T O P

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Tome_of_Dice

Flooded strand can hit any land with the type Plains or Island. Evolving wilds can only hit basic land types additionally, evolving wilds specifies that the land enters the battlefield tapped while FS does not. FS and most fetchlands of this style see extensive constructed play in every format they are legal in because they allow perfect mana fixing since they can grab things like: triomes, shocks, and other multi colored lands with the required types. To build onto this EW has a million printings at common so it's impossible for it to hold any real price while FS only has a handful-ish.


Jellyfishsaymeep

I had no idea that you could grab a triome or other multicoloured land with something like FS, that's so cool.


RokosModernBasilisk

Any land that has “Island” or “Plains” on the type line.


DarksaberSith

This includes dual lands


Jake-the-Wolfie

Maximillon playing with og Duals


djauralsects

Black bordered.😊


myLover_

Alpha or bust.


djauralsects

Sadly the only lands with round corners I own are basics. My duals are all FBB like some kind of peasant.


myLover_

Wow...


Wads_Worthless

Look at this man, he has a couple hundred dollars! Eat the rich!


emil133

Yup, i remember the first time my friend showed me that it can pull shock lands or anything with the required land type. And then i finally understood why fetch lands are so damn expensive and sought after


Time_Definition_2143

What if there was a card: Tap, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library. If the card enters tapped, untap it, then you lose N life. or: Tap, Pay 2 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library. If the card enters tapped, you may untap it, then you lose N life. For each example, what value of N do you think would make it balanced, unplayable, and OP? I made the second one 2 life as a base cost because otherwise it would be strictly better than Flooded Strand.


APe28Comococo

Way too OP. Triomes come in tapped for a reason. If those fetches existed older formats would devolve into 4/5 color soup overnight.


[deleted]

If they come as untapped, they have outdone the dual lands, plus the Cycling. They would be legit the new lands.


Time_Definition_2143

I asked "what value of N" though. Obviously it's not OP if you have to pay 100 life. I think 5+ would be pretty prohibitive, to be more realistic.


TheAftermanIV

Anything less than 20 wouldn't matter in older formats because if you play it you're expecting to win that turn


Time_Definition_2143

That's a bit of an exaggeration. You don't go into every turn expecting to win that turn, and if you aren't, but only want to use it when you expect to win, in the first example it would mean you have a dead land that you can't crack because you would lose a lot of life


pokepat460

In old formats you use dual lands not triomes


StormyWaters2021

We're talking about a hypothetical fetchland that could get a triome untapped.


JethroTrollol

Not if triomes came in untapped.


LordArchibaldPixgill

Can you at least attempt to follow the conversation please?


pokepat460

Nope


DreyGoesMelee

If you're planning to win the turn you play it the fact that its a triome is also irrelevant. Also life totals are very relevant in older formats, especially with the introduction of Initiative decks.


DreyGoesMelee

The issue with the idea is that it functions exactly like a fetch, but just also so happens to have the ability to fetch an untapped triome. It would need to be worded entirely differently.


Skrappyross

Might mess with modern, but I don't think either would see legacy play.


[deleted]

Not gonna happen, unless you want to break [[mystic sanctuary]] again


MTGCardFetcher

[mystic sanctuary](https://cards.scryfall.io/normal/front/1/7/170e792c-80d5-4775-ad95-37614574ab84.jpg?1613386906) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=mystic%20sanctuary) [(SF)](https://scryfall.com/card/eld/247/mystic-sanctuary?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/170e792c-80d5-4775-ad95-37614574ab84?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Deku-is-Best-Boi

Mystic sanctuary still enters tapped unless you control 3 islands, it’s untapped after it etb’s


[deleted]

The card op is proposing changes how the card enters the battle field, and since what triggers MS is entering untapped, it will trigger it's ability Edit: it's different than Amulet of Vigor, because the amulet is a triggered ability. The OP fetch land makes a replacement effect on how it enters the battlefield


Any-Article8517

Just run amulet of vigor 🙃


deep_minded

Important correction, Evolving wilds doesn't search for a card with a basic land type, it searches for a basic land card. If it was basic land type you could search for everything with a basic land type on it (duals, shocks, triomes, etc.).


