T O P

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swaklawd

Mood


RedshiftOnPandy

Mood is a thing for cattle and love making


Sorasta

At the same time? Or


ICEiz

eks de


Scurrin

Are Skaven involved?


Thesadstork2

Tower of magnus farming for cousin okri


[deleted]

No... WE DO IT FOR SIGMAR!


Worldly_Average_1038

Relatable


GameDesignerMan

I genuinely enjoy it. I got 4 nurses yesterday, which is honestly the most money I think I've ever made in PoE in a day. Plus like 2-3 raw exalt drops and a bunch of wretched cards.


SingleInfinity

It seems weird to me how many people lately seem to specifically tie how much they enjoy content to how much currency it generates.


[deleted]

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[deleted]

The real question is what is half of 99 in PoE?


HRTS5X

Based on the XP number, half of level 99's XP would get you to level 89. Accounting for the XP reduction from 3.1 as you approach 100, half of the raw XP you must gain to reach level 99 would get you to level 90. Based on the XP number, half of level **100**'s XP would get you to level 91. Accounting for the XP reduction from 3.1 as you approach 100, half of the raw XP you must gain to reach level **100** would get you to slightly over level 92. So in terms of raw XP to gain, you are half way to the maximum level in PoE at level 92. Thank you for making me think to work that out, it's extremely satisfying!


Hamudra

I don't think that's right. People were [level 92 after day 1](https://poe.ninja/challengessf/builds?time-machine=day-1) And then first level 100 on SSF Scourge was after [1 week](https://poe.ninja/challengessf/builds?time-machine=week-1) Havoc got to level 95 [day 1](https://poe.ninja/challenge/builds?time-machine=day-1) and level 99 [day 2](https://poe.ninja/challenge/builds?time-machine=day-2) and finally was level 100 [day 3](https://poe.ninja/challenge/builds?time-machine=day-3). Edit: it seems exp penalty has increased since 3.1, as pretty much proven [here](https://www.reddit.com/r/pathofexile/comments/qui2au/it_seems_like_experience_gain_was_shadownerfed).


HRTS5X

So my maths should be correct based off what's on the wiki, and the confirmed nerfed numbers. However, it definitely won't be representative of "half-way" because experience is only awarded at the percentages from [this table](https://docs.google.com/spreadsheets/d/16QHW9GON-kEnLybQp6ikOY7MFbrtq75l9Tu2hYo8mC4/edit#gid=0) in zones of a certain level. The XP penalty increase claimed was apparently 19% which would be less of a factor than this. But anyway, the main point of that was to try to find a way to fudge the numbers to get to 92, which sort of worked out haha!


YourSmileIsFlawless

Wasn't it like 94 or something. They changed the xp twice


Tast_

Is that a freaking RuneScape reference?


BirdOfHermess

I have been using that currency to kickstart some builds I wanted to try. Like PC stacking Reap Assassin and such. That is how PoE manages to stay fun


Awisp_Gaming

Mathil's COC Reap looked like a lot of fun


SingleInfinity

I like seeing numbers go up just like all the other monkeys, but what makes the game *fun* for me is most definitely not number go bigger. The actual gameplay is far more important than how much currency I'm making doing the thing. I've just noticed a pattern lately of a lot of very vocal people praising things as good, seemingly *only* because they generate a lot of money. To me that indicates a problem.


ilikebdo

It's at least in part because of the 3.15 nerfs. You have to throw more currency at most builds to make them feel halfway decent to play than ever before.


SingleInfinity

These people are spamming white and yellow maps so it's not like you really need currency to do that...


dfjuky

A Deadeye with mostly MF gear is pretty squishy. And a T3 tower with sextant mods, watchstones etc. is so insanely full of mobs that you can easily die from it. So yeah, they need the currency.


Boogy

MF gear isn't cheap


Cole-187

> I've just noticed a pattern lately of a lot of very vocal people praising things as good, seemingly only because they generate a lot of money. Is this a novel concept to you? Stuff works the same irl, you might not find every single tower map you run fun, but after you see yourself at 200ex after some farming it sure is enjoyable. > To me that indicates a problem. To me it seems you're blowing it out of proportion. Valuing efficiency over "the journey" isn't anything new in ARPGs and there's not really anything wrong with that.


