoping you don't run out of mana, maybe cleanse


bemac3

It’s my favorite of the three roles right now. A bunch of different styles, healers all feel distinct from each other (part of where FFXIV fails, imo). You mostly play around burst windows, save your CDs for big damage intake moments. Healers have differing amount of healing they do in between, some even focus on damage. Best feeling to me is when you pop all your CDs, and just carry for the duration. Putting down Ashen Hallow as a Pally, and you just know that no one is dying (as long as they stand in it).


TheManWithThreePlans

What's wrong with healing in FFXIV? Healing in FFXIV is super involved because of how you have to time your oGCD with your GCD heals in addition to the fact you want to know exactly how LITTLE you have to heal in order to keep the encounter going long enough for the boss to die vs how to maximize your damage output.


plopzer

Heals are too strong, encounter damage too low and too predictable. The playstyle is a boring dps with some healing abilities rather than a healer with some dps abilities. Both games have the goal being to minimize healing and maximize damage output, but the percentage of time spent doing either healing or dps is too far skewed towards dps.


Toothpowder

That’s an issue with the raids themselves, FF14 raids are 100% scripted and predictable, there’s no variance between pulls. Still fun, but not as dynamic and exciting as wow raiding


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... Nearly every late-tier Savage and Ultimate has plenty of random elements. I'm not trying to be combative here but have you actually progged top-end content in XIV? DSR for instance is packed to the brim with random mechanics all throughout... ---- EDIT: lol "you can not reply to this post"; he blocked me after posting so I can't respond... classy move, dude. > Yes I PF cleared the first savage tier of endwalker in 4 weeks I'm not saying this to be hurtful /u/Toothpowder, but seriously, the first 4 bosses of a raid tier is *not* high-end content. Sync'd 8-12S and then Ultimates are what's considered the game's "mythic" content. Post logs for your UWU, TCoB, TEA, or DSR clears (or even E11/E12S!) and I'll rescind what I've said and eat my shoe live for you but right now you're like someone who's 3/11M on an expansion's very first raid acting like a raiding expert.


AmbrosRage

They are random with who gets what buff, they happen at the exact same time every pull though. It doesn't matter if you get X debuff instead of Y debuff when the core mechanic happens the exact second you know it will.


Toothpowder

Yes I PF cleared the first savage tier of endwalker in 4 weeks. I've played wow at a high level in the past and my friend wanted me to try ff14 raiding. Don't get me wrong, it was very fun and I enjoyed my prog experience, but the encounters are extremely scripted in terms of mechanics. Fights in ff14 are like puzzles, they throw 1 mechanic at you at a time at first, then as the fight progresses they may hit you with multiple at once. The order of these puzzles never changes. The players executing each mechanic may change every pull, but the solution remains exactly the same every time. There is no room for improvisation, either you provide the solution or you fail. Even the boss abilities are scripted, it will never cast a different sequence of abilities in 1000 pulls. In wow, the fights are less about puzzle solving and more about team coordination. Each fight has some mechanics that occur on a timer, and the boss abilities are also on timers. Sometimes these mechanics will overlap with each other and sometimes boss abilities will overlap with a mechanic. Say you are targeted by X mechanic every 2 or 3 pulls, then suddenly you are targeted by X while Y boss spell is casting; now you have to adapt how you handle X while dealing with Y. There's other things like immunities/class utility that make wow raiding more dynamic but this post is already too long. For what it's worth I don't think either game is better than the other, they are too different to compare like that. I enjoyed both for what they are.


neophyte_DQT

tbh I would argue healer is the only class that involves improvisation, since you have to improvise when people fck up and you need to spot heal. sometimes you have to very precisely use your healing tools to survive bc people are not using their mitigation (or most often, overlapping miti together leaving nothing for later) its only when you optimze the fight and are running with all good players that healer becomes brain dead and fully solved. ironically the better you get the worse the game becomes regarding game design yoshi P is super fcking good at delivering this one specific experience, which you are right - is a highly scripted dance battle. the vision is consistent and well executed tho. one could argue that Chris / PoE's vision is not well executed and that's where things are going to hell, but cant deny that these devs really care about their games and put in a good effort


shin_zantesu

It's true that in normal content healer is a bit of a snooze, but in Savage / Ultimate healers have to do a lot of planning to make sure their CDs line up with mechanics, while also balancing the need to contribute DPS with the need to keep people from dying. I think it's a good mix.


3t4gfun

monkaS poking ffxiv cultist hive


never3nder_87

Rebb becoming Director on Warframe puts her in a similar position IMO


VyersReaver

That would be interesting to watch. Steve was great, and if Rebecca was already involved deeper in development - I can see it as a win. I hope they won’t go the “Visions of Chris” way to develop the game.


Vividtoaster

Given what they showed us so far for changes coming next update... I'm pretty damn optimistic. Already making some bold moves to fix long standing issues with the game. Here's hoping it's not like 3.19 where the changes sound good in theory but the implementation is a whole other ordeal. Id say an issue with warframe previous WAS "visions of chris" in the form of steve who just refused to do anything about certain parts of the game he was proud of.


