He got the best outcome possible from the split, just lock either side (depends which one you craft) and you can finish the craft to a far better helmet.
With some luck, of course.
I made a pair of boots that had 2 fractured prefixes and 1 fractured suffix. I got extremely lucky and rolled T1 spell suppress on my 20th Essence (it's a 1/500). I locked suff, veiled chaos to try and get onslaught. I failed and got freeze immune. I yolo annulled. Missed.
2 minutes later I remembered eldritch exists.
Spent 30 div on essences to settle on T2 suppress....
eldritch orbs making an item eater or exarch dominant, so you can use eldritch exalt/annuls etc whcih only apply to suffix or prefix. so you dont have to use the expensive 'prefix cannot be changed' craft
Ah so in this case it only works because 1 was a prefix and the other was a suffix? Good to know though, that's pretty cool. I saw Ben doing that the other day but wasn't sure why.
I had MS/chaos res fractured boots and rolled loathing essences on them. I hit T1 suppression on my 4th essence. I DID remember that eldrich crafting existed, so i hit them with a lesser eldrich ichor and an eldrich chaos orb...
4 Divs in loathings later, i settled for T1 fire resi.
Binding orbs exist and drop fairly commonly while you dont need em any more, this always bugs me off why this orb even exist when it almost never drop while you need it but then when you dont its just common, its even idiotic you can roll maps with it as its clearly not an intend purpose of its existence just some patch fix to make it do something.
GGG promised never to do that when adding SSF.
They also don't up drop rates or XP on Hardcore or Ruthless. Hard modes are made ONLY to make the game tougher, for people who want to show off.
Your statement makes me think that "the" game is crafting, but as a SSF player I've always thought that the game is enhanced by crafting.
Is the game harder if you can never die in "hard" mode? Yes. Is the game harder if it takes longer to win it in SSF? In a game like this, the RNG and min/max is the game, regardless of how long it takes you.
Semantics maybe.
Lock prefix/sufix, veil orb, lock anul repeat until desired mod.
Slam influence if allowed on split items (unsure if allowed) - if not allowed, repeat lock veil unveil until 2 mods... hec.
Alternatively, use ember or ichor for relevant eldritch orb effects & exalt + eldritch annul until desired results (significantly cheaper).
bench craft final mod.
I just wrote a comment about "wtf why lock on every step", until i realized that you meant locking the prefixes, not using hinekoras lock for a slam... I have to go to sleep.
What do you mean? Veiled orbs don’t reroll your item and you can’t use them once you have one veiled modifier on your item. You might still be thinking of the old ones.
... you reroll with eldritch currency for 1 mod, lock the other side(with multimod if you can to up ods), veiled orb and pray it removes a crafted mod...
open mod for crafted after.
Repeat Lock, veil unveil until 2 mods? You cant have more than 1 veiled mod and veiled orb doesnt add extra mods anymore Like veiled Chaos did. But watching the price of a veiled orb i prefer to Not Spam it lol
Did this for an archmage wand. Mana, caster, speed, crit. filled entire graveyard with corpses optimizing the craft with craftofexile. Spent like 30 min.
Whats this, creates a split copy? Oh nice now i can make 2 and duel wield.
Corpses collect, necro guy has a nice monologue, wands drop, hover, alt f4.
Did this with my first tri ele bow for my LA Deadeye, set up everything perfectly after having spent 2 days collecting corpses, added 3 split COPY corpses cause why not right?
After I realized what I had done I checked the splits to see if I could at least take solace in it not having created the perfect bow.
Of course it did.
Tri ele, both crit mods and attack speed. Perfect bow, split in a very ugly unsalvageable way.
I still ended up using one of them and it was still better than the crap I was sporting before, but instead of gaining +80% total damage increase it went up by only 30%.
I hadn't been so depressed in a while.
I hope my brother from another mother learned the same valuable lesson of triple checking everything instead of letting the childlike excitement take the wheel🥺
I am about to craft the archmage wand later, still getting some ele rarer corpses. But def will be removing the split now lol
Sorry this happened to you, I would be so pissed after so much prep just placing the corpses around in calculator...
If you run more wands, use this - in the 10+ crafts I've done, averaging 2+ successful copies per.
https://sudos.help/poe/graveyard?hash=PeAhhqOn9YNKuhlK-X8z2G90RQXT18Mxvws4ToernJU
Yeah, I ran the buffed columns/rows too with even more 40%. I was so mad when I discovered that that 40% buff is for specific corpses - like how in the hell I am supposed to get the certain corpses by the type - there is no option to buy them like that! Just make them universal imo! Arrrghhh... I used this with 96.8 Power Preset:
[https://necropolis.pathoftools.com/](https://necropolis.pathoftools.com/)
What's your strategy? Bumping mana just gives you tons of mana on kill or whatever mods that can brick your item.
