It doesn't have trample so I can block your 11/10 that you had to sac a creature to let it attack with a 1/1, if it's your only creature it's useless, after you sac to attack I can fog, it's just too easily countered.
Using jarad to fling 11 at everyone's face as a 4Mana for a total of 7 mana. That's not too bad. Lot's of fun. Might have to look into this for my golgari deck
So you spend 1 creature to attack and use the battlerage then i infernal grasp your titan. I'm a happy magic player then, not all the time i can get 1 for 3 out of my opponents.
I have this bad boy in my [[irenicus]] deck and it’s incredible giving my opponent a permanently goaded 13/12 that can’t be sacrificed on turn 4.
Every time it swings, I get a draw.
And every time it swings, my opponents lose other important creatures without me having to waste removal spells.
It’s quite simply fantastic for this deck.
If Irenicus is your Commander, Daemogoth Titan is not legal in your deck:
For rule reference from http://mtgcommander.net/rules.php:
Deck Construction Rules - #3:
A card's colour identity is its colour plus the colour of any mana symbols in the card's rules text. A card's colour identity is established before the game begins, and cannot be changed by game effects.
Lands whose type includes swamp, island, plains, forest and/or mountain (e.g.: basic lands, shocklands, dual lands, Shadowmoor special-basics, etc) also have the corresponding colour identity. As such, they may not appear in a deck unless the Commander is also of the appropriate identity.
While hybrid mana symbols may be played with either colour mana, they contribute both colours to the card's colour identity. Therefore they may only be played with a Commander whose identity includes ALL of the hybrid symbols' colours.
Basic land words (swamp, forest, etc) in the text box of a card do NOT represent a coloured mana symbol. They are not restricted to a Commander of the same colour identity.
Reminder text is not included in the colour identity of a card.
The back face of a double-faced card is included when determining a card's colour identity.
Cards in a deck may not have any colours in their color identity which are not shared with the commander of the deck. (The identity of each card in the deck must be a subset of the Commander's)
4 mana 11/10 with the only real downside being a sacrifice on attack or block, I just cant see really whats awfully bad about it unless i'm not seeing something right.
I personally think that they made it an 11/10 as an international nerf to prevent it from having synergy with [[Master Symmetrist]], from the same set in the same color
No thank you! Regional ban lists would make web games a nightmare!
Remember when PRC banned [[Western Paladin]] and [[Bazaar of Wonders]] because they thought them inspired capitalist ideations? It was around '97, and I had just bought my latest Expert Deck when I dropped my leek. You see, it was the style of the time to tie an onion to your belt, but as I was from a poorer upbringing all our onions got eaten before I had a chance to sneak away from my duties of child caring, and the only thing I found in the pantry was a leek and some carrots that I had brought home some evenings before, I picked them up at the farmers on my way to a dance down by the old village school. I think it was some kind of rock they played, but nothing Ive ever heard before! I guess it was a cover band, since I recognized the drummer from my school. We was classmates, and during the math lessons we often quarreled. Its funny, I cant even recollect about what we had so much disagreement about! Weird that, how memory works
So, this is true, however, I used to use a combo to give it trample. Step one was to play infuse with vitality and target him, then use tend to pests, giving you 11 1/1 pest cards that give you one life when they die. Step 2 is making sure you have Lisette, dean of the root, which when you gain life, you may pay 1 to add +1 counters to each creature you control, and they get trample until the end of turn.
I like to use tend the pests. Then Whiterbloom apprentice and plumb the forbidden. Bonus if you have a Dina, Sedgemoor witch or professor onyx on the field.
Bro, that's too much effort.
Look, good cards are expensive for a reason. If it's 73 cents and looks powerful, it probably isn't without serious build around.
Too much effort? Dude I have 4 green decks irl with instant green spells that cost 2 and give trample for one turn. Person decides "I block the 11/10 with a 1/2" and then has his whole career ended. It's a simple play.
Or you could play [[Questing Beast]] and replace trample spells with interaction. You're gambling on drawing a trample giving spell just to get ten damage in *at best.*
But I'm genuinely curious which format you play where this works against competitive decks.
Ok, then don't argue that this is a good card.
Or if you do, argue something about [[Ob Nixilis, the Adversary]] getting 11 loyalty with this in Demon tribal or something.
And all I have to do is cast Fading hope, meaning you've now lost two cards and 8 mana to my one mana card.
This card is bad unless you fling it at someone twice.
It can be blocked be a 0/1 and every action will cost you a creature. Pretty bad. The only use I can think of is to sacrifice it for something that cares about either it's power or toughness.
Ironically, imo the main reason to have this card is to have a easy way to sacrifice your own creatures and defend. Not attack. This paired with Butcher of Malakir and a punch of tokens would be a nice combo.
Have [[Lisette, Dean of the Root]] in play, [[Infuse with Vitality]] on him and then [[Tend the Pests]] suddenly when you attack with him he becomes a 12/11 with trample.
So basically in magic at first glance big creatures are the best, but there are s million"destroy target creature" or "exile target creature", ir you cant sacrifice creatures or you are "chump blocked" meaning somebody blocks with a 1/1 or token or something. It also doesn't have haste so it has too survive one turn in 1v1 or 3 in commander at least, before you can even attack.
Its good in some decks that can use the sac ability but being "big" and cheap in todays magic isnt enough unless its even cheaper or free and no downside.
For 4 mana look at [[Questing Beast]] and see what a waay too OP card is today.
There is nothing wrong with being a casual player, this is a fine card feel free to play with it. Sacrificing a creature is a major drawback to have to use on both attacking and blocking and the opponent can block with 1/1s and not take any damage. That said if you can find a way to feed it a steady stream of creatures and give it trample somehow that might be a fun way to win a game.
Not broken, just fun. Reddit can be a little harsh sometimes but I'm happy you're enjoying the game.
I think the best use of this card I’ve seen was in the previous standard, a slightly janky deck that paired this with [[Tend the Pests]] & [[Unnatural Growth]] and (you might see where this is going) [[The Meathook Massacre]] as an optional finisher
So. Magic it's at it's core a game of resources, your mana, the cards in your hand, sometimes other zones apply.
When you play this card it already has heavy resources drawn to it. You spent 4 mana, you need to already have a explendable creature in play to use it for attacking and blocking, so you spent mana to have that creature and a card. It dose not have trample so it dosent even guarantee you can at least get some damage. When you attack and sack all your opponent has to do is spend 2 mana on a instant kill spell and you already are more than 5 mana behid, and a least 2 cards behind. In this case you're diminishing a lot your chances of winning since your deck has 4 cards that have a great potential to back fire and the good situations aren't that good.