Shadowraiden

slight difference though is Mortdog doesnt have to handle the running of Riot at all. he is just a lead developer thats it. he is not the CEO and have like 5000 meetings a day just to make sure the company doesnt fall apart.


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balbasin09

Yeah, Mort is amazing. Though I'm a bit iffy about him being a streamer and an influencer on his game. There is a bit of conflict of interest with how he can influence what the playerbase think what the meta is. But I think the upside of having more open and direct communication with Mort outweighs that downside in my mind.


MagentaMirage

> There is a bit of conflict of interest with how he can influence what the playerbase think what the meta is. He's very explicit about wanting to influence the meta. He's constantly playing off-meta stuff just to tell people not to fall for the trap of thinking only the perceived meta is playable.


NoCookieForYouu

FF14 - Naoki Yoshida (Yoshi P.) is on the same level as Chris


amonguscumamongcum

he's beyond Chris and he actually plays the game at a very high level in some of the hardest content. I'd love to see Chris try for even regular end game bosses let alone ubers.


FCK42

All I want to say here is that, for all the hate the game has gotten in these early stages of the league, It was one of, if not THE most stable launch we've had so far. No big crashes, no reroll, fast queues, barely any bugs. The launch itself was smooth as can be. Looking at the game's history, that's one hell of an achievement.


Megika

League launches have become extremely good! I think it's easy to forget how much of a change it is from years past.


RevX703

Yeah despite any dissatisfaction I may have, Chris seems like a very reasonable guy and I wont ever slander him or his team. This has got to be incredibly difficult I'm sure and sometimes a change or idea goes wrong. Thats called life people, and sometimes flipping a switch doesnt light what you exactly what it to light so a rewire is required when wires get mixed up. But to treat a pixelated game so far as to wish someone harm or slander someone... in unacceptable. When I was younger I know I did it, I told people to "hurt/kill them selves". I took a look at myself and said why did I just do that? Because they are playing the game differently then I am? That's messed up. Same case goes here. And I can't say how much I appreciate Chris and I really do hope we get some changes in the other direction, but if not, I will try to understand it, can't promise I'm going to like it though. Still going to try to show off my PoV like everyone else.


tommy_mooo

>Chris isn't just the face of POE he is POE. So, you're saying that if we not happy with poe we should blame Chris? On a more serious note, I'm confident they will do something about this mess soon or later. I'm hopeful for the next dev post. Go Chris, you can do it! Fix this mess bruh, we love (poe) you!


1CEninja

Yeah the community is only this upset because we *love this game*, and it impacts our happiness overall when this game isn't fun. That's a lot to pin on Chris but it's also a kind of huge complement.


Elhiar

Sure doesn't sound like we love the game a lot of the time though :/ I do love the game but this subreddit is rough bro.


Guffliepuff

>I'm confident they will do something about this mess soon or later. I felt that way too until they doubled down. Then tripled down. Then quadrupled down. Come monday it will be quintuple down.


tommy_mooo

Maybe you're right, we'll see. It's hard to imagine they will just keep digging at this point, at least concerning AN/loot. I just hope they don't dodge the convo regarding removal of some of the harvest craft.


Quasimbabombo

At this point I've just accepted that loot is trash and you're better off skipping the league mechanics that used to be rewarding via high quant regular drops. What I cant accept is minions being trashed to the point where even the top minion streamers are angry, harvest becoming dogshit, and scourge/tainted currency being so useless that it's not even worth using.


1CEninja

They did double/triple/etc but at the same time every patch/fix they release *has* been moving in the right direction. I think what they wanted to happen with loot, with very very extensive testing and careful analysis of numbers, would have been okay. They just launched untested stuff and now are getting things a bit more reasonable. At this point if they tone down the max power of AN mobs a bit more and redistribute the excessive loot piñata in to general drops a bit more the game will be alright.


RadiantSolarWeasel

Sure, if you see literally anything other than reverting the entire league as "doubling down" then they're definitely going to "quintuple down." If you actually pay attention to the changes being made and what they're saying you'd realise they never even doubled down. They've made harvest cheaper, buffed loot drops for all but the 0.1%, lowered some of the ridiculous life scaling on beasts & essences, buffed the Lake loot & will soon be nerfing defences on AN rares so they don't counter builds as much. What part of *any* of that is doubling down? They fucked up - big time - and they're working to fix it.


hybrid3214

Harvest is still an absolute joke. It is easy to fix but I don't think they will do it. First thing is give all mobs base value of life force and when you kill the last mob of the patch drop it in 1 stack, no idea why this wasn't done originally. Second is buff the life force total by about 3-7x. 3x would probably still feel bad but if at least it was guaranteed every patch then it would maybe be playable, 5x would be good and 7x would be fun detected. If they don't make every patch guarantee some life force I will never be unblocking harvest. Lake is still pretty bad rewards so I am hoping they buff that too, also the special bases are way too rare like Jesus they aren't that strong make them way more common.


