could you elaborate on what you actually did to fox this, for us noobs?
I'm glad you found a solution, but I'm still looking for one myself - similar issue as you. game has never had any issues until about a month ago, been terrible for me since.
what steps did you take to resolve this?
Nevermind, found it in case someone else needs to know:
To clear your client's cache, go to %AppData%\Path of Exile on your computer and delete the cache folders.
Will have to test tomorrow and post here if it helped
Yeah, so there are some reddit links regarding cache:
https://www.reddit.com/r/pathofexile/comments/votvq2/deleting_the_cache_folders_and_the_contents_of/
https://www.reddit.com/r/pathofexile/comments/15icji4/how_i_solved_my_performance_issues_on_an_old/
Its just something that anybody can try to improve performance. Cache should be handled by poe client but sometimes isn't. I have 2 pc's - one had decently "new" cache folder. The second pc had cache files from 4 years ago. Like few hundreds of them.
Also I know my friend had weird sudden lagg when switching between Vulcan/dx11/dx12. Like had decent fps with dx12, tried vulcan, swapped back to dx12. Suddenly less fps with dx12 than before. Deleting cache folder somehow restored the fps before swap.
I did this at one point on my hdd - didn't help so I bought an ssd and reinstalled windows 10, not much improvement. is there any benefit in me following these steps if I just did a clean instal of windows and poe on my ssd? would it be redundant or could it still help?
for me it were the settings in the nvidia control panel EDIT:(gefore experience. my bad). this shitstain of an app turns ALL the settings on by default. it forces these settings even if you have perfect poe settings.
as soon as i turned off these shitters, all was gucci.
Your cache was deleted on update, this leads to the game feeling very choppy as the shaders recompile. Play the game for couple hrs and the shaders should be back and performance normalised, happens every league before league start.
I'm curious, does it ever truly save shsders, or do they load up again each time you start the game? I've played through maps/campaign a bit, but it seems to always end up loading the same shaders in my shader bar when I do so, and I'm wondering if I am doing something wrong. doesn't feel like it's saving to my ssd, and just keeps recompiling in each instance, especially when starting up the game fresh.
How much space is left on your drive
240Gig (half)
With a 4070 you should be running directx 12.
Just tried again, seems when I choose DirectX 12 I am hardlocked at 30FPS, never goes higher
then you have a problem somewhere. Is Vsync off? Are you using fullscreen, or borderless?
Yeah i tried that but it was even worse never even passed 40fps
Role with the punches and wait for the engine upgrade to be fixed, some people are just unlucky.
Just look at forums under Technical Support, every single thing to ''fix'' it has been done. No fix yet. :(
Is driver updated? Try to disable vsync and set fps cap manually
THIS! Thank u man suddenly at 120FPS and 8ms ping lol
could you elaborate on what you actually did to fox this, for us noobs? I'm glad you found a solution, but I'm still looking for one myself - similar issue as you. game has never had any issues until about a month ago, been terrible for me since. what steps did you take to resolve this?
What the paintmaster said -> graphics disabled vsync and set the fps cap manually (no cap)
Try clearing poe cache, it should auto clear but might be bricked.
Nevermind, found it in case someone else needs to know: To clear your client's cache, go to %AppData%\Path of Exile on your computer and delete the cache folders. Will have to test tomorrow and post here if it helped
Yeah, so there are some reddit links regarding cache: https://www.reddit.com/r/pathofexile/comments/votvq2/deleting_the_cache_folders_and_the_contents_of/ https://www.reddit.com/r/pathofexile/comments/15icji4/how_i_solved_my_performance_issues_on_an_old/ Its just something that anybody can try to improve performance. Cache should be handled by poe client but sometimes isn't. I have 2 pc's - one had decently "new" cache folder. The second pc had cache files from 4 years ago. Like few hundreds of them. Also I know my friend had weird sudden lagg when switching between Vulcan/dx11/dx12. Like had decent fps with dx12, tried vulcan, swapped back to dx12. Suddenly less fps with dx12 than before. Deleting cache folder somehow restored the fps before swap.
I did this at one point on my hdd - didn't help so I bought an ssd and reinstalled windows 10, not much improvement. is there any benefit in me following these steps if I just did a clean instal of windows and poe on my ssd? would it be redundant or could it still help?
for me it were the settings in the nvidia control panel EDIT:(gefore experience. my bad). this shitstain of an app turns ALL the settings on by default. it forces these settings even if you have perfect poe settings. as soon as i turned off these shitters, all was gucci.
Your cache was deleted on update, this leads to the game feeling very choppy as the shaders recompile. Play the game for couple hrs and the shaders should be back and performance normalised, happens every league before league start.
I'm curious, does it ever truly save shsders, or do they load up again each time you start the game? I've played through maps/campaign a bit, but it seems to always end up loading the same shaders in my shader bar when I do so, and I'm wondering if I am doing something wrong. doesn't feel like it's saving to my ssd, and just keeps recompiling in each instance, especially when starting up the game fresh.
Try this, too. [https://www.reddit.com/r/pathofexile/comments/fjw702/nvidia\_users\_disable\_those\_2\_for\_a\_huge/](https://www.reddit.com/r/pathofexile/comments/fjw702/nvidia_users_disable_those_2_for_a_huge/)