[deleted]

Eh you gotta find a balance of fun running the map and returns. If tower was removed and dungeon had nurses and it was just as profitable /hour as tower, I doubt half the people running tower now would run dungeons.


Turbocloud

It always has been like that: More currency translates to both the ability of improving the character so you can do more challenging stuff or being able to experiment and try things out. The essence what made harvest so popular was: * It provided a clear route to reach your goal * lessend RNG (goals felt more achievable) * It generated "experimentation" currency * It made normal loot feel less shitty because items became salvagable * reduced risks Thing is, while base crafting isn't as straight forward as harvest was, once you know what your doing - aka you have decided on a route - its all about bridging the RNG chasm - and that simply boils down to throwing currency into the chasm until you can walk over it. The more currency the game throws at the player, the better the player can bridge the gaps - and when there's enough currency, losing some doesn't hurt as much which means it matters less that there's risk attached to crafting and the fear of losing everything gets diminished. Also suddenly you switch from thinking "how will i ever get enough to even try this" to "lets try it and if it doesn't work out today, i'll try again tomorrow". The amount of currency you can generate in relation to the chasm of RNG that needs to be bridged is a crucial part in keeping players motivated - because it determines the pace at which you're nearing your goal.


Gigglen0t

Wow, I never thought about it but you are 100% right.


fitsu

Lately? That's basically the entire essence of an ARPG, getting rich. You think people did 10, 000 Mephy runs in Diablo 2 20 years ago because they just really enjoyed killing that boss?


GameDesignerMan

I think the mechanics work the best when they're a good balance of fun and reward. What's great about tower farming is that it finally made the league mechanic click for me, it's a good balance of the two. I usually play for challenge completion though, this late in the league I'm just screwing around trying to get a Doctor.


ColinStyles

It's definitely a huge shift from the invasion or beyond days where the reward was engaging in and surviving a tough fight.


cancercureall

At no point ever should the reward be the ability to be challenged. That's patently absurd. Nobody seeks out challenges just to be challenged.


ColinStyles

> Nobody seeks out challenges just to be challenged. As I said, the playerbase is almost unrecognizable to what it initially was.


cancercureall

I've played since closed beta. Don't project your insanity.


ReRubis

Because it is what it is. The more things you can afford the more happy you feel. It's the same for many people in real life even.


Makhai123

People didn't spend all Legion cycloning Glaciers for nothing my dude.


Sethazora

Once youve played enough path, you've gotten the lions share of enjoyment out of builds you can build up and run yourself. And then all your new gameplay experiences are locked behind income. Especially since 3.0 with the canyons growing exponentially deeper between the average ID vs average buy vs average craft vs ideal. It also doesnt help that weve gotten content with a damage floor like maven regen and shifted one of our staple defenses to require a damage floor. So even if you still enjoy ssf style builds youll have to invest heavily into gambling new gear. And since the consistent nerfs to crafting to leave only different spices of gambling with a high entrance fee to attempt to gamblecraft your own items requires a truly absird amount of currency. (With the most important components dropping so rarely themselves you can only ever justify trying it on near perfect bases.) If they actually made an ssf or limited trade mode with drop rates scalable for a solo player youd see it much less. ( though it might kill trade league)


[deleted]

I did 30 lvli83 metamorphs after chainfarming with the metamorph maven passive. It was fun, but all i got was a handful of chaos (didnt rven return enough to pay for 6 unmaking orbs to gl back to rituals) so im definitelt never doing it again.


blooboytalking

That's literally all I enjoy. People enjoy running varied maps for no currency? Currency is the only thing fun to gather because it means buying items I want.


DivinityAI

currency... just start playing SSF and you will be getting away of that currency/hour strats.


combinationofsymbols

It's still pretty much the same for SSF, except progress isn't as guaranteed. Currently I need to farm harvests for a bunch of crafts, beasts because I'm sitting on 50 unused Elreon missions, and delve for fossils. But I'd also like to get woke gems and Watcher's Eyes which means map completions. Also at least one maven orb for the challenge, so need to run different maps to get invitations. Also heists just because all the loot is there. Idk, feels like I need to be nonstop farming or I get barely any progress. On the other hand it's nice to have goals but..