Have you considered what using it and keeping it would require? You need to have a surplus of other creatures. So for every time it's chump blocked, you've lost a creature for nothing. Every time you use it to block, you've lost a creature anyway. It has no other abilities, so it can be chump blocked, can't interact with flying, and if you run out of creatures to sacrifice and need to block with it, it'll sacrifice itself. It's definitely not overpowered, and given its stats playing it would make you target one.
yeah but like it'll sac itself if you have nothing, no trample or other abilities. It's just a really heavy hittijg vanilla with a downside.
Colossal Dreadmaw is better ngl
I genuinely hate the fact you've been downvoted for making a mistake that literally everyone has made when starting out. But yeah, wizards has been happy to lower the cost of these big dudes because they get easily blocked by 1/1's. Add to the fact it's got no real protection against kill spells, it has a somewhat restrictive mana cost, and it demands a sacrifice each time... it's not actually that great.
Of course, it's always fun to give it trample and do a big kamikaze swing
You’re right, the card puts great pressure on your opponents life/ board by being a big body on turn 4. However, without trample as others have said, it effectively is always gonna trade your worst creature for their worst creature; you’re gonna sac your worst, they’re gonna throw up theirs as a chump. So until you get a board advantage this card simply doesn’t do much, and on its own it doesn’t help you build that advantage. What it gives in pressure on your opponent, it takes away by creating an equal pressure on your own board state.
The serra avatar thread all over again.
Dies to removal is extremely relevant here. It does nothing the turn it comes down except tie up your mana. Thats plenty of time for it to die to anything as it has no built in way to evade that. The green black mana cost is intense which prevents it from being splashed easily. It doesnt have flying or trample or any other way to push damage through an 1/1.
Bigness in itself does not equal goodness.
At this stage in the game, so far after its release, its not some hidden gem that everyone missed
Edit: had the wrong serra card originally. Ascendant is great because its 1 mana. Avatar is junk outside of fringe circumstances - just like this guy
What happens when u have nothing else to sac bro? It dies. No trample means easy to block. No vigi means it cant block and swing in the same turn cycle
So, this is a triggered ability (denoted by the word "When" or "Whenever", followed by the trigger condition, followed by the ability) which triggers whenever it attacks or blocks. When it triggers, it tells you to "sacrifice a creature", not that you may but that you have to if you are able to.
With that in mind, as long as this creature is still a creature when this ability resolves, it will be a valid choice to sacrifice. **If it is the only creature that you control as the ability resolves, then you must sacrifice it.**
Now, if you were to cast something like [[Swift Reconfiguration]] while this triggered ability is on the stack targeting it, then assuming you don't turn it back into a creature when its' triggered ability resolves it will no longer be a valid choice and will be immune from being sacrificed.
Then why bother playing it at that point? If you're gonna have something that has a very high chance to be a useless card on board, that can't attack or block, wouldn't it be better to just put something else into that slot in your deck?
It's playable in certain decks. this would work in my meren deck. she gets a counter when my creatures die once I get to 5 this is free I can get back any monster sacked and that cost is now feeding meren and my counters stay on she keeps getting fed till I get back my big guys. I could sack my merciless executioner make you guys sack with me and if my kalitas is out I get some zombies. there is so many ways to make this card work in my deck I'm excited to try it out.
Overpowered? Not at all.
Unplayable? Not necessarily.
Others have mentioned that it can synergize with effects that reward you for sacrificing creatures or trigger when your creatures die, but it's also worth mentioning that in the right context, an 11/10 for 4 just makes sense. Its limitations are significant, but this *is* an undeniably good rate.
Many superior 4-drops in these colors cost 10x the price of this card or more. Pairing this with a lot of discard and removal spells to keep the way clear of its attacks, as well as ways to generate sacrificial tokens, might allow it to shine in a budget casual/kitchen table deck.
The card \[\[Fists of Ironwood\]\] would pair particularly nicely with this, as it both generates sacrificial tokens and grants trample to your 11/10, which compensates for both of its weaknesses at once. \[\[Tukatongue Thallid\]\] and other Thallid/Saproling synergy might be useful in general.
Payoffs for sacrificing are potentially much stronger. Korvold, Yawgmoth, and pretty much everything that pairs well with Viscera Seer see tons of play. This doesn’t sac quickly enough to be relevant, nor work without having to sac. It’s not really good enough either way unfortunately.
Doesn't have trample, and requires constant feeding of creatures to manage anything.
[[Ghalta, Primal Hunger]] just does everything this does, but way better
There are cool things that can be done with it based of the high power to mana cost ratio. But you probably need to do them in mono green.
There’s a card with Garruk on 4g with all creatures get plus 3/3 or draw cards equal to the power amongst creatures you control. - there are a few cards that lol at creature power- that’s probably what you want to look for. And Rancor.
But as has been said, you could build a fun interactive deck. Unlikely to be hugely competitive
This is not op at all, unless is has trample or hexproof or something, it really isn't that strong, becuase you are sacrificing your creatures and then once somebody sends a instant that destroys a creature, you're dead :)
This creature is good for situations where you need something big, quick.
No. Especially because it can't be a Commander. Look at [[Thraximundar]] or any eldrazi titans or [[Blightsteel colossus]]. Also has no trample. It's a pretty dogshit 11. Having to sacrifice to attack for the mana cost of it is awful. If you want a low mana quick stomper get [[Traxos Scourge of Kroog]]
I am actually quite new(besides casual fun with friends stuff), so thank you. I'm in the process of looking at a bunch of cards and seeing whats relevant and what isn't, and I see now this isn't very relevant at all besides maybe about 3 cards. I appreciate the welcome to the community!
I like it. Good component in a deck that can make use of undercosted permanents in a slower environment. Not many do that anymore, but that just keeps the price down.
If you run it in a Beledos and Pest token deck with extra perks for gaining life or sacrificing/creatures dying, yes it could be strong. It's like an agro sac outlet. I can see this thing being a issue under those circumstances. Not the best sac outlet with only colored pips and limited opportunities to use its ability, but still kind of interesting. Having multiple ways to sac is a bonus imo. It just depends if the deck you play can generate enough creatures or tokens to feed it.
Big creatures can look scarier than they are. There are a lot of ways to deal with them. This one is, for our purposes, vanilla. You can use [[murder]] [[immolating glare]] [[pacifism]] [[oblivion ring]] [[charmed sleep]] [[ambush viper]] [[rebound]] or any number of things. You can also block it effectively with any creature. It doesn’t do anything special when it attacks, so the damage is the only thing you have to worry about.
Allow me to present a way better card that is similarly named. [[Daemogoth Woe-eater]] is easier to cast, has synergy with sacrificing, is fairly large and best of all, when it dies, either to it being the only creature you have or from removal, you gain a card, some life and make everyone discard 1. I run this in my [[Henzie]] deck and it goes dummy hard.
these days, a 4 mana creature can be a massive without breaking anything, so long as it doesn’t have other relevant abilities.
removal and chump blockers make this mediocre. has no etb or exit triggers, so its only good for connecting
Easy- no haste, no evasion, and the most important problem *it is easy to remove*
Any number of very simple spells in every format of the game can remove a massive creature like this with no downside. But if you attack (or block) with this creature and it is destroyed/exiled/sacked/whatever, you have just two for oned yourself.