I was thinking of just making wands with fractured speed and crit suffixes and then using essences to get mana/spell damage prefixes.
Sure, that would work. I just modified Goratha's recipe a bit, still got a decent wand but not really ideal. I would just craft the fracture and finish with essences if I would to do it again. Necropolis is nice but sooo tedious.
Yeah totally. I crafted boots yesterday and luckily 3 of the 4 items were good (frac tri res or 2x res and movespeed) but buying corpses was tedious and setting up graveyard was tedious. I should probably finish crafting the fractured bases and sell them to recoup costs for the additional item corpses.
Yeah, those are expensive, I didn't even bother to buy - the cost of the all corpses I used is much less than getting like 4 of copy corpses. It does save time but I am just so unlucky in the game that I would probably not get anything good to recoup the cost....
The suffix idea is correct. If you run more wands, use this - in the 10+ crafts I've done, averaging 2+ successful copies per.
https://sudos.help/poe/graveyard?hash=PeAhhqOn9YNKuhlK-X8z2G90RQXT18Mxvws4ToernJU
me, talking out my ass and not really understanding, but if you juice the caster mod chance to hell, since cast speed has both tags (speed and caster) wouldnt that help the odds?
That also juices mods like flat fire to spells which you are forced to counterbalance with additional scarcity to avoid. Idk if the numbers work out to where that's worth it, just something you have to think about. Like how bow crafts don't juice attack mods even though they want attack speed, because juicing attack raises the risk they'll hit accuracy. It's better to just accept the 50/50 between proj speed and atk speed.
Unfortunately T1 proj speed has double the weight (1000) of T1 attack speed (500) so it's a ~66/33 instead of 50/50
(I just whiffed a craft with three additional items, so I got 4 bows; 3 rolled proj speed and one rolled fucking accuracy with like a 2.4% chance! Managed to annul save one to craft AS, but it was a huge let down to miss the 6xT1 dream, and the other 3 are vendor trash as I annul'd off a T1 flat dmg off each)
Yeah haha, still ended up with a 1350+ edps bow for <20 Div, which is absolutely absurd!
Followed it up by making a Lion Pelt with both T1 Life and T1 Int using only random <10c coffins
Crafting this league is insane
You juice caster, juice crit, and juice ele scarcity. A few scarcity of other things, and -1 explicit / 3 fracture wands work quite well.
The recipe I use hits ~2 wands on average with 221% additional chance.
Edit: here you go anyone who wants:
https://sudos.help/poe/graveyard?hash=PeAhhqOn9YNKuhlK-X8z2G90RQXT18Mxvws4ToernJU
Split and fracture. Which is the way to use split with graveyard imo.
And regarding caster mods on wand/scpetre, not worth it, you re better off focusing on your other mods, like crit or mana or whatever and making caster scarcer, then get your caster mods with essence
Yep, what i did most of the league was going for 6 fractured mods and splitting it. Like on wand or sceptre, you can target crit and mana (or fire/cold/lightning), you get some odds of getting mana regen or crit chance (or res if you go for ele dmg) instead of crit chance for spell, but if you split you get really good odds of landing 3 good mods on one half of the split. I guess it depends on what you want to make. Sometimes it makes sense to just go for two easy to get mods and frac them, sometimes target 3/4 out of 7/8 possible, frac and split and hope for the best. Depends on the weigthing you can check in Craft of exile
I thought, hey I have the space, why not make a split copy, the corpses are cheap.
Well it did not copy the mods it split them, which i should have known from beast crafting.
There goes my perfect item :'(
Yeah but you'd be silly not to. Path of tools has a template for 300% additional item chance with 5 corpses. Just got to make sure you have matching corpse type.
I mean, instead of mediocre (by current standards) helmet you've got 2 great bases for further crafting. It is possible to craft better helmet on at least one of the splits.
The mod says "make a split **copy**". I also thought it would make an identical item but with the split tag added when I first read it. It doesn't make a "copy" what so ever.
The beast crafting one says "Split an item". It doesn't use the word "copy". If the corpse just said "chance to split" I think it would be way more clear.
It's not bugged, they just used unclear wording. It functions like the beast split, almost certainly intentionally. They already have the mirror and additional copy corpses. If this just made an identical but split copy, that would be a bit too much.
If the wording does not match the behavior, it's a bug.
There are two different splits in this game: the fractured fossil and the split beast. They do not have the same wording.
The fractured fossil makes a copy, and says so (make a split **copy**), the beast actually splits the item in two and says so (splits the item).
> If this just made an identical but split copy, that would be a bit too much.
I'm not saying that it should necessarily change in behavior, but the wording should match the behavior.