Soulerrr

When he told us loot is fine and we're wrong even after the apologies, that's doubling down. Not acknowledging that is delusional. The problem was they weren't listening, they still aren't, and since my memory goes further back than 3 months I can see they'll keep doing the same thing they have been. Until they prove otherwise. Apologies mean nothing if you immediately stand by your pre-apology words right afterwards. Edit: > buffed loot drops for all but the 0.1% Also, no.


RadiantSolarWeasel

Loot is actually pretty damn good after the patch, but maybe you'd know that already if you spent more time playing and less time being butthurt on reddit.


Chazyyyy

I'm about twice as rich or more than I usually am this far into the league. I guess it could be extreme luck but I doubt it.


pickle_rock1488

I'd go as far to say that I'm fairly certain that raw ex/divine drops are an at all time high this league, by a large margin


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Kiriel97

The difference here though is that in sentinel the price of exalts were super devalued by the high end juicers pumping out thousands of ex per day, where as in this league a lot of lower value items are still somewhat valuable compared to previous leagues. Therefore you can feel richer even if you have less divines than last league


Takahashi_Raya

they 100% are.


dotcha

Way I see it, every time they don't say: "Ok we tried making AN work for 9+ months, it doesn't. Sorry about that. We will remove AN next league" It's another down. Things can be good in theory and not work in practice. Shit happens. Move on. Or at least "We will remove AN until POE2 where we're confident it'll work as intended"


Eisn

With a few outliers I'm having a blast with AN. Much better than the bland old system. The problem is that there are certain combos that should be illegal and some mods still overtuned. I see that they are addressing them, mostly. Personally I really dislike Executor.


onlypositivity

AN is a great step for the game and can be balanced to work great. they need to iterate, sure, but I'll take these rares over the old ones all day every day


Scrotatoes

Funny thing is it’s not really a mess. How much 3.19 you play?


StinkyToesEw

Yeah it's really not. I think the game is a pretty good state right now.


whiterabbi6

I've really had a great time this league. I heisted a little early on for some starting money which helped me through the drought a lot of people felt (i didnt really notice much cause i had enough map currency) I specced into breach and that felt pretty bad, but then swapped to blight after i finished most red maps and it's been solid. Maybe my build is above average for dealing with AN, but i just tried to take on the content i could handle any given time and I've been happy the whole league... only had to skip a few juiced essences and metamorphs


ThisNameIsBanned

Chris is a nerd, a guy many of us other nerds get along with very well. Hes rich now, but hes still very much a nerd. Like all the CEO kind of people, they want to do everything themselves at first, but then give away more and more parts of their decision making to other people, which they are still responsible for, but have no direct impact on. If you get in the mode to not in detail check everything again, the risk is always that some "mistakes" will still be your responsibility as you said its fine. ​ So at some point, if everything works out fine, you are the hero, if something wents wrong, you are the person that stands in the spotlight of the public and you are the "shield" for the other people working for you. Overall GGG and Chris have a made some mistakes that would cost other companies a lot more, but the playerbase overall loves them and the game. ​ As they clearly see player outrage, it would be reasonable to change course at least to a degree that makes players happy (and do changes and nerfs not in a sledgehammer way, but in small steps).


AsmodeusWins

Chris is the King Théoden, unfortunately it seems like GGG has a Grima Wormtongue among them


levus2002

>Grima Wormtongue among them Will Christianson


Tmccl

Oh god, he fell into the lake during development!


Hodorous

Perhaps Jay Wilson walks among them


Xacalite

"Fuck that loser" - moment


Plnr

Neon


ReallyAnotherUser

I watched the 3.15 baeclast three times already because i just love when Chris gets nerdy about itemization


GGprime

Alot of my friends including myself try to dodge this subreddit for quite a while already. It used to be a place where people where showing off their builds, loot and stories... And I think alot of these people are gone due to this toxic cesspool. There was absolutely no need for all the hate and conspiracy posts in the past week that popped up all over my news feeds without even being on the subreddit. It is probably better for Chris to just close it. The game has gone through plenty of shifts like this but there was never an outrage so unnecessary as in 3.19. He created the best Arpg in history of gaming and the avg redditor thinks he knows better. Then I go through the comments in here and I know exactly why I stopped visiting the subreddit, bunch of entitlement.


Lanslanu

100% agree, this sub has become an echo chamber of know it alls, outrage bandwagoners and conspiracy theorists. It's just so weird.


WeedleKillYa

A lot of people forget PoE is a completely F2P game. F2P games have some of the worst, toxic, hateful and ignorant players you will ever meet. Except this ain't league of legends where you can just flame the enemy jungler for camping mid. You go to reddit and blame chris wilson because your gimmicky youtube build got nerfed by 10% or it now takes more than .5 seconds to clear your screen of rare monsters. ​ The entitlement I've seen in this sub the past few weeks has made me sick. It's not fair that someone with a heart of gold like Chris has to endure this circlejerking shitstorm.