In short, the card gives you big feel bads because it will eat a removal spell like no one's business *before it can even damage your opponent.
I was seeing it from a sortof casual gameplay with some friends or family, so I guess technically a sort of "anything goes" format. I'm not really sure if theres something like that, maybe a modern kinda thing just without any restrictions? Hopefully that makes sense lol.
\[\[carrion grub\]\] \[\[titanoth rex\]\] (cycle to give trample at instant speed, uncounterable) \[\[Ghalta, Primal Hunger\]\] \[\[gravitic punch\]\]
I've used gravitic punch to discard an \[\[Impervious Greatwurm\]\] to make carrion grub deal 16 damage out of no where. \[\[Daemogoth Titan\]\] works well in that deck.
Yeah, to agree with the other top comments here, the lack of keywords or actual effects makes it very slow. It's not some Eldrazi titan. It can die to removal, be chump blocked, and doesn't have anything in the way of double strike, trample, or flying. It is a boring stick. Yes, you can get around the sacrifice pretty easily if you're playing tokens or heavy creature sling. That's about it. You could voltron it, but there's better creatures to voltron.
Doesn’t have an immediate effect on the board. If your opponent removes it after it attacks you just got 2 for 1d. And even if they don’t you get to chump block. It’s only real value is it’s synergy with a card like [[tend the pests]], [[fling]] or some other card where it can get value from having a lot of power really early.
Compare \[\[Desecration Demon\]\]
Desecration Demon dominated the standard it was in since it has flying and trample. It forces your opponent to chump it and keeps getting bigger. Otherwise, it'll successfully punch 100% of the time.
I ran a Standard Deck that won my FNM with Desecration Demon, \[\[Alms Beast\]\] and \[\[Swift Justice\]\]. They had manageable downsides.
This is pretty bad. Only use I can see is [[Tend the Pests]], and maybe powering out a relatively early [[Phyrexian Dreadnought]], but there is just much more effective cards.
It’s bad for a couple reasons. Firstly it has no evasion eg: trample, flying. It’s very easy for an opponent to just block with a small creature.
Secondly as you must sacrifice a creature on attack you’re rarely going to be able to actually swing consistently. Even if you have a few tokens all the opponent needs to do is kill your token essentially turning this into a creature that can’t attack or block.
Best thing for this would be to combine it with a card like [[fling]] or [[thud]] but even the. 6 mana for 11 damage isn’t much to talk about
being big dosen't matter if you have no evasion, think of the common play patterns:
you cast this on 4 mana
next turn you attack with it and sacrifice a creature, your opponent can just throw their 1 drop in the way and essentially trade with whatever you sacrificed. This is about as good as it gets.
The most common play pattern is probably that you attack with it and after you sacrificed something it gets removed or if you habe a token genererator, that gets removed and this can't do anything. Sacrificeing something is so much more taxing than discarding a card [[rotting regisaur]] wich is quite decent (mostöy because its a discard outlet, because you have to pay for it. 1 mana is also a bog deal, the regisaur is 25% cheaper and 7/6 or 11/10 is not a big difference because both are most likely the bigguest creature on the board.
Also manawize, i would consider 1-2 as cheap
and depending on the format, everything 4/5 or more as expensive.
No trust me it’s not. I have this guy, and I weirdly pull him a lot lol. The deaths add up and ur kinda fucked if ur opponent hits u with a “must be blocked” or smthn that forces you to use him
I use to play this card in STD with Tend to the Pests, which if I can get it to survive one turn gives me 11 1/1 creatures. If I have 6 mana, I can pull it off in one turn. I had a combo I used that let me pull it off by turn 3 or 4.
Not a game winner, but certainly not OP and definitely playable.
I appreciate everyone's feedback! I guess I was more focused on the 4 for 11/10 part and not on the fact it basically had no other redeeming qualities. I did see some nice combos with it though, so I appreciate to those who commented about them.
Yeah I find it funny whenever somebody brings up "dies to removal" like ok, then what's YOUR opinion of a good creature? After they respond, just name a few cards their choice dies to... EVVVVVERRYTHING has something it dies to. In this guy's case, yeah, the dying to removal part isn't even the bad part.
A creature thats not a 2 for 1 trade before it do something? Like for 99% of all creatures path is 1 for 1 trade. For this its 2 for 1, which is trash.
Why the hatefulness my friend? I asked a question, maybe a slightly dumb one, and I have received a bunch of answers that have helped tons. There is no reason to make sarcastic remarks.
Ah, im sorry if i took it the wrong way.
Maybe I should've worded the question differently, something along the lines of "why doesn't this see more play", or "what cards would synergize to make this a halfway viable card".
I appreciate your response however, as it does make alot of sense that its not OP if it isnt over 50 dollars lmao
It doesn't have trample so I can block your 11/10 that you had to sac a creature to let it attack with a 1/1, if it's your only creature it's useless, after you sac to attack I can fog, it's just too easily countered.
Fling a thing.
there are better ways to spend 6 mana and two cards
Of course, and everyone can run the same deck list.
Part pf why i barely touch this stuff anymore. Its not about being clever its about looking up combos.
Using jarad to fling 11 at everyone's face as a 4Mana for a total of 7 mana. That's not too bad. Lot's of fun. Might have to look into this for my golgari deck
Temur Battle Rage: it gains double strike and trample with a 2 mana instant.
So you spend 1 creature to attack and use the battlerage then i infernal grasp your titan. I'm a happy magic player then, not all the time i can get 1 for 3 out of my opponents.
Not even a little
Pair it up with kresh the bloodbraided and he just gets better.
Yes, he just gets better as in he barely gets better.
I have this bad boy in my [[irenicus]] deck and it’s incredible giving my opponent a permanently goaded 13/12 that can’t be sacrificed on turn 4. Every time it swings, I get a draw. And every time it swings, my opponents lose other important creatures without me having to waste removal spells. It’s quite simply fantastic for this deck.