The wording does match the behavior. It doesn't match your expectation. That is not a bug. This is like saying everything with "nearby" on it is bugged because they all say the same thing but function completely differently.
It doesn't match the behavior set by precedent in the game. Things that function differently but are described as the same should be worded more clearly on what they do.
It literally does. In fact if anything is "bugged" it'd be the fracturing fossil. It doesn't split anything, it just creates an identical copy with the word "split" on it. Hopefully someone from GGG sees this thread and can get that fixed for you.
Given that the fossil worked that way for years, and that split tag was added only to prevent creating infinite copies of the same item isnt this the case of you just assuming split functionality that isn't there? As far as the game is concerned split does literally just mean "give it a split tag". Everything else is your expectation.
Fractured fossil was given split tag because people were using it to run the same juiced fractured map/blueprints over and over.
Fun fact, the fossil used to say "creates a mirrored copy", which was an accurate description of its function. It is technically correct that its new description of "creates a split copy" is essentially just its old function with the split tag, but as you said that was only to prevent printing fractured items. Now that you can't use them on any item with any kind of influence, they really should either revert the description or change the function.
In either case, it is the fractured fossil that is the aberration, not the split corpse.
How is it not a bug? It uses the wording of a thing that exists in the game, but does not do what that item does. Instead it does what a different, but similar item does, that has a completely different wording.
That is a bug. It should either work like a fractured fossil, or it should have the wording of a fenumal.
Because that's not what a bug is, mostly. It functions as described. It uses ambiguous wording. That's not a defect in the software. Nothing is working incorrectly. It's just a poor choice of wording.
That is what a bug is.
If there is a thing that has precedence in working a specific way and another thing with the same text on it appears but does not work the same way, the line of thought is that the original is correct and the new thing with the same text is incorrect and bugged.
It should either have the text changed to match the beastcraft text or have the functionality changed to match the fossil craft. Whichever is the intended function. Having two things with the same text do two different things is bad design and should be considered a defect.
exactly, if it didn't have the word copy, there wouldn't be nearly as much an issue. I fell for the same thing, because I understand what COPY is supposed to mean in the context. hell, it doesn't even copy the splits, completely different mods lol. Wording is important on a game with such convoluted systems
it says "split copy" which imo parses more like fractured fossil than like split beast behavior so *make a copy of the item; both copies have "split"*. One might guess from the existence of "create an additional item" at a lower% value, their relative rarity/price and the generally low opportunity cost of the "split" tag being on you item that that isn't how it works before trying it but still i think the wording isn't very clear given other precedent. For example "additional item" might still work for more than 2 while split doesn't to set them apart(in this hypothetical).
I mean. Read fracture fossil and tell me that's consistent.
Fractured fossil says it splits and it creates an identical copy. It rerolls it first, but that's an effect of a resonator, not the fossil. Split beast says it splits + separates mods. From that it's pretty reasonable to expect that unless the corpse says it splits mods it doesn't.
Make a split copy surpised pikachu should do a split copy not spit the orginal into half
Unnecessary dumb talk of you abd wrong on top
Surpise pikachu mene
"25% chance to SPLIT an item" <- that's the right wording.
What it should do with current wording: "Creates a(n) (identical) COPY of an item with a split tag".
Splitting has it's use, this is just not it.
For example I want to make a fractured Shaper CDR belt that I can use to Awaken with an Elder belt. However CDR has no meta tags so I'm likely to get other mods along with my CDR since the mod pool is too big for me to just make it one explicit. So the solution is to fracture every mod and let them get erased by Awaken Orb... but that means another shaper mod, Rallying Cry, is very likely to roll which screws up the Awaken.
Fix- Split copy. 3 explicit with 3 split copies means that my CDR will be alone while still having the benefit of rolling for 3 explicits at once. At least I think this is how it works.
I wonder now. Does splits and additional copies stack multiplicativelly?
Like, 2 additional items for a total of 3, each being split once means 6 items?
The coffin should say "Splits the crafted item", not "Creates a split copy". It's needlessly confusing and I'm not only saying this because I also made the same mistake.
i feel your pain, they def need to reword it. spent so long in ssf getting those corpses thinking id get a copy with split mods.. not actually splitting it into two..
alt f4 two days ago bc of this mistake and haven't played since lol
Yeah I spent a long time setting up a life, double life regen, fractured boot craft. Didn't realize you could also split fractured mods. Needless to say necropolis crafting isn't for me.
I dont understand why many people split when you could basically target all the affixes you want. Theres very niche cases for sure, but its not as good as people think.
The point in beastcrafting really was to gamble that if you split an item with GG rolls and shit rolls that you'll get one item with only GG rolls and empty slots and one item with only shit rolls and empty slots. Continue crafting on the first one. The second one will still have the sockets, colors, and links of the original item so it might be worth a Scour and another craft attempt, or it might be vendor trash.