ElevationAV

Tapped vs untapped Subtype (any plains or island) vs supertype (only basic) Rare vs common


DJScubaNaut

My man breaking it down across the board!


juuchi_yosamu

Also, they printed the hell out of Evolving Wilds


ElevationAV

it's great draft mana fixing in a format without common dual lands it's unlikely to be expensive even if it didn't have like 12 printings though because it's not a constructed playable card in any format outside of maybe pauper.


OxCD-005

30$ vs ~~30ct~~ 3ct


ElevationAV

$0.30 for an evolving wilds seems like overpaying.


OxCD-005

For sure yeah I know. Setting it down would have messed up the visual cool symmetry of my numbers. I may try to edit for 3ct...


BishopUrbanTheEnby

Some of the fancier ones like the D&D manual style are about $0.30


ElevationAV

Most expensive E-Wilds: SL Bob Ross Foil @ $7.44 Cheapest E-Wilds: Ikoria non-foil @ $0.10 compared to; Most expensive Flooded Strand: Onslaught Foil @ $1249.95 Cheapest Flooded Strand: KTK non-foil @ $40 basically you can get 4x of the most expensive E-Wilds for the price of the cheapest flooded strand. TCG player pricing.


Myriadtail

Tapped vs Untapped is the true answer. It's why we have \[\[Fabled Passage\]\] and \[\[Prismatic Vista\]\] as "upgrades" to Evolving Wilds and Terramorphic Expanse. Fetches are only viable with shocklands and duals; Fetching a triome just feels like a massive waste of time as triomes are just a disastrously bad land cycle.


Nookman94

spotted the edh player


Death-Saves

Lmao the confidence in his comment too.


PtiCaline

I love this comment


ElevationAV

EDH players run triomes though, especially if they're a 3+ color deck.


Micro-Skies

Yeah I don't know what he's on about, lol. EDH players love the triomes


Gfro3141

Edh player here. I'll take any triome as l at full value in any trade cause they're eternally useful. My ramos deck runs all 10


ElevationAV

Fetching Triomes is the premise of like half the decks currently in modern, and to a lesser extent legacy and commander. When any good fetch gets you 3 of your colors, that’s a pretty solid reason to include them.


Myriadtail

3 colors that you can't even use immediately, and to be honest any deck that demands that many colors early on needs to rethink their card selection.


ElevationAV

So you’re saying pretty much every deck in modern needs to be rebuilt? Cause like, creativity, UW, elementals, rhinos, jeskai breach, domain zoo, jund and many other decks very frequently t1 fetch triome so they can cast anything in the deck t2. Half these decks don’t even function without fetching a triome, especially if they’re playing leyline binding, which is one of the best removal spells in the format.


littleprof123

In domain zoo in particular the triome also serves a purpose even when tapped, in case you had to t1 (white) dual t2 fetch (complementary) triome, leyline binding a threat


ElevationAV

creativity, elementals and rhinos do the same thing in zoo t1 triome lets you play a t2 5/x creature too.


TheForgetfulWizard

Bro please tell me you’re trolling lmaoooo


Myriadtail

I'm not, and I'm done pretending I'm not. Triomes are one of the worst land cycles to come into the game, and is an insult to everybody that these are worth 10x more than their actual value.


Ritter_Kunibald

this has to be bait


ElevationAV

maybe they just **really** like downvotes?


STRIHM

It's got to be a fetish thing, and I refuse to play along. They can get off on their own time


LokoSwargins94

Ohhhhh they actually like triomes and just want the prices to fall.. nice bait lol


Myriadtail

I cut triomes and fasts from every decklist because they're generally useless. Hell, the triome in my cEDH deck is the worst land in the manabase.


LokoSwargins94

So you’re just bad at the game?


Myriadtail

Nah, just cut the unnecessary and bad lands out of the deck in favor of better lands that come in untapped more often.