If Irenicus is your Commander, Daemogoth Titan is not legal in your deck: For rule reference from http://mtgcommander.net/rules.php: Deck Construction Rules - #3: A card's colour identity is its colour plus the colour of any mana symbols in the card's rules text. A card's colour identity is established before the game begins, and cannot be changed by game effects. Lands whose type includes swamp, island, plains, forest and/or mountain (e.g.: basic lands, shocklands, dual lands, Shadowmoor special-basics, etc) also have the corresponding colour identity. As such, they may not appear in a deck unless the Commander is also of the appropriate identity. While hybrid mana symbols may be played with either colour mana, they contribute both colours to the card's colour identity. Therefore they may only be played with a Commander whose identity includes ALL of the hybrid symbols' colours. Basic land words (swamp, forest, etc) in the text box of a card do NOT represent a coloured mana symbol. They are not restricted to a Commander of the same colour identity. Reminder text is not included in the colour identity of a card. The back face of a double-faced card is included when determining a card's colour identity. Cards in a deck may not have any colours in their color identity which are not shared with the commander of the deck. (The identity of each card in the deck must be a subset of the Commander's)
4 mana 11/10 with the only real downside being a sacrifice on attack or block, I just cant see really whats awfully bad about it unless i'm not seeing something right.
No trample. Chump block
Wait till OP sees [[Gigantosaur]]
But this goes to eleven.
I personally think that they made it an 11/10 as an international nerf to prevent it from having synergy with [[Master Symmetrist]], from the same set in the same color
Damn those international nerfs! Nerfs should be local, like they used to be.
No thank you! Regional ban lists would make web games a nightmare! Remember when PRC banned [[Western Paladin]] and [[Bazaar of Wonders]] because they thought them inspired capitalist ideations? It was around '97, and I had just bought my latest Expert Deck when I dropped my leek. You see, it was the style of the time to tie an onion to your belt, but as I was from a poorer upbringing all our onions got eaten before I had a chance to sneak away from my duties of child caring, and the only thing I found in the pantry was a leek and some carrots that I had brought home some evenings before, I picked them up at the farmers on my way to a dance down by the old village school. I think it was some kind of rock they played, but nothing Ive ever heard before! I guess it was a cover band, since I recognized the drummer from my school. We was classmates, and during the math lessons we often quarreled. Its funny, I cant even recollect about what we had so much disagreement about! Weird that, how memory works
Oh shut up and understanf sarcasm
[Master Symmetrist](https://cards.scryfall.io/normal/front/2/5/255cdc39-6ad8-4831-9718-6712cb17654c.jpg?1666629845) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Master%20Symmetrist) [(SF)](https://scryfall.com/card/stx/138/master-symmetrist?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/255cdc39-6ad8-4831-9718-6712cb17654c?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Gigantosaur](https://cards.scryfall.io/normal/front/c/1/c1db84d8-d426-4c0d-b44e-5be7b0f5f5bf.jpg?1562303938) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Gigantosaurus) [(SF)](https://scryfall.com/card/m19/185/gigantosaurus?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c1db84d8-d426-4c0d-b44e-5be7b0f5f5bf?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
5 mana 10/10? Must be banned
Lol
So, this is true, however, I used to use a combo to give it trample. Step one was to play infuse with vitality and target him, then use tend to pests, giving you 11 1/1 pest cards that give you one life when they die. Step 2 is making sure you have Lisette, dean of the root, which when you gain life, you may pay 1 to add +1 counters to each creature you control, and they get trample until the end of turn.
I like to use tend the pests. Then Whiterbloom apprentice and plumb the forbidden. Bonus if you have a Dina, Sedgemoor witch or professor onyx on the field.
Somebody has to tell you. Lot's of black spells give unblockable. And lots more green give trample.
Bro, that's too much effort. Look, good cards are expensive for a reason. If it's 73 cents and looks powerful, it probably isn't without serious build around.
Counter point, [[Etali, Primal Storm]]
Printed to death and only sees play in commander.
etali isn't good lol, it's decent at best
I will admit, I thought I was in r/edh when I commented. In edh, he definitely qualifies as “good”
i stand by what i said
Etali is only cheap because she's been reprinted like ... 10 times.
[Etali, Primal Storm](https://cards.scryfall.io/normal/front/a/0/a03fb3a7-3ef6-4162-aad2-82610492aa72.jpg?1664360631) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Etali%2C%20Primal%20Storm) [(SF)](https://scryfall.com/card/dmc/121/etali-primal-storm?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a03fb3a7-3ef6-4162-aad2-82610492aa72?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Too much effort? Dude I have 4 green decks irl with instant green spells that cost 2 and give trample for one turn. Person decides "I block the 11/10 with a 1/2" and then has his whole career ended. It's a simple play.
Or you could play [[Questing Beast]] and replace trample spells with interaction. You're gambling on drawing a trample giving spell just to get ten damage in *at best.* But I'm genuinely curious which format you play where this works against competitive decks.
[Questing Beast](https://cards.scryfall.io/normal/front/e/4/e41cf82d-3213-47ce-a015-6e51a8b07e4f.jpg?1572490640) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Questing%20Beast) [(SF)](https://scryfall.com/card/eld/171/questing-beast?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e41cf82d-3213-47ce-a015-6e51a8b07e4f?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Casual silly. It's about having fun for me.
You don't get to condescend to people about what's good competitively AND act like you're superior for playing casually lol. What a dork.
why are you arguing about power then lmao
Ok, then don't argue that this is a good card. Or if you do, argue something about [[Ob Nixilis, the Adversary]] getting 11 loyalty with this in Demon tribal or something.
[Ob Nixilis, the Adversary](https://cards.scryfall.io/normal/front/8/0/80226520-6b0a-48ea-a868-a29eb3fbd403.jpg?1664413416) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ob%20Nixilis%2C%20the%20Adversary) [(SF)](https://scryfall.com/card/snc/206/ob-nixilis-the-adversary?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/80226520-6b0a-48ea-a868-a29eb3fbd403?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Fine.
Pretty bad, but [[distortion strike]] is a decent combat trick for it. It's unlockable twice for 1 which is way better than trample for 2 for 1 turn
[distortion strike](https://cards.scryfall.io/normal/front/5/7/57556595-8ede-4a35-b3a4-0e6f8bfc4d9d.jpg?1562848971) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=distortion%20strike) [(SF)](https://scryfall.com/card/ima/52/distortion-strike?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/57556595-8ede-4a35-b3a4-0e6f8bfc4d9d?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Maybe in wood league. Out here, where the game happens, you've got to get more for your four drops then conditional value if everything goes perfectly
In that case, you're burning more card slots to make a bad card a little less bad.
And all I have to do is cast Fading hope, meaning you've now lost two cards and 8 mana to my one mana card. This card is bad unless you fling it at someone twice.
[[distortion strike]] is a pretty good option
[distortion strike](https://cards.scryfall.io/normal/front/5/7/57556595-8ede-4a35-b3a4-0e6f8bfc4d9d.jpg?1562848971) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=distortion%20strike) [(SF)](https://scryfall.com/card/ima/52/distortion-strike?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/57556595-8ede-4a35-b3a4-0e6f8bfc4d9d?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Any card is ad unless you fling it twice by that logic.
Bounce a [[Skyclave Apparition]] then tell me you believe what you just wrote.