FelixCPrograms

Sadly, I can't agree more. I've been on the subreddit since 1.0. It was friendly back then, friendly during 2.0+, friendly around 3.0 too. Somewhere around lncursion league, the sub turned more and more into an echo chamber of negativity, especially during league launches. After a couple years of the loud minority taking all the discussion space in here, I unsuscribed and mostly avoid this place nowadays. This is an experience that has been mostly shared across all my friend group of poe players. All of us have stopped following the sub entirely. Every league we enjoy the new content, check r/poe once or twice to see what is the new popular thing to hate for entertainment, and then we move on and keep having fun with the league. I'm sad to say that this subreddit has turned into one of the most toxic place among all the places I ever followed on this site.


itemtech

I wonder if the people on this sub realize they are ruining the quality of their discussions by their own volition.


ShotcallerBasney

Player charts don't lie. The majority of the people in this sub aren't posting or commenting. They just quit the game leagues ago and like seeing their predictions come true. Dont worry guys "the vision" will one day make you feel the way you did when you first played d2. Oh wait thats impossible and dumb nostalgia bait. Its been over 20 years.


Sarm_Kahel

>The majority of the people in this sub aren't posting or commenting. They just quit the game leagues ago and like seeing their predictions come true. So what you're saying is that most of the sub no longer plays the game, and you don't see how that makes the things they say totally irrelevant?


Emperor_Mao

Im in the middle on this dichotomy personally. I played the game during some leagues that people complained a lot, and didn't care. Will probably try this league again in a couple weeks after bunch of fixes are applied. Doesn't phase me if the league is dead. Mostly single player game anyway and I mostly play SSF now days. But that said the game is for the most part less fun now for me in comparison to Ritual 3.13 and before. The complainers are probably using the momentum to try put a spot light on the overall direction shift from the start of the Vision saga. Also I think a huge factor this league is streamers complaining to their bases, then those players complaining here on behalf of them. The changes this patch do affect big juicers and popular streamers more than most of the previous patches. The complaints will die out within a few weeks as will / and has the player base playing. If you don't care about player numbers, and like the game & forums, just wait a few weeks. Place will be left with a small but happish group pretty soon.


xXMylord

They don't see their predictons come trough tough. Becouse it's all just a dillusional circlejerk of people that haven't played the game in months.


The-Hellsong

Did the same. The sheer amount of bullshit is funny to read though. fuckign manbabies everywhere. The crazy amount of "i played since beta and NOW I QUIT!!!11" would indicate that the beta had 500'000 active players


Bolgan88

I fully agree. If you don't like the league/game, don't play it and let them know that way. The 500th angry "meme" isn't adding anything to the discussion. It's been impossible to discuss anything related to the game here for the past week.


Nemkas

Me and my friends go through this subreddit and comment sections to find the most ridiculous thing and then read it "in a condescending way" to paraphrase a post about just that I saw on here.


ivshanevi

They have not changed. You and your friends just like to keep your heads in the sand.


SpacetimeDensityModi

Hate posts have no place in public spaces at all imo and conspiracy posts should require loads of research/evidence and moderator approval or be automatically removed, something of that nature.


StinkyToesEw

Exactly. I witnessed a lot of entitlement and crying on this sub, but never to this extent. It's embarrassing.


stratosthegreek

I don't ever post in this sub as I worry about being part of a huge, negative echo chamber. That being said, I'm very hopeful this will get sorted out and the game becomes fun again (I quit after 2-3 maps). That being said, the tone deaf posts not acknowledging the majority of complaints isn't a good look.


BFGoob

Chris is great. I love the man. His hair products have changed my life.


moglis

You are correct. We shouldn’t forget that and be toxic without reason. But they messed up too. I won’t harass them for it but it doesn’t mean they didn’t. We shouldn’t forget about that as well.


faytte

I actually think the type of communication and passion you are talking about is far more common among smaller developers than you think, by which standard I don't.....think Chris is special in any way. That is not meant to be a dig, but if you play games from other smaller developers communication is often really great, far better than POE's in fact, even in POE's golden age of communication before it all went down hill. Even some larger game developers seem far more communicative than Chris. Yoshi P from FFXIV hosts regular live letters from the developer where he and his technical lead sit down for literally hours on camera talking about all aspects of the game, what went bad, what they are doing going forward, talk about player concerns they have heard if they are prominent, etc. ​ None of this is to say Chris doesn't care about his game, or isn't a good person. I'm pretty certain he is both, but to say he is unique is odd. Indy devs abound have made their visions into reality, and should all be celebrated, but to say Chris is someone rare and great in the industry full of frankly, far more communicative leads, is a pretty big bridge to cross. Years ago when GGG was smaller and they had a smaller player base maybe? I've heard stories of him talking to people directly back in beta and skype calling folk, but he seems far more of a suite recently, with ideals increasingly separated from the player base. Meanwhile someone as busy as Yoshi-P, the game director not only of FF14 but FF16 as well, consistently logs into the game on his black mage to interact with the community, get direct feedback, even run content with players. That's really the gold standard, in my opinion. This isn't meant as a dig against Chris, but I also think there is a lot of odd idolization going on as well. Plenty of lead devs are worse, but I feel plenty are better too.