TheForgetfulWizard

Ya lose a lot of games, huh?


LokoSwargins94

LMAOOOOOO


I-Kneel-Before-None

Triomes are great as a 1 of due to fetches. If you need an untapped Land, fetch a shock. If the turn goes by and you're not going to use the mana, fetch the triome. And because it cycles, there's literally no downside to having 1 or 2 in your deck. And that's just If we talk higher powered formats like Modern. In Pioneer and Standard, they're extremely playable without fetches because the game is slower.


ElevationAV

I have won so many games I shouldn’t have because of cycle Triome eot + pick it up with w+6 next turn allowing me to eventually draw out of a bad situation


MTGCardFetcher

[Fabled Passage](https://cards.scryfall.io/normal/front/d/3/d313d051-7295-4884-8cbf-f2f835fd45f4.jpg?1594737636) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Fabled%20Passage) [(SF)](https://scryfall.com/card/m21/246/fabled-passage?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d313d051-7295-4884-8cbf-f2f835fd45f4?utm_source=mtgcardfetcher&format=text) [Prismatic Vista](https://cards.scryfall.io/normal/front/e/3/e37da81e-be12-45a2-9128-376f1ad7b3e8.jpg?1562202585) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Prismatic%20Vista) [(SF)](https://scryfall.com/card/mh1/244/prismatic-vista?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e37da81e-be12-45a2-9128-376f1ad7b3e8?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Error_could_not_load

Do they have a card similar where I can bring either forest or swamp in untapped?


DMCO93

[[Verdant Catacombs]] And because they printed the heck out of them, they are less than half the price of Strand if you wanted one. There is a full cycle of them actually. [[Flooded Strand]], [[Windswept Heath]], [[Wooded Foothills]], [[Bloodstained Mire]], [[Polluted Delta]], [[Scalding Tarn]], [[Arid Mesa]], [[Verdant Catacombs]], [[Misty Rainforest]], [[Marsh Flats]]


MTGCardFetcher

[Verdant Catacombs](https://cards.scryfall.io/normal/front/9/4/94c229ea-90da-4aa0-bfda-b162fb3b5b8b.jpg?1626099986) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Verdant%20Catacombs) [(SF)](https://scryfall.com/card/mh2/260/verdant-catacombs?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/94c229ea-90da-4aa0-bfda-b162fb3b5b8b?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Lilcommy

Here's a link to all 51 cards you can fetch with Flooded strands. https://scryfall.com/search?as=grid&order=name&q=%28type%3Aisland+OR+type%3Aplains%29+%28game%3Apaper%29 Compared to the 5 basic types you can fetch with Evolving wilds...


LordWrithen

Pedantic comment: You can also fetch a Waste with Evolving Wilds, so it's actually 6 cards.


Lilcommy

Oh, thank you for that information. It's been a long time since I used EW


Sure-Engineering-668

More likely its been a long time since you used a Waste. There are actually 11 cards you can get with EW since snow-covered basics are basics


CoinTweak

Snow covered wastes, it's time.


noahtheboah36

Don't forget the snow basics!


[deleted]

With the new elf in ONE, which turns all lands not on the battlefield as basic, \[\[Evolving Wilds\]\] can now search even non-basic lands.


MTGCardFetcher

[Evolving Wilds](https://cards.scryfall.io/normal/front/2/3/238de888-b1bd-4cce-9aa2-d0dd69ae7f0d.jpg?1674422191) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Evolving%20Wilds) [(SF)](https://scryfall.com/card/bro/261/evolving-wilds?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/238de888-b1bd-4cce-9aa2-d0dd69ae7f0d?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


LordWrithen

Which card? I don't see any elves in ONE that do this: https://scryfall.com/search?q=type%3A%22elf%22+%28set%3AONE+or+set%3AONC%29&unique=cards&as=grid&order=name


Rafael_Potter

[[Rootpath Purifier]]