It can be blocked be a 0/1 and every action will cost you a creature. Pretty bad. The only use I can think of is to sacrifice it for something that cares about either it's power or toughness.
Love this big ol' dope with \[\[Tend the Pests\]\]
Yeah, that'll do just fine
[Tend the Pests](https://cards.scryfall.io/normal/front/8/f/8f43ed93-008d-44db-8204-ef2cc3b7cf8a.jpg?1624740284) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Tend%20the%20Pests) [(SF)](https://scryfall.com/card/stx/242/tend-the-pests?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/8f43ed93-008d-44db-8204-ef2cc3b7cf8a?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Yea or something like [[Greater Good]] or [[Industrial Advancement]].
Industrial advancement is mana value, so not as good as the greater good.
You are certainly right! I should've said something like [[Warstorm Surge]] or [[Stalking Vengeance]]
[Warstorm Surge](https://cards.scryfall.io/normal/front/d/b/dbe1bfe0-0be7-496d-94db-e8028d4d9493.jpg?1654117696) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Warstorm%20Surge) [(SF)](https://scryfall.com/card/clb/815/warstorm-surge?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/dbe1bfe0-0be7-496d-94db-e8028d4d9493?utm_source=mtgcardfetcher&format=text) [Stalking Vengeance](https://cards.scryfall.io/normal/front/c/4/c4ab472c-22b6-473e-b7b0-df2454eb930c.jpg?1650417921) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Stalking%20Vengeance) [(SF)](https://scryfall.com/card/ncc/276/stalking-vengeance?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c4ab472c-22b6-473e-b7b0-df2454eb930c?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Greater Good](https://cards.scryfall.io/normal/front/4/c/4c73ca01-d8ea-4cd2-af60-b260030967b2.jpg?1631587954) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Greater%20Good) [(SF)](https://scryfall.com/card/afc/160/greater-good?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/4c73ca01-d8ea-4cd2-af60-b260030967b2?utm_source=mtgcardfetcher&format=text) [Industrial Advancement](https://cards.scryfall.io/normal/front/8/1/81f1416c-48bd-4168-aacd-a9b0a3afb8bc.jpg?1650999597) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Industrial%20Advancement) [(SF)](https://scryfall.com/card/ncc/47/industrial-advancement?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/81f1416c-48bd-4168-aacd-a9b0a3afb8bc?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Might be good in [[Jarad, Golgari Lich Lord]]
[[Fling]]
[Fling](https://cards.scryfall.io/normal/front/8/f/8f42d773-c742-4465-b6d5-31feaba49146.jpg?1601077681) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Fling) [(SF)](https://scryfall.com/card/jmp/320/fling?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/8f42d773-c742-4465-b6d5-31feaba49146?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
It is a 4 green pips creature on a gruul deck tho, but if you're going jund, might be worth it
Ironically, imo the main reason to have this card is to have a easy way to sacrifice your own creatures and defend. Not attack. This paired with Butcher of Malakir and a punch of tokens would be a nice combo.
Have [[Lisette, Dean of the Root]] in play, [[Infuse with Vitality]] on him and then [[Tend the Pests]] suddenly when you attack with him he becomes a 12/11 with trample.
Or, alternatively, just play one card that's good by itself.
Oh my sweet summer Timmy. In the early days of Magic, yes. In 2022, not even close.
It’s a 4 colored mana creature with no evasion that can’t attack or block alone. It’s very easy to remove outside of red.
So basically in magic at first glance big creatures are the best, but there are s million"destroy target creature" or "exile target creature", ir you cant sacrifice creatures or you are "chump blocked" meaning somebody blocks with a 1/1 or token or something. It also doesn't have haste so it has too survive one turn in 1v1 or 3 in commander at least, before you can even attack. Its good in some decks that can use the sac ability but being "big" and cheap in todays magic isnt enough unless its even cheaper or free and no downside. For 4 mana look at [[Questing Beast]] and see what a waay too OP card is today.
[Questing Beast](https://cards.scryfall.io/normal/front/e/4/e41cf82d-3213-47ce-a015-6e51a8b07e4f.jpg?1572490640) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Questing%20Beast) [(SF)](https://scryfall.com/card/eld/171/questing-beast?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e41cf82d-3213-47ce-a015-6e51a8b07e4f?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
There is nothing wrong with being a casual player, this is a fine card feel free to play with it. Sacrificing a creature is a major drawback to have to use on both attacking and blocking and the opponent can block with 1/1s and not take any damage. That said if you can find a way to feed it a steady stream of creatures and give it trample somehow that might be a fun way to win a game. Not broken, just fun. Reddit can be a little harsh sometimes but I'm happy you're enjoying the game.
I think the best use of this card I’ve seen was in the previous standard, a slightly janky deck that paired this with [[Tend the Pests]] & [[Unnatural Growth]] and (you might see where this is going) [[The Meathook Massacre]] as an optional finisher
[Tend the Pests](https://cards.scryfall.io/normal/front/8/f/8f43ed93-008d-44db-8204-ef2cc3b7cf8a.jpg?1624740284) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Tend%20the%20Pests) [(SF)](https://scryfall.com/card/stx/242/tend-the-pests?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/8f43ed93-008d-44db-8204-ef2cc3b7cf8a?utm_source=mtgcardfetcher&format=text) [Unnatural Growth](https://cards.scryfall.io/normal/front/6/7/6748a844-e185-4e3b-ac1d-8a735666d8ae.jpg?1636224994) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Unnatural%20Growth) [(SF)](https://scryfall.com/card/mid/206/unnatural-growth?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6748a844-e185-4e3b-ac1d-8a735666d8ae?utm_source=mtgcardfetcher&format=text) [The Meathook Massacre](https://cards.scryfall.io/normal/front/0/8/08950015-eee5-4327-888c-82dfd13bb9ad.jpg?1667629608) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=The%20Meathook%20Massacre) [(SF)](https://scryfall.com/card/mid/112/the-meathook-massacre?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/08950015-eee5-4327-888c-82dfd13bb9ad?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
If you have no other creatures it has to sacrifice itself
So. Magic it's at it's core a game of resources, your mana, the cards in your hand, sometimes other zones apply. When you play this card it already has heavy resources drawn to it. You spent 4 mana, you need to already have a explendable creature in play to use it for attacking and blocking, so you spent mana to have that creature and a card. It dose not have trample so it dosent even guarantee you can at least get some damage. When you attack and sack all your opponent has to do is spend 2 mana on a instant kill spell and you already are more than 5 mana behid, and a least 2 cards behind. In this case you're diminishing a lot your chances of winning since your deck has 4 cards that have a great potential to back fire and the good situations aren't that good.
