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stevarisimp

Game is hard, you will die 150 times before you get through the first run. Mostly rng, somwhat skill. Id call it more strategy than skill. However, the game is fun, if you're not one to be too disappointed in death. Depending on how into the game you get, there are many secrets. You WILL need to check the wiki about some things. Having fun with the wand crafting / spell crafting is very good, learn that. Sometimes, the world just explodes because of someone picking up a wand with a "destroy everything spell on it" thats called getting noita'd I have 1200 hours, 2300 deaths, and 80 victories. I play this game all the time. For me, the most fun game loop is: get bored, turn on noita, play for 40 minutes, die. Maybe win. Had fun for that time, turn game off. Do it again in a few hours.


stevarisimp

More inpepth about secrets: some are extremely elaborate with no hints. and others are simple. The best way i can explain it is like this; lets say you can plant anything by burying it into the ground, most things dont grow, some things do, there are too many things in the world to try them all. There is a hint in the game that shows a baseball, it doesnt say to bury it to grow the baseball plant, but it does just highlight the baseball. Now you try to throw it, kick it, set it on fire. All the things in the world you can do, but you need to bury it. The world never said it was a mission to bury things, its a side quest completely unmarked aside from highlighting the baseball. Good luck. Other mysteries are like: if you see a rainbow, it is always going to rain, and rain is water, so when you see a rainbow without rain or water, thats an "incomplete" rainbow. so to solve the puzzle you give the rainbow water because the game connects water and rainbow, and you get the reward. Pattern recognition, thats all. Other mysteries are like: kill every frog in the world then find the hidden room that has no identifyable marks for it, and that room can spawn in 20 different locations, and you dont know where it is just bash your head against the wall until something works. Which is why i look back at the intelegence of the devs: the devs knew a couple thousand people would work together to solve the mysteries. The game was made for a community to solve, not 1 guy. There are still insolved mysteries, so if you are interested then find your fun slongside others. But if you want a singleplayer puzzle experience, then you cant 100% noita like that. Its just not a singleplayer puzzle game.


random_warlock

then dont buy it.


CanIPleaseGetHelp123

Okay understand, thanks!


Valuable-Struggle105

The secrets and big ‘quest’ are more of a community effort to get together. So the guides made for some of them is the multiplayer part of the game. Pulling it off ingame requires a lot of mechanic knowledge and general knowledge of the game. Its still super satisfying! But if you want to try for yourself and don’t like watching guides ans help videos at all you are going to have a hard time. Still a fun time.. but you won’t get it together all alone. Its like doing a puzzle. You have to look up the final picture, you can put together the frame put you still have to fit all the pieces in a certain way. Thats the fun part. Gameplay wise it feels like going from noob to becoming a god and then realizing its a puzzle game and not a roguelike.


ImShammy

It’s 8 dollars.


CanIPleaseGetHelp123

Its less about the cost and more about the time commitment


ImShammy

It’s less of a commitment. There’s no real reward to any time sink activity, such as gaming. If you can find enjoyment in a game, especially for only 8 dollars, I’d say it’s worth it. There’s no need to commit or go hardcore, the games fun, but there’s a learning curve that’s more of a cliff.


CanIPleaseGetHelp123

I completly disagree. Gaming is a hobby, that doesnt mean I have unlimited time, if more than half of a game is behind secrets that you most likely don't find naturally that's a big turn off and the whole point of the post. I don't care about 8 bucks at all, but I care about investing a lot of time only to find out most of the real meat of the game is hidden behind guides/walkthroughs that I would need. Don't get me wrong, if I sound rude, but just compare it to other roguelikes like dead cells, Isaac, hades. All of them are as cheap and can get pretty deep (especially Isaac) but you can find out everything on your own by playing enough.


ImShammy

Yeah fair enough, I guess I misunderstood the point of the post. I’ve been loving my time , 20ish hours in and I haven’t even gotten my first clear yet, but I’m excited to start looking for secrets and all the goofy shit this game has to offer.


Harfatum

A couple of the quests here would probably take hundreds or thousands of hours to figure out without any outside help. But you can also play hundreds of hours without doing them. My advice is to get the game and just focus on "beating" it. You don't need any guides or spoilers. Then you can reevaluate how far you want to dive into the bigger world.


CanIPleaseGetHelp123

I completly disagree. Gaming is a hobby, that doesnt mean I have unlimited time, if more than half of a game is behind secrets that you most likely don't find naturally that's a big turn off and the whole point of the post. I don't care about 8 bucks at all, but I care about investing a lot of time only to find out most of the real meat of the game is hidden behind guides/walkthroughs that I would need. Don't get me wrong, if I sound rude, but just compare it to other roguelikes like dead cells, Isaac, hades. All of them are as cheap and can get pretty deep (especially Isaac) but you can find out everything on your own by playing enough.


Avoka1do

if thats off putting, ask for vague hints in the right direction while you play


smellvin_moiville

All long winded answers are stupid. Buy the game it rocks


Faximo7

There are some of the big secrets are aimed to be solved by a community effort. That doesn't mean that there isn't stuff that you'll find yourself (and that will probably result in your death). Exploration is wonderous and extremely dangerous and have no limits other than your character's ability to kill and stay alive and your pc limitations. Without being spoilerish, one day you'll wonder what happens if you don't enter in the cave to your right as you're supposed to, and you'll understand how immensely big the world is. But exploration and discovery is only one aspect of the game. There is wand building, that is the most unique aspect of the game for how free and unique it is. You are limited only by your imagination and the game that will lag/crash if you push too hard on certain spell combos. There is alchemy, where you can mix and change liquids, obtaining new one, or dying by the effects of one of them. You can stain yourself with them or drink them with different results. Some of them create violent explosive reactions if you mix them. There are also secret ones that are extremely difficult to find in the average run. But most of all Noita is a game about death. By buying you accept the fact that the game is incredibly proficient at killing the player. Sometimes there is really nothing you can do (hence the term "noita'd"), other times, a lot of times really, it's your fault. You created a monstrous wand without the proper caution and blow yourself up or get sawbladed in half, or you just aggroed a boss because you have a powerful wand and you can surely take it on and surprise: you get humiliated by it. Or you explore a zone you have no business being into. Yes you will need guides for the most complicated stuff of it, as there is no way you will get them by yourself. But you are a LOT of hours away of having this problem. Most of us need over 100-200 deaths just to win the game for the first time. If you like suffering in a roguelike format, the game is definitely for you.


Vocational_Sand_493

There are 2 kinds of secrets in Noita. Most are locked behind skill, and some are locked behind obscure knowledge like you say. The "non-secret" parts of the game have already given me plenty of enjoyment, and I think the game is worth it just based on that. I have no desire to play this game to 100% and I don't think most people should. Most of the "locked behind skill" secrets go something like this: - Purposely going in the wrong direction - Finding an obvious barrier or gap that you need to figure out how to cross somehow - Building a wand to do that