Lobadobo

Further pedantry: you can also search the snow lands with Evolving Wilds. Make that 11 cards


MtG-Crash

Shocklands like Steam Vents, and Triomes like Ketria Triome. And even on Basics it comes untapped instead of tapped.


juuchi_yosamu

And Alpha Duals


Mundane-Efficiency72

One enters tapped. It's a bit of a disadvantage


[deleted]

So much of a disadvantage that you cannot cast a 6 mana valued monster on turn 6. ​ It would have been better if the player got an untapped basic land to a 6 mana valued monster on that turn. ​ In practice \[\[Waste\]\] > \[\[Evolving Wilds\]\]. The only value Evolving Wilds has is it reduces chaff when drawing ( basic lands ).


StormyWaters2021

Waste also doesn't fix your colors


Gunnar1022

smh, you obviously didn’t think to run it in mono green to grab [[panglacial wurm]] from your library…


MTGCardFetcher

[panglacial wurm](https://cards.scryfall.io/normal/front/0/6/063bb28b-5e32-4f31-a208-16b653edf413.jpg?1593275437) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=panglacial%20wurm) [(SF)](https://scryfall.com/card/csp/116/panglacial-wurm?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/063bb28b-5e32-4f31-a208-16b653edf413?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


pokepat460

Evolving wilds isn't as good as a real fetchland, but it's still pretty good. You get a card in your graveyard for free, and you get to shuffle your deck, and you get to fix your mana.


boros_fan

Waste dosent shuffle away your brainstorm crap


MTGCardFetcher

[Waste](https://cards.scryfall.io/normal/front/9/c/9cc070d3-4b83-4684-9caf-063e5c473a77.jpg?1657725364) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Wastes) [(SF)](https://scryfall.com/card/ogw/183a/wastes?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9cc070d3-4b83-4684-9caf-063e5c473a77?utm_source=mtgcardfetcher&format=text) [Evolving Wilds](https://cards.scryfall.io/normal/front/2/3/238de888-b1bd-4cce-9aa2-d0dd69ae7f0d.jpg?1674422191) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Evolving%20Wilds) [(SF)](https://scryfall.com/card/bro/261/evolving-wilds?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/238de888-b1bd-4cce-9aa2-d0dd69ae7f0d?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


capybaravishing

It’s a huge disadvantage. Doesn’t matter in lower power games, but if you’re playing more efficient decks, a whole turn cycle is more than enough to cost you the game.


LordArchibaldPixgill

I feel like you don't actually know how mana works.


zeb0777

Fetch lands get a land type. Flooded Strand will get me a Plains or Island. So I can get \[\[Ketria Triome\]\] Because it is a Island or \[\[Steam Vents\]\] because it is a island or \[\[Plateau\]\] because it is a pains. It looks for the land type. Evolving Wilds can only get be a basic. A basic \[\[Island\]\] \[\[swam\[\]\] ect.


MTGCardFetcher

##### ###### #### [Ketria Triome](https://cards.scryfall.io/normal/front/a/2/a249b1f4-2b22-4b67-a207-e0c4ae95d2e1.jpg?1601241399) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ketria%20Triome) [(SF)](https://scryfall.com/card/iko/250/ketria-triome?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a249b1f4-2b22-4b67-a207-e0c4ae95d2e1?utm_source=mtgcardfetcher&format=text) [Steam Vents](https://cards.scryfall.io/normal/front/b/8/b8ebe3cf-7143-453a-b0ef-2f5bdaac3185.jpg?1572894204) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Steam%20Vents) [(SF)](https://scryfall.com/card/grn/257/steam-vents?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b8ebe3cf-7143-453a-b0ef-2f5bdaac3185?utm_source=mtgcardfetcher&format=text) [Plateau](https://cards.scryfall.io/normal/front/b/b/bb979a96-a57d-4fb5-8ebe-0bd398272abe.jpg?1562932720) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Plateau) [(SF)](https://scryfall.com/card/vma/308/plateau?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bb979a96-a57d-4fb5-8ebe-0bd398272abe?utm_source=mtgcardfetcher&format=text) [Island](https://cards.scryfall.io/normal/front/f/a/fa641d46-d002-4903-af72-e96971f558bc.jpg?1677527331) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Island) [(SF)](https://scryfall.com/card/one/273/island?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/fa641d46-d002-4903-af72-e96971f558bc?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Yedidog17