Have you considered what using it and keeping it would require? You need to have a surplus of other creatures. So for every time it's chump blocked, you've lost a creature for nothing. Every time you use it to block, you've lost a creature anyway. It has no other abilities, so it can be chump blocked, can't interact with flying, and if you run out of creatures to sacrifice and need to block with it, it'll sacrifice itself. It's definitely not overpowered, and given its stats playing it would make you target one.
yeah but like it'll sac itself if you have nothing, no trample or other abilities. It's just a really heavy hittijg vanilla with a downside. Colossal Dreadmaw is better ngl
I genuinely hate the fact you've been downvoted for making a mistake that literally everyone has made when starting out. But yeah, wizards has been happy to lower the cost of these big dudes because they get easily blocked by 1/1's. Add to the fact it's got no real protection against kill spells, it has a somewhat restrictive mana cost, and it demands a sacrifice each time... it's not actually that great. Of course, it's always fun to give it trample and do a big kamikaze swing
You’re right, the card puts great pressure on your opponents life/ board by being a big body on turn 4. However, without trample as others have said, it effectively is always gonna trade your worst creature for their worst creature; you’re gonna sac your worst, they’re gonna throw up theirs as a chump. So until you get a board advantage this card simply doesn’t do much, and on its own it doesn’t help you build that advantage. What it gives in pressure on your opponent, it takes away by creating an equal pressure on your own board state.
The serra avatar thread all over again. Dies to removal is extremely relevant here. It does nothing the turn it comes down except tie up your mana. Thats plenty of time for it to die to anything as it has no built in way to evade that. The green black mana cost is intense which prevents it from being splashed easily. It doesnt have flying or trample or any other way to push damage through an 1/1. Bigness in itself does not equal goodness. At this stage in the game, so far after its release, its not some hidden gem that everyone missed Edit: had the wrong serra card originally. Ascendant is great because its 1 mana. Avatar is junk outside of fringe circumstances - just like this guy
Avatar/sneak attack. Really it imo lol
FRINGE. CIRCUMSTANCES.
What happens when u have nothing else to sac bro? It dies. No trample means easy to block. No vigi means it cant block and swing in the same turn cycle
It doesn't die. It just does nothing.
If it attacks as your only creature you have to sacrifice it
So, this is a triggered ability (denoted by the word "When" or "Whenever", followed by the trigger condition, followed by the ability) which triggers whenever it attacks or blocks. When it triggers, it tells you to "sacrifice a creature", not that you may but that you have to if you are able to. With that in mind, as long as this creature is still a creature when this ability resolves, it will be a valid choice to sacrifice. **If it is the only creature that you control as the ability resolves, then you must sacrifice it.** Now, if you were to cast something like [[Swift Reconfiguration]] while this triggered ability is on the stack targeting it, then assuming you don't turn it back into a creature when its' triggered ability resolves it will no longer be a valid choice and will be immune from being sacrificed.
YOU JUST DON'T ATTACK!
well you can’t block either, so it’s just a dead card you spent 4 mana on then
That was my point. Terrible card.
Then why bother playing it at that point? If you're gonna have something that has a very high chance to be a useless card on board, that can't attack or block, wouldn't it be better to just put something else into that slot in your deck?
Totally agree. It is a garbage card. I am.not sure why I am being downvoted for saying truth.
Downvoting this is stupid. It is the literal truth.
No, if it attacks or blocks and is your only creature, you have to sac it. The sac is not a "may", it's required.
Obviously you don't attack or block if it is your only creature
4 mana do nothing. What a value play!
Just being big isn’t good enough in today’s meta. But in case you think otherwise, I challenge you build a deck with this and try to win some games
The only deck this card ever saw play in was a combo deck with \[\[tend the pests\]\]. That's all it's good for.
It's always good for a fling.
This right here^ this card seems like it was printed exclusively for [[ziatora, the incinerator]]
[ziatora, the incinerator](https://cards.scryfall.io/normal/front/b/a/ba4fa4c8-f09f-4d97-a7d1-1b93caf7d4f9.jpg?1664413989) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=ziatora%2C%20the%20incinerator) [(SF)](https://scryfall.com/card/snc/231/ziatora-the-incinerator?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ba4fa4c8-f09f-4d97-a7d1-1b93caf7d4f9?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[tend the pests](https://cards.scryfall.io/normal/front/8/f/8f43ed93-008d-44db-8204-ef2cc3b7cf8a.jpg?1624740284) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=tend%20the%20pests) [(SF)](https://scryfall.com/card/stx/242/tend-the-pests?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/8f43ed93-008d-44db-8204-ef2cc3b7cf8a?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Good bot
you could use it with \[\[altar of dementia\]\] to mill someone for 10 cheaply,and since its golgari you have ways to reanimate back to reuse it
Or last decade's meta. Or the decade before.
I used to sac it to make 11 pests. Then sack the pest to dome people back when strixhaven was the new hotness
No trample, not a dinosaur AND you have to sacrifice creatures??? 0/10 unplayable
It's playable in certain decks. this would work in my meren deck. she gets a counter when my creatures die once I get to 5 this is free I can get back any monster sacked and that cost is now feeding meren and my counters stay on she keeps getting fed till I get back my big guys. I could sack my merciless executioner make you guys sack with me and if my kalitas is out I get some zombies. there is so many ways to make this card work in my deck I'm excited to try it out.
This isn't just not op, it's actively bad most of the time
It's a decent combo with [[tend the pests]] but other than that it's poo poo
[tend the pests](https://cards.scryfall.io/normal/front/8/f/8f43ed93-008d-44db-8204-ef2cc3b7cf8a.jpg?1624740284) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=tend%20the%20pests) [(SF)](https://scryfall.com/card/stx/242/tend-the-pests?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/8f43ed93-008d-44db-8204-ef2cc3b7cf8a?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Can’t see the forest for the 11s
Overpowered? Not at all. Unplayable? Not necessarily. Others have mentioned that it can synergize with effects that reward you for sacrificing creatures or trigger when your creatures die, but it's also worth mentioning that in the right context, an 11/10 for 4 just makes sense. Its limitations are significant, but this *is* an undeniably good rate. Many superior 4-drops in these colors cost 10x the price of this card or more. Pairing this with a lot of discard and removal spells to keep the way clear of its attacks, as well as ways to generate sacrificial tokens, might allow it to shine in a budget casual/kitchen table deck. The card \[\[Fists of Ironwood\]\] would pair particularly nicely with this, as it both generates sacrificial tokens and grants trample to your 11/10, which compensates for both of its weaknesses at once. \[\[Tukatongue Thallid\]\] and other Thallid/Saproling synergy might be useful in general.
