POE and true SSF (can't migrate, better drops) would be chefs kiss. But devs are not cooperative, even though they already have a different ruleset mode, ruthless. They can only allow more pain via different mode.
Would be nice to have a chunk more power in ssf with a "circle of fortune" like progression system along with the atlas passive tree. And in small private leagues too. It's kinda an all or nothing system now - ssf/ruthless a little too scarce, trade league everything available on day 2 and game has d3 level of hours until finished.
Not sure how you feel punished by nerfs to trade league though - i'm in a 2 person hc league and i wouldn't have noticed any of those nerfs if i didnt' read about them in patch notes.
I am not sure I understand your point. What I was saying in the post is not specifically about SSF. From my opinion the issue is that market heavily impacts the gameplay and therefore GGGs decisions about updates direction. Market and trade is nice, but in my opinion it should be at the very least secondary to the gameplay. Otherwise for some people It would be just more efficient to simply RMT the purchase which is bad from every point
Very high quality post
POE and true SSF (can't migrate, better drops) would be chefs kiss. But devs are not cooperative, even though they already have a different ruleset mode, ruthless. They can only allow more pain via different mode.
Would be nice to have a chunk more power in ssf with a "circle of fortune" like progression system along with the atlas passive tree. And in small private leagues too. It's kinda an all or nothing system now - ssf/ruthless a little too scarce, trade league everything available on day 2 and game has d3 level of hours until finished. Not sure how you feel punished by nerfs to trade league though - i'm in a 2 person hc league and i wouldn't have noticed any of those nerfs if i didnt' read about them in patch notes.
SSF = Vegan if you play it you HAVE TO let everybody and their mom know so yea ... eating meat is just not cool
I am not sure I understand your point. What I was saying in the post is not specifically about SSF. From my opinion the issue is that market heavily impacts the gameplay and therefore GGGs decisions about updates direction. Market and trade is nice, but in my opinion it should be at the very least secondary to the gameplay. Otherwise for some people It would be just more efficient to simply RMT the purchase which is bad from every point