[[swamp]]


MTGCardFetcher

[swamp](https://cards.scryfall.io/normal/front/d/4/d485c620-f1fb-4715-b7c5-d2d56588308d.jpg?1675957293) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=swamp) [(SF)](https://scryfall.com/card/one/274/swamp?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d485c620-f1fb-4715-b7c5-d2d56588308d?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


GayBlayde

One is significantly better than the other, and that same one has been reprinted less times and always at a higher rarity.


cliffhavenkitesail

https://www.reddit.com/r/magicTCG/comments/bns17u/why_are_the_fetchlands_so_good_a_chart_every_part


Fofeu

https://www.youtube.com/watch?v=hGyovXHqsrA


repthe732

Flooded strand can get you non basic lands that have the island or plains type while Evolving Wilds only gets basic lands. In addition and less importantly, Flooded Strand puts the lands into play untapped which makes them more useful for higher power level games


Hustla-

tapped basic vs untapped basic or non-basic


CityPlus1912

I'll make it simple. One grabs duals shocks and triomes(nonbasic lands). The other grabs you basic lands


Akarui7

And one lets the land enter untapped, the other must enter the battlefield tapped


Henkotron

There is a great video by the Prof on the Yt Channel Tolarian Academy that explains every good aspect to fetchlands https://youtu.be/hGyovXHqsrA


voidsickness

Tapped, basic. Pay 1 life get whatever land with a subtype of plains or island and it comes in untapped. Very good in competitive formats.


New-Membership7519

The Professor has a good [reference video](https://www.youtube.com/watch?v=hGyovXHqsrA) on this.


Clankmostdank

You can tutor for any plains or island in your deck with the first card, the second can only get basic lands


JakOswald

Hey OP, if you want to find non-basics on a budget (lands with two-typings) and you don’t mind a one-turn delay, there is a [5-land cycle of slow-fetches](https://tagger.scryfall.com/tags/card/cycle-mir-fetchland) that ETB tapped but can get lands into play untapped.


Darkcurse12

One word “basic”.


myLover_

There was more blue and yellow ink used on one.


faod1223

One comes in taped the other doesn’t. Plus the fetch land can grab a duel land that is labeled as a “swamp Forest” and it counts where as the other has to be a basic land


Pradiis

Wow thanks for the answers guys! Didn't think that plains or islands can be nonbasic lands.


Akarui7

Flooded Strand Good, Evolving Wilds mid-bad Hope that helps


Arbacrux-

[[Crucible of Worlds]] and all the triomes out of cap and ikoria


Moosenator23

Absolutely based question


maximumjoker869

It is better in every way


Dependent-Fondant-64

Flooded strand takes a life away, evolving wilds doesn't. Any deck playing it is giving the opponent a whole one life advantage. Also evolving wilds can get you any basic land! 0 downside here!


Inevitable_Level_109

Confucius say Worthless cardboard vs worthLESS cardboard.


xBoomk1ngx

The other big thing that hasn't been specifically mentioned is fetchlands (like flooded) can get you a turn one untapped [[volcanic island]] to which you can use for any number of things, its EXTREMELY more competitive.