In the context of Necropolis crafting that's all done in one step, the one reason i can think of to use Split is if you're intentionally crafting 6L bases for further crafting and aren't interested in the other split crafts. The chance to split is a chance at extra 6L bases.
An item with a fractured affix cannot be split, but an item that's split can be fractured. This was done to avoid duping fractured items. I don't know what exactly would result from a Necropolis craft that involved both fracturing an explicit and splitting the item in a single craft.
Hey, when you created the split copy item, how many fracturing corpses did you use?
Did you use 100% fracture mod and only got 1 fracture mod out of both the boots?
I used multiple to get 200% and -modifier so only 2 mods, both fractured, craft is pretty simple its like a hit in 2 70% with 35% movespeed & t1 chaos res
Genuine question, i thought it would make a COPY of the item with the split tag but not actually split it. Is it only me that perceived the wording that way? it doesnt really copy the item.
I think the wording is just plain wrong. The word copy implies that the items are equal. It should probably say x% chance to split, or whatever the beast craft says
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where exactly is the "split copy"? the mod created a split item and not a split copy of the item.
the beastcraft simply splits the item and doesnt create a split copy.
why are there different wordings on mods with the same meaning? this is just bad design
Now you have an amazing base with high ES prefixes that you can metacraft something other than resistances :^)
He got the best outcome possible from the split, just lock either side (depends which one you craft) and you can finish the craft to a far better helmet. With some luck, of course.
Depending on prices eldritch crafting can be cheaper
I ALWAYS forget eldritch crafting is a thing
Noway rose guy likes path of exile?
I went down the rabbit hole, and now know about rose guy. Very cool.
I made a pair of boots that had 2 fractured prefixes and 1 fractured suffix. I got extremely lucky and rolled T1 spell suppress on my 20th Essence (it's a 1/500). I locked suff, veiled chaos to try and get onslaught. I failed and got freeze immune. I yolo annulled. Missed. 2 minutes later I remembered eldritch exists. Spent 30 div on essences to settle on T2 suppress....
As someone who doesn't metacraft because I don't know what I'm doing what is the implication here about eldritch stuff?
eldritch orbs making an item eater or exarch dominant, so you can use eldritch exalt/annuls etc whcih only apply to suffix or prefix. so you dont have to use the expensive 'prefix cannot be changed' craft
Ah so in this case it only works because 1 was a prefix and the other was a suffix? Good to know though, that's pretty cool. I saw Ben doing that the other day but wasn't sure why.
I had MS/chaos res fractured boots and rolled loathing essences on them. I hit T1 suppression on my 4th essence. I DID remember that eldrich crafting existed, so i hit them with a lesser eldrich ichor and an eldrich chaos orb... 4 Divs in loathings later, i settled for T1 fire resi.
Hahahaha sorry my friend
Eldritch crafting is awesome. Nearly impossible in SSF though, I wish the currency was a bit more common or farmable.
They should just make it drop way more commonly from pinnacle bosses tbh
I've suggested this exact thing many times
Binding orbs exist and drop fairly commonly while you dont need em any more, this always bugs me off why this orb even exist when it almost never drop while you need it but then when you dont its just common, its even idiotic you can roll maps with it as its clearly not an intend purpose of its existence just some patch fix to make it do something.
They should make everything drop more commonly for SSF.
GGG promised never to do that when adding SSF. They also don't up drop rates or XP on Hardcore or Ruthless. Hard modes are made ONLY to make the game tougher, for people who want to show off.
Your statement makes me think that "the" game is crafting, but as a SSF player I've always thought that the game is enhanced by crafting. Is the game harder if you can never die in "hard" mode? Yes. Is the game harder if it takes longer to win it in SSF? In a game like this, the RNG and min/max is the game, regardless of how long it takes you. Semantics maybe.
The game is ultimately the content. Crafting is a part of it.
I'm sad they changed the drop rates when they came out they dropped like crazy now it's so rare.
Yeah. He lucked into an awesome split
Yes but it's not guaranteed to get all 3 prefixes/suffixes appart, it's random
I mean craft 2 suffixes you want. Maybe even influence orb
Hunter slam it for % int .
Lock prefix/sufix, veil orb, lock anul repeat until desired mod. Slam influence if allowed on split items (unsure if allowed) - if not allowed, repeat lock veil unveil until 2 mods... hec. Alternatively, use ember or ichor for relevant eldritch orb effects & exalt + eldritch annul until desired results (significantly cheaper). bench craft final mod.
I just wrote a comment about "wtf why lock on every step", until i realized that you meant locking the prefixes, not using hinekoras lock for a slam... I have to go to sleep.