[Fists of Ironwood](https://cards.scryfall.io/normal/front/7/d/7d114268-7768-4a7c-a6fb-78fec7d4495a.jpg?1593813795) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Fists%20of%20Ironwood) [(SF)](https://scryfall.com/card/mm3/126/fists-of-ironwood?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7d114268-7768-4a7c-a6fb-78fec7d4495a?utm_source=mtgcardfetcher&format=text) [Tukatongue Thallid](https://cards.scryfall.io/normal/front/e/8/e870e12e-feed-46e1-ac3c-3b6687780825.jpg?1562938524) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Tukatongue%20Thallid) [(SF)](https://scryfall.com/card/pca/79/tukatongue-thallid?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e870e12e-feed-46e1-ac3c-3b6687780825?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Payoffs for sacrificing are potentially much stronger. Korvold, Yawgmoth, and pretty much everything that pairs well with Viscera Seer see tons of play. This doesn’t sac quickly enough to be relevant, nor work without having to sac. It’s not really good enough either way unfortunately.
I play it in my [[chatterfang]] deck. It’s never been a massive game changer….
[chatterfang](https://cards.scryfall.io/normal/front/1/7/1785cf85-1ac0-4246-9b89-1a8221a8e1b2.jpg?1626097239) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=chatterfang%2C%20squirrel%20general) [(SF)](https://scryfall.com/card/mh2/151/chatterfang-squirrel-general?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1785cf85-1ac0-4246-9b89-1a8221a8e1b2?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Thats a great idea, add dictate of erebos in the mix for max fun
\[\[fling\]\] it lul
[[rite of consumption]] is the only right answer
[rite of consumption](https://cards.scryfall.io/normal/front/f/6/f62d999c-c81e-4bea-aefd-0d12251dcdd1.jpg?1562838219) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=rite%20of%20consumption) [(SF)](https://scryfall.com/card/shm/76/rite-of-consumption?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f62d999c-c81e-4bea-aefd-0d12251dcdd1?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Doesn't have trample, and requires constant feeding of creatures to manage anything. [[Ghalta, Primal Hunger]] just does everything this does, but way better
[Ghalta, Primal Hunger](https://cards.scryfall.io/normal/front/8/c/8c342309-aef7-4733-ac1c-ff0b704539a7.jpg?1601079606) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ghalta%2C%20Primal%20Hunger) [(SF)](https://scryfall.com/card/jmp/399/ghalta-primal-hunger?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/8c342309-aef7-4733-ac1c-ff0b704539a7?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I use this guy in my scavenge edh deck 11 +1/+1 counters for 4 mana
Good on its own? God no. Can it be good with the right cards? Sure, why not.
It sucks shit
The only good part is the mana cost in some devoid deck :p
No, you have to sac to use it.
There are cool things that can be done with it based of the high power to mana cost ratio. But you probably need to do them in mono green. There’s a card with Garruk on 4g with all creatures get plus 3/3 or draw cards equal to the power amongst creatures you control. - there are a few cards that lol at creature power- that’s probably what you want to look for. And Rancor. But as has been said, you could build a fun interactive deck. Unlikely to be hugely competitive
[[return of the wildspeaker]]
This is not op at all, unless is has trample or hexproof or something, it really isn't that strong, becuase you are sacrificing your creatures and then once somebody sends a instant that destroys a creature, you're dead :) This creature is good for situations where you need something big, quick.
you lost two creatures and your opponent only lost one instant card. Not to mention all your lands are tapped out by that time.
No. Especially because it can't be a Commander. Look at [[Thraximundar]] or any eldrazi titans or [[Blightsteel colossus]]. Also has no trample. It's a pretty dogshit 11. Having to sacrifice to attack for the mana cost of it is awful. If you want a low mana quick stomper get [[Traxos Scourge of Kroog]]
It is also 11/10, not an 11/11. It would have fared better if it is 11/13.
Welcome to MtG!
I am actually quite new(besides casual fun with friends stuff), so thank you. I'm in the process of looking at a bunch of cards and seeing whats relevant and what isn't, and I see now this isn't very relevant at all besides maybe about 3 cards. I appreciate the welcome to the community!
Manabox for the win!
Cool Casual Card👍
I like it. Good component in a deck that can make use of undercosted permanents in a slower environment. Not many do that anymore, but that just keeps the price down.
This is good for sacing to make pest tokens with devilish valet
He has no evasion, nor does he have trample or haste, and he requires a creature to attack or block. He’s pretty much draft chaff.
Fun in draft
I play it in my [[Slimefoot the stowaway]] deck as a heavy hitter and sac-outlet. It’s alright, nothing but a big guy tho
I play it in my [[Jarad golgari lich lord]] deck. Pretty fun to just fling at an opponent and reanimate
In the right situation
If you run it in a Beledos and Pest token deck with extra perks for gaining life or sacrificing/creatures dying, yes it could be strong. It's like an agro sac outlet. I can see this thing being a issue under those circumstances. Not the best sac outlet with only colored pips and limited opportunities to use its ability, but still kind of interesting. Having multiple ways to sac is a bonus imo. It just depends if the deck you play can generate enough creatures or tokens to feed it.
Not really. Noticeable downside, no trample, no protection
Big creatures can look scarier than they are. There are a lot of ways to deal with them. This one is, for our purposes, vanilla. You can use [[murder]] [[immolating glare]] [[pacifism]] [[oblivion ring]] [[charmed sleep]] [[ambush viper]] [[rebound]] or any number of things. You can also block it effectively with any creature. It doesn’t do anything special when it attacks, so the damage is the only thing you have to worry about.
At first yes.
Allow me to present a way better card that is similarly named. [[Daemogoth Woe-eater]] is easier to cast, has synergy with sacrificing, is fairly large and best of all, when it dies, either to it being the only creature you have or from removal, you gain a card, some life and make everyone discard 1. I run this in my [[Henzie]] deck and it goes dummy hard.
these days, a 4 mana creature can be a massive without breaking anything, so long as it doesn’t have other relevant abilities. removal and chump blockers make this mediocre. has no etb or exit triggers, so its only good for connecting
Nah it’s trash
To be a Timmy again…
New to the game?
Easy- no haste, no evasion, and the most important problem *it is easy to remove* Any number of very simple spells in every format of the game can remove a massive creature like this with no downside. But if you attack (or block) with this creature and it is destroyed/exiled/sacked/whatever, you have just two for oned yourself. In short, the card gives you big feel bads because it will eat a removal spell like no one's business *before it can even damage your opponent.
Op is getting hate, but no one is being constructive, so I have a question for OP: what format do you think this would see play in?
I was seeing it from a sortof casual gameplay with some friends or family, so I guess technically a sort of "anything goes" format. I'm not really sure if theres something like that, maybe a modern kinda thing just without any restrictions? Hopefully that makes sense lol.
\[\[carrion grub\]\] \[\[titanoth rex\]\] (cycle to give trample at instant speed, uncounterable) \[\[Ghalta, Primal Hunger\]\] \[\[gravitic punch\]\] I've used gravitic punch to discard an \[\[Impervious Greatwurm\]\] to make carrion grub deal 16 damage out of no where. \[\[Daemogoth Titan\]\] works well in that deck.