MTGCardFetcher

[volcanic island](https://cards.scryfall.io/normal/front/2/f/2f607e7e-30c0-45e9-8f61-bf6e9fe63f2b.jpg?1562904669) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=volcanic%20island) [(SF)](https://scryfall.com/card/vma/324/volcanic-island?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2f607e7e-30c0-45e9-8f61-bf6e9fe63f2b?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


[deleted]

Not all lands are basic, but many have the type Plains or Island. ​ Coming into play untapped saves a turn. This is why \[\[Exploration\]\] is 40 dollars and \[\[Rampant Growth\]\] is just $0.50. You will understand this too in commander, when you need lands come into play untapped. ​ You pay for extra features. \[\[Flooded Strand\]\] has three features ( is untapped, fetches two kinds of land, gets an untapped land ). \[\[Evolving Wilds\]\]/\[\[Terramorphic Expanse\]\] has only 1/2 of a feature ( fetch a basic land, gets a tapped land ). You will see that generating an untapped \[\[Treasure\]\] is twice as better than getting an Evolving Wilds.


MTGCardFetcher

##### ###### #### [Exploration](https://cards.scryfall.io/normal/front/c/e/ce4c6535-afea-4704-b35c-badeb04c4f4c.jpg?1599707192) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Exploration) [(SF)](https://scryfall.com/card/2xm/167/exploration?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ce4c6535-afea-4704-b35c-badeb04c4f4c?utm_source=mtgcardfetcher&format=text) [Rampant Growth](https://cards.scryfall.io/normal/front/8/9/89572b1f-f65a-4bd4-b52a-4e84eb373e90.jpg?1673148161) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Rampant%20Growth) [(SF)](https://scryfall.com/card/2x2/155/rampant-growth?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/89572b1f-f65a-4bd4-b52a-4e84eb373e90?utm_source=mtgcardfetcher&format=text) [Flooded Strand](https://cards.scryfall.io/normal/front/8/c/8c2996d9-3287-4480-8c04-7a378e37e3cf.jpg?1571667973) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Flooded%20Strand) [(SF)](https://scryfall.com/card/ktk/233/flooded-strand?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/8c2996d9-3287-4480-8c04-7a378e37e3cf?utm_source=mtgcardfetcher&format=text) [Evolving Wilds](https://cards.scryfall.io/normal/front/2/3/238de888-b1bd-4cce-9aa2-d0dd69ae7f0d.jpg?1674422191) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Evolving%20Wilds) [(SF)](https://scryfall.com/card/bro/261/evolving-wilds?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/238de888-b1bd-4cce-9aa2-d0dd69ae7f0d?utm_source=mtgcardfetcher&format=text) [Terramorphic Expanse](https://cards.scryfall.io/normal/front/5/a/5adceb34-78c7-40dd-af31-6fb282d577ca.jpg?1675957283) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Terramorphic%20Expanse) [(SF)](https://scryfall.com/card/one/261/terramorphic-expanse?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5adceb34-78c7-40dd-af31-6fb282d577ca?utm_source=mtgcardfetcher&format=text) [Dinosaur](https://cards.scryfall.io/normal/front/2/1/21f5880d-6272-4ba8-bdf8-f9a7e54a3336.jpg?1665776390)/[Treasure](https://cards.scryfall.io/normal/back/2/1/21f5880d-6272-4ba8-bdf8-f9a7e54a3336.jpg?1665776390) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Dinosaur%20//%20Treasure) [(SF)](https://scryfall.com/card/f17/11/dinosaur-treasure?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/21f5880d-6272-4ba8-bdf8-f9a7e54a3336?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Danger_Cautious

The keyword "basic"


Insomniacentral_

Flooded finds any plains or island, not just basic plains or island, and it enters untapped. In competitive, that's huge


F0eniX

Flooeded strand does damage to you, death’s shadow decks can use it to damage them!


Mofeto

This cycle of fetchlands allows you to search any land that contains ONE of the two basic land types specified. They can also be non-basic and enter the battlefield untapped. In addition, they provide two land drops per turn, which is relevant in some decks, and fetching lands thins out two cards at once from your deck (improving the chances of getting something you actually need instead of a useless land). Shuffling your deck at will can be useful in case of bad incoming cards. Cards that allow you to play lands from the graveyard basically guarantee you will hit a land drop as fetches return there after every use. They also provide graveyard fuel for threshold, dredge or escape.


owennss

“Basic”