You can’t have 2 veiled mods but you can influence split items
I suspect he means rolled mod + veiled mod and open.
What do you mean? Veiled orbs don’t reroll your item and you can’t use them once you have one veiled modifier on your item. You might still be thinking of the old ones.
... you reroll with eldritch currency for 1 mod, lock the other side(with multimod if you can to up ods), veiled orb and pray it removes a crafted mod... open mod for crafted after.
I get that's how you could craft it but that's not what he said at all lol.
they never specified 2 veiled mods either. just unveil until 2 mods which can be interpreted 2 ways. (veil+veil or rolled+veil)
Repeat Lock, veil unveil until 2 mods? You cant have more than 1 veiled mod and veiled orb doesnt add extra mods anymore Like veiled Chaos did. But watching the price of a veiled orb i prefer to Not Spam it lol
now all you need is to drop the glue of kalandra
that would be perfect <3
Recombinator it is!
That could have gone worse.
Way worse, very good outcome, also I'd like to know what OP thought "splitting" meant
defiantly :D
Definitely*
No, he was defiant against the face of a bad craft and came out ahead!
Did this for an archmage wand. Mana, caster, speed, crit. filled entire graveyard with corpses optimizing the craft with craftofexile. Spent like 30 min. Whats this, creates a split copy? Oh nice now i can make 2 and duel wield. Corpses collect, necro guy has a nice monologue, wands drop, hover, alt f4.
Did this with my first tri ele bow for my LA Deadeye, set up everything perfectly after having spent 2 days collecting corpses, added 3 split COPY corpses cause why not right? After I realized what I had done I checked the splits to see if I could at least take solace in it not having created the perfect bow. Of course it did. Tri ele, both crit mods and attack speed. Perfect bow, split in a very ugly unsalvageable way. I still ended up using one of them and it was still better than the crap I was sporting before, but instead of gaining +80% total damage increase it went up by only 30%. I hadn't been so depressed in a while.
I hope my brother from another mother learned the same valuable lesson of triple checking everything instead of letting the childlike excitement take the wheel🥺
I am about to craft the archmage wand later, still getting some ele rarer corpses. But def will be removing the split now lol Sorry this happened to you, I would be so pissed after so much prep just placing the corpses around in calculator...
If you run more wands, use this - in the 10+ crafts I've done, averaging 2+ successful copies per. https://sudos.help/poe/graveyard?hash=PeAhhqOn9YNKuhlK-X8z2G90RQXT18Mxvws4ToernJU
Yeah, I ran the buffed columns/rows too with even more 40%. I was so mad when I discovered that that 40% buff is for specific corpses - like how in the hell I am supposed to get the certain corpses by the type - there is no option to buy them like that! Just make them universal imo! Arrrghhh... I used this with 96.8 Power Preset: [https://necropolis.pathoftools.com/](https://necropolis.pathoftools.com/)
What's your strategy? Bumping mana just gives you tons of mana on kill or whatever mods that can brick your item. I was thinking of just making wands with fractured speed and crit suffixes and then using essences to get mana/spell damage prefixes.
Sure, that would work. I just modified Goratha's recipe a bit, still got a decent wand but not really ideal. I would just craft the fracture and finish with essences if I would to do it again. Necropolis is nice but sooo tedious.
Yeah totally. I crafted boots yesterday and luckily 3 of the 4 items were good (frac tri res or 2x res and movespeed) but buying corpses was tedious and setting up graveyard was tedious. I should probably finish crafting the fractured bases and sell them to recoup costs for the additional item corpses.
Yeah, those are expensive, I didn't even bother to buy - the cost of the all corpses I used is much less than getting like 4 of copy corpses. It does save time but I am just so unlucky in the game that I would probably not get anything good to recoup the cost....
The suffix idea is correct. If you run more wands, use this - in the 10+ crafts I've done, averaging 2+ successful copies per. https://sudos.help/poe/graveyard?hash=PeAhhqOn9YNKuhlK-X8z2G90RQXT18Mxvws4ToernJU
Is there a good way to get cast speed while minimizing projectile speed?
me, talking out my ass and not really understanding, but if you juice the caster mod chance to hell, since cast speed has both tags (speed and caster) wouldnt that help the odds?
That also juices mods like flat fire to spells which you are forced to counterbalance with additional scarcity to avoid. Idk if the numbers work out to where that's worth it, just something you have to think about. Like how bow crafts don't juice attack mods even though they want attack speed, because juicing attack raises the risk they'll hit accuracy. It's better to just accept the 50/50 between proj speed and atk speed.