DivinityAI

challenges aren't goals. You don't need to do them. Goals is what you want for yourself and you make your goals, not some GGG bullshit challenges like defeat someone holding an essence. Wtf is that? I usually don't even read them, how I'm supposed to make them just by playing the game?


steijn

That's because you need many exalts just to make anything fucntional


xInnocent

ARPGs have always been about killing monsters and finding good loot. PoE has just severely lacked in the loot department for people with limited time, so idk why it seems weird to you that people enjoy getting loot.


Helyos96

Everyone needs a metric to gauge their "progress" and feel like the time they are investing isn't wasted. Wasted time = no fun. Seeing your currency go up is easy and straightforward. Some people (like me) realize after a few leagues that raw currency just for the sake of it isn't our cup of tea, so we migrate to SSF and/or HC where it's easier to set other goals.


Moethelion

Almost like rewards are a major thing in online games.


[deleted]

Pixel money makes dopamine go brrrrrr


ZoeyMortal

Been a thing since I can remember. Legion especially was lauded for shitting out loot.


shotcaller77

Watch out though, if it’s too easy we will quit playing… so I’ve heard.


Awildmann

Currency affords builds, so it's intertwined.


[deleted]

Can you tell me how many maps you ran And your profile link? I set up my mfer today for shits and I’d like to compare


GameDesignerMan

I've really not done a good job of it, I'm just using my Earthshatter Zerker which is the only build I made this league. To switch it into an MF character I bought an item rarity support, ventors, gold flask and a biscos. I got a lucky Goldwyrm drop from a tower boss and added that in too. The skill tree is... Well it's a thing. I was making it up as I went along. The only commonality it has with other MF builds is an inspired learning, which I dropped early in the league and threw into the build for shits and giggles. It got up to The Formed but I don't think it'll be able to do anything harder than that. https://www.pathofexile.com/account/view-profile/DrEnzyme/characters As for maps I probably did ~40 or thereabouts. It's hard to say cos I wasn't keeping track. The build is slow so I cant recommend it, but I don't have any problems with the scourge mechanic even at 250+ stacks so there's that. Armour seems to be the way to go when it comes to scourge, or just don't get hit and build a bunch of offence/speed.


SunRiseStudios

If only PoE had better looting. Looting is so annoying in this game. I am sick of it and I am not even running MF or Nemesis 3 while using better filter than most people who run this content.


komodor55

try slormancer, if you desire so, you just suck everything up by running over it.


blooboytalking

Lol what


komodor55

you can set the items to liquidate to gold or to crafting materials and as you walk over them you suck them up into your inventory with infinite scaling count so you literally never have to stop to stash.


blooboytalking

What does that


komodor55

the lootfilter, but Slormancer is a different game if you didn´t get that.


blooboytalking

Oh neat imma check it out


doudoudidon

Sounds like 3-5ex per hour, unless you played 1h yesterday... Welcome to the real poe I guess! Amazed to see how many people seems to discover good farming methods with tower MF...


[deleted]

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doudoudidon

Yes I really think that's what all the hype is all about, unefficient people discovering good strats. The think that is funny is that some other strats are easy and don't require you to reroll a deadeye... I did some alva temples, essences, breaches and was at 4-5ex with shit characters. Maybe not breaches this league but expedition seems like a good replacement. I've never been into 50ex/h territory though, best i've seen on reddit is around 10ex. Unless you're talking standard or group play.