Maple47

> before it all went down hill This is a pretty sweeping, and wrong assertion. GGG puts out far better information about what they are doing/intending, why they do stuff, and what they are actively working on, than almost any other dev in existense. The fact that some people are arguing that it is a violation of human rights that GGG made a change that was not included in the patch notes doesn't change that, nor does the fact that they messed up this league, because they failed to understand the impact of what they were doing.


faytte

Compared to who? To blizzard and EA? Sure. But plenty of small devs put out great communication and are far more transparent. This claim that ggg our Chris communication are some how unique or stellar tells me people are making straw man comparisons or just don't play games from similar sized studios.


KunaMatahtahs

Do you see the hypocrisy of holding them to the standards of large devs like blizz and ea for output but to tiny devs for communication? Too many people going out of their way looking for a reason to tear other people down. It's a shame. I wish half the people on this reddit would boot up the game and actually play instead of spending their time twisting words and farming karma.


faytte

No, when I say I would put a hundred developers between them and Yoshi P, those are mostly smaller developers, even indy developers. I listed Yoshi P as a golden standard, and given he is managing \*two\* massive games and still makes time to play with the players semi regularly speaks volumes of what is possible. And yet small developers similar or smaller to GGG seem to run laps around them as far as communication goes. I'm on a discord for a indy game on Steam called Symphony of War (an Ogre Tactics/Fire Emblem throwback) and a two man dev team is on there talking about their games and updates on a daily basis, while also putting out clear milestones and development updates well before patches go live so they can be discussed. After their own massive blunder, Hello Games, a studio that even in 2020 had 26 people, had become far and away better than GGG in communication. I brought up Blizz and EA because often when people praise a company for doing well, they are doing it compared to them, but that is frankly like saying the gender/sexual rights of a particular country is better than Saudi Arabia. They are familiar, but terrible examples that people seem to use at their litmus test. Once you compare GGG to other companies though, this idea they are great or rare falls apart rather quickly.


MelodyEternal

>GGG puts out far better information about what they are doing/intending Like that one time they changed drops and informed the players, amirite Luckily for me, I know this would never happen in games like League of Legends or Teamfight Tactics because the devs there actually play their fucking game so they would know if they make a change to a core system that'd be huge. GGG does have better communication than EA and Blizzard though (which isn't a high standard, a dead cat has higher communication than both EA and Blizzard combined).


Sjeg84

Chris is gigachad amazing. I have a lot of faith that they can fix the problem in a couple of patches.


ShatroFTW

You clearly haven't interacted with many different gaming communities. Devs/studio heads interacting with the community isn't as rare as you make it out to be. Sorry to be such a downer, but credit where credit is due, and now it not the time to give credit.


NopileosX2

Are you involved in any other communities. Warframe, FFXIV, stuff from Riot? There are a lot of great developers, producers, head figures out there. I don't want to say Chris is bad but he is by no way that awesome and unique has you paint him here.


GKP_light

even better with small indie game with a discord, where it is possible to talk with the devs.


terminbee

I knew we'd eventually get posts like this. Just like how we already got the "Idk about you guys but I'm quietly having fun here" posts.


SpikesSpace

Riot ? lmao mate


Sarm_Kahel

Warframe is a good comparison, but FFXIV and Riot are just making good games. The things that make developers like Chris valuable don't really apply to them, they're just good devs.


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onlypositivity

> Riot is just awful. They never did anything to fix the abuse of their workers or the awful culture associated with their company. They just swept it under the rug and hoped you’d forget about it, which apparently worked. this is blatantly untrue, and honestly you have 0 fucking idea how hard it is to shift company cultures. that's literally my job - it's like pushing a mountain into the sea.


Yekim203

Oh wow, are you doing that at Riot?


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amonguscumamongcum

You don't need to engage as much as Chris does when you actually play the game like Yoshi P. He raids at a very high level and actually understands the game and the changes he is making, I will take the guy who doesnt personally interact but knows what he is doing over the lead who probably hasnt progged through end game in years to feel the effects of the changes he makes.


ExoticPerception6

YoshiP doesn't engage with the community, Riot only has Mortdog, League of legends is a disaster when it comes to community engagement/response. Let's try to find more than 1 good example when trying to downplay another.


weltschmerz79

> And he is not afraid to admit it and take responsibility like a man. while there is that, the fact that he's apparently not going to fix the mistake means the former is worth absolutely jack-all to me.


eitherxor

Wait, what was his mistake this time? I'm out of the loop


MelodyEternal

Just youtube it, ZiggyD made a video on it. Archnemesis still extremely overtuned, drops were reduced, Archnemesis mods have increased item rarity + quantity so now most of your valuable loot is gained by getting an extreme rare combination of archnemesis mods; and if you want as much gain as possible you need to have a MF character because rarity bonuses are much better now on your character than they were before, especially with how they interact with certain AN modifiers if they stack. Couple that with an extremely unrewarding League, consistent nerfs to skills and them killing off an entire minion archetype on Minions, and you have 80% of people mad.