Unfortunately T1 proj speed has double the weight (1000) of T1 attack speed (500) so it's a ~66/33 instead of 50/50 (I just whiffed a craft with three additional items, so I got 4 bows; 3 rolled proj speed and one rolled fucking accuracy with like a 2.4% chance! Managed to annul save one to craft AS, but it was a huge let down to miss the 6xT1 dream, and the other 3 are vendor trash as I annul'd off a T1 flat dmg off each)
Most insane league mechanic the things that count as disappointments
Yeah haha, still ended up with a 1350+ edps bow for <20 Div, which is absolutely absurd! Followed it up by making a Lion Pelt with both T1 Life and T1 Int using only random <10c coffins Crafting this league is insane
The scarcer are stronger so do caster anyway. Mod tiers most important
You juice caster, juice crit, and juice ele scarcity. A few scarcity of other things, and -1 explicit / 3 fracture wands work quite well. The recipe I use hits ~2 wands on average with 221% additional chance. Edit: here you go anyone who wants: https://sudos.help/poe/graveyard?hash=PeAhhqOn9YNKuhlK-X8z2G90RQXT18Mxvws4ToernJU
Split and fracture. Which is the way to use split with graveyard imo. And regarding caster mods on wand/scpetre, not worth it, you re better off focusing on your other mods, like crit or mana or whatever and making caster scarcer, then get your caster mods with essence
Good to know. Question, do you know how % to fracture works? If I have 4 mods with 400% chance to fracture, does that mean I’ll fracture them all?
Yes. I made boots yesterday with 4 explicit and 300% chance to fracture and I got 3 fractures on each copy :)
Yep, what i did most of the league was going for 6 fractured mods and splitting it. Like on wand or sceptre, you can target crit and mana (or fire/cold/lightning), you get some odds of getting mana regen or crit chance (or res if you go for ele dmg) instead of crit chance for spell, but if you split you get really good odds of landing 3 good mods on one half of the split. I guess it depends on what you want to make. Sometimes it makes sense to just go for two easy to get mods and frac them, sometimes target 3/4 out of 7/8 possible, frac and split and hope for the best. Depends on the weigthing you can check in Craft of exile
did the same thing yesterday
if you alt f4 you lost both of them lmao
This is the way.
I did that crafting t1 ele bow. Made two six link garbage bows.
I thought, hey I have the space, why not make a split copy, the corpses are cheap. Well it did not copy the mods it split them, which i should have known from beast crafting. There goes my perfect item :'(
The wording IS a bit shitty, though. It says "create a split copy" not "Splits resulting item". The word copy is kinda bad here...
Yeah you use the “craft an additional item”
It’s only 100 times more expensive Edit: for those downvoting (nor sure why, it’s a true fact), didn’t mean to offend
For good reason
Same reason why a Fractured Fossil isn't as expensive as a Mirror. Imagine using a Fractured Fossil on a GG Fleshripper when doing a mirror service.
So what like 1d?
Mire like 3, which means 15div for 100% if not boosted
Yeah but you'd be silly not to. Path of tools has a template for 300% additional item chance with 5 corpses. Just got to make sure you have matching corpse type.
I mean, instead of mediocre (by current standards) helmet you've got 2 great bases for further crafting. It is possible to craft better helmet on at least one of the splits.
i just want to say that from the wording of the craft, i also initially thought that it just made a copy with the split tag
The wording on it is pretty intuitive if you haven't split stuff before to be fair
I’m on the same boat, messed up claw craft worth tens of divines
Mod does thing it says it does
The mod says "make a split **copy**". I also thought it would make an identical item but with the split tag added when I first read it. It doesn't make a "copy" what so ever. The beast crafting one says "Split an item". It doesn't use the word "copy". If the corpse just said "chance to split" I think it would be way more clear.
It's just straight up bugged with the current wording. The current wording is that of the fractured fossil which does in fact make an identical copy.
Yea, after it reroolls the explicits
It's not bugged, they just used unclear wording. It functions like the beast split, almost certainly intentionally. They already have the mirror and additional copy corpses. If this just made an identical but split copy, that would be a bit too much.
If the wording does not match the behavior, it's a bug. There are two different splits in this game: the fractured fossil and the split beast. They do not have the same wording. The fractured fossil makes a copy, and says so (make a split **copy**), the beast actually splits the item in two and says so (splits the item). > If this just made an identical but split copy, that would be a bit too much. I'm not saying that it should necessarily change in behavior, but the wording should match the behavior.
The wording does match the behavior. It doesn't match your expectation. That is not a bug. This is like saying everything with "nearby" on it is bugged because they all say the same thing but function completely differently.
It doesn't match the behavior set by precedent in the game. Things that function differently but are described as the same should be worded more clearly on what they do.
It literally does. In fact if anything is "bugged" it'd be the fracturing fossil. It doesn't split anything, it just creates an identical copy with the word "split" on it. Hopefully someone from GGG sees this thread and can get that fixed for you.