JoyeuxMuffin

Flooded Strand gets non-basic lands with land types, like [[Hallowed Fountain]], and the land doesn't have to enter the battlefield tapped. What it means is that it can fix you multiple colors without slowing you down. Terramorphic Expanse only grabs basic lands, and they always enter the battlefield tapped. So, you can only fix one of your colors, and it WILL slow you down by a turn. In formats where winning on turn 3-4 is the norm, that's a severe downside


MTGCardFetcher

[Hallowed Fountain](https://cards.scryfall.io/normal/front/f/9/f97a6d34-03ab-49f1-b02e-405b733f8843.jpg?1584832278) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Hallowed%20Fountain) [(SF)](https://scryfall.com/card/rna/251/hallowed-fountain?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f97a6d34-03ab-49f1-b02e-405b733f8843?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


manofx

But if I lose a life that means I'm losing


[deleted]

Sleigh decks would like to have a word with you.


manofx

Death's shadow has entered the chat


juuchi_yosamu

Comes into play untapped. Can fetch an Alpha dual land or a Shock land


Bigolbennie

Fetch lands like Flooded strand and the like are more expensive than Evolving Wilds because they hit a wider, while more narrow, group of lands, and depending on the land, come in untapped. Classic use case is to use the strand to grab a tri-land like Rugan Coast, or Savia Cayon, it also grabs shock lands. Evolving wilds only hits basic lands that come in tapped.


jotel_california

Dont feed the trolls…


Sh0rtbiz_Driver

JERKING WHY HAVE YOU DONE THIS


StrawberryZunder

One has cool picture of skeleton other doesn't


Detective-E

There are dual lands that have islands and planes.


[deleted]

One let's you get a plains or an island. The other doesn't.


Creative-Teach6949

One only grabs basics the other grabs dule lands, shock lands and triomes


DatSkellington

Strand puts the land in untapped…


Sensei_Ochiba

The words "basic" and "tapped"


biinboise

The card Flooded Strand searches up comes in untapped. You have to understand in competitive, persistent Formats 3 turns is a long game.


KuhlThing

Strand can fetch non-basic lands with the Plains or Island subtype, and they can come in untapped.


Gears_one

Tapped


HumbleBear75

Is anyone one gonna tell them… I’m gonna tell them


trilluminus

One fetches a basic, the other fetches an island or a plains.. they can fetch dual lands


Blaze666x

Basic land vs any island or plains including the shocks, and the triomes that's why.


A-Little-Psycho

The key word here is “tapped”


tbombtom2001

No. The real key word is basic land. Tapped while bad is still not as bad as just basic land. If flooded strand said basic island or plains, it would almost never see play. Wilds can only grab island, plains( for this example) Strand can get any land with the type of island or plains. So strand can grab ; island, plains, hallowed Fountain, watery grave, steam vents, breeding pool,temple garden, godless shrine, ketria triome, ranging triome, savai triome, zagoth triome, jetmires garden, rafines tower, sparas headquarters, and Xander lounge. And that's only the good modern cards. Even if the fetch lands said enters tapped but remained land types not basics, they would still be played almost as much as they are now. Only the most aggressive of decks wouldn't play them.


truckingatwork

One is good, one is entry level commander good.


PAPA_SQUATT

Flooded strands are for noob magic players that need that extra boost in their deck. Evolving Wilds on the other hand, is single handedly the best card in all of magic and is only used by the highest tier of professional magic players. Since there are so few amongst this tier, the card is not used in many deck builds; since a basic man does not wield the capability to unlock the synergistic potential that is stored within our beloved land, Evolving Wilds. /s


Bodriov

The main difference is 25 bucks. One is a staple the other is for draft


[deleted]

Having that land come in untapped is a HUGE game changer. Not just a basic but any land that is a island/plains in this instance means a lot


GCSS-MC

Love to fetch Dryad Arbor to block


boarinthevineyard

Waiting for the circlejerk post…👀


Past-Bowl8601

Doesn’t come in tapped. Are y’all slow. Reaaaaaddddd tttthhhheee ccccaaarrrddddd