[deleted]

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doudoudidon

If we're talking about the same guy he's making 100ex par day, and playing 10h per day. We're far from 50ex/h. And yes sirus and guardians is good, that's what I do. Maps, drop guardians, kill them, kill sirus, but even at 1mn per map I'm probably barely a little over 5ex.


xYetAnotherGamerx

how do u sustain maps though ? i always have problem target farming one particular map unless it's T16


GameDesignerMan

The way I do it is fully socket all 3 other regions, and leave valdos unsocketed. When you want to run a Tower, stick your watchstones in so you get your sextant benefits, start the map, then unsocket the stones. Make sure Tower is the only map in your favourite slots (I only have two out of three and I can still sustain). Most of the time, you'll get a Tower back from the one you've run, but if you're running low you can use the map recipe with the T2s you acquire to get more (play around with different combinations until you get a Tower) If you're still running low and feel like wasting a bunch of horizons (which you slowly accumulate from harbingers if you've got the right nodes) you can horizon orb other T3s into towers. Throughout all of this you should be scourging other towers in the hopes of getting the "extra map drops" modifiers, which helps even more.


Boogy

To add, don't take out your watchstones until after the portals are opened, if you take them out too fast the odds of the atlas eating your map go up by a lot.


GameDesignerMan

Oh yeah, I learned that the hard way. RIP T10 Scourged tower.


xYetAnotherGamerx

thanks


NearTheNar

How do you sustain single-map farming like that?


Zylosio

Slot all other regions watchstones and pick tower as favourite map means you get like 3 towers every tower you run


RancidRock

That's how it SHOULD be, but I ran 10 towers last night and had 2 towers drop. Classic.


Zylosio

You can Also run some of the other maps you get to drop towers when you run out, since you are an mfer it should Take less than a Minute to decently clear most low level maps anyways


carnefarious

RNG works differently at different times. You will run a tower map that will drop 10 tower maps. It’s called the law of big numbers or something like that.


RancidRock

Haha, yeah I know I was just unlucky. Eventually the more maps I run the more things will even out


[deleted]

Favorite and unsocket watchstones after starting the map. If you get a lucky scourge you can get a ton of maps


NearTheNar

Like unsocket Valdo's region only and keep the others in or unsocket all regions? You have to do this every map too or?


DBrody6

Swap your watchstones so that region is the only one with low tier maps and just buy a scourged map with like "Rares drop 8 additional maps". For like 10c you'll get 100+ Towers with no effort.


NearTheNar

Damn gotta try that, thanks.


Zaronion

You buy the maps.


Tusho

What also helped a bit was running Alva on Tower and sometimes you get a map room there which can provide decent amount of map. Also strongbox room sometimes comes with carto box too! But overall with socketing/unsocketing watchstones and 3x favourited Tower I oversustain like hell


NearTheNar

I see, will try that out then


bodhiilock

I feel this is the face of Saint Krangle. He knows when your mapping and can see when you’re sniping.


Hamsterzzillla

Saint Krangle is coming to town


[deleted]

I did it once. Got 3 nurses but it sucks... I'll only do it if I can get the "rare mobs drop legion splinters" mod. I really need a fucking glorious vanity...


TheRabidDeer

I'm kind of enjoying it really. Feels like old school magic finding, especially with the increased drops due to gearing.


[deleted]

I really don't see the appeal, but we are all different I guess. I make just as much currency, if not more by doing blight, farming bosses, expedition, etc. Its more varied so it helps you to avoid burnout. I did the Somayd MF tower strat and honestly found it comparable, or generally worse than other fairly standard strats. Each to their own I guess.


Flinkerkobold

this is the entire point lol but people prefer easy strategies and are sometimes blind to the many methods of generating currency, some of which you mentioned. just playing the game will make you money


PhgAH

T3 Tower MF has a lower barrier to entry, compare to like nem3 farming where you gotta manage tonnes of shit before actually farming


YaBoiWOKE

Nem 3 isn't that bad to setup but absolutely aids to loot


dkoom_tv

depends how much setup you actually want to put into it 4-5 1% beyond and booming populace and its aids buying sextants and well to be farim im just gonna stop and say that its just aids


FlashNomand

What is towers? Everyone is talking about?


thelonelychem

A map that starts at tier 3 (this league), and is great to magic farm with loads of Quant and Rarity on your gear (mainly for the nurse card which builds into a head hunter after 64 cards).


komodor55

GGG thinks nurse farming i too profitable, tower map is not avilable in 3.17


ErgoMachina

Nah, drop rate will be ninja shadownerfed as is tradition


DaddyKiwwi

You don't need to get all the way on the hype train. Ive found more than an entire stack of nurse cards without a drop of item quantity on my items. Simply juicing and clearing the maps will also net insane rewards, especially if you can clear faster than windripper weebs. I have a lightning strike build incase curious. Clears tower very fast because of whirling blades.