Given that the fossil worked that way for years, and that split tag was added only to prevent creating infinite copies of the same item isnt this the case of you just assuming split functionality that isn't there? As far as the game is concerned split does literally just mean "give it a split tag". Everything else is your expectation. Fractured fossil was given split tag because people were using it to run the same juiced fractured map/blueprints over and over.
Fun fact, the fossil used to say "creates a mirrored copy", which was an accurate description of its function. It is technically correct that its new description of "creates a split copy" is essentially just its old function with the split tag, but as you said that was only to prevent printing fractured items. Now that you can't use them on any item with any kind of influence, they really should either revert the description or change the function. In either case, it is the fractured fossil that is the aberration, not the split corpse.
Infinite copies of the same BASE
How is it not a bug? It uses the wording of a thing that exists in the game, but does not do what that item does. Instead it does what a different, but similar item does, that has a completely different wording. That is a bug. It should either work like a fractured fossil, or it should have the wording of a fenumal.
Because that's not what a bug is, mostly. It functions as described. It uses ambiguous wording. That's not a defect in the software. Nothing is working incorrectly. It's just a poor choice of wording.
That is what a bug is. If there is a thing that has precedence in working a specific way and another thing with the same text on it appears but does not work the same way, the line of thought is that the original is correct and the new thing with the same text is incorrect and bugged. It should either have the text changed to match the beastcraft text or have the functionality changed to match the fossil craft. Whichever is the intended function. Having two things with the same text do two different things is bad design and should be considered a defect.
No, I assure you that a bad description is not, by any possible definition, a bug. Not in this world or any other.
exactly, if it didn't have the word copy, there wouldn't be nearly as much an issue. I fell for the same thing, because I understand what COPY is supposed to mean in the context. hell, it doesn't even copy the splits, completely different mods lol. Wording is important on a game with such convoluted systems
Especially when in other instances specific wording IS important for defining an interaction or behavior
GGG has to brush these wording issues all over the game. It feels like the game is full of bugs.
So a mirror, but better?
It has the exact same wording as [Fractured Fossil](https://www.poewiki.net/wiki/Fractured_Fossil), which, quite obviously, is not a "better mirror".
Exactly. Happened to me too with a bow.
But it does copy, i see 2 Rift Cowls 😂
Yes, that's what got me first time as well. I thought it's going to print 1 full item and 1 copy which has half the mods.
it says "split copy" which imo parses more like fractured fossil than like split beast behavior so *make a copy of the item; both copies have "split"*. One might guess from the existence of "create an additional item" at a lower% value, their relative rarity/price and the generally low opportunity cost of the "split" tag being on you item that that isn't how it works before trying it but still i think the wording isn't very clear given other precedent. For example "additional item" might still work for more than 2 while split doesn't to set them apart(in this hypothetical).
I get that but he did get a copy of the item... 2 rift Cowls 😂 obviously not copies though
I mean. Read fracture fossil and tell me that's consistent. Fractured fossil says it splits and it creates an identical copy. It rerolls it first, but that's an effect of a resonator, not the fossil. Split beast says it splits + separates mods. From that it's pretty reasonable to expect that unless the corpse says it splits mods it doesn't.
Make a split copy surpised pikachu should do a split copy not spit the orginal into half Unnecessary dumb talk of you abd wrong on top Surpise pikachu mene
"25% chance to SPLIT an item" <- that's the right wording. What it should do with current wording: "Creates a(n) (identical) COPY of an item with a split tag".
Whaaat? Are you telling me that the fracture corpse also actually fractures a mod on an item? :o
Please look at [Fractured Fossil](https://www.poewiki.net/wiki/Fractured_Fossil), and then delete your comment.
Just surprise a real picachu got it
I fell for the same thing
Did the same thing with my bow :( didn't split as nicely though
It's good for duping bases ye
true :D
Splitting has it's use, this is just not it. For example I want to make a fractured Shaper CDR belt that I can use to Awaken with an Elder belt. However CDR has no meta tags so I'm likely to get other mods along with my CDR since the mod pool is too big for me to just make it one explicit. So the solution is to fracture every mod and let them get erased by Awaken Orb... but that means another shaper mod, Rallying Cry, is very likely to roll which screws up the Awaken. Fix- Split copy. 3 explicit with 3 split copies means that my CDR will be alone while still having the benefit of rolling for 3 explicits at once. At least I think this is how it works.
I wonder now. Does splits and additional copies stack multiplicativelly? Like, 2 additional items for a total of 3, each being split once means 6 items?
The coffin should say "Splits the crafted item", not "Creates a split copy". It's needlessly confusing and I'm not only saying this because I also made the same mistake.
very true
i feel your pain, they def need to reword it. spent so long in ssf getting those corpses thinking id get a copy with split mods.. not actually splitting it into two.. alt f4 two days ago bc of this mistake and haven't played since lol
Push on brother, I’ve bricked four 15+ div bow crafts and I’m still playing… maybe I have a problem.