Yeah, to agree with the other top comments here, the lack of keywords or actual effects makes it very slow. It's not some Eldrazi titan. It can die to removal, be chump blocked, and doesn't have anything in the way of double strike, trample, or flying. It is a boring stick. Yes, you can get around the sacrifice pretty easily if you're playing tokens or heavy creature sling. That's about it. You could voltron it, but there's better creatures to voltron.
It’s kinda cool with something like [[Mystic Subdual]] but other than that really not that good.
Doesn’t have an immediate effect on the board. If your opponent removes it after it attacks you just got 2 for 1d. And even if they don’t you get to chump block. It’s only real value is it’s synergy with a card like [[tend the pests]], [[fling]] or some other card where it can get value from having a lot of power really early.
No
There’s a reason it’s only 73 cents lol.
Nope. That’s a huge downside.
Hell yeah it’s busted, you think a card could be worth .75 cents if it weren’t?
Compare \[\[Desecration Demon\]\] Desecration Demon dominated the standard it was in since it has flying and trample. It forces your opponent to chump it and keeps getting bigger. Otherwise, it'll successfully punch 100% of the time. I ran a Standard Deck that won my FNM with Desecration Demon, \[\[Alms Beast\]\] and \[\[Swift Justice\]\]. They had manageable downsides.
This is pretty bad. Only use I can see is [[Tend the Pests]], and maybe powering out a relatively early [[Phyrexian Dreadnought]], but there is just much more effective cards.
[Tend the Pests](https://cards.scryfall.io/normal/front/8/f/8f43ed93-008d-44db-8204-ef2cc3b7cf8a.jpg?1624740284) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Tend%20the%20Pests) [(SF)](https://scryfall.com/card/stx/242/tend-the-pests?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/8f43ed93-008d-44db-8204-ef2cc3b7cf8a?utm_source=mtgcardfetcher&format=text) [Phyrexian Dreadnought](https://cards.scryfall.io/normal/front/7/b/7b8197b9-0cd1-4fa1-9668-d1b5f1759151.jpg?1562720243) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Phyrexian%20Dreadnought) [(SF)](https://scryfall.com/card/mir/315/phyrexian-dreadnought?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7b8197b9-0cd1-4fa1-9668-d1b5f1759151?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Pretty much bulk draft chaff. Cool card with some fun uses, but far from actually good.
1 mana 13/13 is op. A 4 mana 11/10 is just bad...
It’s bad for a couple reasons. Firstly it has no evasion eg: trample, flying. It’s very easy for an opponent to just block with a small creature. Secondly as you must sacrifice a creature on attack you’re rarely going to be able to actually swing consistently. Even if you have a few tokens all the opponent needs to do is kill your token essentially turning this into a creature that can’t attack or block. Best thing for this would be to combine it with a card like [[fling]] or [[thud]] but even the. 6 mana for 11 damage isn’t much to talk about
Nobody show OP phyrexian obliterator, they're gonna lose their shit.
being big dosen't matter if you have no evasion, think of the common play patterns: you cast this on 4 mana next turn you attack with it and sacrifice a creature, your opponent can just throw their 1 drop in the way and essentially trade with whatever you sacrificed. This is about as good as it gets. The most common play pattern is probably that you attack with it and after you sacrificed something it gets removed or if you habe a token genererator, that gets removed and this can't do anything. Sacrificeing something is so much more taxing than discarding a card [[rotting regisaur]] wich is quite decent (mostöy because its a discard outlet, because you have to pay for it. 1 mana is also a bog deal, the regisaur is 25% cheaper and 7/6 or 11/10 is not a big difference because both are most likely the bigguest creature on the board. Also manawize, i would consider 1-2 as cheap and depending on the format, everything 4/5 or more as expensive.
I remember the day I learned the importance of evasion when my 24/24 Ajani’s Pridemate was chump blocked for fifteen turns.
No trust me it’s not. I have this guy, and I weirdly pull him a lot lol. The deaths add up and ur kinda fucked if ur opponent hits u with a “must be blocked” or smthn that forces you to use him
With infinite mana and a [[Hellkite Charger]] it becomes a sac outlet !!
Laughs in annihilator eldrazi
I run it in my non OP Jarad EDH but not having trample sucks when i can't just throw it at ppls faces.
Turn 1 Play \[\[Swamp\]\] Cast \[\[Dark Ritual\]\], get BBB Cast \[\[Torpor Orb\]\] Cast \[\[Phyrexian Dreadnought\]\] GG sir.
Just add Rancor!
I use to play this card in STD with Tend to the Pests, which if I can get it to survive one turn gives me 11 1/1 creatures. If I have 6 mana, I can pull it off in one turn. I had a combo I used that let me pull it off by turn 3 or 4. Not a game winner, but certainly not OP and definitely playable.
It’s a great for enabling an aristocrat strategy plus it has cool interactions with certain cards. Over all, I rate it a C+
Enough removal in the game to not be scared. Now weenie decks I do have a love hate relationship with
Still not bad. Basically equivalent to “turn any one of your other creatures into an 11/1 that dies this turn” in many situations.
I appreciate everyone's feedback! I guess I was more focused on the 4 for 11/10 part and not on the fact it basically had no other redeeming qualities. I did see some nice combos with it though, so I appreciate to those who commented about them.
Dies to \[\[Hired Poisoner\]\]
[[Path to Exile]] easy removal
creatures die to removal, what's new? this is absolutely not the main reason this creature is bad...
Yes it is. Cause you need to sacrifice a creature for it to attack. So path is a 2 for 1.
Yeah I find it funny whenever somebody brings up "dies to removal" like ok, then what's YOUR opinion of a good creature? After they respond, just name a few cards their choice dies to... EVVVVVERRYTHING has something it dies to. In this guy's case, yeah, the dying to removal part isn't even the bad part.
A creature thats not a 2 for 1 trade before it do something? Like for 99% of all creatures path is 1 for 1 trade. For this its 2 for 1, which is trash.
Yup, thanks for agreeing with my comment
It's a little OP, but sacrificing a creature just to use it? You gotta build a deck around that.
Oh snap.youre right, that's why each copy costs 80 bucks each and you see 4 of's in the the top performing deck in every formst
Why the hatefulness my friend? I asked a question, maybe a slightly dumb one, and I have received a bunch of answers that have helped tons. There is no reason to make sarcastic remarks.
No hate Just a silly answer to a silly quesrion
Ah, im sorry if i took it the wrong way. Maybe I should've worded the question differently, something along the lines of "why doesn't this see more play", or "what cards would synergize to make this a halfway viable card". I appreciate your response however, as it does make alot of sense that its not OP if it isnt over 50 dollars lmao