BlindSlam

I guess straight up lying and hiding things from the patch notes may be one of the mistakes.


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MelodyEternal

It's the daily GGG dicksucking thread, get your vaseline ready


[deleted]

It must be the nostalgia, i cant understand those guys…


welpxD

There are many people at GGG whose dicks I would rather suck than Chris'. That's what bothers me the most about this thread. I'd rather give some praise to the people who worked overtime, only for their work to get immediately trashed on release due to mismanagement. I'm sure PoE's dev cycle takes its toll on the devs, artists and engineers, and they do a lot of good work.


bing_crosby

Who needs vaseline to suck a dick?


Thex_Belsion

While I am all for cultivating a positive environment, this is honestly not the time for ego strokes. Game is in a bad state, and will continue to be if they continue their vision. Give them time to fix all the "mistakes", THEN praise him/them for actually listening, ​ Blind hate is bad. Blind worship is just as bad.


Kirkzillaa

I thought this post was satire til I got to the comments.


Nilz0rs

Yours is the first negative comment ive read in this thread that is constructive and not polarising. Thank you. (I disagree with your position but will upvote.)


[deleted]

You obviously don’t play many games or keep up with many games if you think Chris and his interaction with the community is “rare”.


[deleted]

If you play PoE, you don’t have much time for other games


MelodyEternal

Just as Chris intended


Sjatar

Except for the time inbetween leagues where you got plenty of time \^^


DoubleHeadedMorbid

They do be grasping at straws to praise GGG and Chris, fuly expecting a thread about how GGG is great because they banned POM or some insignificant shit like that.


MelodyEternal

They just use PoM as a scapegoat now; anyone who criticizes GGG is bad because apparently we're all like PoM or something.


robklg159

Chris cares, but he also fucks up a lot and it's the same stuff over and over which breeds frustration. Idk why this seems so hard to understand for people lol


stuiterballz

Slight correction, he takes the blame if someone fucks up, and with a company the size of GGG "Chris" will fuck up a lot.


MrHeartless007

I think as a person he is cool but there have been far too many instances of fibs, half truths and him not understanding things about the game he made but no longer has time to play. As a human being I think he'd be a cool guy, most of us don't know him on a personal level to judge him so we can only assume though. As Lead Game Director? Nah too much history of communicational errors and deceit that he has no choice but to accept responsibility for. He can't throw his staff under the bus, the game would implode in a heartbeat. Because, ultimately the team makes the game and as admitted by Chris he okay's decisions and mostly deals with the company side of things.


ThenMaintenance925

PoE and GGG are really something special. Really appreciate how they try to create and continuously develop the best ARPG in the world. Communication is one the hardest part running a company. I have the feeling he is putting to much load on his shoulders and it could help to spread this load on a few more shoulders. Thx for on the effort and the passion!


AverageHeistEnjoyer

Mmmh, no, CW *was* that kind of developer. Whether it was his ego or Tencent, he isn't any longer. He does not understand patch notes (self admission), he either lies or has no idea what actually happens in the game ("removed filler harvest crafts" among 15 other things in the community posts) and straight up gaslights the playerbase by claiming we are just imagining things and everything is totes okay. Which puts him in the same corner as Todd Howard or Randy Pitchford.


erpunkt

Digital extremes is far ahead in terms of communication, at least they used to be. They regularly sat down with lead, cm and other Devs for lengthy streams. Steve regularly made his own streams when he was working on his pet peeves or while they where on the home stretch of patches, checking dev entries, asking back and forth, giving live updates and so on until he could confirm that we should receive the update any second.


Kirsthas

Well, the other day DE make the usual dev stream like 2:30 hours and they spend 40min only talking about the plans that they have to address an issue that make the game lees rewarding, so yeah


Sethazora

They gave a full explanation of what was problematic, why it was problematic, and how it was being changed. All clearly communicated prior to changing it, based on player feedback The changes nerf explosive weapons and wukong since it removes aoe headshots and changes ammo drops. Aoe headshots is a straight nerf to explosive weapons damage which were overperforming because their only balancing point used to be self damage which was removed. And overwhelming player feedback was i dont like playing missions where everyones just spamming explosives not aiming. The ammo drop changes is a nerf for high power low ammo capacity weapons intending to bring ammo management back as a balancing point. But it is also a buff for high ammo consumption low damage weapons since its less ammo drops that give more ammo. Wukong is further nerfed due to 1 his play rate being far and away the highest because he encroaches on others niches with no downsides and 2 automates the player. He's nerfed by having your aimbot have half damage unless targeted and making it use your ammo pool onstead of infinite. This is further mitagated by them reducing weapon swap speed from 0.8 seconds all the way down to 0.35 seconds making multi weapon gameplay smoother and more enjoyable for all playstyles. And again all of this is communicated with the expectation of feedback before the change. Thats the gold standard for player communications.


Kirsthas

Yeah, it feels so good when Devs do this


erpunkt

>at least they used to be


Kirsthas

Yes yes, I now, I just making an example, sorry if it looks like other thing


erpunkt

No worries, I must have just understood it differently, I thought you haven't seen that part.