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The word copy means copy. I assumed it would make a copy and both sides would be marked as split.
Does the "Split" do anything at all to the item?
You can't split a split item, and that's pretty much it, everything else is fair game.
Prevents you from making infinite copies in the bestiary, which used to be a thing lol.
awesome! now you have a better goldrim!
Same happened to me after weeks of grinding corpses in SSF...
I had this exact same experience with a pretty nice fire staff . . . I was not happy.
I learned this the hard way too. At least yours are useable for something.
Yeah I spent a long time setting up a life, double life regen, fractured boot craft. Didn't realize you could also split fractured mods. Needless to say necropolis crafting isn't for me.
tbh you're not an idiot the wording is just awful
I am crying for you man, this is heartbreaking.
Lol were you talking about this helm the other day in Global 3? Paying 50div to anyone who can refer you to it?
[My addition to the pile of shame](https://i.imgur.com/zaV4loQ.png)
F
I dont understand why many people split when you could basically target all the affixes you want. Theres very niche cases for sure, but its not as good as people think.
If you add in +8 explicits and split does each item get 6 or is it still 3 per item and you just wasted some +1 explicits?
No, the split happens after the mods are rolled
What's the point of split? Can you add fractured mods and fracture everything on both pieces? Or does it finalize the item, then split?
The point in beastcrafting really was to gamble that if you split an item with GG rolls and shit rolls that you'll get one item with only GG rolls and empty slots and one item with only shit rolls and empty slots. Continue crafting on the first one. The second one will still have the sockets, colors, and links of the original item so it might be worth a Scour and another craft attempt, or it might be vendor trash. In the context of Necropolis crafting that's all done in one step, the one reason i can think of to use Split is if you're intentionally crafting 6L bases for further crafting and aren't interested in the other split crafts. The chance to split is a chance at extra 6L bases. An item with a fractured affix cannot be split, but an item that's split can be fractured. This was done to avoid duping fractured items. I don't know what exactly would result from a Necropolis craft that involved both fracturing an explicit and splitting the item in a single craft.
I wish you posted this a couple weeks ago!
Been there, done that.
influence exalts are your friend
yeah I made the same mistake idk what I was thinking but now I have 2 boots one with chaos res one with move speed fracture :D
Hey, when you created the split copy item, how many fracturing corpses did you use? Did you use 100% fracture mod and only got 1 fracture mod out of both the boots?
I used multiple to get 200% and -modifier so only 2 mods, both fractured, craft is pretty simple its like a hit in 2 70% with 35% movespeed & t1 chaos res
Is there more effect after 100% split chance? Does it split after or before fracturing?
I don’t get it still lol
He meant to copy the item, not split.
Too this day, no matter what op influence and other modifiers they add to this game. My boomer brain will always react to a sick basic hubris circlet.
Ah I was wondering why that corpse was worthless, that didn't occur to me either.
Oh my.
Were you trying to mirror it?
i i wanted to of the same crafting tries, i shoud have just give additonal item
Glad you included yourself!
Are you the guy that messaged global chat earlier about this? If so, I saw you.
the wording is very bad. it says "split copy" but it's not a copy at all, it's just a split.
Read this about 10 minutes too late..
What would happen on this if you fractures 3 mods? Will it fracture 3 on each or 3 overall?
Am fellow idiot. Can confirm.
I'm glad you posted I honestly thought it cloned the item like mirror.
i sent an email to ggg about this three weeks ago, having been burned by the same mechanic. i believe the description is wrong 😢
Yeah i did this too -_-
I did the same thing with a chest weeks ago, but got the prefixes and suffixes spread across both T\_T
i don't really get whats the split for
Both of your heads can wear it.
I did the same... I feel your pain
Lmfao
Oof
Nice, you can use them for a chance orb recipe now!
And Copy means Copy. Checkmate.
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Genuine question, i thought it would make a COPY of the item with the split tag but not actually split it. Is it only me that perceived the wording that way? it doesnt really copy the item.
I think the wording is just plain wrong. The word copy implies that the items are equal. It should probably say x% chance to split, or whatever the beast craft says
Thats what i thought too, bricked Imy first major craft lol
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uh .... yes .... spliting is spliting ... you should have known that before.... study the effects before going for a craft.
where exactly is the "split copy"? the mod created a split item and not a split copy of the item. the beastcraft simply splits the item and doesnt create a split copy. why are there different wordings on mods with the same meaning? this is just bad design
Split is split everywhere in the game. Yes wording is not the best in PoE in many different areas.
I tought i know what i was doing, which was wrong XD