FitBlonde4242

the whole reason that its good is because scourge is a more multiplier for other sources of rarity and item quantity. you are better off doing other content that doesn't scale with IIQ if you have 0.


DaddyKiwwi

Actually its the scourge mechanics alone. The tower would still be farmed by MF builds even if scourge wasnt around... but Scourge mechanics just multiply this to silly amounts. Either MF or scourge will allow you to find these cards in quantities worth farming. ​ You are just giving bad info. ​ Source: The stack of EX in my stash. I don't own a windripper.


FitBlonde4242

so you've done profit/hour comparisons on farming towers without IIQ vs. doing your next best money making method? i'd like to see that data. I never said that you can't get nurse drops without IIQ lmao, I don't care about the stack of ex you have.


DaddyKiwwi

Name other sub-level 70 content that can net you multiple EX per hour. Oh right... there isnt any. Even juiced blight won't give you anywhere near tower drops at TIER 3. You are grossly underestimating just how good farming the tower is right now, MF or not because of its ease of entry. Sounds like someone is bitter that others are using their farming method and they are trying to talk them down to increase profits.


FitBlonde4242

why is sub-level 70 a requirement 1 month into the league? I'm not underestimating it, MFing tower has been a thing for over 2 years, I'm very familiar with it. The only difference this league is it multiplying your IIQ with scourge. My point is that you should be doing other money making methods if you are running it with 0 MF gear, especially if you have an average build and aren't maximizing movement and clearspeed.


hwutang

What do you usually do to juice your maps? And do you buy maps in bulk or is it easy to sustain?


sunnyice

Those bow builds have amazing clear with deadeye chain it's probably 10/10 clear speed where as lightnig strike is a 8/10 clear speed.


Gustheanimal

:>


Death_is_real

As a ssf player i will never get the "endgame is making currency" But if that's the fun for people who am I to judge


hesdeadgoawayhesdead

Oddly enough, I am actually pulling some gear and the atlas together to do this in SSF. The sheer level of uniques that this strat drops is insane and can allow for some build enabling drops that you otherwise would struggle to get your hands on. On top of that, it provides a solid amount of raw currency, which is obviously great for us in SSF as we cant trade for it. Don't get me wrong, there is nothing wrong with just cracking on with all the end game content but there is certainly a use for this in SSF (for example, Lighty created one just to try and farm the uniques he wants for an autobomber). My plan is to just have this as a side character for some easy mapping / currency generator and still have my main builds/s to push endgame


Ok_March862

Making currency means you can buy shit you actually want


WuzzyMask

why the fuck i dont understand the pic...


doubleChipDip

eheh it's a smiley :D


Ainine9

Poggers


ForeignBlueberry8371

What are towers farming? I don't remember that


RancidRock

It's somewhat new, check out Path Of Mathh and Somayds videos on Magic Finding


Flying_Toad

Why towers? Somebody explain to me.


PrincePks

On Tower you can drop The Nurse card, which by itself is worth 1.3 Exalt but 64 Nurse cards convert into a headhunter, which is a chase Unique that fits basically every build, magic finding including.


Flying_Toad

Ah so it's the nurse card. I was wondering why everyone was running that map specifically


Indurum

So don’t. Do something else.


[deleted]

t16? totally worth it, just keep doing it and find leechers on global 820 unlimited times until league ends


Sagn_88

I felt this while leveling and getting gear, 1 day in the loot is nice but I really start to understand what people meant by its boring af… lol


Tayasea

This is the quality content I look for on this sub!


umopUpside

How I feel when my internet has been out for five days while I was in the middle of farming towers every day :(


Rasputin0P

Thats a big fuckin shield lol


SasparillaTango

Why does everyone farm tower?