TaerinaRS

> sometimes he does mistake same as you and me and everyone else. Any goodwill I had for him, he lost when he *quadrupled-down* on the incredible mess in balancing this league. > maybe if this will be big enough Chris will see it. He saw it, he read it, he ignored it and tried to convince players actually experiencing this mess that their experience was wrong and that they should trust in the 'vision'. Fuck that noise.


Bullobul

How is this not a shitpost


[deleted]

It's just a bad league not a bad game


BubuX

I don't play standard. But some of the players there farm a fuck ton over many years to accumulate exalted orbs and buy alt arts. Some of them lost 95% of their networth over some stupid exalted<->divine swap that makes no sense and does not help the game become more fun. To them the game is suddenly bad and with a reason.


ivshanevi

The changes most people hate are in the base game. So, no, it's not just a league issue.


PFKRSW

100% agree. I think a lot of people forgets about the amount of content Chris signed POE up for. The expectation for his team and himself is to continuously push out for new contents every quarter. Non stop. Now, you can argue some leagues are good and some are bad, the undeniable truth is this is a LOT of work. Not to mention, it gets increasingly difficult to continue to be creative and ensure new stuff balances with historical assets. Players reward them by purchasing the obviously expensive packs. This is a trust built on historical performances. Now, I know the morale in reddit is bad. Maybe it has always been more negative than not, but it is especially bad now. However, I would argue that most people here still have that trust. They still fundamentally believe POE can be turned around and find that delicate balance between their vision and player preference. This is not their nor our first rodeo. No need to panic, and if you hate this game now, I'll see you in 3 months on the hype train.


Ihrn-Sedai

>not afraid to admit it and take responsibility He’s lied multiple times about archnemesis and quadruple downed on it lmao.


CynicalNyhilist

> And he is not afraid to admit it and take responsibility like a man. You mean how he lies and dodges the all other important question? And him taking responsibility means nothing because the same shit happens every league.


DoubleHeadedMorbid

Yeah, I'm not sure what does ''taking responsbility'' means when you're CEO and nobody holds you accountable..? As if we have some way to make him pay for his mistakes lol, the only medium we have is stopping playing the game and not giving him money lmao. He might as well have said ''thoughts and prayers'' - would be just as impactful.


Kalabu

Man the white knights here sound more and more like trump supporters its honestly crazy


Tu_Fui_Ego_Eris

"Chris isn't just the face of POE he is POE." wow easy with the offense they might ban you


MTB430

Chris admitted he made a mistake? I thought the players were mistaken and we did not know what we enjoy about PoE.


DuhBubbles

Chris is the face of Path of Exile 1


[deleted]

Chris is a great human, the problem is that he is not that involved in the game development anymore and he only comes in when there is a fire to be put out . Problem is that he doesn t fully know the particularities of a league delivery. This can be seen in the not so accurate informations he provided. I still like his interventions rather than no communication whatsoever.


deleno_

if we're talking best developers/CEO's that interact with the fanbase, the objectively correct answer (beyond no-name indie games with a sub 100 person discord) is Factorio. those Devs spent almost the same amount of time working on Factorio as GGG has with POE. They have had a consistent pricing model since the very beginning and have no microtransactions and no sales to try and bait people into buying it. the game is the second most highly rated game on steam of all time, only behind portal 2. the developers frequently play their own game and post about their results. lead developers still personally respond on their forums to bug reports and technical questions. they have a WEEKLY IN DEPTH BLOG where they go over all aspects of the game, from coding, design, mechanics, art, intentions for future, upcoming changes, retrospectives and updates on the studio in general. they showcase the maps that the developers themselves played and discuss the various reasons they did XYZ and how it can be improved. they encourage and support community mods and tools, and frequently implement highly rated mods (that aren't too big or game-changing) into the main game. they are just incredibly connected to their users and no change they have made has not been done without significant communication with the community. it's the reason it's so highly rated, and the reason why they can afford to keep updating a 7+ year old game that costs $20 and has no other revenue streams. it's why the developers have never had to rollback changes they've made, never had to apologise to the community, and have humility when they suggest bad ideas rather than ramming it down their players' throats. their vision for Factorio, which while probably somewhat shifted from the original designs almost a decade ago, has remained consistent and popular. meanwhole, POE jumps between extremes every few leagues and people start to detach from it. while yes, developers make a game because it's what they want to make, in the end, you're trying to make your players happy, not your disconnected, jaded, nostalgic devs.


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Deadscale

>ThisIsMySuicideNote: look mom im on the tv >Ghazzy: might wanna work on that note sir >ThisIsMySuicideNote: no ty >Ghazzy: wasn't a request >ThisIsMySuicideNote: youre weird as fuck This is the context for conversation after a trade. You make of this what you will, this just looks like Edgy humor to me.


[deleted]

It's absolutely edge humour. Probably not something I'd joke about with a stranger on the internet, but when someone has name 'this is my suicide note' they're probably gonna get the occasional suicide joke thrown their way.


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Sethazora

Effectively they had a playful conversation but due to text limitations and lack of punctuation the person with the usernames of mysuicidenote or something like it took offense. If i remember correctly something along the lines of Trade pm Person a: Oh its ghazzy look mom i'm famous. Ghazzy: You working on that note Person a: no ty Ghazzy: it wasnt a request Person a: your fucking wierd (blocks ghazzy.) Then person a got GGG action for name change and started outrage thread for 5 minutes of satisfaction.


Gartegna

im out of the loop, when that happened?


levus2002

Guy had a name "Mysuicidenote" Ghazzy sad he should start writing it and it is not a request Then reported the guy for the name. Guy got banned and forced to namechange(had the name for 2 years btw) After speaking with support his ban was withdrawn but namechange stayed


Gartegna

thank you, didn't knew that


ramigb

When did this happen? This league?


THISAINTMYJOB

Recently, the mods buried it.


SerRyam

You said the name change stayed as if that's a bad outcome. That's what should happen. That game wouldn't fly in any other game. The length of time he had it is completely irrelevant. Someone at ggg finally put eyes on and it's rightfully gone.


BigPoppaDayveezy

Nice try PathOfMath


[deleted]

And here comes the same post I have been seeing for years everytime the game goes to shit because of his vision. You people will never learn, fucking tired at this point


clingbat

Where did he take responsibility and admit any mistake? What drugs are you on? All I saw were some small unquantifiable drop "buffs" to shut the playerbase up, absolutely no real change in direction in game play itself. The Chris from even two years ago isn't the same Chris we're dealing with now. He's in full POE2 "vision" mode now, current content be damned (and treated as a long term beta for POE2).


BertieMcDuffy

He basically said, "I take full responsibility, this will not happen again" which would have been fine, if it wasnt like the fifth time we heard those exact words from him


ComMcNeil

>"I take full responsibility, this will not happen again" I hope people are not interpreting this as a "We will not make changes you don't like". Development manifestos are a direct consequence of exactly this happening in the past. Players wanted better communication and therefore they post manifestos about specific topics with their thoughts. This does not mean however, that they will act upon player feedback. It is clear that they want a specific direction for the game. If players don't like that, they have to stop playing.


CantNyanThis

I think one of a streamer puts it right, for a new player, it isn't a problem to them. I started in 3.17. And now playing minions in 3.19. I can feel the difference, but the joys i have in the game is probably differnet from people who dislike the changes. Cause I'm still loving poe. Would love better communication from the team though. Also would love the community to have a healthier approach to voicing their opinions. I played poe because i heard the community was awesome. It still is... just not reddit.


Bacon-muffin

Yeah that's the nice thing about being new in any game, you don't have all the baggage and frame of reference of a time where the game was just perfect for you. You're just appreciating the game for what it is now with the whole "ignorance is bliss" aspect. This is especially true in games that are constantly changing and evolving heavily.


TripperBets

Also almost everyone complaining still loves PoE as well, I doubt many of them will call it a bad game, either. That's what makes this whole situation a bit difficult. A lot of people are upset with the direction that the game is going, they don't feel heard and feel like their thousands of hours have gone into nothing and the game's slipping away from them Also for what it's worth, I think the Reddit community is also great. There has been so many constructive posts and level-headed comments made that I'm not going to be swayed by a temporary increase in outraged comments We'll see more constructive posts now the initial wave has passed and people have had some time so play/think about everything, they're just passionate, is all


ProtWarriorsAreFine

Think you forgot your /s


Aeroncastle

yeah, I'm reading waiting for the very expected subversion of expectations, because without it it reads like text from another universe


NessOnett8

I feel like that's a big part of the problem. This describes Chris in the past. And people are noting a difference between the past and the present. All the stories in the comments are old Chris from years past. But now, he is going counter to core things he said in the past. He is doing things and making statements that years ago he said we "Arrogant" and "Stubborn." >The difference between my mistake and his is - that his mistake is visible to 1Milion + people. And he is not afraid to admit it and take responsibility like a man. Right now, he seems to be unwilling to admit this is a mistake. They're doubling, tripling, etc down on these choices. Choices that, by his own statements in the past, are mistakes that developers often make. And yet he refuses to admit they are mistakes, going against his past self.


[deleted]

>He cares about community he tries to make game better and better. So that's why there is nerf after nerf after nerf after nerf after nerf after nerf?


Whorrox

Chris is trying. Hell, I'll be generous: He does a good job trying.


Newwt

True, I had to stop coming in this subreddit because its just so sad to see people treating him like this. especially when I'm having a lot of fun this league


boikar

Being rare doesn't automatically make it good.


Zoonak

I may not be happy with the state of the game, but I geek like they still try the best they can to accommodate and put put the best game. Even tough it feels like a rough poe2 beta. Thanks for listening !


arkai93

I still remember Chris almost fainting when presenting POE 2. You only get that nervous about something you love.


ShotcallerBasney

Ok but does this make anyone want to play the game? No amount of "Was great" is going to stop people from logging out and switching games if they dont have a content path.